ryanhy
94f6f71508
simple graphics test project for legacy rendering. Similar to the LWRP project with one green cube offset vertically. This project also uses left and right target eyes to double check the eye specific rendering.
2019-05-07 15:22:41 -07:00
Sean Stolberg
c32f0e835e
update test based on ad-hoc CR in slack from team. ( #78 )
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* update test based on ad-hoc CR in slack from team.
* Only use UnityTest when we need to skip frames, remove HoloLens binaries as these are no longer going to be used from this test project.
2019-05-06 15:35:07 -07:00
Ryan Hylland
5aaff4e5cb
Merge pull request #76 from unity/add-lwrp-graphics-smoke-test
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Add lwrp graphics smoke test
2019-05-06 13:55:04 -07:00
Sean Stolberg
351b65ecc1
Update based on peer review
2019-05-03 22:13:35 -07:00
Sean Stolberg
7d0bc7c4e3
Fix casing
2019-05-03 22:13:35 -07:00
Sean Stolberg
7d0f464a35
Fix enum names
2019-05-03 22:13:35 -07:00
Sean Stolberg
2cdaab31f4
minor updates
2019-05-03 22:13:35 -07:00
Sean Stolberg
c35e01084a
Refactor work
2019-05-03 22:13:35 -07:00
ryanhy
73b144d17e
remove packages not being used from manifest
2019-05-03 11:13:23 -07:00
ryanhy
9d67678972
add osig files for GearVR
2019-05-03 11:13:23 -07:00
ryanhy
2e013a1123
clear xr settings so package updates correctly in setup scripts
2019-05-03 11:13:23 -07:00
ryanhy
303b25d7f1
add reference image
2019-05-03 11:13:22 -07:00
ryanhy
3456fa3cef
the test framework changes the product name when it runs, updated the image handler to reflect this.
2019-05-03 09:48:31 -07:00
ryanhy
b127733cac
Creates a simple project for stereo graphics tests. Consists of a solid
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color background with a green cube offset vertically to better test y
flip issues.
2019-05-03 09:48:31 -07:00
Ryan Hylland
611bc3bfbc
Merge pull request #71 from unity/enable-graphicsapi-config
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enable changing graphics api settings change in config manager
2019-05-03 08:55:02 -07:00
ryanhy
89c7e6fa10
enable changing graphics api settings change in config manager
2019-05-02 17:14:36 -07:00
Wesley Mareovich Smith
3bfb87534f
Merge pull request #19 from unity/GazeCheck-Rework
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Re-worked gaze check
2019-05-01 15:43:44 -07:00
Ryan Hylland
42d4698c53
Merge pull request #70 from unity/add-openvr-screenshots
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Add openvr screenshots
2019-04-30 17:10:00 -07:00
Wesley Mareovich Smith
61963dea22
Fixed the gaze check
2019-04-30 17:04:36 -07:00
Wesley Mareovich Smith
9e27869e43
Fixing the asdemf and the manifest to include legacy input helpers
2019-04-30 13:46:29 -07:00
ryanhy
4feadfb52c
Revert "manually set xr to open vr so package loads. This is a temporary workaround to packages not loading correctly on settings properties changing."
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Doing this for trunk merge so current running tests don't fail to load
their packages.
This reverts commit 0dc259c78e
.
2019-04-30 13:35:44 -07:00
ryanhy
0376fd44d9
windows openvr reference images added
2019-04-30 13:32:08 -07:00
Wesley Mareovich Smith
4e6026805d
Merge branch 'GazeCheck-Rework' of github.cds.internal.unity3d.com:unity/xr.xrautomatedtests into GazeCheck-Rework
2019-04-29 16:23:13 -07:00
Wesley Mareovich Smith
593c4e9027
Merged in trunk
2019-04-29 16:22:37 -07:00
ryanhy
0dc259c78e
manually set xr to open vr so package loads. This is a temporary workaround to packages not loading correctly on settings properties changing.
2019-04-29 16:17:11 -07:00
Sean Stolberg
5a12a074f8
Force all custom command line options to lowercase so we can ensure they are matched.
2019-04-29 13:57:03 -07:00
Sean Stolberg
7b6ebf00b3
forgot one test
2019-04-29 09:22:14 -07:00
Sean Stolberg
6fec86836c
Disabling all tests other than SpiralFlame_RenderPerformance and EmptyScene as the others have lower ROI for time spent in CI system.
2019-04-29 09:22:14 -07:00
Sean Stolberg
f1a7aedf5c
Disabling all tests other than SpiralFlame_RenderPerformance and EmptyScene as the others have lower ROI for time spent in CI system.
2019-04-29 09:22:14 -07:00
Qi Jiang
2cfd95bfdc
Merge pull request #60 from unity/seans-trunk-remove-xrsdktargets-initialization
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Remove the initialization of xr sdk targets, set base project to vr d…
2019-04-26 09:59:39 -07:00
Qi Jiang
b42f2eae4c
Set m_Devices to empty list for Performance test projects
2019-04-25 16:14:26 -07:00
Qi Jiang
edb3319e07
Set m_Devices to empty list for all platforms
2019-04-25 16:04:50 -07:00
JackPr
85f4b01f5d
Adding particle regression test
2019-04-25 14:35:24 -07:00
Qi Jiang
e0eb33db64
Remove IDE packages
2019-04-25 13:56:33 -07:00
Qi Jiang
67da6db356
Revert adding packages
2019-04-25 11:15:17 -07:00
Qi Jiang
750bfa927f
Seeing tests run in noXR mode, adding back some XR packages
2019-04-25 09:52:18 -07:00
Sean Stolberg
3ec41f4f5f
Remove the initialization of xr sdk targets, set base project to vr disabled, remove all xr packages from manifest.
2019-04-24 12:15:46 -07:00
Qi Jiang
5a71910a14
Revert GraphicsTestSetup change
2019-04-23 10:19:19 -07:00
Sean Stolberg
02c9754cda
Update README.md
2019-04-22 13:49:55 -07:00
Sean Stolberg
a27e006509
Update README.md
2019-04-22 13:46:39 -07:00
Qi Jiang
1f06282b2d
Merge pull request #57 from unity/mario_ar_trunk
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Fix AR Test Camera Permission issues
2019-04-22 13:32:35 -07:00
Qi Jiang
9604b540f7
Merge pull request #58 from unity/add-lightweight-test-project
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Add lightweight test project
2019-04-22 13:31:59 -07:00
ryanhy
f6c9993618
include graphics test framework in testables because otherwise it doesn't work. test locally for real this time
2019-04-19 16:41:12 -07:00
ryanhy
a548001a46
remove packages from testables in package manifest
2019-04-19 16:06:18 -07:00
ryanhy
5bd42915b3
put reference images in correct spot. minor syntax fixes to setup script.
2019-04-19 10:46:06 -07:00
ryanhy
5a4a74df7e
oculus windows standalone reference images (linear)
2019-04-18 15:08:22 -07:00
Sean Stolberg
5e5f4df10d
Ensure VR not enabled in base project
2019-04-17 21:35:06 -07:00
Sean Stolberg
3faa4eb80c
Ensure VR is not enabled in base project.
2019-04-17 21:28:08 -07:00
Mario Baumann
397ec0a789
Removed old ARFoundation package
2019-04-15 17:27:45 -07:00
Mario Baumann
0f465a9208
Fix script issues
2019-04-15 17:08:58 -07:00