Mikko Alaluusua
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8d61864050
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Merge pull request #18 from patrickp-unity3d/master
Check for NAN when applying position from readback
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2023-12-12 10:38:48 +02:00 |
Patrick Pelletier
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e7355e409c
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Update Runtime/SkinAttachmentTarget.cs
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2023-12-11 12:38:47 -05:00 |
Patrick Pelletier
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198d3a9ce7
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Update Runtime/SkinAttachmentTarget.cs
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2023-12-11 12:38:18 -05:00 |
Patrick Pelletier
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c39fe2e600
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Fix isnan when applying position from readback
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2023-12-11 09:50:43 -05:00 |
Mikko.Alaluusua
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069eda6c35
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Fix 2023.3 compilation errors.
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2023-12-07 08:55:58 +02:00 |
Mikko Alaluusua
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d4ee1039cd
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Merge pull request #14 from patrickp-unity3d/ziva-human
Option for custom mesh baker
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2023-08-21 16:28:21 +03:00 |
Mikko.Alaluusua
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be16549f02
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allow NaNs in source data (insert dummy and log warning)
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2023-08-17 08:29:53 +03:00 |
Mikko.Alaluusua
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3dd6515e7c
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issue error when encountering invalid vertex data
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2023-08-16 20:05:01 +03:00 |
Patrick Pelletier
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1b08d1b1c1
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option for custom mesh baker
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2023-08-15 16:56:21 -04:00 |
Mikko.Alaluusua
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7e16580774
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remove unneeded include
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2023-07-28 10:34:44 +03:00 |
Mikko.Alaluusua
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2b49248490
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remove normalizing tangent and normal vectors from skinned mesh (matches cpu when these are not normalized)
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2023-06-21 11:12:43 +03:00 |
Mikko.Alaluusua
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94924bccd9
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don't issue error about skin gpu buffers not being present if the renderer is not visible
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2023-05-10 10:53:57 +03:00 |
Mikko.Alaluusua
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7128e9892c
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guard migration of broken data
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2023-04-26 11:21:35 +03:00 |
Mikko.Alaluusua
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919b28b722
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fix shader warning
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2023-03-24 17:19:55 +02:00 |
Mikko.Alaluusua
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a428364981
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improve attachment resolve and bump attachment data resolve
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2023-03-13 09:53:49 +02:00 |
Mikko.Alaluusua
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6b418b58e3
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Add the empty ShaderGraphs2022 folder and it's meta so the package manager flow will work
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2023-03-09 15:46:22 +02:00 |
Mikko.Alaluusua
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4ea1666c7b
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guard against nonexistent tangents
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2023-03-09 08:08:59 +02:00 |
Mikko.Alaluusua
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24fe2d295b
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move gpu readback from debug draw to after skinning callback.
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2023-03-08 16:03:38 +02:00 |
Mikko.Alaluusua
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89bd6ec579
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Merge branch 'update_staging'
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2023-03-07 16:44:05 +02:00 |
Mikko.Alaluusua
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918d60134f
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Some bugfixes and better resolve for attachments
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2023-03-07 16:43:18 +02:00 |
Mikko.Alaluusua
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cc13037d34
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update readme
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2022-11-08 15:08:28 +02:00 |
Mikko.Alaluusua
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c078c102a8
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Add latest improvements for the package from Enemies project
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2022-10-10 17:12:50 +03:00 |
Mikko.Alaluusua
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9618b1a116
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Add some fixes to snappers renderer and skinattachmenttarget and make the snappers shaders Rt compliant
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2022-10-10 17:02:52 +03:00 |
Mikko.Alaluusua
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c085ee2886
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latest changes to DHP
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2022-09-22 17:57:05 +03:00 |
Rob Cupisz
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ab1d18b48e
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Remove the deprecated jobs package
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2022-09-20 13:25:44 +02:00 |
Mikko.Alaluusua
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bf42e6e142
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first batch of changes
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2022-05-09 15:36:08 +03:00 |
Lasse Jon Fuglsang Pedersen
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7c206157d3
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fix forward-compatibility of NormalBufferBlurPass (2021.2+, tested against 2021.2.0b6)
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2021-08-13 13:39:18 +02:00 |
Lasse Jon Fuglsang Pedersen
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4a432f302b
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fix namespace related issues (2021.2+), fix NormalBufferBlurPass when HDRP RenderGraph is enabled (2020.2+), fix nullref issue when resolving disabled attachment
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2021-03-22 19:23:04 +01:00 |
Lasse Jon Fuglsang Pedersen
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5b01a94cce
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static targets include local scale
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2020-11-23 15:27:51 +01:00 |
Lasse Jon Fuglsang Pedersen
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b349751ba5
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fix issue with attachments to newly created mesh assets, fix issue with non-triangle mesh attachments
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2020-11-19 19:49:04 +01:00 |
Lasse Jon Fuglsang Pedersen
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1cd6d8641f
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improve forward-compatibility with HDRP 10.x.x
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2020-11-02 23:35:39 +01:00 |
Lasse Jon Fuglsang Pedersen
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fc8e21bff9
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add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
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2020-10-30 17:24:22 +01:00 |
Lasse Jon Fuglsang Pedersen
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2aa5bc46b5
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add specific release in package.json, bump timeline dependency to 1.2.17
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2020-10-30 16:13:41 +01:00 |
Lasse Jon Fuglsang Pedersen
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d0e38c6385
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add a few guards for better forward-compatibility
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2020-10-30 16:13:00 +01:00 |
Lasse Jon Fuglsang Pedersen
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e615dc857b
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fix frame streams >2GB
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2020-10-30 13:53:15 +01:00 |
Lasse Jon Fuglsang Pedersen
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ada280b4d1
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fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig
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2020-07-20 16:10:36 +02:00 |
Lasse Jon Fuglsang Pedersen
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c6df20b16f
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update README.md and package.json
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2020-05-12 00:21:28 +02:00 |
Lasse Jon Fuglsang Pedersen
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50a7992ca8
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update README.md and package.json
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2020-05-12 00:14:27 +02:00 |
Lasse Jon Fuglsang Pedersen
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3267d766ca
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fix include path
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2020-05-11 17:08:48 +02:00 |
Lasse Jon Fuglsang Pedersen
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e81284f202
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add utility for reverting transform hierarchy, simplify hash compare
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2020-05-07 18:38:34 +02:00 |
Lasse Jon Fuglsang Pedersen
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6bf2a0d99b
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fix blur pass not getting included in build
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2020-05-07 18:35:43 +02:00 |
Lasse Jon Fuglsang Pedersen
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a157eb7731
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fix masking issue
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2020-05-07 18:35:01 +02:00 |
Lasse Jon Fuglsang Pedersen
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8bc2892345
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more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1
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2020-05-03 21:56:09 +02:00 |
Lasse Jon Fuglsang Pedersen
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90ed8b875c
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cleanup
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2020-04-27 18:53:23 +02:00 |
Lasse Jon Fuglsang Pedersen
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00c086607b
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moving files
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2020-04-27 18:51:54 +02:00 |
Lasse Jon Fuglsang Pedersen
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827a367964
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move cone debug to gizmos
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2020-04-21 12:31:27 +02:00 |
Lasse Jon Fuglsang Pedersen
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00f857653a
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add visual eye setup + cleanup and dead code removal
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2020-04-18 00:59:17 +02:00 |
Lasse Jon Fuglsang Pedersen
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d35553f822
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fix cosmetic error on detaching specific attachment from attachment target UI
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2020-04-14 11:48:53 +02:00 |
Lasse Jon Fuglsang Pedersen
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03b0c49a8f
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support skinning renderers in attachments
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2020-04-08 18:25:58 +02:00 |
Lasse Jon Fuglsang Pedersen
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7427a02ac5
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add safety checks to attachments, to prevent out of bounds addressing if e.g. underlying assets changed
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2020-04-06 21:09:03 +02:00 |