The pre- and post- processing library for ONNX Runtime
Обновлено 2024-11-20 20:56:22 +03:00
Windows Calculator: A simple yet powerful calculator that ships with Windows
Обновлено 2024-11-20 20:21:41 +03:00
Cross platform audio library
Обновлено 2024-11-20 18:54:43 +03:00
This repository contains the source code for various .NET Core runtime diagnostic tools and documents.
Обновлено 2024-11-20 16:50:29 +03:00
Antares: an automatic engine for multi-platform kernel generation and optimization. Supporting CPU, CUDA, ROCm, DirectX12, GraphCore, SYCL for CPU/GPU, OpenCL for AMD/NVIDIA, Android CPU/GPU backends.
Обновлено 2024-11-20 16:03:41 +03:00
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
Обновлено 2024-11-20 15:59:06 +03:00
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
Обновлено 2024-11-20 15:59:06 +03:00
MSVC's implementation of the C++ Standard Library.
Обновлено 2024-11-20 10:04:14 +03:00
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
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Feature samples for the Windows App SDK
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The pre- and post- processing library for ONNX Runtime
Обновлено 2024-11-20 02:12:40 +03:00
Components of microsoft/vcpkg's binary.
Обновлено 2024-11-19 18:34:51 +03:00
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
Обновлено 2024-11-19 03:35:36 +03:00
Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
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DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Обновлено 2024-11-18 22:00:05 +03:00
UVAtlas isochart texture atlas
Обновлено 2024-11-18 21:59:42 +03:00
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-11-18 21:59:09 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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DirectXMesh geometry processing library
Обновлено 2024-11-18 21:55:13 +03:00
A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks.
Обновлено 2024-11-17 23:49:19 +03:00
Integration of Pixar's Universal Scene Description into Unity
Обновлено 2024-11-15 18:21:45 +03:00
Graph-structured Indices for Scalable, Fast, Fresh and Filtered Approximate Nearest Neighbor Search
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Windows Implementation Library
Обновлено 2024-11-15 03:46:09 +03:00
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Обновлено 2024-11-13 07:36:17 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-11-13 07:35:55 +03:00
KrabsETW provides a modern C++ wrapper and a .NET wrapper around the low-level ETW trace consumption functions.
Обновлено 2024-11-13 02:41:45 +03:00
Guidelines Support Library
Обновлено 2024-11-13 00:41:21 +03:00
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Обновлено 2024-11-08 14:26:58 +03:00
Provide OS keyboard layout functionality as a nodejs module
Обновлено 2024-11-06 20:39:07 +03:00