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Rune Skovbo Johansen 3c49454240 Remove hardcoded enum for InputControl types in order to make types extensible. Note that this breaks ActionMap serialisation partially. ActionMaps need to be fixed up manually, selecting the control type anew for each action. This can be done in the Inspector. 2016-05-03 20:05:27 +02:00
DeviceProfiles Implement rudimentary joystick deadzone support. 2016-02-23 13:11:14 +01:00
FakePrototypeStuff Workaround to get input system prototype to work on touch screens for now. 2016-02-25 13:48:23 +01:00
Input Remove hardcoded enum for InputControl types in order to make types extensible. Note that this breaks ActionMap serialisation partially. ActionMaps need to be fixed up manually, selecting the control type anew for each action. This can be done in the Inspector. 2016-05-03 20:05:27 +02:00
Utilities Strip down to just input system itself, without the demo scenes and assets. This allows using as nested repository in multiple projects. 2016-01-21 14:55:44 +01:00
.hgeol Set up EOL extension for repo. 2015-08-11 15:43:09 +02:00
.hgignore Remove ProjectVersion from version control. 2015-08-13 19:15:41 +02:00
DeviceProfiles.meta Make device profiles be scripts rather than assets. 2016-01-25 15:53:58 +01:00
FakePrototypeStuff.meta Strip down to just input system itself, without the demo scenes and assets. This allows using as nested repository in multiple projects. 2016-01-21 14:55:44 +01:00
Input.meta Strip down to just input system itself, without the demo scenes and assets. This allows using as nested repository in multiple projects. 2016-01-21 14:55:44 +01:00
Utilities.meta Strip down to just input system itself, without the demo scenes and assets. This allows using as nested repository in multiple projects. 2016-01-21 14:55:44 +01:00