Dan Miller
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e2abd2e3f5
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Update README.md
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2022-06-30 09:23:23 -07:00 |
Dan Miller
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34273dcd12
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Update README.md
updated link to samples repo
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2022-01-17 15:35:56 -08:00 |
Dan Miller
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6bfff76c3d
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Update README.md
added info about meshing device support
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2022-01-17 15:30:25 -08:00 |
Dan Miller
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3fc767e72c
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Merge branch 'master' of https://github.com/Unity-Technologies/arfoundation-demos
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2022-01-17 15:22:39 -08:00 |
Dan Miller
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e621654cf9
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changed else if check to correct image GUID for image tracking demo, reported via https://github.com/Unity-Technologies/arfoundation-demos/issues/51
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2022-01-17 15:22:21 -08:00 |
Dan Miller
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2a756a2a60
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Update README.md
removed asset store links
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2022-01-17 14:59:07 -08:00 |
Dan Miller
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4755abc331
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Update README.md
added link to mesh vis scene
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2022-01-17 14:56:45 -08:00 |
Dan Miller
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a29aef0569
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added code credit to shadow HLSL files
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2022-01-14 13:03:38 -08:00 |
Dan Miller
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62b0720bb1
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Update README.md
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2021-07-13 22:46:11 -07:00 |
DanMillerDev
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a1b3003c73
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readded UX scene to build settings
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2021-07-13 22:39:57 -07:00 |
DanMillerDev
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69d613bf4f
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updated project to 2020.3 LTS editor, updated AR Foundation packages, URP Package and Localization Package
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2021-07-13 22:01:30 -07:00 |
DanMillerDev
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c4dbbd7ec9
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updated probe placement to newer API
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2021-02-19 13:39:48 -08:00 |
Dan Miller
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6c3421d5a9
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Update README.md
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2021-02-18 18:06:25 -08:00 |
Dan
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ec0ceed361
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merged collider and material fixes
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2021-02-18 17:54:05 -08:00 |
Dan
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850e0fa910
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removed collider on AR plane, fixed shaders on image tracking prefabs
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2021-02-18 17:52:53 -08:00 |
Dan Miller
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5b56dd545d
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Update README.md
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2021-02-18 16:47:34 -08:00 |
Dan
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c2c120de9c
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merged android plugin files for 2019.4 building
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2021-02-18 15:59:06 -08:00 |
Dan
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aca7a65cf1
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tested build on iOS
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2021-02-18 15:58:03 -08:00 |
DanMillerDev
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e86a18a367
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tested Android Build
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2021-02-18 15:55:46 -08:00 |
DanMillerDev
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94eeedaa28
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updated packages and project version, fixed bug with XR-plugin managment, removed old XR loader and settings
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2021-02-18 11:21:53 -08:00 |
Dan Miller
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7d301701b6
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Update README.md
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2021-01-29 10:19:22 -08:00 |
Dan Miller
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fed895bd41
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Update README.md
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2021-01-27 11:13:46 -08:00 |
Dan Miller
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c85e687205
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Update README.md
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2021-01-07 16:22:32 -08:00 |
Dan
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4f5f889d50
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fixed bug with scene reset, do an early condition check for the UX manager that will bypass fading on or off any condition that is already met
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2020-12-07 20:10:06 -08:00 |
DanMillerDev
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9a9b718d00
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removed graphic raycaster from screenspace UI prefab
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2020-11-16 12:46:20 -08:00 |
Dan
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8e97a8435d
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updated meshing UI to work with iPhone 12 pro max
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2020-11-10 21:24:13 -08:00 |
DanMillerDev
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c6615418b3
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updated packages to latest preview 10
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2020-10-14 10:11:28 -07:00 |
DanMillerDev
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b7a688e51c
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Merge branch 'master' of https://github.com/Unity-Technologies/arfoundation-demos
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2020-10-14 09:53:39 -07:00 |
DanMillerDev
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5e4ef3ac1d
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updated one dutch translation
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2020-10-14 09:53:29 -07:00 |
DanMillerDev
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b4ee9a97ea
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added Dutch translations to UX framework
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2020-10-14 09:24:37 -07:00 |
Dan Miller
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6c7023d16f
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Update README.md
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2020-10-14 09:24:32 -07:00 |
DanMillerDev
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3a7b4e44d8
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updated screenspace UI prefab to scale with screensize for lowest resolution device, 1136x640
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2020-10-12 16:23:16 -07:00 |
DanMillerDev
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9bedd2b32b
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adjusted scaling and position for Screenspace UI to work properly on min spec devices in portrait mode
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2020-09-28 19:01:55 -07:00 |
Dan
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05ff22ee67
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fixed bug in blurred shadow related to checking if MAIN_LIGHT_CALCULATE_SHADOWS is defined producing a full black plane
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2020-08-28 16:36:38 -07:00 |
DanMillerDev
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941c8b261b
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fixed invalid object checking code, cleaned up references and fixed android settings to properly build 64 bit archetecture for the new ARCore requirements
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2020-08-21 18:37:20 -07:00 |
Dan
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502856827d
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removed extra languages and system language from localization settings asset
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2020-08-19 16:21:17 -07:00 |
Dan
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c4b26ddee2
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added checks for localization only when either the UX manager or Reasons manger is localized
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2020-08-19 16:04:03 -07:00 |
Dan
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91d18cc0f6
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removed meta file and empty folder, added scenes to build settings
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2020-08-19 12:35:10 -07:00 |
Dan
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ef60c7422c
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updated blurred shadow shader to work on all platforms
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2020-08-18 17:55:55 -07:00 |
DanMillerDev
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1bc872e85d
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updated hlsl files to work on some android devices
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2020-08-17 14:34:26 -07:00 |
DanMillerDev
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63bd9ab08a
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if def'd meshing demo properly to only compile on iOS
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2020-08-15 13:00:24 -07:00 |
Dan Miller
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1fdf88f40a
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Update README.md
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2020-08-14 12:54:45 -07:00 |
Dan Miller
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ef3651bb9a
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Update README.md
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2020-08-14 12:34:30 -07:00 |
Dan Miller
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98ad13a071
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Update README.md
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2020-08-14 12:04:33 -07:00 |
Dan Miller
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6dc41ad663
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Update README.md
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2020-08-14 11:44:40 -07:00 |
Dan Miller
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db596229d6
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Update README.md
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2020-08-14 11:19:05 -07:00 |
Dan
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4477d7bc85
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reverted packages and project settings back for built-in render and proper scene setup
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2020-08-14 11:05:32 -07:00 |
Dan
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17e64b3186
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restructure camera grain shader folders
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2020-08-14 10:47:04 -07:00 |
DanMillerDev
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b0b55fa3c6
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merged master into shaders branch
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2020-08-13 23:18:21 -07:00 |
DanMillerDev
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936bb2de20
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organized shader folders, removed URP settings from graphics settings
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2020-08-13 22:57:58 -07:00 |