Math library that uses Mono's accelerated Mono.Simd library
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Jerri Maine 942e804437 Structs should be immutable (not completed) except for normalize.
Added Vector3fNoPadding.cs and Matrix3fNoPadding.cs. 
The other structs will have padding to make the vector/rows fit easily into 16 byte incroments, even if it includes padding.

Released under MIT/X11.

svn path=/trunk/Mono.Simd.Math/; revision=125294
2009-02-02 00:22:01 +00:00
Changelog Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Matrix3d.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Matrix3f.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Matrix3fNoPadding.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Matrix4d.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Matrix4f.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Quaterniond.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Quaternionf.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Utils.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Vector2d.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Vector2f.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Vector3d.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Vector3f.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Vector3fNoPadding.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00
Vector4d.cs * Filled in initial implementations for Matrix4f, Quaternion4f, and Vector4f helpers. 2009-01-30 00:52:11 +00:00
Vector4f.cs Structs should be immutable (not completed) except for normalize. 2009-02-02 00:22:01 +00:00