emscripten/tests
Dexter Chua da6d09491f
Fix --use-preload-plugins with -s LZ4 (#13235)
2021-02-09 13:13:14 -08:00
..
Module-exports
asmfs
benchmark
browser
bullet
cmake
code_size
core
cstdio
dirent
embind
emmake
emscripten_log
env
fcntl
fetch
filesystem
freetype
fs
fuzz
glbook
include_test
interop
math
minimal_webgl
module
msvc10
neon
netinet
openjpeg
optimizer
other
poppler
printf
pthread
qsort
return64bit
scons
sockets
sounds
sqlite
sse
stat
stdio
termios
test_whole_archive
third_party
unistd
utime
uuid
va_arg
wasm
webidl
websocket
799.cpp
access_file_after_heap_resize.c
alloc_3gb.cpp
aniso.c
aniso.png
asan-no-leak.js
ascii_corpus.txt
atomicrmw_i64.ll
autoassemble.c
base64.cpp
benchmark_ffis.cpp
benchmark_ffis.js
benchmark_memcpy.cpp
benchmark_memset.cpp
benchmark_sse.py
benchmark_utf8.cpp
benchmark_utf16.cpp
bigswitch.cpp
binaryen_2170_emscripten_atomic_cas_u8.cpp
binaryen_2170_emscripten_atomic_cas_u8.out
binaryen_async.c
bloom.dds
browser_gc.cpp
browser_harness.html
browser_main.cpp
browser_main_loop.c
browser_module.cpp
browser_reporting.js
browser_test_hello_world.c
bullet_hello_world.cpp
bzip2_test.c
canvas_animate_resize.cpp
canvas_animate_resize_shell.html
canvas_focus.c
canvas_size_proxy.c
canvas_style_proxy.c
canvas_style_proxy_pre.js
canvas_style_proxy_shell.html
check_emcc_help_text.py
checksummer.c
clang_native.py
clientside_vertex_arrays_es3.c
closure_error.c
cocos2d_hello.cpp
cocos2d_hello.png
codemods.cpp
cube2md5.cpp
cube2md5.ok
cube2md5.txt
cube_explosion.c
cube_explosion.png
cursor.bmp
custom_messages_proxy.c
custom_messages_proxy_postjs.js
custom_messages_proxy_shell.html
declare_asm_module_exports.cpp
dlmalloc_proxy.c
dlmalloc_test.c
doublestart.c
embind_with_asyncify.cpp
embind_with_pthreads.cpp
emscripten_api_browser.cpp
emscripten_api_browser2.cpp
emscripten_api_browser_infloop.cpp
emscripten_console_log.c
emscripten_console_log_pre.js
emscripten_fs_api_browser.cpp
emscripten_fs_api_browser2.cpp
emscripten_get_device_pixel_ratio.c
emscripten_get_now.cpp
emscripten_hide_mouse.c
emscripten_main_loop.cpp
emscripten_main_loop_and_blocker.cpp
emscripten_main_loop_setimmediate.cpp
emscripten_main_loop_settimeout.cpp
emscripten_performance_now.c
emscripten_request_animation_frame.c
emscripten_request_animation_frame_loop.c
emscripten_set_canvas_element_size.c
emscripten_set_immediate.c
emscripten_set_immediate_loop.c
emscripten_set_interval.c
emscripten_set_timeout.c
emscripten_set_timeout_loop.c
emscripten_throw_number.c
emscripten_throw_number_pre.js
emscripten_throw_string.c
emscripten_throw_string_pre.js
encapsulated_asmjs_page_load.html
fannkuch.cpp
fannkuch.js
fasta.cpp
fasta.js
file_db.cpp
files.cpp
float+.c
float_tex.cpp
float_tex.png
force_exit.c
freetype_test.c
fs_after_main.cpp
full_es2_sdlproc.c
gauge_available_memory.cpp
gears.png
gen_large_switchcase.py
gen_many_js_functions.py
gl_error.c
gl_in_mainthread_after_pthread.cpp
gl_in_proxy_pthread.cpp
gl_in_pthread.cpp
gl_in_two_pthreads.cpp
gl_matrix_identity.c
gl_only_in_pthread.cpp
gl_ps.c
gl_ps.png
gl_ps_packed.c
gl_ps_strides.c
gl_ps_strides.png
gl_ps_worker.c
gl_renderers.c
gl_renderers.png
gl_stride.c
gl_stride.png
gl_subdata.cpp
gl_teximage.c
gl_textures.cpp
gl_triangle.png
gl_vertex_buffer.c
gl_vertex_buffer.png
gl_vertex_buffer_pre.c
gl_vertex_buffer_pre.png
glbegin_points.c
glbegin_points.png
gles2_conformance.cpp
gles2_uniform_arrays.cpp
glew.c
glframebufferattachmentinfo.c
glfw.c
glfw3.c
glfw_events.c
glfw_joystick.c
glfw_minimal.c
glgetattachedshaders.c
glgettexenv.c
glshaderinfo.cpp
glut_fullscreen.c
glut_glutget.c
glut_touchevents.c
glut_wheelevents.c
hashtest.cpp
havlak.cpp
hello_123.c
hello_cxx11.cpp
hello_function.cpp
hello_image_sdl.c
hello_libcxx.cpp
hello_malloc.cpp
hello_random_printf.c
hello_world.c
hello_world.cpp
hello_world.js
hello_world.ll
hello_world_em_asm.c
hello_world_error.c
hello_world_error.cpp
hello_world_exit.c
hello_world_file.cpp
hello_world_file.txt
hello_world_fopen.c
hello_world_gles.c
hello_world_gles_deriv.c
hello_world_gles_full.c
hello_world_gles_full_944.c
hello_world_gles_proxy.c
hello_world_gles_shell.html
hello_world_loop.cpp
hello_world_loop_malloc.cpp
hello_world_main_loop.cpp
hello_world_sdl.cpp
hello_world_worker.cpp
html5_callbacks_on_calling_thread.c
html5_event_callback_in_two_threads.c
html5_webgl.c
htmltest.png
http.h
idbstore.c
idbstore_sync.c
idbstore_sync_worker.c
in_flight_memfile_request.c
invoke_i.cpp
jpeg_test.c
jsrun.py
keydown_preventdefault_proxy.cpp
lib_include_flags.c
library_test_old_dyncall_format.js
life.c
life.out
long_function_name_in_export.c
mainloop_infloop.cpp
mainloop_reschedule.cpp
mallinfo.cpp
malloc_bench.cpp
malloc_demangle_infinite_loop.cpp
malloc_none.c
manual_download_data.cpp
manual_download_data.html
manual_wasm_instantiate.cpp
manual_wasm_instantiate.html
matrix_multiply.cpp
mem_growth.cpp
mem_init.cpp
mem_init_request.cpp
meminit_pairs.c
minimal_hello.c
mmap_file.c
modularize_separate_asm.c
new.cpp
openal_buffers.c
openal_capture.c
openal_capture_sanity.c
openal_error.c
openal_playback.cpp
parallel_testsuite.py
parse_benchmark_output.py
perspective.c
perspective.png
pre_run_deps.cpp
preinitialized_webgl_context.cpp
preinitialized_webgl_context.html
primes.cpp
print_args.js
raytrace.cpp
raytrace.ppm
raytrace_7_256.ppm
reference_struct_info.json
report_result.cpp
report_result.h
request_animation_frame.cpp
resize_offscreencanvas_from_main_thread.cpp
runner.py
runtime_misuse.cpp
runtime_misuse_2.cpp
s3tc.c
s3tc.png
s3tc_crunch.c
s3tc_crunch.png
sbrk_brk.cpp
screenshot-fog-density.png
screenshot-fog-exp2.png
screenshot-fog-linear.png
screenshot-fog-negative.png
screenshot-fog-simple.png
screenshot-gray-purple.png
screenshot-gray.png
screenshot.dds
screenshot.jpg
screenshot.png
screenshot2.png
sdl-stb-bpp1.png
sdl-stb-bpp2.png
sdl-stb-bpp3.png
sdl-stb-bpp4.png
sdl2_audio_beep.cpp
sdl2_canvas.png
sdl2_canvas_blank.c
sdl2_canvas_palette.c
sdl2_canvas_palette_2.c
sdl2_canvas_proxy.c
sdl2_canvas_size.c
sdl2_canvas_twice.c
sdl2_canvas_write.cpp
sdl2_custom_cursor.c
sdl2_fog_density.c
sdl2_fog_exp2.c
sdl2_fog_linear.c
sdl2_fog_negative.c
sdl2_fog_simple.c
sdl2_gfx.cpp
sdl2_gfx.png
sdl2_gl_frames_swap.c
sdl2_gl_frames_swap.png
sdl2_gl_read.c
sdl2_gldrawelements.c
sdl2_gldrawelements.png
sdl2_glmatrixmode_texture.c
sdl2_glmatrixmode_texture.png
sdl2_image.c
sdl2_image_prepare.c
sdl2_image_prepare_data.c
sdl2_key.c
sdl2_misc.c
sdl2_mixer_music.c
sdl2_mixer_wav.c
sdl2_mouse.c
sdl2_net_client.c
sdl2_net_server.c
sdl2_pumpevents.c
sdl2_swsurface.c
sdl2_text.c
sdl2_threads.c
sdl2_timer.c
sdl2_ttf.c
sdl2_ttf.png
sdl2_ttf_rtl.c
sdl2_ttf_rtl.png
sdl2_unwasteful.cpp
sdl2glshader.c
sdl_alloctext.c
sdl_audio.c
sdl_audio_beep.cpp
sdl_audio_beep_sleep.cpp
sdl_audio_mix.c
sdl_audio_mix_channels.c
sdl_audio_panning.c
sdl_canvas.c
sdl_canvas_alpha.c
sdl_canvas_alpha.png
sdl_canvas_alpha_flag_0.png
sdl_canvas_blank.c
sdl_canvas_blank.png
sdl_canvas_palette.c
sdl_canvas_palette.png
sdl_canvas_palette_2.c
sdl_canvas_palette_b.png
sdl_canvas_palette_g.png
sdl_canvas_palette_r.png
sdl_canvas_proxy.c
sdl_canvas_proxy.png
sdl_canvas_size.c
sdl_canvas_size.html
sdl_canvas_twice.c
sdl_canvas_twice.png
sdl_create_rgb_surface_from.c
sdl_create_rgb_surface_from.png
sdl_fog_density.c
sdl_fog_exp2.c
sdl_fog_linear.c
sdl_fog_negative.c
sdl_fog_simple.c
sdl_free_screen.cpp
sdl_fullscreen_samecanvassize.c
sdl_gfx_primitives.c
sdl_gfx_primitives.png
sdl_gl_mapbuffers.c
sdl_gl_read.c
sdl_headless.c
sdl_image.c
sdl_image_must_prepare.c
sdl_image_prepare.c
sdl_image_prepare_data.c
sdl_joystick.c
sdl_key.c
sdl_key_proxy.c
sdl_key_test.c
sdl_maprgba.c
sdl_maprgba.png
sdl_mouse.c
sdl_ogl.c
sdl_ogl_defaultMatrixMode.c
sdl_ogl_p.c
sdl_ogl_proc_alias.c
sdl_pumpevents.c
sdl_quit.c
sdl_resize.c
sdl_rotozoom.c
sdl_rotozoom.png
sdl_set_clip_rect.c
sdl_set_clip_rect.png
sdl_stb_image.c
sdl_stb_image_cleanup.c
sdl_stb_image_data.c
sdl_surface_refcount.c
sdl_swsurface.c
sdl_text.c
sdl_togglefullscreen.c
sdl_touch.c
sdl_ttf_render_text_solid.c
sdl_ttf_render_text_solid.png
sdl_wm_togglefullscreen.c
sdlglshader.c
sdlglshader.png
sdlglshader2.c
sha1.c
shell_that_launches_modularize.html
ship.dds
sigalrm.cpp
sillyfuncast2_noasm.ll
single_file_static_initializer.cpp
skinning_test_no_simd.cpp
small_hello_world.c
split_memory_large_file.cpp
stack_overflow.cpp
strptime_symmetry.cpp
system.c
test-fix-closure.js
test_aligned_alloc.c
test_benchmark.py
test_boost_graph.cpp
test_browser.py Fix --use-preload-plugins with -s LZ4 (#13235) 2021-02-09 13:13:14 -08:00
test_browser_language_detection.c
test_chained_js_error_diagnostics.c
test_chained_js_error_diagnostics.js
test_closure_annotations.js
test_closure_externs.js
test_closure_externs_pre_js.js
test_closure_warning.c
test_core.py Add new REVERSE_DEPS setting to control reverse dependencies (#13448) 2021-02-09 09:49:46 -08:00
test_egl.c
test_egl_createcontext_error.c
test_egl_width_height.c
test_emrun.c
test_emscripten_async_wget2.cpp
test_fflush.cpp
test_fflush.html
test_fibers.cpp
test_float_literals.cpp
test_float_literals.out
test_gamepad.c
test_glfw_cursor_disabled.c
test_glfw_dropfile.c
test_glfw_fullscreen.c
test_glfw_get_key_stuck.c
test_glfw_joystick.c
test_glfw_pointerlock.c
test_glfw_time.c
test_global_initializer.cpp
test_html5_core.c
test_html5_emscripten_exit_fullscreen.c
test_html5_fullscreen.c
test_html5_fullscreen.html
test_html5_mouse.c
test_html5_pointerlockerror.c
test_interactive.py
test_keyboard_codes.c
test_locale.c
test_locale.out
test_memcpy_alignment.cpp
test_memset_alignment.cpp
test_minmax.c
test_old_dyncall_format.c
test_other.py Add new REVERSE_DEPS setting to control reverse dependencies (#13448) 2021-02-09 09:49:46 -08:00
test_override_system_js_lib_symbol.c
test_override_system_js_lib_symbol.js
test_posixtest.py
test_posixtest_browser.py
test_preallocated_heap.cpp
test_preallocated_heap_shell.html
test_sanity.py
test_sdl_mousewheel.c
test_sockets.py
test_wasm_builtin_simd.cpp
test_wasm_intrinsics_simd.c
test_webgl2_runtime_no_context.cpp
test_webgl_context_attributes_common.c
test_webgl_context_attributes_glfw.c
test_webgl_context_attributes_glut.c
test_webgl_context_attributes_sdl.c
test_webgl_context_attributes_sdl2.c
test_webgl_no_auto_init_extensions.c
test_wget.c
test_wget_data.c
test_whole_archive_foo.cpp
test_whole_archive_foo.h
test_whole_archive_init.cpp
test_whole_archive_main.cpp
tex_nonbyte.c
tex_nonbyte.png
tick.h
two_separate_asm_files.html
twopart_main.cpp
twopart_side.c
unicode_library.js
utf8.cpp
utf8_corpus.txt
utf8_invalid.cpp
utf16_corpus.txt
utf32.cpp
vorbis_test.c
vswprintf_utf8.c
vswprintf_utf8.out
wasm32-unknown-emscripten.c
water.dds
webgl2.cpp
webgl2_backwards_compatibility_emulation.cpp
webgl2_draw_packed_triangle.c
webgl2_garbage_free_entrypoints.cpp
webgl2_invalid_teximage2d_type.cpp
webgl2_objects.cpp
webgl2_pbo.cpp
webgl2_simple_enable_extensions.c
webgl2_ubos.cpp
webgl_array_of_structs_uniform.c
webgl_array_of_structs_uniform.png
webgl_color_buffer_readpixels.cpp
webgl_create_context.cpp
webgl_create_context2.cpp
webgl_create_context2_shell.html
webgl_destroy_context.cpp
webgl_destroy_context_shell.html
webgl_draw_base_vertex_base_instance_test.c
webgl_draw_instanced_base_vertex_base_instance.png
webgl_draw_triangle.c
webgl_draw_triangle_with_uniform_color.c
webgl_error.cpp
webgl_multi_draw.png
webgl_multi_draw_test.c
webgl_offscreen_framebuffer_swap_with_bad_state.c
webgl_shader_source_length.cpp
webgl_with_closure.cpp
webgpu_dummy.cpp
whets.cpp
worker_api_2_main.cpp
worker_api_2_worker.cpp
worker_api_3_main.cpp
worker_api_3_worker.cpp
worker_api_main.cpp
worker_api_worker.cpp
worker_api_worker_sleep.cpp
wrap_malloc.cpp
write_file.c