* Initial commit of the 2019.3 Quest SBR Yamato files.
* Forgot to include the UTR packages.
* Add link file so that the perf test framework is not stripped from IL2CPP
(cherry picked from commit 0caa919054d3722bd58aed2a0ba9c0f7368d10a3)
Co-authored-by: Antone Franich <antone.franich@unity3d.com>
* update to next version of xr management for compatibility
* Ensure XR_SDK is included in XR SDK project script defines; remove them from standalone version of noxr project
* update CrossPlatform project to use the cli config manager package
* Remove smoke test project, no longer needed
* Updating built in VR performance test project
* Add Oculus XRSDK URP perf test project
* Updating CrossPlatform Functional test project
* Adding Builtin VR URP perf test project
* disabling project updates
* adding new baselines
* delete baseline
* Revert "delete baseline"
This reverts commit e78d179d6f6b7b5f998b2f2bfe418acee71faf7e.
* Add DeviceTemperature commit branches to manifest
* Removing androidjni package ref from manifest
* ensure anti aliasing set to 4
* update test setttings
* revert package urls to previous versions after testing
* revert settings files from local testing config
* update ssh urls to https where we can
* Removing CrossPlatform from non-crossplat project
* remove locks from manifest
* update WindowsMR submodule in renamed dir
* udpate .gitmodules to point to new folder location
* update tracked repo version, remove editor manifest, ensure clean vr targets in project settings
* ugprade to use xr.sdk.oculus 1.1.5
* Add first perf test baseline file
* add new baselines for opengles3 and vulkan
* enable PERF_AGGREGATIONS_ONLY
(cherry picked from commit 8a09f9302871578556d5c969183a9afd171b1ea9)
* Ensure standalone platform uses PERF_AGGREGATIONS_ONLY
* removing trunk baselines, these belong in the trunk branch
* Updates to all manifest in preparation to move to public GitHub.
* Adding in runtime settings because cli-config manager depends on it
* Change ssh urls to https urls
* fix typo
* revert graphics test projects to use local cli config for now, need more testing/refactor
* Remove ads analytics purchasing packages
* Remove packages from Editor manifest as well
* Replace deprecated method
* Try another method
* Ensure we using a tolerence when comparing floats.
* We're only running two perf tests scenes now in our projects, so removing the left over scenes and unused assets to help with project open/import/build times. Removing the tests in code as well.