224 строки
11 KiB
Markdown
224 строки
11 KiB
Markdown
# Unity Setup Powershell Module
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This PowerShell module contains tools for managing and automating your Unity installs and projects.
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## Builds
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### Master
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[![Build status](https://ci.appveyor.com/api/projects/status/m7ykg9s8gw23fn6h/branch/master?svg=true)](https://ci.appveyor.com/project/jwittner/unitysetup-powershell/branch/master)
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The `master` branch is automatically built and deployed to the [PowerShell Gallery](https://www.powershellgallery.com/packages/UnitySetup).
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### Develop
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[![Build status](https://ci.appveyor.com/api/projects/status/m7ykg9s8gw23fn6h/branch/develop?svg=true)](https://ci.appveyor.com/project/jwittner/unitysetup-powershell/branch/develop)
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The `develop` branch is automatically built and deployed as a prerelease module to the [PowerShell Gallery](https://www.powershellgallery.com/packages/UnitySetup).
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## Installation
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```powershell
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Install-Module UnitySetup -Scope CurrentUser
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```
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## Using
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### Cmdlets
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Find all of your Unity installs:
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```powershell
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Get-UnitySetupInstance
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# Example output:
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# Version Components Path
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# ------- ---------- ----
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# 2017.1.2f1 Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.1.2f1\
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# 2017.1.3f1 Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.1.3f1\
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# 2017.2.1f1 Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.2.1f1\
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# 2017.3.1f1 Windows, UWP, UWP_IL2CPP, Linux, Vuforia C:\Program Files\Unity-2017.3.1f1\
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# 2018.1.0b4 Windows, UWP, UWP_IL2CPP, Vuforia C:\Program Files\Unity-2018.1.0b4\
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# 2018.1.0b8 All C:\Program Files\Unity-2018.1.0b8\
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# 2017.1.0p5 Windows, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.0p5\
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# 2017.1.1f1 Windows, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.1f1\
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# 2017.1.1p3 Windows, StandardAssets, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.1p3\
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# 2017.2.0f3 Windows, UWP, UWP_IL2CPP, Vuforia C:\Program Files\Unity.2017.2.0f3\
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# 2017.3.0f3 Windows, UWP, UWP_IL2CPP, Mac, Vuforia C:\Program Files\Unity.2017.3.0f3\
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```
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Select the Unity installs that you want:
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```powershell
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Get-UnitySetupInstance | Select-UnitySetupInstance -Latest
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Get-UnitySetupInstance | Select-UnitySetupInstance -Version '2017.1.1f1'
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Get-UnitySetupInstance | Select-UnitySetupInstance -Project '.\MyUnityProject'
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```
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Find all the Unity projects recursively:
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```powershell
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Get-UnityProjectInstance -Recurse
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# Example output:
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# Version Path ProductName
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# ------- ---- -----------
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# 2017.2.0f3 C:\Projects\Project1\OneUnity\ Contoso
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# 2017.3.0f3 C:\Projects\Project1\TwoUnity\ Northwind
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# 2017.1.1p1 C:\Projects\Project2\ My Cool App
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# 2017.1.2f1 C:\Projects\Project3\App.Unity\ TemplateProject
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```
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Launch the right Unity editor for a project:
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```powershell
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Start-UnityEditor
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Start-UnityEditor -Project .\MyUnityProject
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Start-UnityEditor -Project .\MyUnityProject -Latest
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Start-UnityEditor -Project .\MyUnityProject -Version '2017.3.0f3'
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```
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Using the [Unity Accelerator](https://docs.unity3d.com/2019.3/Documentation/Manual/UnityAccelerator.html):
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```powershell
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Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23
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Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23:2523 -CacheServerNamespacePrefix "dev"
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Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23 -CacheServerNamespacePrefix "dev" -CacheServerDisableDownload
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Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23 -CacheServerDisableUpload
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```
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Launch many projects at the same time:
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```powershell
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Get-UnityProjectInstance -Recurse | Start-UnityEditor
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```
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Invoke methods with arbitrary arguments:
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```powershell
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Start-UnityEditor -ExecuteMethod Build.Invoke -BatchMode -Quit -LogFile .\build.log -Wait -AdditionalArguments "-BuildArg1 -BuildArg2"
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```
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Test the meta file integrity of Unity Projects:
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```powershell
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Test-UnityProjectInstanceMetaFileIntegrity # Test project in current folder
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Test-UnityProjectInstanceMetaFileIntegrity .\MyUnityProject
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Test-UnityProjectInstanceMetaFileIntegrity -Project .\MyUnityProject
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Get-UnityProjectInstance -Recurse | Test-UnityProjectInstanceMetaFileIntegrity
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# Example output:
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# True
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```
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Get meta file integrity issues for Unity Projects:
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```powershell
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Test-UnityProjectInstanceMetaFileIntegrity .\MyUnityProject -PassThru
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# Example output:
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# Item Issue
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# ---- -----
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# C:\MyUnityProject\Assets\SomeFolder Directory is missing associated meta file.
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# C:\MyUnityProject\Assets\SomeFolder\SomeShader.shader File is missing associated meta file.
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# C:\MyUnityProject\Assets\SomeFolder\SomeOtherShader.shader.meta Meta file is missing associated item.
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# C:\MyUnityProject\Assets\SomeFolder\SomeNewShader.shader.meta Meta file guid collision with C:\MyUnityProject\Assets\SomeFolder\SomeOtherShader.shader.meta
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```
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Find the installers for a particular version:
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```powershell
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Find-UnitySetupInstaller -Version '2017.3.0f3' | Format-Table
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# Example output:
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# ComponentType Version Length LastModified DownloadUrl
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# ------------- ------- ------ ------------ -----------
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# Windows 2017.3.0f3 553688024 12/18/2017 8:05:31 AM https://download.unity3d.com/download_unity/...
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# Linux 2017.3.0f3 122271984 12/18/2017 8:06:53 AM https://download.unity3d.com/download_unity/...
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# Mac 2017.3.0f3 28103888 12/18/2017 8:06:53 AM https://download.unity3d.com/download_unity/...
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# Documentation 2017.3.0f3 358911256 12/18/2017 8:07:34 AM https://download.unity3d.com/download_unity/...
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# StandardAssets 2017.3.0f3 189886032 12/18/2017 8:05:50 AM https://download.unity3d.com/download_unity/...
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# UWP 2017.3.0f3 172298008 12/18/2017 8:07:04 AM https://download.unity3d.com/download_unity/...
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# UWP_IL2CPP 2017.3.0f3 152933480 12/18/2017 8:07:10 AM https://download.unity3d.com/download_unity/...
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# Android 2017.3.0f3 194240888 12/18/2017 8:05:58 AM https://download.unity3d.com/download_unity/...
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# iOS 2017.3.0f3 802853872 12/18/2017 8:06:46 AM https://download.unity3d.com/download_unity/...
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# AppleTV 2017.3.0f3 273433528 12/18/2017 8:06:09 AM https://download.unity3d.com/download_unity/...
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# Facebook 2017.3.0f3 32131560 12/18/2017 8:06:12 AM https://download.unity3d.com/download_unity/...
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# Vuforia 2017.3.0f3 65677296 12/18/2017 8:07:12 AM https://download.unity3d.com/download_unity/...
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# WebGL 2017.3.0f3 134133288 12/18/2017 8:07:19 AM https://download.unity3d.com/download_unity/...
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```
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Limit what components you search for:
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```powershell
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Find-UnitySetupInstaller -Version 2017.3.0f3 -Components 'Windows','Documentation' | Format-Table
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# Example output:
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# ComponentType Version Length LastModified DownloadUrl
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# ------------- ------- ------ ------------ -----------
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# Windows 2017.3.0f3 553688024 12/18/2017 8:05:31 AM https://download.unity3d.com/download_unity/...
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# Documentation 2017.3.0f3 358911256 12/18/2017 8:07:34 AM https://download.unity3d.com/download_unity/...
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```
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Install UnitySetup instances:
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```powershell
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# Pipeline is supported, but downloads, then installs, then downloads, etc.
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Find-UnitySetupInstaller -Version '2017.3.0f3' | Install-UnitySetupInstance
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# This will issue all downloads together, then install each.
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Install-UnitySetupInstance -Installers (Find-UnitySetupInstaller -Version '2017.3.0f3')
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```
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Manage Unity licenses.
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```powershell
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# Get any active licenses
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Get-UnityLicense
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# Example Output:
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# LicenseVersion : 6.x
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# Serial : System.Security.SecureString
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# UnityVersion : 2017.4.2f2
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# DisplaySerial : AB-CDEF-GHIJ-KLMN-OPQR-XXXX
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# ActivationDate : 2017-07-13 16:32:16
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# StartDate : 2017-07-12 00:00:00
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# StopDate : 2019-01-01 00:00:00
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# UpdateDate : 2018-05-11 23:47:10
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# Activate a license
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Start-UnityEditor -Credential <unityAccount> -Serial <unitySerial> -Wait
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# Return license
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Start-UnityEditor -Credential <unityAccount> -ReturnLicense -Wait
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```
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### DSC
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UnitySetup includes the xUnitySetupInstance DSC Resource. An example configuration might look like:
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```powershell
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<#
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Install multiple versions of Unity and several components
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#>
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Configuration Sample_xUnitySetupInstance_Install {
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param(
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[PSCredential]$UnityCredential,
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[PSCredential]$UnitySerial
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)
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Import-DscResource -ModuleName UnitySetup
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Node 'localhost' {
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xUnitySetupInstance Unity {
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Versions = '2017.4.2f2,2018.1.0f2'
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Components = 'Windows', 'Mac', 'Linux', 'UWP', 'iOS'
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Ensure = 'Present'
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}
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xUnityLicense UnityLicense {
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Name = 'UL01'
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Credential = $UnityCredential
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Serial = $UnitySerial
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Ensure = 'Present'
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UnityVersion = '2017.4.2f2'
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DependsOn = '[xUnitySetupInstance]Unity'
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}
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}
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}
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```
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See more by perusing the `UnitySetup\Examples` folder.
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# Feedback
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To file issues or suggestions, please use the [Issues](https://github.com/Microsoft/unitysetup.powershell/issues) page for this project on GitHub.
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# Contributing
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This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.microsoft.com.
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When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
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This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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# Reporting Security Issues
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Security issues and bugs should be reported privately, via email, to the Microsoft Security Response Center (MSRC) at [secure@microsoft.com](mailto:secure@microsoft.com). You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Further information, including the [MSRC PGP](https://technet.microsoft.com/en-us/security/dn606155) key, can be found in the [Security TechCenter](https://technet.microsoft.com/en-us/security/default). |