Xbox-ATG-Samples/PCSamples/IntroGraphics/SimpleComputePC/Readme.md

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SimpleCompute shows how to use DirectCompute (i.e. Direct3D Compute Shader) for DirectX 11.

SimpleComputePC

For more information see this Word document.

Privacy statement

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Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.

Other Samples

For more ATG samples, see Xbox-GDK-Samples, DirectML-Samples, PlayFab-Samples, and Xbox-LIVE-Samples.