The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
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Powerful, easy to use, and portable visualization toolkit for mixed 3D and 2D content
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Graphics tools and components for developing Mixed Reality applications in Unreal Engine.
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HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)
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HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
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The Visual Profiler provides a drop in solution for viewing your mixed reality Unity application's frame rate, scene complexity, and memory usage.
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Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets
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This tool helps automatic generation of grammatically valid synthetic Code-mixed data by utilizing linguistic theories such as Equivalence Constant Theory and Matrix Language Theory.
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Code samples for using Microsoft's Holographic Remoting library.
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Visual Studio native debugger extension to help debug native applications using Mono.
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This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
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Projects and Artifacts to accelerate your Mixed Reality development path
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An example of a Nreal Light MR app by using NRSDK and OpenCVForUnity.
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OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
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🌱 Join a community of developers at Microsoft Reactor and connect with people, skills, and technology to build your career or personal learning. We offer free livestreams, on-demand content, and hybrid/in-person events daily around the world. Access our projects and code here.
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A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
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This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
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Open source project from the //build2017 Mixed Reality Academy
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This repository contains the tools leveraged for our Mixed Reality Design Lab examples in Unity.
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Samples code for building apps on the Windows Mixed Reality platform
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Mixed reality spectator experiences
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An example of a Nreal Light MR app by using NRSDK and DlibLandmarkDetector.
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Samples showing how to use Azure and AI services in Mixed Reality projects
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Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
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UX tools and components for developing Mixed Reality applications in UE4.
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An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
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This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens1/HoloLens2 camera for computer vision (or anything they want).
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Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
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