..
ANGLE_base_vertex_base_instance.txt
Reorder BaseVertexBaseInstance draw calls parameters
2019-11-01 20:14:45 +00:00
ANGLE_client_arrays.txt
Change Validation For Indexed Draw Without ELEMENT_ARRAY_BUFFER
2018-06-19 17:18:46 +00:00
ANGLE_compressed_texture_etc.txt
(ANGLE) Rename CHROMIUM_compressed_texture_etc to use ANGLE_ prefix.
2019-10-08 18:19:23 +00:00
ANGLE_copy_texture_3d.txt
Implement ANGLE_copy_texture_3d Extension
2018-10-04 12:06:13 +00:00
ANGLE_depth_texture.txt
Updates ANGLE_depth_texture to reflect proposed changes in requirements for g and b channels.
2013-02-28 23:20:20 +00:00
ANGLE_explicit_context.txt
Add initial specification for EGL_ANGLE_explicit_context Extension
2018-05-23 19:19:57 +00:00
ANGLE_explicit_context_gles1.txt
Add initial specification for EGL_ANGLE_explicit_context Extension
2018-05-23 19:19:57 +00:00
ANGLE_external_objects_fuchsia.txt
Add external object extensions for Fuchsia to GL API
2020-02-20 21:54:21 +00:00
ANGLE_framebuffer_blit.txt
Document GetIntegerv errors in ANGLE_framebuffer_blit.
2013-01-25 21:54:50 +00:00
ANGLE_framebuffer_multisample.txt
Add ANGLE extension specifications
2011-04-06 18:45:47 +00:00
ANGLE_get_image.txt
Fixups to ANGLE_get_image boilerplate.
2019-10-28 15:21:53 +00:00
ANGLE_instanced_arrays.txt
Updates to extensions from public registry
2013-02-28 23:04:02 +00:00
ANGLE_lossy_etc_decode.txt
D3D11: Transcode ETC1 to BC1.
2016-02-05 15:26:51 +00:00
ANGLE_memory_size.txt
Add a spec and tests for GL_ANGLE_memory_size.
2018-11-02 20:37:23 +00:00
ANGLE_multi_draw.txt
Implement EXT_instanced_arrays
2019-02-08 20:40:08 +00:00
ANGLE_multiview_multisample.txt
GL_ANGLE_multiview has been renamed to GL_OVR_multiview2.
2019-04-16 17:37:10 +00:00
ANGLE_pack_reverse_row_order.txt
Updates to extensions from public registry
2013-02-28 23:04:02 +00:00
ANGLE_program_binary.txt
Initial specification for ANGLE_program_binary.
2012-06-06 20:06:20 +00:00
ANGLE_program_cache_control.txt
Add entry points for EGL_ANGLE_program_cache_control.
2017-07-11 13:51:04 -04:00
ANGLE_request_extension.txt
Extend ANGLE_request_extension with DisableExtension
2019-10-12 00:42:21 +00:00
ANGLE_robust_client_memory.txt
Add robust entry point for CompressedTex(Sub)Image
2017-04-19 15:26:22 +00:00
ANGLE_robust_resource_initialization.txt
Change robust resource init into a context creation attribute.
2017-10-06 14:23:12 +00:00
ANGLE_texture_compression_dxt.txt
Update ANGLE_texture_compression_dxt
2013-02-01 06:37:10 +00:00
ANGLE_texture_multisample.txt
Add specification for ANGLE_texture_multisample.
2018-08-31 17:15:44 +00:00
ANGLE_texture_usage.txt
Updates to extensions from public registry
2013-02-28 23:04:02 +00:00
ANGLE_timer_query.txt
Normalize line endings of tracked files in the repository.
2013-09-24 14:21:28 -04:00
ANGLE_translated_shader_source.txt
Updates to extensions from public registry
2013-02-28 23:04:02 +00:00
ANGLE_webgl_compatibility.txt
Optimize disabling ARB_texture_rectangle
2020-01-09 17:46:38 +00:00
CHROMIUM_bind_generates_resource.txt
Add an extension to disable resource generation on bind.
2016-09-23 14:16:37 +00:00
CHROMIUM_bind_uniform_location.txt
Clarify aliasing rules in CHROMIUM_bind_uniform_location
2018-03-26 17:11:27 +00:00
CHROMIUM_compressed_copy_texture.txt
Implement CHROMIUM_copy_compressed_texture for D3D11.
2016-10-07 14:56:11 +00:00
CHROMIUM_copy_texture.txt
Implement the new formats/features of the ES3 CHROMIUM_copy_texture.
2017-05-24 20:25:44 +00:00
CHROMIUM_sync_query.txt
Implement GL_CHROMIUM_sync_query for D3D9 and D3D11.
2016-05-12 19:14:40 +00:00
EGL_ANGLE_create_context_backwards_compatible.txt
Implement EGL_ANGLE_create_context_backwards_compatible
2019-07-18 22:51:46 +00:00
EGL_ANGLE_create_context_client_arrays.txt
Add extensions to disable client arrays.
2017-02-15 17:31:55 +00:00
EGL_ANGLE_create_context_extensions_enabled.txt
Add an EGL extension to disable GL extensions by default.
2018-03-14 20:46:16 +00:00
EGL_ANGLE_create_context_webgl_compatibility.txt
Fix EGL enum allocation.
2018-09-13 16:19:36 +00:00
EGL_ANGLE_d3d_share_handle_client_buffer.txt
Fix the order of the error() parameters in Surface.cpp and advertise EGL_ANGLE_d3d_share_handle_client_buffer extension
2011-05-13 16:05:22 +00:00
EGL_ANGLE_d3d_texture_client_buffer.txt
Add support for overriding internal format for D3D11 texture EGLImages
2019-09-09 21:32:50 +00:00
EGL_ANGLE_device_cgl.txt
Add EGL_ANGLE_device_cgl extension.
2019-10-09 03:45:28 +00:00
EGL_ANGLE_device_creation.txt
Revert "Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]""
2015-12-03 18:20:07 +00:00
EGL_ANGLE_device_creation_d3d11.txt
Revert "Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]""
2015-12-03 18:20:07 +00:00
EGL_ANGLE_device_d3d.txt
Add drafts for device query extensions.
2015-04-01 19:18:37 +00:00
EGL_ANGLE_device_eagl.txt
Upstream WebKit's iOS port of ANGLE.
2020-01-10 02:00:18 +00:00
EGL_ANGLE_direct3d_display.txt
Add an extension describing the new D3D renderer chooser behavior in eglGetDisplay.
2013-05-30 00:10:12 +00:00
EGL_ANGLE_direct_composition.txt
Add EGL spec for EGL_ANGLE_direct_composition
2015-12-18 22:40:28 +00:00
EGL_ANGLE_display_texture_share_group.txt
Release the global texture manager with the last referencing context.
2017-02-14 17:57:52 +00:00
EGL_ANGLE_experimental_present_path.txt
Re-land "Implement EGL_experimental_present_path_angle"
2016-02-08 21:05:16 +00:00
EGL_ANGLE_explicit_context.txt
Add initial specification for EGL_ANGLE_explicit_context Extension
2018-05-23 19:19:57 +00:00
EGL_ANGLE_feature_control.txt
Add ability to disable all ANGLE features
2019-11-20 17:01:23 +00:00
EGL_ANGLE_flexible_surface_compatibility.txt
Add EGL_ANGLE_flexible_surface_compatibility
2015-12-16 23:45:31 +00:00
EGL_ANGLE_ggp_stream_descriptor.txt
Add EGL GGP extensions.
2019-11-05 01:50:17 +00:00
EGL_ANGLE_iosurface_client_buffer.txt
Extend ANGLE_iosurface_client_buffer to Vulkan backend for Swangle
2020-02-05 21:19:16 +00:00
EGL_ANGLE_keyed_mutex.txt
Add support for RESOURCE_MISC_SHARED_KEYEDMUTEX
2015-07-31 20:00:38 +00:00
EGL_ANGLE_platform_angle.txt
EGL: Expose NULL driver device selection.
2018-01-05 00:08:29 +00:00
EGL_ANGLE_platform_angle_context_virtualization.txt
WGL: Support unvirtualized contexts and unsafe multithreading.
2018-06-21 20:21:27 +00:00
EGL_ANGLE_platform_angle_d3d.txt
EGL: Expose NULL driver device selection.
2018-01-05 00:08:29 +00:00
EGL_ANGLE_platform_angle_d3d11on12.txt
Add D3D11on12 device option
2019-10-10 02:07:39 +00:00
EGL_ANGLE_platform_angle_device_type_swiftshader.txt
Re-land "Vulkan: SwiftShader integration."
2019-09-21 14:00:27 +00:00
EGL_ANGLE_platform_angle_metal.txt
Add ANGLE Platform Metal extension.
2019-10-09 15:41:52 +00:00
EGL_ANGLE_platform_angle_null.txt
Rename EGL platform extension text files.
2017-07-19 19:58:40 +00:00
EGL_ANGLE_platform_angle_opengl.txt
Add support for EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE
2018-05-24 15:56:49 +00:00
EGL_ANGLE_platform_angle_vulkan.txt
Control Debug layers in ANGLE_platform_angle.
2017-07-19 22:18:10 +00:00
EGL_ANGLE_power_preference.txt
Reland "Define and expose EGL_ANGLE_power_preference extension."
2019-04-19 07:22:23 +00:00
EGL_ANGLE_program_cache_control.txt
Add entry points for EGL_ANGLE_program_cache_control.
2017-07-11 13:51:04 -04:00
EGL_ANGLE_query_surface_pointer.txt
Update extension numbers for published extensions.
2012-01-17 14:28:13 +00:00
EGL_ANGLE_robust_resource_initialization.txt
Change robust resource init into a context creation attribute.
2017-10-06 14:23:12 +00:00
EGL_ANGLE_software_display.txt
Add token to ANGLE_software_display extension
2011-10-19 13:27:05 +00:00
EGL_ANGLE_stream_producer_d3d_texture.txt
Support RGB gl-tex-external stream consumers for StreamProducerNV12.
2017-12-05 15:24:25 +00:00
EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt
Update extension numbers for published extensions.
2012-01-17 14:28:13 +00:00
EGL_ANGLE_surface_orientation.txt
Add an EGL_ANGLE_surface_orientation extension.
2016-01-04 17:48:46 +00:00
EGL_ANGLE_swap_with_frame_token.txt
Add EGL GGP extensions.
2019-11-05 01:50:17 +00:00
EGL_ANGLE_window_fixed_size.txt
Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize
2018-07-27 18:31:28 +00:00
EGL_ANGLE_x11_visual.txt
Implement EGL_ANGLE_x11_visual
2015-12-01 18:50:33 +00:00
EGL_CHROMIUM_create_context_bind_generates_resource.txt
Fix EGL enum allocation.
2018-09-13 16:19:36 +00:00
EGL_CHROMIUM_sync_control.txt
Expose eglGetMscRateCHROMIUM from EGL_CHROMIUM_sync_control
2020-01-27 19:30:45 +00:00
EGL_EXT_create_context_robustness.txt
Update extension numbers for published extensions.
2012-01-17 14:28:13 +00:00
EGL_EXT_device_query.txt
Add drafts for device query extensions.
2015-04-01 19:18:37 +00:00
EXT_blend_func_extended.txt
Implement ES 2,3 parts of EXT_blend_func_extended for shader translation
2015-08-07 16:47:11 +00:00
EXT_blend_minmax.txt
Implement EXT_blend_minmax.
2014-02-19 22:33:25 +00:00
EXT_color_buffer_float.txt
Add support for GL_EXT_color_buffer_float.
2013-10-30 09:50:57 -04:00
EXT_draw_buffers.txt
Rename ANGLE_multiple_render_targets to EXT_draw_buffers
2013-02-01 03:20:20 +00:00
EXT_robustness.txt
Update extension numbers for published extensions.
2012-01-17 14:28:13 +00:00
EXT_texture_rg.txt
Added support for EXT_texture_rg in D3D9 and D3D11.
2013-10-23 15:50:50 -04:00
EXT_texture_storage.txt
Update extension numbers for published extensions.
2012-01-17 14:28:13 +00:00
KHR_parallel_shader_compile.txt
ParallelCompile: Add entry points.
2018-06-27 02:07:17 +00:00