ryanhy
ec0f7a6f6f
Use the graphics test framework package, not a local copy.
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Rename 009 to get rid of space that was causing issues in the screenshot
manifest.
2019-05-10 10:45:48 -07:00
Qi Jiang
409b08396f
Merge pull request #84 from unity/Smoke-XR-Test
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Creation of the XR Smoke Test
2019-05-09 13:00:28 -07:00
Qi Jiang
9a3a787184
Adding meta file, changing android architecture to arm-v7 only because x86 is deprecated
2019-05-09 11:22:05 -07:00
Qi Jiang
3a31836279
Adding OSIG files
2019-05-08 16:50:22 -07:00
Qi Jiang
3698a5295a
Remove initial SDK
2019-05-08 16:31:38 -07:00
Wesley Mareovich Smith
e49795316f
Merge pull request #85 from unity/update-git-ignore
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Adding the user settings for vs to the git ignore file
2019-05-08 16:10:31 -07:00
Wesley Mareovich Smith
77aa286d2a
Merge pull request #86 from unity/Clean-Old-WindowsMR-Project
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Deleting the old WindowsMR project out of cross platform
2019-05-08 16:10:10 -07:00
ryanhy
994a3036ad
reference images for OpenVR
2019-05-08 16:08:25 -07:00
Wesley Mareovich Smith
939298151b
Deleting the old WindowsMR project out of cross platform
2019-05-08 15:34:51 -07:00
Wesley Mareovich Smith
3d28d86fc0
Adding the user settings for vs to the git ignore file
2019-05-08 15:32:11 -07:00
Wesley Mareovich Smith
b160197fc0
Creation of the XR Smoke Test
2019-05-08 15:28:02 -07:00
Ryan Hylland
32344e87a4
Merge pull request #81 from unity/add-legacy-graphics-smoke-test
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Add legacy graphics smoke test
2019-05-08 15:23:33 -07:00
ryanhy
c5ff2c8683
remove xr sdk from settings so package gets added correctly
2019-05-08 14:49:10 -07:00
ryanhy
277e1fbdaf
Remove case 214 as it was rendering wrong but stil passing.
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I don't think it was a great test to begin with.
Also up the sensitivity of some of the simpler scenes to avoid these
false positives in the future hopefully.
2019-05-08 14:36:21 -07:00
ryanhy
9b5cd0df39
implement a frame wait method and use it to wait
2019-05-07 17:36:53 -07:00
ryanhy
14b37abb3a
add reference images and readd frame wait after resolution change
2019-05-07 15:22:44 -07:00
ryanhy
04e2da5041
Cleaned up the test code a bit.
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Switched to tracked pose driver to turn off tracking as it didn't seem
to work on Android with the XRDevice call.
2019-05-07 15:22:42 -07:00
ryanhy
33e6856385
stop tracking for all cameras, not just the main camera
2019-05-07 15:22:42 -07:00
ryanhy
94f6f71508
simple graphics test project for legacy rendering. Similar to the LWRP project with one green cube offset vertically. This project also uses left and right target eyes to double check the eye specific rendering.
2019-05-07 15:22:41 -07:00
Sean Stolberg
c32f0e835e
update test based on ad-hoc CR in slack from team. ( #78 )
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* update test based on ad-hoc CR in slack from team.
* Only use UnityTest when we need to skip frames, remove HoloLens binaries as these are no longer going to be used from this test project.
2019-05-06 15:35:07 -07:00
Ryan Hylland
5aaff4e5cb
Merge pull request #76 from unity/add-lwrp-graphics-smoke-test
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Add lwrp graphics smoke test
2019-05-06 13:55:04 -07:00
Sean Stolberg
351b65ecc1
Update based on peer review
2019-05-03 22:13:35 -07:00
Sean Stolberg
7d0bc7c4e3
Fix casing
2019-05-03 22:13:35 -07:00
Sean Stolberg
7d0f464a35
Fix enum names
2019-05-03 22:13:35 -07:00
Sean Stolberg
2cdaab31f4
minor updates
2019-05-03 22:13:35 -07:00
Sean Stolberg
c35e01084a
Refactor work
2019-05-03 22:13:35 -07:00
ryanhy
73b144d17e
remove packages not being used from manifest
2019-05-03 11:13:23 -07:00
ryanhy
9d67678972
add osig files for GearVR
2019-05-03 11:13:23 -07:00
ryanhy
2e013a1123
clear xr settings so package updates correctly in setup scripts
2019-05-03 11:13:23 -07:00
ryanhy
303b25d7f1
add reference image
2019-05-03 11:13:22 -07:00
ryanhy
3456fa3cef
the test framework changes the product name when it runs, updated the image handler to reflect this.
2019-05-03 09:48:31 -07:00
ryanhy
b127733cac
Creates a simple project for stereo graphics tests. Consists of a solid
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color background with a green cube offset vertically to better test y
flip issues.
2019-05-03 09:48:31 -07:00
Ryan Hylland
611bc3bfbc
Merge pull request #71 from unity/enable-graphicsapi-config
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enable changing graphics api settings change in config manager
2019-05-03 08:55:02 -07:00
ryanhy
89c7e6fa10
enable changing graphics api settings change in config manager
2019-05-02 17:14:36 -07:00
Wesley Mareovich Smith
3bfb87534f
Merge pull request #19 from unity/GazeCheck-Rework
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Re-worked gaze check
2019-05-01 15:43:44 -07:00
Ryan Hylland
42d4698c53
Merge pull request #70 from unity/add-openvr-screenshots
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Add openvr screenshots
2019-04-30 17:10:00 -07:00
Wesley Mareovich Smith
61963dea22
Fixed the gaze check
2019-04-30 17:04:36 -07:00
Wesley Mareovich Smith
9e27869e43
Fixing the asdemf and the manifest to include legacy input helpers
2019-04-30 13:46:29 -07:00
ryanhy
4feadfb52c
Revert "manually set xr to open vr so package loads. This is a temporary workaround to packages not loading correctly on settings properties changing."
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Doing this for trunk merge so current running tests don't fail to load
their packages.
This reverts commit 0dc259c78e
.
2019-04-30 13:35:44 -07:00
ryanhy
0376fd44d9
windows openvr reference images added
2019-04-30 13:32:08 -07:00
Wesley Mareovich Smith
4e6026805d
Merge branch 'GazeCheck-Rework' of github.cds.internal.unity3d.com:unity/xr.xrautomatedtests into GazeCheck-Rework
2019-04-29 16:23:13 -07:00
Wesley Mareovich Smith
593c4e9027
Merged in trunk
2019-04-29 16:22:37 -07:00
ryanhy
0dc259c78e
manually set xr to open vr so package loads. This is a temporary workaround to packages not loading correctly on settings properties changing.
2019-04-29 16:17:11 -07:00
Sean Stolberg
5a12a074f8
Force all custom command line options to lowercase so we can ensure they are matched.
2019-04-29 13:57:03 -07:00
Sean Stolberg
7b6ebf00b3
forgot one test
2019-04-29 09:22:14 -07:00
Sean Stolberg
6fec86836c
Disabling all tests other than SpiralFlame_RenderPerformance and EmptyScene as the others have lower ROI for time spent in CI system.
2019-04-29 09:22:14 -07:00
Sean Stolberg
f1a7aedf5c
Disabling all tests other than SpiralFlame_RenderPerformance and EmptyScene as the others have lower ROI for time spent in CI system.
2019-04-29 09:22:14 -07:00
Qi Jiang
2cfd95bfdc
Merge pull request #60 from unity/seans-trunk-remove-xrsdktargets-initialization
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Remove the initialization of xr sdk targets, set base project to vr d…
2019-04-26 09:59:39 -07:00
Qi Jiang
b42f2eae4c
Set m_Devices to empty list for Performance test projects
2019-04-25 16:14:26 -07:00
Qi Jiang
edb3319e07
Set m_Devices to empty list for all platforms
2019-04-25 16:04:50 -07:00