Граф коммитов

1216 Коммитов

Автор SHA1 Сообщение Дата
Bill Hollings 8890578d2a CompilerMSL support conversion of non-square row-major matrices. 2018-01-04 16:33:45 -05:00
Hans-Kristian Arntzen dc01e7c760
Merge pull request #381 from KhronosGroup/fix-375
Fix tessellation control shaders from HLSL.
2018-01-04 16:44:52 +01:00
Hans-Kristian Arntzen 9bdfd7025e Fix tessellation control shaders from HLSL.
Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
Hans-Kristian Arntzen 8412b10550
Merge pull request #380 from KhronosGroup/fix-368
Add support for gl_ViewportIndex.
2018-01-04 14:09:36 +01:00
Hans-Kristian Arntzen 41ffb1064e Add basic test for viewport-index builtin. 2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen c4e787ccf8
Merge pull request #378 from KhronosGroup/fix-371
Fix swizzling of scalar integers in HLSL.
2018-01-04 13:42:27 +01:00
Hans-Kristian Arntzen 81395b067d
Merge pull request #377 from KhronosGroup/fix-367
Support arrays of images in HLSL
2018-01-04 13:18:49 +01:00
Hans-Kristian Arntzen 4590c63b40 Fix swizzling of integers.
Add scalar swizzling to constant composites as well.
2018-01-04 13:16:56 +01:00
Hans-Kristian Arntzen f825bd90ef Support ViewportIndex builtin. 2018-01-04 12:41:25 +01:00
Hans-Kristian Arntzen e51b7cd162 Add test for sampler arrays. 2018-01-04 12:28:57 +01:00
Hans-Kristian Arntzen d9c0948a9c Run format_all.sh. 2018-01-04 12:15:55 +01:00
Hans-Kristian Arntzen ec1180f198 Support arrays in to_sampler_expression. 2018-01-04 12:14:18 +01:00
Hans-Kristian Arntzen c7f4b1528f Declare arrays of resources in HLSL. 2018-01-04 11:05:40 +01:00
Bill Hollings 1845f31397 Add option to control use of temp vars for OpVectorShuffle. 2017-12-31 18:55:04 -05:00
Bill Hollings 95910ddd5a MSL test shader refactoring to avoid optimization crashes. 2017-12-26 18:40:46 -05:00
Bill Hollings a68b32733a CompilerMSL enhancements to nested function use of globals.
Allow function calls to include globals as arguments.
Allow function calls to include built-ins as arguments.
Include all meta info when creating function args from globals.
Do not manufacture a sampler for Buffer-type sampled images.
Add code option to test_shaders.py to preserve SPIR-V code for interactive debugging.
2017-12-26 16:32:45 -05:00
Bill Hollings 3fcdce08ab CompilerMSL support platform semantics.
Support customizing MSL based on iOS or macOS platform.
Support SPIV-V containing multiple memory semantics.
2017-12-26 13:39:07 -05:00
Hans-Kristian Arntzen bcc96d8c70
Merge pull request #358 from zeux/master
msl generator enhancements/fixes
2017-12-13 20:01:09 +01:00
Vadim Shcherbakov 3376198740 and a bit better case placemenent 2017-12-13 13:03:31 +03:00
Vadim Shcherbakov db402236a7 move BuiltInLayer to vertex out function block 2017-12-13 13:02:03 +03:00
Hans-Kristian Arntzen fa27b56e26
Merge pull request #365 from KhronosGroup/fix-363
Validate HLSL output through FXC, fix various HLSL bugs.
2017-12-12 16:06:25 +01:00
Hans-Kristian Arntzen 51a48a7cef Always return win_path for FXC. 2017-12-12 13:33:13 +01:00
Hans-Kristian Arntzen 69e0935e1b Add current directory to PATH when running test scripts. 2017-12-12 13:28:15 +01:00
Hans-Kristian Arntzen 789fa91987 Support running FXC on Unix-likes as well.
Assumes a wine wrapper script is set up, but should be good enough.
2017-12-12 13:23:56 +01:00
Hans-Kristian Arntzen ffad50b3c2 Remove duplicate swizzles in remap_swizzle.
Makes HLSL image-load-store look much nicer.
2017-12-12 13:01:10 +01:00
Hans-Kristian Arntzen 1c7980a778 Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
Hans-Kristian Arntzen 950732512e Fix compatibility with FXC. 2017-12-12 12:35:22 +01:00
Vadim Shcherbakov 717d9fefd8 another formatting fix and a comment 2017-12-11 21:02:13 +03:00
Hans-Kristian Arntzen f7b1ac2e6a
Merge pull request #364 from KhronosGroup/byteaddress-namespace
Use t-namespace for ByteAddressBuffer.
2017-12-11 15:04:50 +01:00
Hans-Kristian Arntzen cc532cb7b6 Use t-namespace for ByteAddressBuffer.
FXC caught it, but not glslang, hm ...
2017-12-11 13:55:26 +01:00
Hans-Kristian Arntzen 918b451b7e Explicitly use Unix Makefiles when building on Windows. 2017-12-11 13:22:55 +01:00
Hans-Kristian Arntzen 3630d7ef75
Merge pull request #360 from KhronosGroup/vulkan-glsl-desktop-mediump
Support mediump in desktop Vulkan GLSL.
2017-12-07 17:40:14 +01:00
Hans-Kristian Arntzen f586ef19ae
Merge pull request #361 from KhronosGroup/fix-348
Support VertexID/InstanceID in HLSL.
2017-12-07 15:26:51 +01:00
Vadim Shcherbakov 6c41f9e9da MSL improvements:
- pack/unpack nested constant buffer structs
- support for write-only textures (only global ones for now)
- better rt index support for msl generator
2017-12-06 09:52:07 -08:00
Hans-Kristian Arntzen 5e9b53e354 Support VertexID/InstanceID in HLSL. 2017-12-06 11:01:32 +01:00
Hans-Kristian Arntzen 2e68675ef7 Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen ed461b44d9
Merge pull request #359 from KhronosGroup/fix-346
Lift dominator to loop header when continue block accesses variable
2017-12-06 09:49:36 +01:00
Hans-Kristian Arntzen 6d7af5c83c Add test for continue block lifting. 2017-12-05 17:44:52 +01:00
Hans-Kristian Arntzen b737d2bc07 Lift variable accesses in continue blocks out to loop header. 2017-12-05 17:40:23 +01:00
Hans-Kristian Arntzen adcda90d34
Merge pull request #357 from KhronosGroup/pr-353
Fixups for PR #353
2017-12-05 12:53:37 +01:00
Hans-Kristian Arntzen e6ea63cdfd Add some convenience scripts for running tests. 2017-12-05 10:25:04 +01:00
Hans-Kristian Arntzen aa2557c7df Fixups for PR #353. 2017-12-05 09:58:12 +01:00
Bill Hollings 12988801c4 Update reference shaders in reference/opt/shaders-msl.
Remove shaders-msl/comp/bake_gradient.comp, which now breaks spirv-opt.
2017-12-04 18:17:06 -05:00
Bill Hollings 5502b00682 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-12-04 17:02:08 -05:00
Hans-Kristian Arntzen 4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
Hans-Kristian Arntzen 197e5bd7fb
Merge pull request #356 from KhronosGroup/fix-352
Make sure image integer coords are int, not uint.
2017-12-02 12:59:31 +01:00
Hans-Kristian Arntzen ed3afbac01
Merge pull request #354 from KhronosGroup/fix-344
Support textureQueryLod in HLSL.
2017-12-02 12:58:42 +01:00
Hans-Kristian Arntzen 3c52771aee Make sure image integer coords are int, not uint.
HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
Hans-Kristian Arntzen 2c90ea3acc Improve handling of block name declaration in GLSL.
HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen aeeb0e3dd0 Support textureQueryLod in HLSL. 2017-12-01 13:30:31 +01:00