A framework for building native Windows apps with React.
Обновлено 2024-09-16 15:36:06 +03:00
Sample code for Xbox Game Bar Widgets
Обновлено 2024-09-15 04:41:30 +03:00
DirectXMesh geometry processing library
Обновлено 2024-09-15 03:43:30 +03:00
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-09-14 21:40:53 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Обновлено 2024-09-14 21:28:23 +03:00
Microsoft Public GDK
Обновлено 2024-09-14 00:00:19 +03:00
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Обновлено 2024-09-11 21:51:11 +03:00
libHttpClient provides a platform abstraction layer for HTTP and WebSocket, and is designed for use by the Microsoft Xbox Live Service API (XSAPI) [https://github.com/Microsoft/xbox-live-api] and game devs. If you want to contribute to the project, please talk to us to avoid overlap.
Обновлено 2024-09-11 20:40:47 +03:00
The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones created by Microsoft.
Обновлено 2024-07-30 00:33:40 +03:00
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
Обновлено 2024-06-21 21:53:37 +03:00
This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Обновлено 2024-06-19 03:33:07 +03:00
The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your title as described in the Analyze Calls to Xbox Live Services article, and then run this tool to view statistics about repeated calls, burst calls, and more.
Обновлено 2024-05-24 21:14:53 +03:00
Tools for Xbox Game Streaming
Обновлено 2024-04-03 23:49:51 +03:00
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Обновлено 2023-11-14 03:22:59 +03:00
This project consists of several helper components, samples, and sample app to help you get started building applications for media, TV, and Xbox on the Universal Windows Platform for both C# and JavaScript developers.
Обновлено 2023-06-13 20:54:00 +03:00
Programmatically control your development Xbox One consoles.
Обновлено 2023-06-12 22:32:13 +03:00
This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Обновлено 2023-06-06 00:17:23 +03:00
This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can test your title's behavior if Rich Presence is returning 429s, or if all services are returning 503s.
Обновлено 2023-06-06 00:16:45 +03:00
🎮 Input abstraction layer for gamepads, keyboards, and UWP apps in Angular. For React, check out https://github.com/mixer/arcade-machine-react
Обновлено 2022-11-02 07:37:38 +03:00
The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.
Обновлено 2022-10-22 00:15:48 +03:00
Universal Windows Platform (UWP) samples and showcases
Обновлено 2022-08-31 22:51:34 +03:00
Remote Desktop Plugin for Xbox Gamepads
Обновлено 2021-09-30 22:38:47 +03:00
An example of integrating Xbox One Kinect sensor "Kinect v2" with OpenCV for Unity.
Обновлено 2021-04-16 16:31:26 +03:00
Xbox Integrated Multiplayer (XIM) is a self-contained interface for easily adding multiplayer real-time networking and chat communication to your game through the power of Xbox Live services.
Обновлено 2018-05-23 20:41:30 +03:00
Xbox Live authentication library
Обновлено 2018-01-18 23:16:57 +03:00
Обновлено 2016-10-09 21:17:58 +03:00