Граф коммитов

49 Коммитов

Автор SHA1 Сообщение Дата
Chuck Walbourn 3ac2135f01 Updated for validation warning on Windows 10 Anniversary Update 14393 2016-08-02 10:39:20 -07:00
Chuck Walbourn 3e1ad98e1c August 1, 2016 2016-08-01 16:04:25 -07:00
Chuck Walbourn 7267e3a5c4 GamePad caps updated for UWP and XDK 2016-08-01 12:05:49 -07:00
Chuck Walbourn aa9b67a65a Model effects array is now indexed by part rather than by material 2016-07-28 13:39:58 -07:00
Chuck Walbourn c4fba087f3 Fix for specular falloff lighting computation 2016-07-27 17:25:52 -07:00
Chuck Walbourn dad143a84e D3DX12 update from DirectX-Graphics-Samples for const correctness 2016-07-18 15:54:11 -07:00
Chuck Walbourn d3cb81ddb4 July 18, 2016 2016-07-18 15:07:58 -07:00
Chuck Walbourn c5e24175a8 Improved SimpleMath interop with DirectXMath constants 2016-07-18 13:30:19 -07:00
Chuck Walbourn ce69daaaeb Code review feedback 2016-07-17 01:27:43 -07:00
Chuck Walbourn 4eac81ac88 EffectFactory defaults to using per-pixel lighting 2016-07-17 01:16:09 -07:00
Chuck Walbourn e80253700d Merge branch 'master' of https://github.com/Microsoft/DirectXTK12 2016-07-17 00:23:10 -07:00
Chuck Walbourn 5ae1275232 Support for normal mapped models 2016-07-17 00:16:42 -07:00
Chuck Walbourn 51e9b5fee7 Fixe bug in PrimitiveBatch.DrawQuad 2016-07-16 23:59:29 -07:00
Chuck Walbourn fed127aac4 Fixe bug in PrimitiveBatch.DrawQuad 2016-07-16 23:44:01 -07:00
Chuck Walbourn ccc010c623 Fixed Xbox One projects 2016-07-16 01:08:09 -07:00
Chuck Walbourn ff0eeac2ac Added NormalMapEffect 2016-07-16 00:02:30 -07:00
Chuck Walbourn ac89691215 DirectXTK12 EnvironmentMapEffect updated with per pixel lighting 2016-07-15 18:21:37 -07:00
Chuck Walbourn 2dbd59edec Removed onelight shader permtuations 2016-07-15 13:51:01 -07:00
Chuck Walbourn c49f81699a Renamed DescriptorHeap to Heap for consistency and brevity 2016-07-14 23:20:38 -07:00
Chuck Walbourn 4a5182ee72 Sprite support for sampler control 2016-07-14 19:10:05 -07:00
Chuck Walbourn fbb7621470 DirectXTK12: Effects now non-static samplers provided by CommonStates 2016-07-14 15:18:12 -07:00
Chuck Walbourn 7208f5e024 SharedGraphicsResource smart-pointer used in ModelMeshPart 2016-07-14 00:19:07 -07:00
Chuck Walbourn ca54d2a7ae GenerateMips SRGB compat for Tier 1 HW 2016-07-12 15:28:57 -07:00
Chuck Walbourn 53a4c28eb8 EffectPipelineStateDescription and SpriteBatchPipelineStateDescription revisisted 2016-07-11 18:26:29 -07:00
Chuck Walbourn afc26ca461 Model tweaks and improved debug output for effects 2016-07-11 00:28:20 -07:00
Chuck Walbourn fc3fd9c9ef Minor code fix 2016-07-10 01:51:38 -07:00
Chuck Walbourn dbe0ef7b9a Effects improvements and bug fixes 2016-07-10 00:57:38 -07:00
Chuck Walbourn 26df23454b Minor fix for WICTextureLoader 2016-07-07 18:39:39 -07:00
Chuck Walbourn 3a488348b3 Minor code cleaanup 2016-07-07 17:18:29 -07:00
Chuck Walbourn abdc4032f5 WICTextureLoader now includes non-uploading functions 2016-07-07 17:02:25 -07:00
Chuck Walbourn bd29f36ddd ScreenGrab now handle resource state transition, fixed Xbox One platform bug 2016-07-07 12:51:04 -07:00
Chuck Walbourn 6389307c05 autogen mips fix for sRGB and BGRA formats 2016-07-07 12:04:15 -07:00
Chuck Walbourn 91d5d7836a Minor fix for internal build issue 2016-07-06 17:51:42 -07:00
Chuck Walbourn 9bcf4bd2b7 CommonStates methods for static samplers 2016-07-03 01:07:54 -07:00
Chuck Walbourn 4b56bac20d Fixed bugs in CommonStates Additive, Wireframe, and AnisotropicWrap 2016-07-03 00:13:37 -07:00
Chuck Walbourn 0d1edd5022 Removed ModelMeshPart::isAlpha member variable as redundant 2016-07-02 20:03:41 -07:00
Chuck Walbourn 4a72291336 Model fixes for pmalpha and ccw parameter handling 2016-07-02 19:12:50 -07:00
Chuck Walbourn 2d2659eb66 SAL cleanup 2016-07-02 18:37:15 -07:00
Chuck Walbourn 21cd91c4a9 Remove unneeded format check 2016-07-01 23:24:33 -07:00
Chuck Walbourn 50d22c60eb June 30, 2016 2016-06-30 18:53:17 -07:00
Chuck Walbourn 5d16752240 Regnerate shaderS 2016-06-30 18:52:24 -07:00
Chuck Walbourn ced9fe187a Added project link in comment blocks 2016-06-30 18:50:09 -07:00
Chuck Walbourn b5175de934 Code Review feedback 2016-06-29 18:22:12 -07:00
Chuck Walbourn 56aa84a6c2 Code Review feedback 2016-06-28 18:03:08 -07:00
Chuck Walbourn eb69aa74aa Revisit Model 2016-06-27 16:11:30 -07:00
Chuck Walbourn 2956de06de Remove implicit BasicEffect from GeometricPrimitive 2016-06-27 16:08:57 -07:00
Chuck Walbourn 67e24e0dad Code of Conduct notice 2016-06-21 17:38:16 -07:00
Chuck Walbourn e856c41c1d Initial prototype 2016-06-16 19:00:12 -07:00
Microsoft GitHub User 927bc11935 Initial commit 2016-06-16 17:54:50 -07:00