Граф коммитов

88 Коммитов

Автор SHA1 Сообщение Дата
Sean Stolberg 15561d1e27 Include -executeMethod command 2019-04-03 08:30:01 -07:00
Sean Stolberg 73f3d2daac Readd android dependepency package to trunk 2019-04-02 06:43:19 -07:00
Sean Stolberg b6cfecf274 use staging endpoint 2019-04-01 09:27:50 -07:00
Sean Stolberg 8c4e7ee4f2 lower minimum api level to 25 2019-03-28 17:24:44 -07:00
Sean Stolberg c1d7ca95c3 Update perf test package, add LWRP test category to tests 2019-03-27 19:32:51 -07:00
Sean Stolberg 7a58799f28 Reducing sample count to one in the results.xml to attempt to fix the timeouts we see in player connection for large perf results.xml files. 2019-03-21 17:49:35 -07:00
Qi Jiang e750d1651b Adding com.unity.test-framework package to Perf test project 2019-03-21 09:37:05 -07:00
Sean Stolberg 8df443c4fc Add readme 2019-03-03 19:10:23 -08:00
Sean Stolberg 79da501923 update perf test extension to 1.0.4 2019-03-03 16:15:59 -08:00
Benjamin Smith cbf08e8791 Lwrp performance tests (#12)
* Initial commit of lwrp-performance-tests

Converted all tests to use LWRP.  Removed setTargetBuffers, Stencil, and Terrain tests due to lack of support in current LWRP.  Removed extraneous 'rigs' objects from some Material tests.  Translated all materials to lwrp compliant shaders.

* Fixes several issues with lwrp tests

Corrects RenderTexture, wherein the background material was the incorrect color.  Fixed SinglePrimitiveCube's material which was being loaded as the legacy Standard shader rather than the LWRP lit.  Increased point and spot light intensities for realtime lighting tests.  Changed the blendmode on the transparency test to behave correctly.

* Merges trunk and fixes static batching in baked lighting scene.
2019-02-22 20:07:18 +01:00
Sean Stolberg 5ea22290c9 Updating perf test package due to breaking change in trunk. Tested locally and works again. 2019-02-17 09:51:48 -08:00
Sean Stolberg dfa5f90d1a make target sdk auto 2019-02-11 10:46:53 -08:00
Sean Stolberg eed9294d59 Roll test version 2019-02-11 09:39:35 -08:00
Sean Stolberg de90c84745 Add missing category back to dynamic tests 2019-02-09 14:53:53 -08:00
Sean Stolberg 46f3abcb51 Use local copy of perf test extension so we can customize if needed. No longer pulling from package repo. 2019-02-08 20:01:35 -08:00
Sean Stolberg 08e556d57a moving prebuidsetup code to a static method to be called using the --executeMethod command line option. We're seeing runs where the metadatacollector for the perf test extension is collection "stale" metadata about the actual player being built. Using the --executeMethod approach, the hope is that the platform and player build are set during project open, before any of the perf test extension code is run. 2019-02-05 15:47:09 -08:00
Sean Stolberg f65e3746c5 update google vr package to fix failing cardboard and daydream tests 2019-01-22 16:48:10 -08:00
Sean Stolberg c75212e7e7 tune timing again 2019-01-11 13:48:40 -08:00
Sean Stolberg eda489d90a tuning wait times 2019-01-11 13:26:08 -08:00
Sean Stolberg ef6c0cbab4 update for 2019.2 2019-01-11 12:42:43 -08:00
Sean Stolberg bfbe1255c9 Update perf test package 2018-12-05 15:22:06 -08:00
Sean Stolberg e78077622e Ensure we're restoring target frame rate after cooldown 2018-11-16 09:45:54 -08:00
Sean Stolberg e4c8543135 Add guards for mobile data collection. Also, don't cool down if not mobile to save time. 2018-11-15 11:35:08 -08:00
Sean Stolberg bca8d98566 Update to latest perf testing extension for trunk builds 2018-11-15 07:14:58 -08:00
Sean Stolberg bc1f2b16d0 update latest version of xr perf tests to use similar execution pattern as mobile torture tests. 2018-11-14 14:29:49 -08:00
Sean Stolberg b53bc256af Cherry pick refactor changes to perf project 2018-11-12 11:45:54 -08:00
Qi Jiang 651cbfaa69 Update test project scripting runtime to .NET 4.x 2018-07-26 13:37:05 -07:00
Sean Stolberg 7b41bf8c3e Updating reporter, also cleaned up the setup file a little 2018-07-20 12:33:16 -07:00
Sean Stolberg f3249bf129 Will updated the Oculus packages in staging so that they no longer have duplicate GUIDs. Override local package is no longer necessary. Removing. 2018-06-13 10:42:51 -07:00
Sean Stolberg adfaa1716f Remove collab 2018-06-11 17:53:06 -07:00
Sean Stolberg 5822842818 Add update reporter, and moving standalone Oculus plugin to Plugins folder to workaround duplicate package GUID situation with Android until that is fixed. 2018-06-11 17:37:47 -07:00
Sean Stolberg 098a675700 Adding local perf test package with workaround for playmode test framework issue until the fix lands 2018-06-07 10:20:11 -07:00
Sean Stolberg e0a237708d Keep the manifest.json simple so it's compatible across all versions of Unity 2018-06-06 10:46:55 -07:00
Sean Stolberg 21a2c85f0f update com.unity.test-framework.performance package 2018-06-01 11:07:27 -07:00
Sean Stolberg 52f9c09d16 Seans add ios cardboard support 2018-06-01 16:20:18 +00:00
Sean Stolberg b627883e2c Remove experiment 2018-05-30 13:52:26 -07:00
Sean Stolberg b69c52bd1d delete 2018-05-29 15:27:34 -07:00
Sean Stolberg c5cf76416e Initial creation of playmodetests repo 2018-05-29 15:14:36 -07:00