angle/include/platform
Geoff Lang a568b7e38f Add a frontend feature to disable anisotropic filtering.
This allows us to disable support for GL_EXT_texture_filter_anisotropic
at runtime and make performance comparisons.

Bug: b/167404532
Change-Id: Id80458e7f116e195366432fe73e8e776e9a3047b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278024
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
2020-09-02 21:09:40 +00:00
..
Feature.h Workaround to disable OES_get_program_binary 2020-09-02 16:32:15 +00:00
FeaturesD3D.h D3D11: Restrict to translate uniform block to StructuredBuffer 2020-01-02 14:13:13 +00:00
FeaturesGL.h Improve WebGL 2.0 readPixels support. 2020-07-18 00:16:03 +00:00
FeaturesMtl.h Metal: Use compute to generate 3D texture's mipmap. 2020-08-26 01:58:32 +00:00
FeaturesVk.h Vulkan: Use 4 MB as preferredLargeHeapBlockSize for allocator. 2020-08-28 16:29:05 +00:00
FrontendFeatures.h Add a frontend feature to disable anisotropic filtering. 2020-09-02 21:09:40 +00:00
Platform.h Rename Platform.h to PlatformMethods.h. 2020-06-04 15:44:40 +00:00
PlatformMethods.h Active the delegate worker pool for chromium (3/3) 2020-06-17 18:22:21 +00:00