Bill Hollings
8890578d2a
CompilerMSL support conversion of non-square row-major matrices.
2018-01-04 16:33:45 -05:00
Hans-Kristian Arntzen
dc01e7c760
Merge pull request #381 from KhronosGroup/fix-375
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Fix tessellation control shaders from HLSL.
2018-01-04 16:44:52 +01:00
Hans-Kristian Arntzen
9bdfd7025e
Fix tessellation control shaders from HLSL.
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Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
Hans-Kristian Arntzen
8412b10550
Merge pull request #380 from KhronosGroup/fix-368
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Add support for gl_ViewportIndex.
2018-01-04 14:09:36 +01:00
Hans-Kristian Arntzen
41ffb1064e
Add basic test for viewport-index builtin.
2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen
c4e787ccf8
Merge pull request #378 from KhronosGroup/fix-371
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Fix swizzling of scalar integers in HLSL.
2018-01-04 13:42:27 +01:00
Hans-Kristian Arntzen
81395b067d
Merge pull request #377 from KhronosGroup/fix-367
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Support arrays of images in HLSL
2018-01-04 13:18:49 +01:00
Hans-Kristian Arntzen
4590c63b40
Fix swizzling of integers.
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Add scalar swizzling to constant composites as well.
2018-01-04 13:16:56 +01:00
Hans-Kristian Arntzen
f825bd90ef
Support ViewportIndex builtin.
2018-01-04 12:41:25 +01:00
Hans-Kristian Arntzen
e51b7cd162
Add test for sampler arrays.
2018-01-04 12:28:57 +01:00
Hans-Kristian Arntzen
d9c0948a9c
Run format_all.sh.
2018-01-04 12:15:55 +01:00
Hans-Kristian Arntzen
ec1180f198
Support arrays in to_sampler_expression.
2018-01-04 12:14:18 +01:00
Hans-Kristian Arntzen
c7f4b1528f
Declare arrays of resources in HLSL.
2018-01-04 11:05:40 +01:00
Bill Hollings
1845f31397
Add option to control use of temp vars for OpVectorShuffle.
2017-12-31 18:55:04 -05:00
Bill Hollings
95910ddd5a
MSL test shader refactoring to avoid optimization crashes.
2017-12-26 18:40:46 -05:00
Bill Hollings
a68b32733a
CompilerMSL enhancements to nested function use of globals.
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Allow function calls to include globals as arguments.
Allow function calls to include built-ins as arguments.
Include all meta info when creating function args from globals.
Do not manufacture a sampler for Buffer-type sampled images.
Add code option to test_shaders.py to preserve SPIR-V code for interactive debugging.
2017-12-26 16:32:45 -05:00
Bill Hollings
3fcdce08ab
CompilerMSL support platform semantics.
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Support customizing MSL based on iOS or macOS platform.
Support SPIV-V containing multiple memory semantics.
2017-12-26 13:39:07 -05:00
Hans-Kristian Arntzen
bcc96d8c70
Merge pull request #358 from zeux/master
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msl generator enhancements/fixes
2017-12-13 20:01:09 +01:00
Vadim Shcherbakov
3376198740
and a bit better case placemenent
2017-12-13 13:03:31 +03:00
Vadim Shcherbakov
db402236a7
move BuiltInLayer to vertex out function block
2017-12-13 13:02:03 +03:00
Hans-Kristian Arntzen
fa27b56e26
Merge pull request #365 from KhronosGroup/fix-363
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Validate HLSL output through FXC, fix various HLSL bugs.
2017-12-12 16:06:25 +01:00
Hans-Kristian Arntzen
51a48a7cef
Always return win_path for FXC.
2017-12-12 13:33:13 +01:00
Hans-Kristian Arntzen
69e0935e1b
Add current directory to PATH when running test scripts.
2017-12-12 13:28:15 +01:00
Hans-Kristian Arntzen
789fa91987
Support running FXC on Unix-likes as well.
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Assumes a wine wrapper script is set up, but should be good enough.
2017-12-12 13:23:56 +01:00
Hans-Kristian Arntzen
ffad50b3c2
Remove duplicate swizzles in remap_swizzle.
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Makes HLSL image-load-store look much nicer.
2017-12-12 13:01:10 +01:00
Hans-Kristian Arntzen
1c7980a778
Swizzle scalars when splatting in HLSL.
2017-12-12 12:52:45 +01:00
Hans-Kristian Arntzen
950732512e
Fix compatibility with FXC.
2017-12-12 12:35:22 +01:00
Vadim Shcherbakov
717d9fefd8
another formatting fix and a comment
2017-12-11 21:02:13 +03:00
Hans-Kristian Arntzen
f7b1ac2e6a
Merge pull request #364 from KhronosGroup/byteaddress-namespace
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Use t-namespace for ByteAddressBuffer.
2017-12-11 15:04:50 +01:00
Hans-Kristian Arntzen
cc532cb7b6
Use t-namespace for ByteAddressBuffer.
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FXC caught it, but not glslang, hm ...
2017-12-11 13:55:26 +01:00
Hans-Kristian Arntzen
918b451b7e
Explicitly use Unix Makefiles when building on Windows.
2017-12-11 13:22:55 +01:00
Hans-Kristian Arntzen
3630d7ef75
Merge pull request #360 from KhronosGroup/vulkan-glsl-desktop-mediump
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Support mediump in desktop Vulkan GLSL.
2017-12-07 17:40:14 +01:00
Hans-Kristian Arntzen
f586ef19ae
Merge pull request #361 from KhronosGroup/fix-348
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Support VertexID/InstanceID in HLSL.
2017-12-07 15:26:51 +01:00
Vadim Shcherbakov
6c41f9e9da
MSL improvements:
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- pack/unpack nested constant buffer structs
- support for write-only textures (only global ones for now)
- better rt index support for msl generator
2017-12-06 09:52:07 -08:00
Hans-Kristian Arntzen
5e9b53e354
Support VertexID/InstanceID in HLSL.
2017-12-06 11:01:32 +01:00
Hans-Kristian Arntzen
2e68675ef7
Support mediump in desktop Vulkan GLSL.
2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen
ed461b44d9
Merge pull request #359 from KhronosGroup/fix-346
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Lift dominator to loop header when continue block accesses variable
2017-12-06 09:49:36 +01:00
Hans-Kristian Arntzen
6d7af5c83c
Add test for continue block lifting.
2017-12-05 17:44:52 +01:00
Hans-Kristian Arntzen
b737d2bc07
Lift variable accesses in continue blocks out to loop header.
2017-12-05 17:40:23 +01:00
Hans-Kristian Arntzen
adcda90d34
Merge pull request #357 from KhronosGroup/pr-353
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Fixups for PR #353
2017-12-05 12:53:37 +01:00
Hans-Kristian Arntzen
e6ea63cdfd
Add some convenience scripts for running tests.
2017-12-05 10:25:04 +01:00
Hans-Kristian Arntzen
aa2557c7df
Fixups for PR #353 .
2017-12-05 09:58:12 +01:00
Bill Hollings
12988801c4
Update reference shaders in reference/opt/shaders-msl.
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Remove shaders-msl/comp/bake_gradient.comp, which now breaks spirv-opt.
2017-12-04 18:17:06 -05:00
Bill Hollings
5502b00682
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2017-12-04 17:02:08 -05:00
Hans-Kristian Arntzen
4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
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Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
Hans-Kristian Arntzen
197e5bd7fb
Merge pull request #356 from KhronosGroup/fix-352
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Make sure image integer coords are int, not uint.
2017-12-02 12:59:31 +01:00
Hans-Kristian Arntzen
ed3afbac01
Merge pull request #354 from KhronosGroup/fix-344
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Support textureQueryLod in HLSL.
2017-12-02 12:58:42 +01:00
Hans-Kristian Arntzen
3c52771aee
Make sure image integer coords are int, not uint.
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HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
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HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
aeeb0e3dd0
Support textureQueryLod in HLSL.
2017-12-01 13:30:31 +01:00