3d97d101bc
* delete multiplay folder * integrate receiver * fix lint * create datachannel from each sample * remove unused method * create renderstreaming * fix * apply renderstreaming to receiver sample * fix * fix bidireactional main.js * Revert "delete multiplay folder" This reverts commit 2a93ecf02acd115f507ebb2865abf28fee6dccd2. * revert multiplay sample * create video player control class * fix * fix * fix * add jsdoc for method * addd jsdoc * change renderstreaming constructor argument * fix class * fix * add renderstreaming.test.js * fix lint * fix lint * set code from each sample * fix * fix review * handle multiplay channel on multiplay/main.js * remove unused line |
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.github/ISSUE_TEMPLATE | ||
.yamato | ||
BuildScripts~ | ||
RenderStreaming~ | ||
TestProjects | ||
WebApp | ||
com.unity.renderstreaming | ||
com.unity.template.renderstreaming-hd | ||
com.unity.template.renderstreaming-rtx | ||
.editorconfig | ||
.gitignore | ||
CONTRIBUTING.md | ||
LICENSE.md | ||
README.md | ||
Third Party Notices.md | ||
pack_webapp.cmd | ||
pack_webapp.sh | ||
test_webapp.cmd | ||
test_webapp.sh | ||
test_webapp_client.cmd | ||
test_webapp_client.sh |
README.md
Unity Render Streaming
Unity Render Streaming is a solution that provides Unity's high quality rendering abilities via browser. It's designed to meet the needs of tasks like viewing car configurators or architectural models on mobile devices.
This solution's streaming technology takes advantage of WebRTC, and developers can even use the WebRTC package to create their own unique solutions.
Requirements
Please see Requirements section.
Furioos compatibility
Unity Render Streaming is also supported natively by Furioos platform https://www.furioos.com/ . That means that you can easily build a Unity application, upload it on Furioos and enjoy all the features of Unity Render Streaming without worrying about the deployment and scalability issues of your project.
Please see Furioos Tutorial section to find out how it works.
License
-
com.unity.renderstreaming
- LICENSE.md -
com.unity.template.renderstreaming-hd
- LICENSE.md -
com.unity.template.renderstreaming-rtx
- LICENSE.md
Repository Structure
<root>
├── BuildScripts~ // Build scripts for CI system
├── com.unity.renderstreaming // Unity Render Streaming Package
├── com.unity.template.renderstreaming-hd // HDRP template
├── com.unity.template.renderstreaming-rtx // HDRP Raytracing template
├── RenderStreaming~ // Sample project for package
└── WebApp // Web application for signaling
Roadmap
Version | Focus | When |
---|---|---|
1.0.0-preview |
- First release | Aug 2019 |
1.1.0-preview |
- Upgrade HDRP version 5.16 | Sep 2019 |
1.2.0-preview |
- Unity 2019.3 support | Feb 2020 |
2.0.0-preview |
- Multi camera - DirectX12 (DXR) Support |
Apr 2020 |
2.1.0-preview |
- Unity 2019.4 support - Add bitrate control sample |
Aug 2020 |
2.2.0-preview |
- Add video receiver - HDRP/URP on Linux support |
Nov 2020 |
3.0.0-preview |
- iOS platform support - AR Foundation sample |
Mar 2021 |
3.1.0-exp.1 |
- Android platform support | Jun 2021 |
3.1.0-exp.2 |
- Audio Renderer support - Multiplay sample - M1 Mac support |
Dec 2021 |
3.1.0-exp.3 |
- Fix bugs | Feb 2022 |
3.1.0-exp.4 |
FAQ
Read this page and Unity Forum