Граф коммитов

62 Коммитов

Автор SHA1 Сообщение Дата
Dan Glastonbury 188212ebdf Bug 1170455 - Part 4: Track the type of the generic vertex attribute. r=jgilbert
So the correct typed array can be returned from GetVertexAttrib.
2015-07-22 11:59:18 +10:00
Dan Glastonbury 16d9df4f71 Bug 1184786 - Fix LastColorAttachment(). r=jgilbert 2015-07-20 12:24:39 +10:00
Jeff Gilbert 2e4a1c88ee Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Kyle f7f1b5f7de Bug 1137494 - Change the type given to type validation check. r=jgilbert
--HG--
extra : rebase_source : e33c359df97a43b10ed38139b3987842a8826c43
2015-06-23 17:25:13 -07:00
Dan Glastonbury bcd4a3d26c Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 15:12:10 +10:00
Phil Ringnalda e9695717ce Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury 77b3bd3050 Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 12:26:27 +10:00
Dan Glastonbury a116578a52 Bug 1167504 - Part 11: Clean up buffer binding constraints. r=jgilbert
Checked against http://www.khronos.org/registry/webgl/sdk/tests/conformance2/buffers/
2015-06-10 13:52:10 +10:00
Dan Glastonbury ba6b22640d Bug 1156629 - OpenGL core context deprecated default VAO. r=jgilbert
Create a VAO and attach it to the default object.
2015-04-22 11:55:15 +10:00
Dan Glastonbury 800637e333 Bug 1048745 - Non square UniformMatrix. r=jgilbert 2015-03-23 16:37:59 +10:00
Jeff Gilbert e9a175ca67 Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert d3813c406b Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert 56b00391c3 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert 680ae080b6 Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Wes Kocher d7313c3320 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert 95f269cb3f Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Jeff Gilbert 625fccbb86 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book ad7392f70a Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert 20706f09c9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert 2806be23fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher 43fd1c9428 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher 94c8f2fb4f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert dc1d886801 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert c0dd0d5346 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Dan Glastonbury ebb118a497 Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Benjamin Bouvier 4f9d6eacd1 Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke 2014-12-05 05:01:47 +01:00
Dan Glastonbury 2a4ac288e1 Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
--HG--
extra : rebase_source : 590eaef6f7582701607e48f7e67bbe7100ff7199
2014-06-24 10:56:21 +10:00
Dan Glastonbury f3e2eb5ca4 Bug 1048745 - [WebGL2] Extend UniformInfo with WebGL2/GLES3 types. r=jgilbert
--HG--
extra : rebase_source : bde0e59c0ab5f03e1e3a69156ddde9861459aae6
extra : histedit_source : d40023d4f0c0a511c822969fae15d273561ad30e
2014-11-11 11:18:52 +10:00
Jeff Gilbert 44fbf3bf13 Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Milan Sreckovic e879ad97c7 Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert 2014-11-10 22:15:22 -05:00
Dan Glastonbury f73cc0ce95 Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
--HG--
extra : source : 361e31698c4a6074f3195502b468502d38aa82e8
2014-10-27 09:40:37 +10:00
JerryShih ccbf30e687 Bug 998916 - Fix wrong preference name. r=jgilbert 2014-11-10 22:31:00 -05:00
Jeff Gilbert 8cffb89c2b Bug 1088345 - Handle possibly-invalid enums for queries. - r=kamidphish 2014-10-23 18:55:49 -07:00
Jeff Gilbert 5efb5489a4 Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish 2014-10-23 15:10:57 -07:00
Jeff Gilbert d41ee052e4 Bug 1088345 - Improve glGetError handling. - r=kamidphish 2014-10-24 16:52:35 -07:00
Jeff Gilbert 5d8c381367 Bug 912196 - Handle alpha for webgl backbuffer copyTexImage reads. - r=kamidphish 2014-10-08 16:36:33 -07:00
Jeff Gilbert a080b27ff2 Bug 1087631 - Disable point coord flip on OSX 10.9. - r=dvander 2014-10-22 13:57:53 -07:00
Benoit Jacob f1a4b62967 Bug 1083447 - texParameter and getTexParameter should accept the TEXTURE_3D target in WebGL2 mode - r=jgilbert 2014-10-15 17:20:17 -04:00
David Anderson a0f363d21e WebGL2: Support non-power-of-two textures. (bug 1080921, r=jgilbert).
--HG--
extra : rebase_source : 6d948f27ec14cea54211f62dc0dc813419eb5151
2014-10-14 19:10:15 -07:00
David Anderson 47b288ee47 WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert).
--HG--
extra : rebase_source : 5ce9c956475388896fe193ca37c9595978adf15c
2014-10-14 14:49:49 -07:00
Benoit Jacob 1d66ded08a Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
Benoit Jacob 91d773f494 Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00
Benoit Jacob 8bd31a6f65 Bug 1081125 - WebGL2 3D textures - Part 0: stop using plain ints for jsArrayTypes - r=jgilbert 2014-10-13 19:42:11 -04:00
Benoit Jacob 9293e8da7b Bug 1081286 - WebGL2: account for the fact that SRGB formats break the 1:1 mapping between sized formats and (unsized format, type) pairs - r=jgilbert 2014-10-11 19:07:33 -04:00
jdashg 8d30cdc7be Bug 1080266 - Move UpdateInfo into WebGLProgram.cpp. - r=kamidphish 2014-10-03 14:36:57 -07:00
Benoit Jacob 58b03977ff Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
Benoit Jacob 460206c009 Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Benoit Jacob 3a2e260638 Bug 1072680 - Untangle the mixup of formats vs internalformats in the WebGL implementation - r=jgilbert 2014-10-04 22:24:24 -04:00
Dan Glastonbury 4ffb153247 Bug 1075305 - WebGL2 - convert BaseTexFormat() to use strong GL types.; r=bjacob
--HG--
extra : rebase_source : dc805b06ca0758aea3ec0a3727816011aac83186
extra : source : 8a155fbe61b62b4be3f4e82bf6e9c39446d910c3
2014-09-30 14:03:29 +10:00
Dan Glastonbury c7adc4e4fe Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob
--HG--
extra : rebase_source : f724d3f293f83f8e905175e1be6e9f6987e58454
extra : source : dc6fbe00f4d764b7f02818667addf12f038b72f3
2014-09-30 13:50:00 +10:00