This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:08:04 +03:00
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:07:21 +03:00
The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
Обновлено 2024-10-31 19:51:05 +03:00
Graphics tools and components for developing Mixed Reality applications in Unreal Engine.
Обновлено 2024-10-05 03:07:34 +03:00
HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)
Обновлено 2024-09-29 23:36:07 +03:00
HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
Обновлено 2024-09-29 23:28:06 +03:00
The Visual Profiler provides a drop in solution for viewing your mixed reality Unity application's frame rate, scene complexity, and memory usage.
Обновлено 2024-08-19 23:24:22 +03:00
Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets
Обновлено 2024-08-16 07:06:04 +03:00
Code samples for using Microsoft's Holographic Remoting library.
Обновлено 2024-07-17 15:59:46 +03:00
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Обновлено 2024-02-23 03:17:46 +03:00
Projects and Artifacts to accelerate your Mixed Reality development path
Обновлено 2023-10-27 23:36:21 +03:00
An example of a Nreal Light MR app by using NRSDK and OpenCVForUnity.
Обновлено 2023-10-02 14:00:53 +03:00
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
Обновлено 2023-09-25 00:46:30 +03:00
🌱 Join a community of developers at Microsoft Reactor and connect with people, skills, and technology to build your career or personal learning. We offer free livestreams, on-demand content, and hybrid/in-person events daily around the world. Access our projects and code here.
Обновлено 2023-09-01 14:55:23 +03:00
Обновлено 2023-07-12 09:34:56 +03:00
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
Обновлено 2023-06-27 16:00:26 +03:00
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
Обновлено 2023-06-12 23:53:25 +03:00
Open source project from the //build2017 Mixed Reality Academy
Обновлено 2023-06-12 23:51:09 +03:00
This repository contains the tools leveraged for our Mixed Reality Design Lab examples in Unity.
Обновлено 2023-06-12 23:27:44 +03:00
Samples code for building apps on the Windows Mixed Reality platform
Обновлено 2023-06-12 21:36:54 +03:00
Mixed reality spectator experiences
Обновлено 2023-06-12 21:22:00 +03:00
A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.
Обновлено 2023-04-19 05:50:32 +03:00
An example of a Nreal Light MR app by using NRSDK and DlibLandmarkDetector.
Обновлено 2022-12-21 12:44:47 +03:00
Samples showing how to use Azure and AI services in Mixed Reality projects
Обновлено 2022-12-08 04:20:05 +03:00
Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
Обновлено 2022-11-28 22:11:58 +03:00
A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Обновлено 2022-11-28 22:09:58 +03:00
UX tools and components for developing Mixed Reality applications in UE4.
Обновлено 2022-11-17 05:30:25 +03:00
An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
Обновлено 2022-11-16 05:59:57 +03:00
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens1/HoloLens2 camera for computer vision (or anything they want).
Обновлено 2022-10-24 12:02:43 +03:00
Обновлено 2022-10-18 03:22:18 +03:00