SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Перейти к файлу
Matthew Leibowitz 01fda5bd5b Add new interactive documents 2021-05-30 11:17:28 +02:00
.github Update to reflect the new branch name 2021-02-05 10:40:17 +02:00
benchmarks Performance Improvements (#1277) 2020-05-10 16:56:12 +02:00
binding Properly Detect & Handle Musl Systems (#1657) 2021-05-20 09:09:31 +02:00
cake Add support for WinUI for Desktop (#1696) 2021-05-11 15:47:39 +02:00
changelogs Add support for WinUI for Desktop (#1696) 2021-05-11 15:47:39 +02:00
docs@344d2be82b Add support for WinUI for Desktop (#1696) 2021-05-11 15:47:39 +02:00
externals Expose IsAbandoned in the C# API (#1659) 2021-03-15 10:25:16 +02:00
images Update Samples (#1313) 2020-06-03 23:30:51 +02:00
interactive Add new interactive documents 2021-05-30 11:17:28 +02:00
native Swap the buffers after a resize (#1668) 2021-03-30 17:30:48 +02:00
nuget Add .NET Interactive Support (#1710) 2021-05-30 07:03:53 +02:00
samples Update Uno (#1708) 2021-05-23 04:40:52 +02:00
scripts Roll back to a specific version of Xamarin.iOS that works with XCode 12.4 (#1703) 2021-05-18 02:55:09 +02:00
source Add .NET Interactive Support (#1710) 2021-05-30 07:03:53 +02:00
tests Update Uno (#1708) 2021-05-23 04:40:52 +02:00
tools Add & Run WASM Unit Tests (#1361) 2020-06-29 19:28:12 +02:00
utils Update Uno (#1708) 2021-05-23 04:40:52 +02:00
.editorconfig Add WASM Support for Uno Platform (#1333) 2020-07-21 03:22:38 +02:00
.gitattributes Add a .gitattributes for the bash scripts 2018-07-20 00:00:19 +02:00
.gitignore Skip! 2020-06-25 22:29:49 +02:00
.gitmodules Remove the externals/harfbuzz submodule (#1599) 2021-02-01 23:13:44 +02:00
CODE-OF-CONDUCT.md Link Code of Conduct (#1216) 2020-04-08 11:00:42 +02:00
External-Dependency-Info.txt Added the licensing information to the nugets 2018-02-23 04:19:30 +02:00
LICENSE.md updated the license 2018-02-23 04:20:37 +02:00
LICENSE.txt Moving more work into MSBuild 2018-03-20 05:01:37 +02:00
README.md Update to reflect the new branch name 2021-02-05 10:40:17 +02:00
SignList.xml Use v2 Signing (#1568) 2020-12-27 14:47:09 +02:00
VERSIONS.txt Update Uno (#1708) 2021-05-23 04:40:52 +02:00
bootstrapper.ps1 Few changes for release (#850) 2019-05-24 07:14:37 +02:00
bootstrapper.sh Few changes for release (#850) 2019-05-24 07:14:37 +02:00
build.cake Add new interactive documents 2021-05-30 11:17:28 +02:00
cgmanifest.json Make sure all things are listed in cgmanifest.json (#1103) 2020-01-15 06:37:12 +02:00
mono.pub Added strong name signing #92 2016-08-12 00:11:33 +02:00
mono.snk Added strong name signing #92 2016-08-12 00:11:33 +02:00

README.md

SkiaSharp

SkiaSharp SkiaSharp.Views SkiaSharp.Views.Forms HarfBuzzSharp SkiaSharp.Views.Uno chat SkiaSharp API Docs HarfBuzzSharp API Docs SkiaSharp Guides
Build Status Build Status

SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (skia.org). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

SkiaSharp provides cross-platform bindings for:

  • .NET Standard 1.3
  • .NET Core
  • Tizen
  • Xamarin.Android
  • Xamarin.iOS
  • Xamarin.tvOS
  • Xamarin.watchOS
  • Xamarin.Mac
  • Windows Classic Desktop (Windows.Forms / WPF)
  • Windows UWP (Desktop / Mobile / Xbox / HoloLens)
  • Web Assembly (WASM)
  • Uno Platform (iOS / macOS / Android / WebAssembly / UWP)

The API Documentation is available on the web to browse.

Using SkiaSharp

SkiaSharp is available as a convenient NuGet package, to use install the package like this:

nuget install SkiaSharp

Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros: SkiaSharp.NativeAssets.Linux. (distros) (more info)

There is also a early access feed that you can use to get the latest and greatest, before it goes out to the public:

https://aka.ms/skiasharp-eap/index.json

Building SkiaSharp

Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform.

However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the native builds.

  • To get started building, go here.
  • If you are just wanting a custom Linux build, go here

Compare Code

Here are some links to show the differences in our code as compared to Google's code.

What version are we on? m80
Are we up-to-date with Google? Compare
What have we added? Compare