зеркало из https://github.com/AvaloniaUI/angle.git
84 строки
1.7 KiB
Plaintext
84 строки
1.7 KiB
Plaintext
Name
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ANGLE_swap_with_frame_token
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Name Strings
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EGL_ANGLE_swap_with_frame_token
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Contributors
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Jamie Madill
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Contacts
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Jamie Madill, Google Inc. (jmadill 'at' google.com)
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Status
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Draft
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Version
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Version 1, November 3, 2019
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Number
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EGL Extension #??
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Dependencies
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This extension is written against the wording of the EGL 1.5
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Specification.
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Overview
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This extension allows an application that uses a Google Games
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Platform surface to associate a Google Games Platform frame token
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with an eglSwapBuffers operation.
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It is based on the Vulkan extension VK_GGP_frame_token.
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New Types
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This is a 64-bit unsigned type that represents a GGP frame token.
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typedef khronos_uint64_t EGLFrameTokenANGLE;
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New Procedures and Functions
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EGLBoolean eglSwapBuffersWithFrameTokenANGLE(
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EGLDisplay dpy,
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EGLSurface surface,
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EGLFrameTokenANGLE frametoken);
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New Tokens
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None
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Additions to the EGL 1.5 Specification
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Add the following to section 3.10.1 "Posting to a Window":
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A Google Games Platform frame token can be specified when posting a color
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buffer to a window by calling
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EGLBoolean eglSwapBuffersWithFrameTokenANGLE(
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EGLDisplay dpy,
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EGLSurface surface,
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EGLFrameTokenANGLE frametoken);
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The behaviour of eglSwapBuffersWithFrameTokenANGLE is identical to that
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of eglSwapBuffers except that the behaviour is undefined when <frametoken>
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is not a valid GgpFrameToken.
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Issues
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None yet.
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Revision History
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Rev. Date Author Changes
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---- ------------- --------- ----------------------------------------
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1 Nov 3, 2019 jmadill Initial version
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