ryanhy
9343554f19
use string for prebuild method since the editor assemblies are stripped and thus a compile error occurs. Also handle the test init scene in the graphics setup and fix the non-xr filtering to work correctly.
2019-06-19 16:07:03 -07:00
ryanhy
016a3ebc5a
switched back to using IPrebuildSetup for the graphics test setup as I think the lightmapper was running during asset import with executeMethod which was causing some lightmaps to not render correctly. Not entirely sure that was what is going on so this is an expirement. The other projects setup will break with this as the method signature changed a bit. Will fix those next if this works.
2019-06-19 13:04:18 -07:00
ryanhy
ef64c3d824
fix alpha on particle and clear and rebake lights in scene 040 to fix image diffs
2019-06-18 14:43:55 -07:00
Ryan Hylland
765571e4aa
Merge pull request #120 from unity/remove-lw-028-test
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removed scene 028 since the material isn't being imported correctly f…
2019-06-18 11:31:56 -07:00
ryanhy
7eaf8c7dc6
removed scene 028 since the material isn't being imported correctly for some reason. Going to investigate why but disabling until I fix the scene.
2019-06-17 14:16:34 -07:00
Ryan Hylland
b3e3cb0eb8
Merge pull request #119 from unity/remove-lw-particle-test
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remove lw particle scene. Some of the assets are importing badly and…
2019-06-17 09:04:38 -07:00
ryanhy
8fe6e042b7
remove lw particle scene. Some of the assets are importing badly and causing graphic differences. I'm not sure why but removing until I figure it out as this has been failing for a week now.
2019-06-14 15:07:02 -07:00
Qi Jiang
8dae3658f5
Merge pull request #114 from unity/qi-ar-workaround
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Qi ar workaround
2019-06-12 16:34:12 -07:00
Qi Jiang
cb75e23b76
Revert "Adding logs"
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This reverts commit 217c71a0a1
.
2019-06-12 13:42:26 -07:00
Qi Jiang
ae776940ef
dummy apk with AR enabled
2019-06-12 13:31:16 -07:00
Qi Jiang
217c71a0a1
Adding logs
2019-06-12 11:30:27 -07:00
Qi Jiang
3319f3a675
change to development build
2019-06-12 10:56:30 -07:00
Qi Jiang
af9c95bb9b
replace dummy apk from test machine
2019-06-12 10:25:15 -07:00
Qi Jiang
8a32583899
Merge pull request #109 from unity/qi-ios-perf-v2
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Qi ios perf v2
2019-06-06 13:51:57 -07:00
Qi Jiang
6c4400e397
Fix typo
2019-06-06 13:16:43 -07:00
Qi Jiang
a53c515ed8
Disable GetBatteryTempiOS for LWRP project
2019-06-06 13:00:57 -07:00
Qi Jiang
43d97f5e3d
Disable GetBatteryTempiOS
2019-06-05 16:24:21 -07:00
Qi Jiang
3e77c8d67c
Merge pull request #108 from unity/oculus-ref-image-fixes
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Oculus ref image fixes
2019-06-05 11:53:17 -07:00
ryanhy
e97f2d864f
couple formatting fixes for graphics projects readme.
2019-06-05 11:24:44 -07:00
ryanhy
906514bfd5
missed reformatting a couple images so changed them
2019-06-05 10:53:16 -07:00
ryanhy
0f97d4e614
Fixed names of two reference images and updated image format to RGBA32.
2019-06-05 10:50:15 -07:00
ryanhy
f1b596739f
Merge branch 'trunk' into oculus-ref-image-fixes
2019-06-05 10:47:20 -07:00
ryanhy
83966af1c3
Added a readme file for the graphics test projects.
2019-06-05 10:43:56 -07:00
Ryan Hylland
d7fc757361
Merge pull request #107 from unity/trunk-update-oculus-ref-images
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Trunk update oculus ref images
2019-06-04 11:20:27 -07:00
Ryan Hylland
bbbbdc8238
update oculus smoke test images ( #104 )
2019-06-03 16:35:09 -07:00
ryanhy
7382d171b0
Merge branch 'trunk' into trunk-update-oculus-ref-images
2019-06-03 16:31:11 -07:00
ryanhy
8412a9d023
updated Oculus lightweight ref images to match stencil mesh changes in Oculus plugin update
2019-06-03 15:20:24 -07:00
ryanhy
4d74d88d52
fixup a couple openVR ref images
2019-06-03 14:19:55 -07:00
ryanhy
b5f3b2159c
remove xr packages and settings by default to avoid loading errors
2019-05-31 15:36:18 -07:00
ryanhy
9488ccc0c0
fix lwrp gfx project by updating scripts to conform to lwrp api changes
2019-05-31 14:49:17 -07:00
Qi Jiang
0943a770c5
Qi remove default packages ( #101 )
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* Remove ads analytics purchasing packages
* Remove packages from Editor manifest as well
* Replace deprecated method
* Try another method
* Ensure we using a tolerence when comparing floats.
2019-05-31 12:50:53 -07:00
ryanhy
78be898ca2
update Oculus legacy ref images
2019-05-31 11:27:37 -07:00
Sean Stolberg
dc72d006e3
Add osig for s10
2019-05-22 17:25:19 -07:00
Sean Stolberg
47c982d55e
Add osig for S10 Mali phone
2019-05-22 16:46:14 -07:00
Ryan Hylland
15f6d6e5ac
Merge pull request #97 from unity/remove-legacy-ui
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Remove legacy ui
2019-05-20 14:49:50 -07:00
ryanhy
da3f3b85ef
new 014 reference images
2019-05-20 14:01:29 -07:00
ryanhy
2c80f02df9
remove old screenshots of changed scenes to generate new, correct ones
2019-05-20 13:21:49 -07:00
ryanhy
55511a553f
remove EasyFont and legacy UI dependency therein as it has been removed from Unity.
2019-05-20 12:38:40 -07:00
Ryan Hylland
ca40cc1875
Merge pull request #96 from unity/legacyrenderer-bug-fixes
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wait for screen resolution change for a frame. Add missing renamed i…
2019-05-20 09:37:29 -07:00
Sean Stolberg
c28d129a83
Cleanup unused tests assets and code in perf tests to speed up project open and building ( #95 )
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* We're only running two perf tests scenes now in our projects, so removing the left over scenes and unused assets to help with project open/import/build times. Removing the tests in code as well.
2019-05-20 09:05:24 -07:00
ryanhy
d54ec8adba
wait for screen resolution change for a frame. Add missing renamed image and remove unused one.
2019-05-17 15:21:17 -07:00
Ryan Hylland
cb1c3bd271
Merge pull request #89 from unity/legacy-graphics-use-test-package
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Legacy graphics use test package
2019-05-17 10:41:44 -07:00
Qi Jiang
3538199e03
Fix package issue
2019-05-16 12:53:55 -07:00
Sean Stolberg
84f0959f58
Removing editor packages as default in manifest; earlier versions of Unity are having issues; not needed for automation.
2019-05-15 09:38:36 -07:00
ryanhy
0bef9b4430
adjust waiting to work around Oculus Rift black screenshot issue
2019-05-14 14:29:15 -07:00
Sean Stolberg
9b6e6796a7
Simplify the smoke test for EyeTextureResolutionScale to just ensure we have a non-zero value. ( #91 )
2019-05-14 14:07:52 -07:00
ryanhy
fcf2f3ee67
fixup! increase wait time after resolution switch to try and fix Oculus tests being all black.
2019-05-13 13:36:41 -07:00
ryanhy
83acf96511
increase wait time after resolution switch to try and fix Oculus tests being all black.
2019-05-10 14:57:36 -07:00
ryanhy
974381a1ad
add xr sdk to test filters
2019-05-10 13:27:41 -07:00
Ryan Hylland
bdf3400201
Merge pull request #87 from unity/openVR-reference-images
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Open vr reference images
2019-05-10 12:48:02 -07:00