зеркало из https://github.com/AvaloniaUI/angle.git
528 строки
16 KiB
Plaintext
528 строки
16 KiB
Plaintext
# Copyright 2019 The ANGLE Project Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build_overrides/angle.gni")
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declare_args() {
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is_ggp = false
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# Extract native libs in ANGLE apk. Useful for flamegraph generation.
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angle_extract_native_libs = false
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# Display mode for ANGLE vulkan display, could be 'simple' or 'headless', default is 'simple'.
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angle_vulkan_display_mode = "simple"
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# Defaults to capture building to $root_out_dir/angle_libs/with_capture.
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# Switch on to build capture to $root_out_dir.
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angle_with_capture_by_default = false
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}
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if (angle_has_build) {
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import("//build/config/dcheck_always_on.gni")
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import("//build/config/ozone.gni")
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import("//build/config/sanitizers/sanitizers.gni")
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import("//build/config/ui.gni") # import the use_x11 variable
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import("//build_overrides/build.gni")
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import("//testing/test.gni")
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if (is_android) {
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import("//build/config/android/config.gni")
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}
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if (is_win) {
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import("//build/config/win/visual_studio_version.gni")
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}
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if (is_chromecast) {
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angle_vulkan_display_mode = "headless"
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}
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angle_use_x11 = use_x11 && !is_ggp
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angle_use_vulkan_display =
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is_linux && !use_x11 && !is_ggp && (!use_ozone || is_chromecast)
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} else {
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declare_args() {
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is_ubsan = false
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is_tsan = false
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is_asan = false
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is_lsan = false
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build_with_chromium = false
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dcheck_always_on = false
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angle_use_x11 = (is_linux || is_chromeos) && !is_ggp
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use_ozone = false
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ozone_platform_gbm = false
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use_fuzzing_engine = false
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use_xcode_clang = false
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is_apple = is_mac || is_ios
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}
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declare_args() {
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angle_use_vulkan_display = is_linux && !angle_use_x11 && !is_ggp
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}
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}
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# Subdirectory to place data files (e.g. layer JSON files).
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angle_data_dir = "angledata"
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declare_args() {
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if (current_cpu == "arm64" || current_cpu == "x64" ||
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current_cpu == "mips64el" || current_cpu == "s390x" ||
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current_cpu == "ppc64") {
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angle_64bit_current_cpu = true
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} else if (current_cpu == "arm" || current_cpu == "x86" ||
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current_cpu == "mipsel" || current_cpu == "s390" ||
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current_cpu == "ppc") {
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angle_64bit_current_cpu = false
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} else {
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assert(false, "Unknown current CPU: $current_cpu")
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}
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}
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declare_args() {
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if (!is_android) {
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ndk_api_level_at_least_26 = false
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} else {
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ndk_api_level_at_least_26 =
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(!angle_64bit_current_cpu && android32_ndk_api_level >= 26) ||
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(angle_64bit_current_cpu && android64_ndk_api_level >= 26)
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}
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# Vulkan loader is statically linked on Mac. http://anglebug.com/4477
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angle_shared_libvulkan = !is_mac
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# There's no "is_winuwp" helper in BUILDCONFIG.gn, so we define one ourselves
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angle_is_winuwp = is_win && target_os == "winuwp"
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# Default to using "_angle" suffix on Android
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if (is_android) {
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angle_libs_suffix = "_angle"
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} else {
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angle_libs_suffix = ""
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}
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# Currently Windows on Arm doesn't support OpenGL or Vulkan.
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is_win_arm64 = is_win && target_cpu == "arm64"
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}
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declare_args() {
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# By default, ANGLE is using a thread pool for parallel compilation.
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# Activating the delegate worker results in posting the tasks using the
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# embedder API. In Chromium code base, it results in sending tasks to the
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# worker thread pool.
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angle_delegate_workers = build_with_chromium
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# True if we are building inside an ANGLE checkout.
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angle_standalone = !build_with_chromium
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angle_enable_d3d9 = is_win && !angle_is_winuwp
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angle_enable_d3d11 = is_win
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angle_enable_gl = (ozone_platform_gbm || (!is_linux && !is_chromeos) ||
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(angle_use_x11 && !is_chromeos)) && !is_fuchsia &&
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!angle_is_winuwp && !is_ggp && !is_win_arm64
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angle_enable_vulkan =
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angle_has_build &&
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((is_win && !angle_is_winuwp) ||
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(is_linux && (angle_use_x11 || angle_use_vulkan_display) &&
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!is_chromeos) || is_android || is_fuchsia || is_ggp || is_mac)
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# Disable null backend to save space for official build.
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angle_enable_null = !is_official_build
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angle_enable_gl_desktop = !is_android && !is_ios
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# http://anglebug.com/2634
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angle_enable_metal = is_mac
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}
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declare_args() {
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# Currently SwiftShader's Vulkan front-end doesn't build on Android.
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# SwiftShader is not needed on Fuchsia because Vulkan is supported on all
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# devices that run Fuchsia.
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angle_enable_swiftshader =
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angle_enable_vulkan && !is_android && !is_fuchsia && !is_ggp
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angle_enable_hlsl = angle_enable_d3d9 || angle_enable_d3d11
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angle_enable_essl = angle_enable_gl || use_ozone
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angle_enable_glsl = angle_enable_gl || use_ozone
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angle_enable_trace = false
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angle_enable_trace_android_logcat = false
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# Disable the layers in ubsan builds because of really slow builds.
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# TODO(anglebug.com/4082) enable validation layers on mac for swiftshader
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# Vulkan Validation Layers require Android NDK API level 26, i.e. Oreo, due to
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# Vulkan Validation Layers compatibility issues, see http://crrev/c/1405714.
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angle_enable_vulkan_validation_layers =
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angle_enable_vulkan && !is_ubsan && !is_tsan && !is_asan &&
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(is_debug || dcheck_always_on) && !is_mac &&
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(!is_android || ndk_api_level_at_least_26)
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# Disable overlay by default
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angle_enable_overlay = false
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# Disable performance counter output by default
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angle_enable_perf_counter_output = false
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# We should use EAGL (ES) on iOS except on Mac Catalyst on Intel CPUs, which uses CGL (desktop GL).
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angle_enable_eagl = angle_enable_gl && is_ios &&
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!(target_environment == "catalyst" &&
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(target_cpu == "x86" || target_cpu == "x64"))
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angle_vulkan_headers_dir =
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"$angle_root/third_party/vulkan-deps/vulkan-headers/src"
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angle_vulkan_loader_dir =
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"$angle_root/third_party/vulkan-deps/vulkan-loader/src"
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angle_vulkan_tools_dir =
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"$angle_root/third_party/vulkan-deps/vulkan-tools/src"
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angle_vulkan_validation_layers_dir =
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"$angle_root/third_party/vulkan-deps/vulkan-validation-layers/src"
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}
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declare_args() {
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# TODO(jdarpinian): Support enabling CGL and EAGL at the same time using the soft linking code. Also support disabling both for Metal-only builds.
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angle_enable_cgl = angle_enable_gl && !angle_enable_eagl && is_apple
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angle_has_histograms = angle_has_build
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}
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if (!defined(angle_zlib_compression_utils_dir)) {
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angle_zlib_compression_utils_dir = "//third_party/zlib/google"
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}
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angle_common_configs = [
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angle_root + ":angle_release_asserts_config",
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angle_root + ":constructor_and_destructor_warnings",
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angle_root + ":extra_warnings",
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angle_root + ":internal_config",
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angle_root + ":angle_uwp_env",
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]
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angle_remove_configs = []
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if (angle_has_build) {
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angle_remove_configs += [ "//build/config/compiler:default_include_dirs" ]
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}
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if (angle_has_build && is_clang) {
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angle_remove_configs += [ "//build/config/clang:find_bad_constructs" ]
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}
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set_defaults("angle_executable") {
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configs = angle_common_configs
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public_configs = []
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suppressed_configs = angle_remove_configs
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}
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set_defaults("angle_shared_library") {
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configs = angle_common_configs
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public_configs = []
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suppressed_configs = angle_remove_configs
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}
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set_defaults("angle_source_set") {
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configs = angle_common_configs
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public_configs = []
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suppressed_configs = angle_remove_configs
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}
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set_defaults("angle_static_library") {
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configs = angle_common_configs
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public_configs = []
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suppressed_configs = angle_remove_configs
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}
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set_defaults("angle_test") {
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# Gtest itself can't pass all the strict warning filters.
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configs = angle_common_configs - [
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"$angle_root:constructor_and_destructor_warnings",
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"$angle_root:extra_warnings",
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] + [ "$angle_root/src/tests:angle_maybe_has_histograms" ]
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public_configs = []
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public_deps = []
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sources = []
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data = []
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defines = []
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deps = []
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data_deps = []
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suppressed_configs = angle_remove_configs
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}
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template("angle_executable") {
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executable(target_name) {
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forward_variables_from(invoker,
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"*",
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[
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"configs",
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"suppressed_configs",
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"visibility",
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])
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# Needed because visibility is global.
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forward_variables_from(invoker, [ "visibility" ])
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configs += invoker.configs
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configs -= invoker.suppressed_configs
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}
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}
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template("angle_shared_library") {
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# On ios, define an ios_framework_bundle instead of a shared library.
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# ios_framework_bundle doesn't automatically link, so we have to create
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# a group that links and bundles the framework as well.
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target_type = "shared_library"
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internal_target_name = target_name
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if (is_ios) {
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target_type = "ios_framework_bundle"
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internal_target_name = target_name + "_framework"
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}
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target(target_type, internal_target_name) {
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forward_variables_from(invoker,
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"*",
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[
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"configs",
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"suppressed_configs",
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"visibility",
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])
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# Needed because visibility is global.
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forward_variables_from(invoker, [ "visibility" ])
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configs += invoker.configs
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configs -= invoker.suppressed_configs
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public_configs += [ angle_root + ":shared_library_public_config" ]
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if (is_android) {
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configs += [ angle_root + ":build_id_config" ]
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configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
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}
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if (is_ios) {
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info_plist = "$angle_root/util/ios/Info.plist"
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# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
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# Specifically, libGLESv1_CM includes headers from libGLESv2
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check_includes = false
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}
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}
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if (is_ios) {
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group(target_name) {
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forward_variables_from(invoker,
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[
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"testonly",
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"visibility",
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])
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public_deps = [
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":${internal_target_name}+bundle",
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":${internal_target_name}+link",
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]
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}
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}
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}
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template("angle_source_set") {
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source_set(target_name) {
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forward_variables_from(invoker,
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"*",
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[
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"configs",
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"suppressed_configs",
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"visibility",
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])
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# Needed because visibility is global.
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forward_variables_from(invoker, [ "visibility" ])
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configs += invoker.configs
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configs -= invoker.suppressed_configs
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}
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}
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template("angle_static_library") {
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static_library(target_name) {
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forward_variables_from(invoker,
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"*",
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[
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"configs",
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"suppressed_configs",
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"visibility",
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])
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# Needed because visibility is global.
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forward_variables_from(invoker, [ "visibility" ])
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configs += invoker.configs
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configs -= invoker.suppressed_configs
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}
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}
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if (angle_standalone || build_with_chromium) {
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template("angle_test") {
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test(target_name) {
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forward_variables_from(invoker,
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"*",
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[
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"configs",
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"data",
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"public_deps",
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])
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configs += invoker.configs
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configs -= invoker.suppressed_configs
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if (is_ios) {
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# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
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check_includes = false
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}
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public_deps = invoker.public_deps + [
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"$angle_root:angle_common",
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"$angle_root:includes",
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"$angle_root/util:angle_test_utils",
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"$angle_root/third_party/rapidjson:rapidjson",
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"//testing/gmock",
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"//testing/gtest",
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"//third_party/googletest:gmock",
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"//third_party/googletest:gtest",
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]
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data = invoker.data + [
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"$angle_root/scripts/run_gtest_angle_test.py",
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"//testing/scripts/common.py",
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"//testing/xvfb.py",
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]
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sources += [
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"$angle_root/src/tests/test_utils/runner/HistogramWriter.h",
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"$angle_root/src/tests/test_utils/runner/TestSuite.cpp",
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"$angle_root/src/tests/test_utils/runner/TestSuite.h",
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]
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if (angle_has_histograms) {
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sources +=
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[ "$angle_root/src/tests/test_utils/runner/HistogramWriter.cpp" ]
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deps += [
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"//third_party/catapult/tracing/tracing:histogram",
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"//third_party/catapult/tracing/tracing:reserved_infos",
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]
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}
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if (is_mac && angle_enable_metal) {
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# On macOS, compiling Metal shader sometimes takes very long time due to internal caching
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# mechanism. This hooking library is a way to bypass this caching mechanism.
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data_deps += [ "$angle_root/src/libANGLE/renderer/metal/file_hooking:metal_shader_cache_file_hooking" ]
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}
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if ((is_linux && !is_chromeos) ||
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(build_with_chromium && is_chromeos_lacros && !is_chromeos_device)) {
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use_xvfb = true
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}
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if ((is_linux || is_chromeos) && !is_component_build) {
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# Set rpath to find shared libs in a non-component build.
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configs += [ "//build/config/gcc:rpath_for_built_shared_libraries" ]
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}
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if (is_android) {
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public_configs += [ "$angle_root:build_id_config" ]
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configs -= [ "//build/config/android:hide_all_but_jni" ]
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use_default_launcher = false
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generate_final_jni = false
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android_manifest_template = "$angle_root/src/tests/test_utils/runner/android/java/AndroidManifest.xml.jinja2"
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deps += [
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"$angle_root/src/tests:native_test_java",
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"$angle_root/src/tests:native_test_support_android",
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]
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}
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if (is_ios) {
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# We use a special main function on iOS to initialize UIKit before the normal main runs.
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ldflags = [
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"-e",
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"_ios_main",
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]
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sources += [ "$angle_root/util/ios/ios_main.mm" ]
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}
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}
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}
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}
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# Used by a few targets that compile traces.
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template("angle_trace_fixture") {
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_config_name = target_name + "_config"
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config(_config_name) {
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include_dirs = [ "$angle_root/src/libANGLE/capture" ]
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}
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angle_source_set(target_name) {
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testonly = true
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defines = [ "ANGLE_REPLAY_IMPLEMENTATION" ]
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suppressed_configs += [ "$angle_root:constructor_and_destructor_warnings" ]
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sources = [
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"$angle_root/src/libANGLE/capture/trace_fixture.cpp",
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"$angle_root/src/libANGLE/capture/trace_fixture.h",
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invoker.gl_header,
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]
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public_deps = [ "$angle_root:includes" ]
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if (defined(invoker.public_deps)) {
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public_deps += invoker.public_deps
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}
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include_dirs = [ "." ]
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public_configs = [ ":${_config_name}" ]
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if (defined(invoker.public_configs)) {
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public_configs += invoker.public_configs
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}
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if (is_ios) {
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# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
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check_includes = false
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}
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}
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}
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template("angle_trace") {
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_trace_name = invoker.trace_name
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_trace_dir = invoker.trace_dir
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_trace_ctx = invoker.trace_ctx
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_trace_prefix = "${_trace_dir}/${_trace_name}_capture_context${_trace_ctx}"
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angle_shared_library(target_name) {
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testonly = true
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# Similar to capture replay sample, use the file index for sources
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sources = [
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"${_trace_prefix}.cpp",
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"${_trace_prefix}.h",
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] + invoker.sources
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data = [ "${_trace_prefix}.angledata.gz" ]
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defines = [ "ANGLE_REPLAY_IMPLEMENTATION" ]
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suppressed_configs += [ "$angle_root:constructor_and_destructor_warnings" ]
|
|
|
|
deps = [
|
|
"$angle_root:includes",
|
|
invoker.fixture,
|
|
]
|
|
|
|
if (is_android) {
|
|
libs = [ "log" ]
|
|
}
|
|
|
|
# Disable optimization in the trace perf tests to avoid optimizing huge files.
|
|
if (!is_debug) {
|
|
suppressed_configs += [
|
|
"//build/config/compiler:afdo",
|
|
"//build/config/compiler:afdo_optimize_size",
|
|
"//build/config/compiler:default_optimization",
|
|
"//build/config/compiler/pgo:default_pgo_flags",
|
|
]
|
|
configs += [ "//build/config/compiler:no_optimize" ]
|
|
}
|
|
|
|
include_dirs = [ "." ]
|
|
|
|
if (defined(invoker.output_name)) {
|
|
output_name = invoker.output_name
|
|
}
|
|
}
|
|
|
|
angle_source_set(target_name + "_headers") {
|
|
sources = [ "${_trace_prefix}.h" ]
|
|
}
|
|
}
|