SPIRV-Cross/reference/shaders-msl/comp/defer-parens.comp

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
float4 data;
int index;
};
kernel void main0(device SSBO& _13 [[buffer(0)]])
{
float4 d = _13.data;
_13.data = float4(d.x, d.yz + float2(10.0), d.w);
_13.data = (d + d) + d;
_13.data = (d.yz + float2(10.0)).xxyy;
float t = (d.yz + float2(10.0)).y;
_13.data = float4(t);
t = (d.zw + float2(10.0))[_13.index];
_13.data = float4(t);
}