James McGill
baec6373dc
CHANGE: Re-enable temporarily disabled tests due to ProjectWide actions (ISX-1455) ( #1745 )
...
* re-enable UI testts as they are no longer failing
* remove null entries in the projects preloaded assets
* Update comment on disabling actions in Test after investigation
* Fix assert during binding resolution when binding is active
* Re-enable tests failing due to rebinding issue
* Add a comment for every case we disable project-wide actions in tests
* ProjectWide actions don't require EditorBuildSettings for storage
2023-09-11 09:56:36 +02:00
mtschoen-unity
c8c9e8a7b3
FIX: Fix InputControls for precompiled layouts (ISXB-551) ( #1701 )
...
* Fix input controls and devices that fail to compile in precompiled layouts;
Add a test to catch any types that will not work in a precompiled layout
* Update changelog
* Run format tool
* Update package version
* 1.6.4 -> 1.7.0
* add more exceptions to the APIValidator for new protected properties
* remove PVS Validation Exceptions as they seem unneeded now
---------
Co-authored-by: James McGill <james.mcgill@unity3d.com>
2023-08-01 19:39:49 +02:00
James McGill
45e5f86609
Refresh project to 2021.3.19f1 ( #1645 )
...
* Remove deprecated package warning with 2023
* Add .vsconfig to .gitignore
* Update project to 2019.4.40f1
* Update license copyright year
* Add UserSettings directory to .gitignore
* Restore coding package version to preview.24
* Update probuilder settings after update
2023-02-26 21:07:08 +01:00
Dmytro Ivanov
f7e378ad8e
FIX: iOSStepCounter and many others being stripped on mid/high stripping levels of managed linker ( #1418 )
...
Co-authored-by: Tomas Dirvanauskas <tomas@unity3d.com>
Co-authored-by: Dmytro Ivanov <dmytro@unity3d.com>
2021-10-13 14:57:55 +02:00
Dmytro Ivanov
7494c33bfb
Moving to macOS 10.15 images and android latest ( #1384 )
2021-08-05 13:44:24 +02:00
Rene Damm
b398919fa2
FIX: Touch simulation leading to exceptions and assertions in UI module (case 1190150, #1258 ).
2021-01-27 00:08:51 +01:00
Tomas Dirvanauskas
90a0a68ee4
CHANGE: Bump project Unity version to 2019.4.8 ( #1190 ).
2020-08-19 14:00:21 +02:00
Rene Damm
a8aee86113
CHANGE: Move Unity min version up to 2019.4 LTS ( #1168 ).
2020-06-17 13:29:52 +02:00
Karl Jones
3aa5e8bf1c
FIX: Broken CI ( #1159 ).
2020-06-05 13:29:37 +02:00
Rene Damm
b4d33dd041
NEW: Many more API docs (and some API cleanup) ( #821 ).
2019-09-13 09:50:01 +02:00
jonas echterhoff
3fcfc1b417
FIX: Enable stripping in test project ( #814 )
2019-09-02 09:35:40 +02:00
Rene Damm
76cde48a9c
NEW: Add touch samples ( #711 ).
2019-07-04 14:21:27 +02:00
Douglas Piconi
775ff654ed
NEW: in game button remapping screen Tanks demo ( #645 )
2019-06-10 14:24:43 -04:00
Douglas Piconi
7a6a8d7855
NEW: Add tanks demo to new input repo ( #583 )
2019-05-20 10:31:23 -04:00
jonas echterhoff
96ddddbbfb
Generate input action map in wrapper ( #496 )
...
- Generated wrapper code for Input Action Assets are now self-contained, generating all the data from code and not needing a reference to the asset; `InputActionAssetReference` has been removed.
- The option to generate interfaces on wrappers has been removed, instead we always do this now.
- The option to generate events on wrappers has been removed, we felt that this no longer made sense.
- Will now show default values in Input Action inspector if no custom values for file path, class name or namespace have been provided.
2019-04-08 11:38:20 +03:00
Rene Damm
755f530963
NEW: Add PlayerInput and PlayerInputManager components (WIP).
2019-01-09 16:16:25 -08:00
Douglas Piconi
a9d6623d8b
CHANGE: Increase minimum requirement to 2018.3 ( #339 ).
2018-12-15 16:30:00 -08:00
JiaUnity
cefdf9a2df
CHANGE: Latest manual QA test scenes ( #327 ).
2018-12-05 11:02:58 -08:00
Tomas Dirvanauskas
3d4ff456f2
FIX: Gyro orientations not matching between Android and iOS ( #234 , #240 ).
2018-09-21 16:12:26 -07:00
Rene Damm
45d19e93d8
WIP: Start completely reworking demo game.
2018-09-10 17:04:51 -07:00
Rene Damm
af320b4118
CHANGE: Bump minimum required Unity version to 2018.2.5f1.
2018-08-23 10:43:01 -07:00
Rene Damm
4cf24df9cd
NEW: Actions and action maps have stable IDs.
2018-08-23 10:43:01 -07:00
Rene Damm
75486c29cf
FIX: Unbreak build with Steam controller support enabled.
2018-08-15 15:11:37 -07:00
Rene Damm
538d2601da
WIP: Steam controller support ( #221 ).
...
* NEW: Add Steamworks.NET to demo.
* NEW: Can associate control layouts with actions.
* NEW: Can export .inputactions to Steam IGA files.
* NEW: Add Steamworks.NET to demo.
* NEW: Can associate control layouts with actions.
* NEW: Can export .inputactions to Steam IGA files.
* NEW: Add Steam IGA version of DemoControls.
* NEW: Can generate input devices from Steam IGA files.
2018-08-14 11:36:26 -07:00
Douglas Piconi
24af365e5a
FIX: Incorrect coordinate space for computing transforms in OnScreenStick ( #192 ).
2018-08-01 10:58:26 -07:00
JiaUnity
4ff9bc0fa9
NEW: Add QA test rig for touch ( #137 ).
2018-06-08 16:23:56 -07:00
Tom Baird
d4d30994fa
CHANGE: Refactors and fixes for XR; plus enhancements to QA test rig ( #122 ).
2018-05-23 12:29:42 -07:00
Tom Baird
748c1b3ef0
FIX: Several fixes to XR layouts ( #95 ).
2018-05-04 10:20:41 -07:00
Rene Damm
fcf6bf9813
FIX: Inverted Y on sticks and broken axis dpad on Android.
2018-04-11 12:17:00 -07:00
Rene Damm
3c7d2bbff6
CHANGE: Remove InputSystem.ReportAvailableDevice.
2018-03-29 15:57:00 -07:00
Tomas Dirvanauskas
c4d8a496a6
FIX: Left and right triggers on iOS ( #60 )
2018-03-28 09:22:59 -07:00
Rene Damm
a5e44d74b3
CHANGE: Rename IInputActionModifier to IInputBindingModifier.
2018-03-26 15:55:35 -07:00
Rene Damm
960df496a4
CHANGE: Make unsupported local devices appear under 'Local' node.
2018-03-23 11:11:09 -07:00
Rene Damm
90e6a5d819
FIX: Don't infer template type from fixed buffer type fields.
2018-03-16 16:07:32 -07:00
Tomas Dirvanauskas
00ad6c3961
NEW: Initial iOS support ( #43 )
2018-03-14 18:38:47 -07:00
Rene Damm
4d990a5bb8
CHANGE: Move all test code into separate assemblies.
2018-03-03 14:33:54 -08:00
Rene Damm
bcd7b832a5
NEW: Proper project bundle name for Android.
2018-03-01 14:07:47 -08:00
Jack Pritz
06bfe83230
NEW: Add manual test tools for legacy input and for touch.
2018-02-27 09:18:55 -08:00
Rene Damm
db4e0f9018
FIX: Update .asmdefs to account for newly added unsafe flag.
2018-02-16 10:58:30 -08:00
Rene Damm
ea2d92b98c
FIX: Broken script reference in demo scene.
2018-02-03 12:27:50 -08:00
Rene Damm
1271f062dd
CHANGE: Sync project to latest trunk.
2018-01-23 17:54:32 -08:00
Rene Damm rene@unity3d.com
81f12a7841
FIX: RuntimeInitializeOnLoadMethod not getting called in player.
2017-12-04 19:00:09 -08:00
Rene Damm rene@unity3d.com
0328df4d16
FIX: Unbreak project after trunk merge.
2017-11-29 16:40:59 -08:00
Rene Damm rene@unity3d.com
98c5457457
NEW: Lightweight input plugin system.
2017-11-28 17:21:12 -08:00
Rene Damm rene@unity3d.com
fb2a22ab93
CHANGE: Revert .NET profile back to 3.5.
2017-11-26 17:15:06 -08:00
Rene Damm rene@unity3d.com
4de57f2d2b
NEW: Can debug player input from editor.
2017-11-22 21:32:36 -08:00
Rene Damm rene@unity3d.com
c9b310ff95
NEW: Can run tests in player.
2017-11-22 13:37:26 -08:00
Rene Damm rene@unity3d.com
a3a973e982
NEW: Can poll actions for change.
2017-11-02 21:56:52 -07:00
Rene Damm rene@unity3d.com
94bc8cd87f
NEW: Events now have unique IDs.
2017-10-11 19:59:17 -07:00
Rene Damm rene@unity3d.com
ceabd76b9e
NEW: Can create devices reported by native using templates.
2017-10-06 02:35:16 -07:00