ryanhy
e97f2d864f
couple formatting fixes for graphics projects readme.
2019-06-05 11:24:44 -07:00
ryanhy
906514bfd5
missed reformatting a couple images so changed them
2019-06-05 10:53:16 -07:00
ryanhy
0f97d4e614
Fixed names of two reference images and updated image format to RGBA32.
2019-06-05 10:50:15 -07:00
ryanhy
f1b596739f
Merge branch 'trunk' into oculus-ref-image-fixes
2019-06-05 10:47:20 -07:00
ryanhy
83966af1c3
Added a readme file for the graphics test projects.
2019-06-05 10:43:56 -07:00
Ryan Hylland
d7fc757361
Merge pull request #107 from unity/trunk-update-oculus-ref-images
...
Trunk update oculus ref images
2019-06-04 11:20:27 -07:00
Ryan Hylland
bbbbdc8238
update oculus smoke test images ( #104 )
2019-06-03 16:35:09 -07:00
ryanhy
7382d171b0
Merge branch 'trunk' into trunk-update-oculus-ref-images
2019-06-03 16:31:11 -07:00
ryanhy
8412a9d023
updated Oculus lightweight ref images to match stencil mesh changes in Oculus plugin update
2019-06-03 15:20:24 -07:00
ryanhy
4d74d88d52
fixup a couple openVR ref images
2019-06-03 14:19:55 -07:00
ryanhy
b5f3b2159c
remove xr packages and settings by default to avoid loading errors
2019-05-31 15:36:18 -07:00
ryanhy
9488ccc0c0
fix lwrp gfx project by updating scripts to conform to lwrp api changes
2019-05-31 14:49:17 -07:00
Qi Jiang
0943a770c5
Qi remove default packages ( #101 )
...
* Remove ads analytics purchasing packages
* Remove packages from Editor manifest as well
* Replace deprecated method
* Try another method
* Ensure we using a tolerence when comparing floats.
2019-05-31 12:50:53 -07:00
ryanhy
78be898ca2
update Oculus legacy ref images
2019-05-31 11:27:37 -07:00
Sean Stolberg
dc72d006e3
Add osig for s10
2019-05-22 17:25:19 -07:00
Sean Stolberg
47c982d55e
Add osig for S10 Mali phone
2019-05-22 16:46:14 -07:00
Ryan Hylland
15f6d6e5ac
Merge pull request #97 from unity/remove-legacy-ui
...
Remove legacy ui
2019-05-20 14:49:50 -07:00
ryanhy
da3f3b85ef
new 014 reference images
2019-05-20 14:01:29 -07:00
ryanhy
2c80f02df9
remove old screenshots of changed scenes to generate new, correct ones
2019-05-20 13:21:49 -07:00
ryanhy
55511a553f
remove EasyFont and legacy UI dependency therein as it has been removed from Unity.
2019-05-20 12:38:40 -07:00
Ryan Hylland
ca40cc1875
Merge pull request #96 from unity/legacyrenderer-bug-fixes
...
wait for screen resolution change for a frame. Add missing renamed i…
2019-05-20 09:37:29 -07:00
Sean Stolberg
c28d129a83
Cleanup unused tests assets and code in perf tests to speed up project open and building ( #95 )
...
* We're only running two perf tests scenes now in our projects, so removing the left over scenes and unused assets to help with project open/import/build times. Removing the tests in code as well.
2019-05-20 09:05:24 -07:00
ryanhy
d54ec8adba
wait for screen resolution change for a frame. Add missing renamed image and remove unused one.
2019-05-17 15:21:17 -07:00
Ryan Hylland
cb1c3bd271
Merge pull request #89 from unity/legacy-graphics-use-test-package
...
Legacy graphics use test package
2019-05-17 10:41:44 -07:00
Qi Jiang
3538199e03
Fix package issue
2019-05-16 12:53:55 -07:00
Sean Stolberg
84f0959f58
Removing editor packages as default in manifest; earlier versions of Unity are having issues; not needed for automation.
2019-05-15 09:38:36 -07:00
ryanhy
0bef9b4430
adjust waiting to work around Oculus Rift black screenshot issue
2019-05-14 14:29:15 -07:00
Sean Stolberg
9b6e6796a7
Simplify the smoke test for EyeTextureResolutionScale to just ensure we have a non-zero value. ( #91 )
2019-05-14 14:07:52 -07:00
ryanhy
fcf2f3ee67
fixup! increase wait time after resolution switch to try and fix Oculus tests being all black.
2019-05-13 13:36:41 -07:00
ryanhy
83acf96511
increase wait time after resolution switch to try and fix Oculus tests being all black.
2019-05-10 14:57:36 -07:00
ryanhy
974381a1ad
add xr sdk to test filters
2019-05-10 13:27:41 -07:00
Ryan Hylland
bdf3400201
Merge pull request #87 from unity/openVR-reference-images
...
Open vr reference images
2019-05-10 12:48:02 -07:00
ryanhy
ec0f7a6f6f
Use the graphics test framework package, not a local copy.
...
Rename 009 to get rid of space that was causing issues in the screenshot
manifest.
2019-05-10 10:45:48 -07:00
Qi Jiang
409b08396f
Merge pull request #84 from unity/Smoke-XR-Test
...
Creation of the XR Smoke Test
2019-05-09 13:00:28 -07:00
Qi Jiang
9a3a787184
Adding meta file, changing android architecture to arm-v7 only because x86 is deprecated
2019-05-09 11:22:05 -07:00
Qi Jiang
3a31836279
Adding OSIG files
2019-05-08 16:50:22 -07:00
Qi Jiang
3698a5295a
Remove initial SDK
2019-05-08 16:31:38 -07:00
Wesley Mareovich Smith
e49795316f
Merge pull request #85 from unity/update-git-ignore
...
Adding the user settings for vs to the git ignore file
2019-05-08 16:10:31 -07:00
Wesley Mareovich Smith
77aa286d2a
Merge pull request #86 from unity/Clean-Old-WindowsMR-Project
...
Deleting the old WindowsMR project out of cross platform
2019-05-08 16:10:10 -07:00
ryanhy
994a3036ad
reference images for OpenVR
2019-05-08 16:08:25 -07:00
Wesley Mareovich Smith
939298151b
Deleting the old WindowsMR project out of cross platform
2019-05-08 15:34:51 -07:00
Wesley Mareovich Smith
3d28d86fc0
Adding the user settings for vs to the git ignore file
2019-05-08 15:32:11 -07:00
Wesley Mareovich Smith
b160197fc0
Creation of the XR Smoke Test
2019-05-08 15:28:02 -07:00
Ryan Hylland
32344e87a4
Merge pull request #81 from unity/add-legacy-graphics-smoke-test
...
Add legacy graphics smoke test
2019-05-08 15:23:33 -07:00
ryanhy
c5ff2c8683
remove xr sdk from settings so package gets added correctly
2019-05-08 14:49:10 -07:00
ryanhy
277e1fbdaf
Remove case 214 as it was rendering wrong but stil passing.
...
I don't think it was a great test to begin with.
Also up the sensitivity of some of the simpler scenes to avoid these
false positives in the future hopefully.
2019-05-08 14:36:21 -07:00
ryanhy
9b5cd0df39
implement a frame wait method and use it to wait
2019-05-07 17:36:53 -07:00
ryanhy
14b37abb3a
add reference images and readd frame wait after resolution change
2019-05-07 15:22:44 -07:00
ryanhy
04e2da5041
Cleaned up the test code a bit.
...
Switched to tracked pose driver to turn off tracking as it didn't seem
to work on Android with the XRDevice call.
2019-05-07 15:22:42 -07:00
ryanhy
33e6856385
stop tracking for all cameras, not just the main camera
2019-05-07 15:22:42 -07:00