Chuck Walbourn
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2d4dab5edc
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Support using C++17 std::byte for FromMemory functions (#280)
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2024-10-31 16:18:35 -07:00 |
Chuck Walbourn
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a700d0f4db
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
Chuck Walbourn
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d571cda37a
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Add NO_WCHAR_T build option to CMake (#178)
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2023-08-20 11:00:55 -07:00 |
Chuck Walbourn
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ccba09929e
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Add use of C++11 inline namespaces (#136)
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2022-08-29 15:50:51 -07:00 |
Chuck Walbourn
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859ea65bf5
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Update to support new ABI for MinGW in DX Agility SDK v1.606.3 (#133)
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2022-07-25 14:18:35 -07:00 |
Chuck Walbourn
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3356e06c6c
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Update headers to support using Agility SDK
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2022-05-04 16:56:44 -07:00 |
Chuck Walbourn
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709d592583
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Model missing required standard header
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2022-05-04 16:22:57 -07:00 |
Chuck Walbourn
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5505e6b920
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.edtiorconfig driven reformat of source (#123)
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2022-04-04 15:02:22 -07:00 |
Chuck Walbourn
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ac202f15ad
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Fixed warning C26800: Use of a moved from object in Model
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2022-02-22 21:49:11 -08:00 |
Chuck Walbourn
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c5c08f6115
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Constify variables
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2022-02-21 10:11:54 -08:00 |
Chuck Walbourn
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2073a947f7
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A few code tweaks to support legacy compiler toolset
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2021-11-05 16:00:21 -07:00 |
Chuck Walbourn
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a3a837dd48
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More include headers to cover official type location
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2021-10-22 17:10:53 -07:00 |
Chuck Walbourn
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8e353ec8da
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Added ModelLoader_DisableSkinning flag
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2021-10-07 13:04:12 -07:00 |
Chuck Walbourn
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485f803486
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DirectX Tool Kit for DX 12 updated to load CMO models (#105)
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2021-09-30 13:23:15 -07:00 |
Chuck Walbourn
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f957e37441
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Adding ModelBone support for transform hierarchies (#104)
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2021-09-28 20:40:20 -07:00 |
Chuck Walbourn
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29fd677a86
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Added GeometricPrimitive::VertexCollection, IndexCollection type aliases; renamed *List to *Collection
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2021-09-26 13:14:55 -07:00 |
Chuck Walbourn
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01de4aa0f9
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Added ModelMeshPart::InputLayoutList type alias
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2021-09-25 23:54:22 -07:00 |
Chuck Walbourn
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dffc53d94b
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Added Model::EffectsList type alias
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2021-09-25 21:00:03 -07:00 |
Chuck Walbourn
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05d6b7db7c
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
Chuck Walbourn
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87983679a8
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Code review for standard library header usage (#88)
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2020-12-29 16:51:10 -08:00 |
Chuck Walbourn
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f13cc7d9e1
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Added GDK projects
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2020-08-14 12:41:23 -07:00 |
Chuck Walbourn
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63fa4efc36
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Updates for Xbox
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2020-08-12 17:28:10 -07:00 |
Chuck Walbourn
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d7e2964676
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Made DDS_LOADER_FLAGS and WIC_LOADER_FLAGS strongly typed
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2020-05-29 02:06:28 -07:00 |
Chuck Walbourn
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19c38eb536
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Added Model::Transition helper
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2020-04-12 17:14:22 -07:00 |
Chuck Walbourn
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fa85b75eb4
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Fixed some /analyze C++ Core Guideline warnings
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2020-03-16 23:19:38 -07:00 |
Chuck Walbourn
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9f995cf57f
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Minor code review
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2020-03-03 12:20:04 -08:00 |
Chuck Walbourn
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7ce27c5c42
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Added ModelLoaderFlags (#66)
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2020-02-18 21:22:47 -08:00 |
Chuck Walbourn
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8d873011d2
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More noexcept annotation
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2019-12-12 23:02:12 -08:00 |
Chuck Walbourn
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879df13bf7
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A few public headers need to include DXGI headers
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2019-11-20 11:55:16 -08:00 |
Chuck Walbourn
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2ca39db9c5
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Public header was missing include of ComPtr smart-pointer
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2019-11-20 11:48:00 -08:00 |
Chuck Walbourn
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d33f53a8f5
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Add CMake project and fix clang warnings (#59)
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2019-05-24 16:36:18 -07:00 |
Chuck Walbourn
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afce51fc2b
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Added ModelMeshPart DrawInstanced
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2018-06-22 16:39:26 -07:00 |
Chuck Walbourn
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9d527048bd
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Model::LoadStaticBuffers to use static VB/IB instead of dynamic (#38)
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2018-06-22 15:17:08 -07:00 |
Chuck Walbourn
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1f7c9249e8
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:06:39 -07:00 |
Chuck Walbourn
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8aba96f6fb
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Code cleanup for improved C++ conformance
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2018-06-11 15:42:45 -07:00 |
Chuck Walbourn
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82eead919b
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Basic mGPU implementation (#30)
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2018-04-20 23:32:50 -07:00 |
Chuck Walbourn
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a85fdf705e
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VS 2017 (15.7 preview) /analyze cleanup
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2018-04-03 00:42:03 -07:00 |
Chuck Walbourn
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1710f0fcab
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Reformat code
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2018-03-16 12:03:02 -07:00 |
Chuck Walbourn
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38397b7b4c
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Cleaned up std header includes for public headers
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2018-02-24 23:30:41 -08:00 |
Chuck Walbourn
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448cddb317
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Fixed up comment header block
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2018-02-23 22:08:23 -08:00 |
Chuck Walbourn
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40b488419e
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
Chuck Walbourn
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5c7abf1c16
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Minor code review feedback
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2016-09-26 16:53:46 -07:00 |
Chuck Walbourn
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cba2843bb6
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Added vertexCount to ModelMeshPart
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2016-09-26 16:40:28 -07:00 |
Chuck Walbourn
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d6898c0b5e
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
Chuck Walbourn
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aa9b67a65a
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Model effects array is now indexed by part rather than by material
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2016-07-28 13:39:58 -07:00 |
Chuck Walbourn
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5ae1275232
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Support for normal mapped models
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2016-07-17 00:16:42 -07:00 |
Chuck Walbourn
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fbb7621470
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DirectXTK12: Effects now non-static samplers provided by CommonStates
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2016-07-14 15:18:12 -07:00 |
Chuck Walbourn
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7208f5e024
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SharedGraphicsResource smart-pointer used in ModelMeshPart
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2016-07-14 00:19:07 -07:00 |
Chuck Walbourn
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afc26ca461
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Model tweaks and improved debug output for effects
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2016-07-11 00:28:20 -07:00 |
Chuck Walbourn
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0d1edd5022
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Removed ModelMeshPart::isAlpha member variable as redundant
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2016-07-02 20:03:41 -07:00 |