.. |
ANGLE_base_vertex_base_instance.txt
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Reland "Decouple gl_BaseVertex/gl_BaseInstance uniforms"
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2021-12-07 21:17:07 +00:00 |
ANGLE_base_vertex_base_instance_shader_builtin.txt
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Reland "Decouple gl_BaseVertex/gl_BaseInstance uniforms"
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2021-12-07 21:17:07 +00:00 |
ANGLE_client_arrays.txt
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Change Validation For Indexed Draw Without ELEMENT_ARRAY_BUFFER
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2018-06-19 17:18:46 +00:00 |
ANGLE_compressed_texture_etc.txt
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(ANGLE) Rename CHROMIUM_compressed_texture_etc to use ANGLE_ prefix.
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2019-10-08 18:19:23 +00:00 |
ANGLE_copy_texture_3d.txt
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Implement ANGLE_copy_texture_3d Extension
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2018-10-04 12:06:13 +00:00 |
ANGLE_depth_texture.txt
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Updates ANGLE_depth_texture to reflect proposed changes in requirements for g and b channels.
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2013-02-28 23:20:20 +00:00 |
ANGLE_explicit_context_gles1.txt
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Add initial specification for EGL_ANGLE_explicit_context Extension
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2018-05-23 19:19:57 +00:00 |
ANGLE_external_objects_flags.txt
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Vulkan: Add external's pNext to ANGLE_external_objects_flags
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2021-11-12 17:55:52 +00:00 |
ANGLE_external_objects_fuchsia.txt
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Fix wrong date in ANGLE_external_objects_fuchsia revision history
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2020-05-04 17:07:48 +00:00 |
ANGLE_framebuffer_blit.txt
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Document GetIntegerv errors in ANGLE_framebuffer_blit.
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2013-01-25 21:54:50 +00:00 |
ANGLE_framebuffer_multisample.txt
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Add ANGLE extension specifications
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2011-04-06 18:45:47 +00:00 |
ANGLE_get_image.txt
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Add GetCompressedTexImageANGLE to ANGLE_get_image
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2021-09-20 22:12:38 +00:00 |
ANGLE_get_serialized_context_string.txt
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Add GL_ANGLE_get_serialized_context_string.
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2021-04-03 01:56:41 +00:00 |
ANGLE_get_tex_level_parameter.txt
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Expose glGetTexLevelParameter{if}v before ES 3.1.
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2020-10-21 17:23:46 +00:00 |
ANGLE_instanced_arrays.txt
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Updates to extensions from public registry
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2013-02-28 23:04:02 +00:00 |
ANGLE_lossy_etc_decode.txt
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D3D11: Transcode ETC1 to BC1.
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2016-02-05 15:26:51 +00:00 |
ANGLE_memory_size.txt
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Add a spec and tests for GL_ANGLE_memory_size.
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2018-11-02 20:37:23 +00:00 |
ANGLE_multi_draw.txt
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Implement EXT_instanced_arrays
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2019-02-08 20:40:08 +00:00 |
ANGLE_multiview_multisample.txt
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GL_ANGLE_multiview has been renamed to GL_OVR_multiview2.
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2019-04-16 17:37:10 +00:00 |
ANGLE_pack_reverse_row_order.txt
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Updates to extensions from public registry
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2013-02-28 23:04:02 +00:00 |
ANGLE_program_binary.txt
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Initial specification for ANGLE_program_binary.
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2012-06-06 20:06:20 +00:00 |
ANGLE_program_cache_control.txt
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Add entry points for EGL_ANGLE_program_cache_control.
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2017-07-11 13:51:04 -04:00 |
ANGLE_relaxed_vertex_attribute_type.txt
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Vulkan: Allow certain usecases to have non-zero stride
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2021-05-21 21:09:44 +00:00 |
ANGLE_request_extension.txt
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Extend ANGLE_request_extension with DisableExtension
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2019-10-12 00:42:21 +00:00 |
ANGLE_rgbx_internal_format.txt
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Fix ANGLE_rgbx_internal_format's extension file name
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2022-01-31 16:54:02 +00:00 |
ANGLE_robust_client_memory.txt
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Add robust entry point for CompressedTex(Sub)Image
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2017-04-19 15:26:22 +00:00 |
ANGLE_robust_fragment_shader_output.txt
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Add GL_ANGLE_robust_fragment_shader_output.
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2021-10-21 14:55:14 +00:00 |
ANGLE_robust_resource_initialization.txt
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Update ANGLE_robust_resource_initialization about depth
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2021-10-01 23:05:57 +00:00 |
ANGLE_texture_compression_dxt.txt
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Update ANGLE_texture_compression_dxt
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2013-02-01 06:37:10 +00:00 |
ANGLE_texture_multisample.txt
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Add specification for ANGLE_texture_multisample.
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2018-08-31 17:15:44 +00:00 |
ANGLE_texture_usage.txt
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Updates to extensions from public registry
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2013-02-28 23:04:02 +00:00 |
ANGLE_timer_query.txt
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Normalize line endings of tracked files in the repository.
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2013-09-24 14:21:28 -04:00 |
ANGLE_translated_shader_source.txt
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Updates to extensions from public registry
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2013-02-28 23:04:02 +00:00 |
ANGLE_vulkan_image.txt
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Add GL_ANGLE_vulkan_image extension
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2021-11-29 21:09:46 +00:00 |
ANGLE_webgl_compatibility.txt
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Add shader targeting language to WebGL compat spec.
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2021-10-05 15:37:31 +00:00 |
ANGLE_yuv_internal_format.txt
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Vulkan: Add GL_ANGLE_yuv_internal_format extension
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2021-07-14 21:02:30 +00:00 |
CHROMIUM_bind_generates_resource.txt
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Add an extension to disable resource generation on bind.
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2016-09-23 14:16:37 +00:00 |
CHROMIUM_bind_uniform_location.txt
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Clarify aliasing rules in CHROMIUM_bind_uniform_location
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2018-03-26 17:11:27 +00:00 |
CHROMIUM_compressed_copy_texture.txt
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Implement CHROMIUM_copy_compressed_texture for D3D11.
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2016-10-07 14:56:11 +00:00 |
CHROMIUM_copy_texture.txt
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Implement the new formats/features of the ES3 CHROMIUM_copy_texture.
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2017-05-24 20:25:44 +00:00 |
CHROMIUM_sync_query.txt
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Implement GL_CHROMIUM_sync_query for D3D9 and D3D11.
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2016-05-12 19:14:40 +00:00 |
EGL_ANGLE_context_virtualization.txt
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GL: Allow selecting virtualization groups at context creation
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2021-10-25 17:20:56 +00:00 |
EGL_ANGLE_create_context_backwards_compatible.txt
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Implement EGL_ANGLE_create_context_backwards_compatible
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2019-07-18 22:51:46 +00:00 |
EGL_ANGLE_create_context_client_arrays.txt
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Add extensions to disable client arrays.
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2017-02-15 17:31:55 +00:00 |
EGL_ANGLE_create_context_extensions_enabled.txt
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Add an EGL extension to disable GL extensions by default.
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2018-03-14 20:46:16 +00:00 |
EGL_ANGLE_create_context_webgl_compatibility.txt
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Fix EGL enum allocation.
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2018-09-13 16:19:36 +00:00 |
EGL_ANGLE_create_surface_swap_interval.txt
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Add EGL extension to create window with a swap interval set.
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2021-08-20 20:31:34 +00:00 |
EGL_ANGLE_d3d_share_handle_client_buffer.txt
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Fix the order of the error() parameters in Surface.cpp and advertise EGL_ANGLE_d3d_share_handle_client_buffer extension
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2011-05-13 16:05:22 +00:00 |
EGL_ANGLE_d3d_texture_client_buffer.txt
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d3d11: Allow binding R/RG texture to EGLImage
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2021-09-08 18:55:19 +00:00 |
EGL_ANGLE_device_cgl.txt
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Add EGL_ANGLE_device_cgl extension.
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2019-10-09 03:45:28 +00:00 |
EGL_ANGLE_device_creation.txt
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Revert "Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]""
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2015-12-03 18:20:07 +00:00 |
EGL_ANGLE_device_creation_d3d11.txt
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Revert "Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]""
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2015-12-03 18:20:07 +00:00 |
EGL_ANGLE_device_d3d.txt
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Add drafts for device query extensions.
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2015-04-01 19:18:37 +00:00 |
EGL_ANGLE_device_eagl.txt
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Upstream WebKit's iOS port of ANGLE.
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2020-01-10 02:00:18 +00:00 |
EGL_ANGLE_device_metal.txt
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Metal: implement ANGLE_device_metal extension.
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2021-04-01 01:37:08 +00:00 |
EGL_ANGLE_device_vulkan.txt
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Add EGL_VULKAN_GET_INSTANCE_PROC_ADDR
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2021-11-12 22:19:43 +00:00 |
EGL_ANGLE_direct3d_display.txt
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Add an extension describing the new D3D renderer chooser behavior in eglGetDisplay.
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2013-05-30 00:10:12 +00:00 |
EGL_ANGLE_direct_composition.txt
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Add EGL spec for EGL_ANGLE_direct_composition
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2015-12-18 22:40:28 +00:00 |
EGL_ANGLE_display_power_preference.txt
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Reland "Metal: Reintroduce GPU power preference selection code."
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2021-11-10 15:11:01 +00:00 |
EGL_ANGLE_display_semaphore_share_group.txt
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Add extension EGL_ANGLE_display_semaphore_share_group
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2020-07-29 22:33:31 +00:00 |
EGL_ANGLE_display_texture_share_group.txt
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Release the global texture manager with the last referencing context.
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2017-02-14 17:57:52 +00:00 |
EGL_ANGLE_experimental_present_path.txt
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Re-land "Implement EGL_experimental_present_path_angle"
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2016-02-08 21:05:16 +00:00 |
EGL_ANGLE_explicit_context.txt
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Add initial specification for EGL_ANGLE_explicit_context Extension
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2018-05-23 19:19:57 +00:00 |
EGL_ANGLE_feature_control.txt
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Add ability to disable all ANGLE features
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2019-11-20 17:01:23 +00:00 |
EGL_ANGLE_ggp_stream_descriptor.txt
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Add EGL GGP extensions.
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2019-11-05 01:50:17 +00:00 |
EGL_ANGLE_iosurface_client_buffer.txt
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Add support for P010 IOSurfaces
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2020-08-26 18:42:31 +00:00 |
EGL_ANGLE_keyed_mutex.txt
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Add support for RESOURCE_MISC_SHARED_KEYEDMUTEX
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2015-07-31 20:00:38 +00:00 |
EGL_ANGLE_metal_create_context_ownership_identity.txt
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Metal: add ANGLE_metal_create_context_ownership_identity.
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2021-12-14 03:36:09 +00:00 |
EGL_ANGLE_metal_texture_client_buffer.txt
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Reland: Metal: Support importing external metal textures
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2021-04-16 03:31:26 +00:00 |
EGL_ANGLE_platform_angle.txt
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Reland "Metal: Reintroduce GPU power preference selection code."
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2021-11-10 15:11:01 +00:00 |
EGL_ANGLE_platform_angle_d3d.txt
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EGL: Expose NULL driver device selection.
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2018-01-05 00:08:29 +00:00 |
EGL_ANGLE_platform_angle_d3d11on12.txt
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Add D3D11on12 device option
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2019-10-10 02:07:39 +00:00 |
EGL_ANGLE_platform_angle_d3d_luid.txt
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Specify LUID in D3D11
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2020-05-06 22:21:27 +00:00 |
EGL_ANGLE_platform_angle_device_context_volatile_cgl.txt
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Reland "ANGLE_platform_angle_device_context_volatile_* extensions"
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2020-11-04 23:32:15 +00:00 |
EGL_ANGLE_platform_angle_device_context_volatile_eagl.txt
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Reland "ANGLE_platform_angle_device_context_volatile_* extensions"
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2020-11-04 23:32:15 +00:00 |
EGL_ANGLE_platform_angle_device_id.txt
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Add EGL_ANGLE_platform_angle_device_id for the Metal backend.
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2022-01-12 19:24:00 +00:00 |
EGL_ANGLE_platform_angle_device_type_egl.txt
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Reland "Instantiate rx::DisplayEGL when device type EGL is selected"
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2020-03-12 22:21:48 +00:00 |
EGL_ANGLE_platform_angle_device_type_swiftshader.txt
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Re-land "Vulkan: SwiftShader integration."
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2019-09-21 14:00:27 +00:00 |
EGL_ANGLE_platform_angle_metal.txt
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Add ANGLE Platform Metal extension.
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2019-10-09 15:41:52 +00:00 |
EGL_ANGLE_platform_angle_null.txt
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Rename EGL platform extension text files.
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2017-07-19 19:58:40 +00:00 |
EGL_ANGLE_platform_angle_opengl.txt
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Add support for EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE
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2018-05-24 15:56:49 +00:00 |
EGL_ANGLE_platform_angle_vulkan.txt
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Control Debug layers in ANGLE_platform_angle.
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2017-07-19 22:18:10 +00:00 |
EGL_ANGLE_power_preference.txt
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Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros.
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2020-06-12 23:38:22 +00:00 |
EGL_ANGLE_prepare_swap_buffers.txt
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Reland: Frontend: separate lock in swap prep
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2022-01-11 22:23:19 +00:00 |
EGL_ANGLE_program_cache_control.txt
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Add entry points for EGL_ANGLE_program_cache_control.
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2017-07-11 13:51:04 -04:00 |
EGL_ANGLE_query_surface_pointer.txt
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Update extension numbers for published extensions.
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2012-01-17 14:28:13 +00:00 |
EGL_ANGLE_robust_resource_initialization.txt
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Change robust resource init into a context creation attribute.
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2017-10-06 14:23:12 +00:00 |
EGL_ANGLE_software_display.txt
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Add token to ANGLE_software_display extension
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2011-10-19 13:27:05 +00:00 |
EGL_ANGLE_stream_producer_d3d_texture.txt
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Support RGB gl-tex-external stream consumers for StreamProducerNV12.
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2017-12-05 15:24:25 +00:00 |
EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt
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Update extension numbers for published extensions.
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2012-01-17 14:28:13 +00:00 |
EGL_ANGLE_surface_orientation.txt
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Add an EGL_ANGLE_surface_orientation extension.
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2016-01-04 17:48:46 +00:00 |
EGL_ANGLE_swap_with_frame_token.txt
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Add EGL GGP extensions.
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2019-11-05 01:50:17 +00:00 |
EGL_ANGLE_sync_control_rate.txt
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Split EGL_CHROMIUM_sync_control into EGL_ANGLE_sync_control_rate
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2020-03-31 20:55:48 +00:00 |
EGL_ANGLE_vulkan_display.txt
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Reland "Add support for Linux vulkan backend with VK_KHR_display"
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2020-11-03 03:38:40 +00:00 |
EGL_ANGLE_vulkan_image.txt
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Support gl internal format for creating EGLImage from VkImage
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2022-02-04 14:10:16 +00:00 |
EGL_ANGLE_window_fixed_size.txt
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Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize
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2018-07-27 18:31:28 +00:00 |
EGL_ANGLE_x11_visual.txt
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Implement EGL_ANGLE_x11_visual
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2015-12-01 18:50:33 +00:00 |
EGL_CHROMIUM_create_context_bind_generates_resource.txt
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Fix EGL enum allocation.
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2018-09-13 16:19:36 +00:00 |
EGL_CHROMIUM_sync_control.txt
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Split EGL_CHROMIUM_sync_control into EGL_ANGLE_sync_control_rate
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2020-03-31 20:55:48 +00:00 |
EGL_EXT_device_query.txt
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Add drafts for device query extensions.
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2015-04-01 19:18:37 +00:00 |