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Автор SHA1 Сообщение Дата
Chris Martin 666018b3dd Bug 1657404 - Change PGamepadTestChannel to "refcounted protocol" r=handyman
Depends on D93022

Differential Revision: https://phabricator.services.mozilla.com/D93023
2020-10-09 16:42:30 +00:00
Chris Martin c1246c7e52 Bug 1657404 - Prepare GamepadTestChannelChild for "refcounted protocol" r=handyman
Depends on D93021

Differential Revision: https://phabricator.services.mozilla.com/D93022
2020-10-09 16:42:17 +00:00
Chris Martin ce23fd6cf4 Bug 1657404 - Prepare GamepadTestChannelParent for "refcounted protocol" r=handyman
Depends on D93019

Differential Revision: https://phabricator.services.mozilla.com/D93021
2020-10-09 16:42:09 +00:00
Chris Martin c5f2277f3b Bug 1657404 - Remove old IPDL workaround from GamepadTestChannelParent r=handyman
Differential Revision: https://phabricator.services.mozilla.com/D93019
2020-10-09 16:41:41 +00:00
Chris Martin 950eddbf30 Bug 1658416 - Defer simulated gamepad adds until monitoring starts r=handyman
Since the test code will be waiting on a promise from the addGamepad message,
we can simply defer fulfilling the promise until monitoring starts if it
hasn't already.

Since every other message relies on the index given by the fulfilled promise,
it ensures that we won't get any simulated events until monitoring starts

Differential Revision: https://phabricator.services.mozilla.com/D86748
2020-10-07 17:25:24 +00:00
Chris Martin 079c0ec673 Bug 1658416 - Allow gamepad test channel to observe gamepad monitoring state r=handyman
Each existing GamepadTestChannel needs to know when gamepad monitoring is
started or stopped so it knows whether it's safe to deliver messages.

Differential Revision: https://phabricator.services.mozilla.com/D86747
2020-10-07 17:25:26 +00:00
Chris Martin 5781802e5a Bug 1658416 - Remove current pending events handling r=baku
The "pending events" functionality is going to be taken by the test channel
itself, so this code is no longer needed

Differential Revision: https://phabricator.services.mozilla.com/D86746
2020-10-07 17:25:39 +00:00
Emilio Cobos Álvarez 55361bf402 Bug 1660660 - Fix deadlock in gamepad initialization code. r=cmartin
StartGamepadMonitoring() can end up in AddGamepad, and acquire the lock
again on the same thread, effectively dead-locking.

This is a regression from bug 1657404. Relevant stack:

    (gdb) bt
    #0  0x00007fd19bace801 in clock_nanosleep@GLIBC_2.2.5 () at /lib64/libc.so.6
    #1  0x00007fd19bad4157 in nanosleep () at /lib64/libc.so.6
    #2  0x00007fd19bad408e in sleep () at /lib64/libc.so.6
    #3  0x00007fd195233e87 in ah_crap_handler(int) (signum=11) at /home/emilio/src/moz/gecko-4/toolkit/xre/nsSigHandlers.cpp:95
    #4  0x00007fd1952165c4 in nsProfileLock::FatalSignalHandler(int, siginfo_t*, void*) (signo=11, info=0x7fd14abb9db0, context=0x7fd14abb9c80) at /home/emilio/src/moz/gecko-4/toolkit/profile/nsProfileLock.cpp:177
    #5  0x00007fd1964973b2 in WasmTrapHandler(int, siginfo_t*, void*) (signum=11, info=<optimized out>, context=<optimized out>) at /home/emilio/src/moz/gecko-4/js/src/wasm/WasmSignalHandlers.cpp:978
    #6  0x00007fd19bf3ca90 in <signal handler called> () at /lib64/libpthread.so.0
    #7  mozilla::detail::MutexImpl::mutexLock() (this=<optimized out>) at /home/emilio/src/moz/gecko-4/mozglue/misc/Mutex_posix.cpp:118
    #8  mozilla::detail::MutexImpl::lock() (this=<optimized out>) at /home/emilio/src/moz/gecko-4/mozglue/misc/Mutex_posix.cpp:142
    #9  0x00007fd190cc795a in mozilla::OffTheBooksMutex::Lock() (this=0x7fd136649398) at /home/emilio/src/moz/gecko-4/xpcom/threads/BlockingResourceBase.cpp:318
    #10 0x00007fd19326e65e in mozilla::detail::BaseAutoLock<mozilla::Mutex&>::BaseAutoLock(mozilla::Mutex&) (this=<optimized out>, aLock=...) at /home/emilio/src/moz/gecko-4/obj-debug-no-sccache/dist/include/mozilla/Mutex.h:159
    #11 mozilla::dom::GamepadPlatformService::NotifyGamepadChange<mozilla::dom::GamepadAdded>(unsigned int, mozilla::dom::GamepadAdded const&) (this=0x7fd136649380, aIndex=1, aInfo=...)
        at /home/emilio/src/moz/gecko-4/dom/gamepad/GamepadPlatformService.cpp:65
    #12 0x00007fd193269178 in mozilla::dom::GamepadPlatformService::AddGamepad(char const*, mozilla::dom::GamepadMappingType, mozilla::dom::GamepadHand, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int)
        (this=0x7fd136649380, aID=<optimized out>, aMapping=mozilla::dom::GamepadMappingType::_empty, aHand=mozilla::dom::GamepadHand::_empty, aNumButtons=11, aNumAxes=8, aHaptics=0, aNumLightIndicator=0, aNumTouchEvents=0)
        at /home/emilio/src/moz/gecko-4/dom/gamepad/GamepadPlatformService.cpp:96
    #13 0x00007fd19326de4a in (anonymous namespace)::LinuxGamepadService::AddDevice(mozilla::udev_device*) (this=<optimized out>, dev=<optimized out>) at /home/emilio/src/moz/gecko-4/dom/gamepad/linux/LinuxGamepad.cpp:139
    #14 0x00007fd19326a156 in (anonymous namespace)::LinuxGamepadService::ScanForDevices() (this=<optimized out>) at /home/emilio/src/moz/gecko-4/dom/gamepad/linux/LinuxGamepad.cpp:188
    #15 (anonymous namespace)::LinuxGamepadService::Startup() (this=<optimized out>) at /home/emilio/src/moz/gecko-4/dom/gamepad/linux/LinuxGamepad.cpp:233
    #16 mozilla::dom::StartGamepadMonitoring() () at /home/emilio/src/moz/gecko-4/dom/gamepad/linux/LinuxGamepad.cpp:334
    #17 0x00007fd193269c6b in mozilla::dom::GamepadPlatformService::AddChannelParent(mozilla::dom::GamepadEventChannelParent*) (this=<optimized out>, aParent=<optimized out>)
        at /home/emilio/src/moz/gecko-4/dom/gamepad/GamepadPlatformService.cpp:225
    #18 0x00007fd19326d175 in mozilla::dom::GamepadEventChannelParent::Init() (this=0x7fd136e76a00) at /home/emilio/src/moz/gecko-4/dom/gamepad/ipc/GamepadEventChannelParent.cpp:50
    #19 0x00007fd1913ba3a6 in mozilla::ipc::BackgroundParentImpl::RecvPGamepadEventChannelConstructor(mozilla::dom::PGamepadEventChannelParent*) (this=0x7fd13f888000, aActor=0x0)
        at /home/emilio/src/moz/gecko-4/ipc/glue/BackgroundParentImpl.cpp:1109
    #20 0x00007fd1917c7da1 in mozilla::ipc::PBackgroundParent::OnMessageReceived(IPC::Message const&) (this=0x7fd13f888000, msg__=...) at PBackgroundParent.cpp:4967
    #21 0x00007fd1913ea71d in mozilla::ipc::MessageChannel::DispatchAsyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&) (this=0x7fd13f8880f8, aProxy=0x7fd13ff48140, aMsg=...)

Differential Revision: https://phabricator.services.mozilla.com/D87967
2020-08-24 17:06:58 +00:00
Chris Martin 17152b83bf Bug 1609068 - Part 2: Add Mac OS Xbox wireless gamepads remapping. r=baku
Original Author: Daosheng Mu

Differential Revision: https://phabricator.services.mozilla.com/D84918
2020-08-20 17:57:42 +00:00
Chris Martin de0e8c0812 Bug 1609068 - Part 1: Replace map with unordered_map for more efficiently querying remapped game buttons. r=baku
Original author: Daosheng Mu

Differential Revision: https://phabricator.services.mozilla.com/D84917
2020-08-20 17:40:32 +00:00
Daosheng Mu db07868613 Bug 1539178 - Add a threshold on gamepad axes to avoid gamepads be unintentionally activated. r=cmartin,baku
Differential Revision: https://phabricator.services.mozilla.com/D86287
2020-08-10 18:14:39 +00:00
Chris Martin c563fec3f1 Bug 1657404 - Refactor gamepad monitoring - Part 2 r=daoshengmu
Substitute and eliminate MaybeStopGamepadMonitoring(). The logic to do this
is so dependent on GamepadPlatformService that it should probably just be a
member.

Differential Revision: https://phabricator.services.mozilla.com/D86267
2020-08-07 13:27:55 +00:00
Chris Martin 1e641f2551 Bug 1657404 - Refactor gamepad monitoring - Part 1 r=daoshengmu
The starting/stopping of gamepad monitoring is probably a decision that
should be made at the level of the GamepadPlatformService, not in the IPC
actor. This is step 1, later I will expand some of these functions because
it makes the code easier to understand.

Differential Revision: https://phabricator.services.mozilla.com/D86266
2020-08-07 13:32:17 +00:00
Daosheng Mu 13641acbb5 Bug 1647504 - Implement XInputGetState extention for supporting xbox guide button. r=cmartin
Differential Revision: https://phabricator.services.mozilla.com/D80584
2020-08-06 23:07:03 +00:00
Chris Martin c946e6eaf9 Bug 1656349 - Refactor the IPC lifetimes for the PGamepadEventChannel object r=daoshengmu
Change the GamepadEventChannel so it is fully-initialized by the IPC
constuctor and needs no separate "init" message, and so its completely
destroyed by the ActorDestroy() message so it needs no "cleanup" message.

This simplifies the object lifetime, as well as unifies the IPC error vs
clean shutdown paths.

Differential Revision: https://phabricator.services.mozilla.com/D85481
2020-08-04 21:27:53 +00:00
Sylvestre Ledru 843f943758 Bug 1519636 - Reformat recent changes to the Google coding style r=andi
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D85678
2020-08-02 15:29:15 +00:00
Butkovits Atila 64a8612aa9 Backed out changeset 562a834a3692 (bug 1656349) for build bustages at BackgroundParentImpl. CLOSED TREE 2020-08-01 01:02:44 +03:00
Chris Martin 583e1cc437 Bug 1656349 - Refactor the IPC lifetimes for the PGamepadEventChannel object r=daoshengmu
Change the GamepadEventChannel so it is fully-initialized by the IPC
constuctor and needs no separate "init" message, and so its completely
destroyed by the ActorDestroy() message so it needs no "cleanup" message.

This simplifies the object lifetime, as well as unifies the IPC error vs
clean shutdown paths.

Differential Revision: https://phabricator.services.mozilla.com/D85481
2020-07-31 19:40:55 +00:00
Daosheng Mu cc8ccbd66b Bug 1648865 - Convert Gamepad trigger axis values to button values. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D81428
2020-07-23 18:13:24 +00:00
Simon Giesecke cd8b8939b9 Bug 1648010 - Replace uses of NS_LITERAL_STRING/NS_LITERAL_CSTRING macros by _ns literals. r=geckoview-reviewers,jgilbert,agi,hsivonen,froydnj
Differential Revision: https://phabricator.services.mozilla.com/D80860
2020-07-01 08:29:29 +00:00
Marcos Cáceres a20f1c126d Bug 1591329 - Require secure context for getGamePads() and events r=kip
Differential Revision: https://phabricator.services.mozilla.com/D80444
2020-06-26 20:01:28 +00:00
Jean-Yves Avenard 87438519f0 Bug 1637500 - P2. Rename methods as they are not always dealing with "threads". r=froydnj
Before P1, GetCurrentThreadSerialEventTarget would have always returned the same data as NS_GetCurrentThread, making the comment incorrect Now it will properly return the running TaskQueue if any.

This change of name more clearly exposes what they are doing, as we aren't always dealing with threads directly; but a nsISerialEventTarget

Differential Revision: https://phabricator.services.mozilla.com/D80354
2020-06-23 05:05:36 +00:00
Daosheng Mu 433f122bcc Bug 1538805 - Send GamepadAdded events to the later GamepadEventChannels. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D74769
2020-05-23 03:14:42 +00:00
Aaron Klotz 7a8903706b Bug 1637452: Part 17 - Fix JNI includes in dom; r=nika
In this bug we're moving away from monolithic JNI headers to class-specific
headers so that we don't have to rebuild the world every time we make a change
to a JNI interface.

Differential Revision: https://phabricator.services.mozilla.com/D75380
2020-05-15 17:06:28 +00:00
Simon Giesecke 200e2d6504 Bug 1626570 - Improve handling of copying arrays in dom/gamepad/. r=froydnj
Differential Revision: https://phabricator.services.mozilla.com/D73649
2020-05-11 08:20:52 +00:00
Daosheng Mu 9f2be88da1 Bug 1027207 - Dealing Playstation3 controller btn/axis remapping. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D72983
2020-05-06 01:43:20 +00:00
Daosheng Mu 2b669b7fa8 Bug 1631635 - Implement IsPositionEmulated for XRInputSource. r=kip,imanol
Differential Revision: https://phabricator.services.mozilla.com/D71678
2020-04-21 11:17:34 +00:00
Daosheng Mu 595afe46cc Bug 1617023 - Part 1: Integrating Gamepad with XRInputSource. r=kip
Differential Revision: https://phabricator.services.mozilla.com/D67431

--HG--
extra : moz-landing-system : lando
2020-04-08 03:23:34 +00:00
Stefan Hindli 585cd46052 Backed out 3 changesets (bug 1617023) for causing mass bustages CLOSED TREE
Backed out changeset 2ff0eabe84e9 (bug 1617023)
Backed out changeset 8cadc6705690 (bug 1617023)
Backed out changeset 3a6247b39244 (bug 1617023)
2020-04-08 04:26:40 +03:00
Daosheng Mu 91ad9bdf58 Bug 1617023 - Part 1: Integrating Gamepad with XRInputSource. r=kip
Differential Revision: https://phabricator.services.mozilla.com/D67431

--HG--
extra : moz-landing-system : lando
2020-04-07 22:55:41 +00:00
Daosheng Mu 7f945fd97b Bug 1611310 - Implement XRInputSource module. r=kip
Differential Revision: https://phabricator.services.mozilla.com/D67430

--HG--
extra : moz-landing-system : lando
2020-04-07 23:49:47 +00:00
Stefan Hindli 3b135390cf Backed out changeset 717f97c0d871 (bug 1611310) for causing mass build bustages CLOSED TREE 2020-04-08 01:46:32 +03:00
Stefan Hindli 21c4b1ce50 Backed out 5 changesets (bug 1617023, bug 1627141, bug 1626812) for causing being related to Bug 1611310 CLOSED TREE
Backed out changeset b975de50682b (bug 1627141)
Backed out changeset 481325c44e80 (bug 1626812)
Backed out changeset 546b90fd1689 (bug 1617023)
Backed out changeset f54ac49bbc0a (bug 1617023)
Backed out changeset 1ebf382e7133 (bug 1617023)
2020-04-08 01:45:47 +03:00
Daosheng Mu 184166d359 Bug 1617023 - Part 1: Integrating Gamepad with XRInputSource. r=kip
Differential Revision: https://phabricator.services.mozilla.com/D67431

--HG--
extra : moz-landing-system : lando
2020-04-07 22:24:43 +00:00
Daosheng Mu e2b211270f Bug 1611310 - Implement XRInputSource module. r=kip
Differential Revision: https://phabricator.services.mozilla.com/D67430

--HG--
extra : moz-landing-system : lando
2020-04-07 21:26:01 +00:00
Daosheng Mu c56864f05a Bug 1627753 - Using signed long for index attribute in Gamepad. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D69854

--HG--
extra : moz-landing-system : lando
2020-04-07 09:13:50 +00:00
Eric Rahm 53f27d440b Bug 1626450 - Remove stray references to "nsAutoPtr.h" in dom/. r=mccr8
Differential Revision: https://phabricator.services.mozilla.com/D69121

--HG--
extra : moz-landing-system : lando
2020-04-03 21:05:26 +00:00
Simon Giesecke aaf6cb4e75 Bug 1617628 - Hide nsBaseHashtable Put overloads in nsRefPtrHashtable subclass. r=froydnj
Differential Revision: https://phabricator.services.mozilla.com/D63899

--HG--
extra : moz-landing-system : lando
2020-02-25 17:03:36 +00:00
Simon Giesecke ed593cfea0 Bug 1613985 - Use default for equivalent-to-default constructors/destructors in dom/gamepad. r=smaug
Differential Revision: https://phabricator.services.mozilla.com/D63168

--HG--
extra : moz-landing-system : lando
2020-02-20 16:03:33 +00:00
Daosheng Mu 568789dad6 Bug 1606562 - Fixes XInput thumb value ranges. r=jmathies
sThumbXXX in XInput is a short and its value range is between -32768 and 32767.

Differential Revision: https://phabricator.services.mozilla.com/D60876

--HG--
extra : moz-landing-system : lando
2020-02-12 02:16:13 +00:00
Edgar Chen 9e846bd48a bug 1610296 - Rename TypedArray_base::ComputeLengthAndData to TypedArray_base::ComputeState; r=bzbarsky
Differential Revision: https://phabricator.services.mozilla.com/D60514

--HG--
extra : moz-landing-system : lando
2020-01-23 03:22:06 +00:00
Daosheng Mu 33fd265be2 Bug 1604405 - Replace gamepad button array index with axis array index in Mac OS. r=baku
- Fixes wrong usage of button array index for axis id
- Added more warning and conditions for avoiding crashes happen
- Corrected aIndex vs aButton when checking button count.

Differential Revision: https://phabricator.services.mozilla.com/D57423

--HG--
extra : moz-landing-system : lando
2019-12-18 15:50:23 +00:00
Daosheng Mu 29a45f1bde Bug 1579492 - Unregister input report callback when removing Cocoa gamepads. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D56256

--HG--
extra : moz-landing-system : lando
2019-12-16 08:26:37 +00:00
Daosheng Mu 509204cd2d Bug 1593841 - Using Gamepad axis array index as its index in default remapper on Mac OS. r=baku
We notice for some unknown gamepads, their axes don't follow the kAxisUsageMin rule, so we should choose to
use array index as the axis id.

Differential Revision: https://phabricator.services.mozilla.com/D56058

--HG--
extra : moz-landing-system : lando
2019-12-06 19:19:50 +00:00
Gabriele Svelto ace6d1063f Bug 1600545 - Remove useless inclusions of header files generated from IDL files in dom/ r=Ehsan
The inclusions were removed with the following very crude script and the
resulting breakage was fixed up by hand. The manual fixups did either
revert the changes done by the script, replace a generic header with a more
specific one or replace a header with a forward declaration.

find . -name "*.idl" | grep -v web-platform | grep -v third_party | while read path; do
    interfaces=$(grep "^\(class\|interface\).*:.*" "$path" | cut -d' ' -f2)
    if [ -n "$interfaces" ]; then
        if [[ "$interfaces" == *$'\n'* ]]; then
          regexp="\("
          for i in $interfaces; do regexp="$regexp$i\|"; done
          regexp="${regexp%%\\\|}\)"
        else
          regexp="$interfaces"
        fi
        interface=$(basename "$path")
        rg -l "#include.*${interface%%.idl}.h" . | while read path2; do
            hits=$(grep -v "#include.*${interface%%.idl}.h" "$path2" | grep -c "$regexp" )
            if [ $hits -eq 0 ]; then
                echo "Removing ${interface} from ${path2}"
                grep -v "#include.*${interface%%.idl}.h" "$path2" > "$path2".tmp
                mv -f "$path2".tmp "$path2"
            fi
        done
    fi
done

Differential Revision: https://phabricator.services.mozilla.com/D55442

--HG--
extra : moz-landing-system : lando
2019-12-06 09:24:56 +00:00
Dorel Luca a381d5c96d Backed out changeset f6e53d1c6518 (bug 1600545) for Android build bustage. CLOSED TREE 2019-12-04 17:32:27 +02:00
Gabriele Svelto bc9290f767 Bug 1600545 - Remove useless inclusions of header files generated from IDL files in dom/ r=Ehsan
The inclusions were removed with the following very crude script and the
resulting breakage was fixed up by hand. The manual fixups did either
revert the changes done by the script, replace a generic header with a more
specific one or replace a header with a forward declaration.

find . -name "*.idl" | grep -v web-platform | grep -v third_party | while read path; do
    interfaces=$(grep "^\(class\|interface\).*:.*" "$path" | cut -d' ' -f2)
    if [ -n "$interfaces" ]; then
        if [[ "$interfaces" == *$'\n'* ]]; then
          regexp="\("
          for i in $interfaces; do regexp="$regexp$i\|"; done
          regexp="${regexp%%\\\|}\)"
        else
          regexp="$interfaces"
        fi
        interface=$(basename "$path")
        rg -l "#include.*${interface%%.idl}.h" . | while read path2; do
            hits=$(grep -v "#include.*${interface%%.idl}.h" "$path2" | grep -c "$regexp" )
            if [ $hits -eq 0 ]; then
                echo "Removing ${interface} from ${path2}"
                grep -v "#include.*${interface%%.idl}.h" "$path2" > "$path2".tmp
                mv -f "$path2".tmp "$path2"
            fi
        done
    fi
done

Differential Revision: https://phabricator.services.mozilla.com/D55442

--HG--
extra : moz-landing-system : lando
2019-12-04 15:01:19 +00:00
Kearwood "Kip" Gilbert a88d971183 Bug 1598483 - Expand XR and Gamepad related structs and enums to support WebXR r=daoshengmu,baku
The structs in moz_external_api.h need to be expanded to support WebXR.

We should land these changes separately to enable working on WebXR features and FxR Android-side code in parallel.

The changes have been carefully made, additive-ly, to avoid breaking existing code before the rest of the WebXR implementation has landed.

Differential Revision: https://phabricator.services.mozilla.com/D54216

--HG--
extra : moz-landing-system : lando
2019-11-29 11:30:36 +00:00
Gabriele Svelto 10d41866a5 Bug 1585156 - Remove useless inclusions of nsIDOMWindow.h and nsIDOMWindowUtils.h r=smaug
Differential Revision: https://phabricator.services.mozilla.com/D47678

--HG--
extra : moz-landing-system : lando
2019-09-30 22:06:47 +00:00
Daosheng Mu a7ca387905 Bug 1579492 - Check if nullptr in DarwinGamepadService::ReportChangedCallback(). r=baku
Differential Revision: https://phabricator.services.mozilla.com/D45135

--HG--
extra : moz-landing-system : lando
2019-09-09 11:58:01 +00:00
Imanol Fernandez dea3eb36d1 Bug 1574996 - Fix broken VRPose arrays. r=kip
Fix broken array and simplify Pose::SetFloat32Array (remove bCreate parameter)

Differential Revision: https://phabricator.services.mozilla.com/D42541

--HG--
extra : moz-landing-system : lando
2019-08-20 18:34:24 +00:00
Imanol Fernandez 5c78386c22 Bug 1569605 - Reuse WebVR FrameData Float32Arrays. r=kip,rbarker
Summary Do not recreate WebVR FrameData Float32Arrays every frame.:

Differential Revision: https://phabricator.services.mozilla.com/D39683

--HG--
extra : moz-landing-system : lando
2019-07-30 00:23:38 +00:00
Nicholas Nethercote 18fae65f38 Bug 1563139 - Remove StaticPrefs.h. r=glandium
This requires replacing inclusions of it with inclusions of more specific prefs
files.

The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.

Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.

Differential Revision: https://phabricator.services.mozilla.com/D39138

--HG--
extra : moz-landing-system : lando
2019-07-26 01:10:23 +00:00
Daosheng Mu 43693c08b6 Bug 1523353 - Part 2: DS4 gamepad multitouch and lightindicator support on Mac OS. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D37463

--HG--
extra : moz-landing-system : lando
2019-07-15 07:37:19 +00:00
Daosheng Mu 3087968487 Bug 1523353 - Part 1: Remapping MacOS gamepads to standard gamepads. r=baku
Follow the same rule that how we did remapping on Windows at Bug 1545180. Besides, dpad on MacOS needs to be accessed as axis values, we also did this way on Windows.

https://bugzilla.mozilla.org/show_bug.cgi?id=1523353#c2

Differential Revision: https://phabricator.services.mozilla.com/D37144

--HG--
extra : moz-landing-system : lando
2019-07-15 07:36:36 +00:00
Sylvestre Ledru 131d0c6a02 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D35622

--HG--
extra : moz-landing-system : lando
2019-07-06 08:18:28 +00:00
Daosheng Mu 3d724ce105 Bug 1555484 - Clean DS4 GamepadTouchState when stopping touching. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D33209

--HG--
extra : moz-landing-system : lando
2019-06-19 17:30:33 +00:00
Peter Van der Beken 8b00dd9ff2 Bug 1490044 - Move all prefs used in WebIDL to StaticPrefs. r=bzbarsky
Differential Revision: https://phabricator.services.mozilla.com/D33507

--HG--
extra : moz-landing-system : lando
2019-06-13 09:00:59 +00:00
Csoregi Natalia ee806041c6 Merge inbound to mozilla-central. a=merge 2019-06-09 12:06:26 +03:00
Sylvestre Ledru f1fbd2ff00 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D33456

--HG--
extra : moz-landing-system : lando
2019-06-08 08:26:37 +00:00
Jan Beich 45ada47777 Bug 1555871 - Unbreak build on Tier3 after bug 1523351. r=daoshengmu 2019-05-30 18:55:00 +03:00
Boris Zbarsky 768b65d83a Bug 1555374. Use StaticPrefs accessors for various prefs that moved to StaticPrefs recently. r=edgar
Differential Revision: https://phabricator.services.mozilla.com/D33060

--HG--
extra : moz-landing-system : lando
2019-06-01 02:29:26 +00:00
Daosheng Mu 3db15dbbdb Bug 1523351 - Part 5: Add LightIndicatorColor dummy functions in other platforms. r=aklotz
Differential Revision: https://phabricator.services.mozilla.com/D31114

--HG--
extra : moz-landing-system : lando
2019-05-29 22:15:19 +00:00
Daosheng Mu 337ebaba8a Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-30 00:21:59 +00:00
Daosheng Mu 21043eccbc Bug 1523351 - Part 3: Handling GamepadTouch and GamepadLightIndicator events in Gamepad service. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29290

--HG--
extra : moz-landing-system : lando
2019-05-29 22:15:23 +00:00
Daosheng Mu fc4437c39c Bug 1523351 - Part 2: Add tests for GamepadTouch and GamepadLightIndicator. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29289

--HG--
extra : moz-landing-system : lando
2019-05-29 22:15:25 +00:00
Daosheng Mu 7b8a1cc7ba Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D20744

--HG--
extra : moz-landing-system : lando
2019-05-29 22:44:24 +00:00
Daniel Varga b173205f5e Backed out 5 changesets (bug 1523351) for build bustage at builds/worker/workspace/build/src/dom/gamepad/GamepadRemapping.cpp on a CLOSED TREE
Backed out changeset 723d0a919d71 (bug 1523351)
Backed out changeset 13dcba81ff07 (bug 1523351)
Backed out changeset 6209717410be (bug 1523351)
Backed out changeset 80b34e6ce876 (bug 1523351)
Backed out changeset 7bdb7982c3af (bug 1523351)
2019-05-30 01:10:11 +03:00
Daosheng Mu 8dc2ffb50b Bug 1523351 - Part 5: Add LightIndicatorColor dummy functions in other platforms. r=aklotz
Differential Revision: https://phabricator.services.mozilla.com/D31114

--HG--
extra : moz-landing-system : lando
2019-05-29 20:48:23 +00:00
Daosheng Mu 2d2b678574 Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-29 21:25:23 +00:00
Daosheng Mu fdcc151ea4 Bug 1523351 - Part 3: Handling GamepadTouch and GamepadLightIndicator events in Gamepad service. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29290

--HG--
extra : moz-landing-system : lando
2019-05-29 20:48:27 +00:00
Daosheng Mu 304abbd74d Bug 1523351 - Part 2: Add tests for GamepadTouch and GamepadLightIndicator. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29289

--HG--
extra : moz-landing-system : lando
2019-05-29 20:48:29 +00:00
Daosheng Mu f1193f9f17 Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D20744

--HG--
extra : moz-landing-system : lando
2019-05-29 21:44:28 +00:00
Daniel Varga 943f938b03 Backed out 5 changesets (bug 1523351) for causing build bustage at /builds/worker/workspace/build/src/obj-firefox/dist/include/mozilla/StaticPrefList.h on a CLOSED TREE
Backed out changeset 607b23dcc62a (bug 1523351)
Backed out changeset b8169dcf0631 (bug 1523351)
Backed out changeset 982cd43dc8d9 (bug 1523351)
Backed out changeset 053540f0b00a (bug 1523351)
Backed out changeset cac2a77abd09 (bug 1523351)
2019-05-29 23:45:15 +03:00
Daosheng Mu 9f3e3fcf84 Bug 1523351 - Part 5: Add LightIndicatorColor dummy functions in other platforms. r=aklotz
Differential Revision: https://phabricator.services.mozilla.com/D31114

--HG--
extra : moz-landing-system : lando
2019-05-21 21:54:22 +00:00
Daosheng Mu a6af1336a1 Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-29 20:25:46 +00:00
Daosheng Mu c41523ff67 Bug 1523351 - Part 3: Handling GamepadTouch and GamepadLightIndicator events in Gamepad service. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29290

--HG--
extra : moz-landing-system : lando
2019-05-22 23:02:26 +00:00
Daosheng Mu 8b44d0d2b9 Bug 1523351 - Part 2: Add tests for GamepadTouch and GamepadLightIndicator. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D29289

--HG--
extra : moz-landing-system : lando
2019-05-22 05:54:43 +00:00
Daosheng Mu fc365d059b Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D20744

--HG--
extra : moz-landing-system : lando
2019-05-23 05:36:31 +00:00
Sylvestre Ledru 96da5036ad Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D28948

--HG--
extra : moz-landing-system : lando
2019-04-28 09:30:05 +00:00
Daosheng Mu 9e73a18233 Bug 1545806 - Correct the initializer list in Windows gamepad axis value constructor. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D28242

--HG--
extra : moz-landing-system : lando
2019-04-22 18:37:11 +00:00
Sylvestre Ledru a1dce6440a Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D28329

--HG--
extra : moz-landing-system : lando
2019-04-22 16:35:03 +00:00
Daosheng Mu 4eb28fa005 Bug 1545180 - Correct DualShock 4 mapping type. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D27945

--HG--
extra : moz-landing-system : lando
2019-04-18 06:44:09 +00:00
Daosheng Mu 2397e3dc11 Bug 1542893 - Remapping gamepads to standard mapping. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D27198

--HG--
extra : moz-landing-system : lando
2019-04-17 17:05:43 +00:00
Sylvestre Ledru 7f60810d86 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D27245

--HG--
extra : moz-landing-system : lando
2019-04-12 13:14:25 +00:00
Boris Zbarsky d0bcf72821 Bug 1543564 part 2. Get rid of pointless nsPIDOMWindowInner::AsInner methods. r=farre
Differential Revision: https://phabricator.services.mozilla.com/D27027

--HG--
extra : moz-landing-system : lando
2019-04-11 14:12:43 +00:00
Daosheng Mu a88ec2c201 Bug 1465643 - Part 2: Remapping DualShock 4 buttons and axes on Windows. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D24217

--HG--
extra : moz-landing-system : lando
2019-04-08 20:21:28 +00:00
Daosheng Mu 0614a16811 Bug 1465643 - Part 1: Removing unused hasDpad logic in WindowsGamepad.cpp. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D25886

--HG--
extra : moz-landing-system : lando
2019-04-08 18:51:25 +00:00
Ehsan Akhgari c2111e147b Bug 1532411 - Pass a document pointer to nsContentUtils::ShouldResistFingerprinting() callers in the gamepad API; r=baku
Differential Revision: https://phabricator.services.mozilla.com/D21996

--HG--
extra : moz-landing-system : lando
2019-03-05 12:42:51 +00:00
Ryan Hunt 00e98538aa Bug 1523969 part 6 - Move method definition inline comments to new line in 'dom/'. r=nika
Differential Revision: https://phabricator.services.mozilla.com/D21106

--HG--
extra : rebase_source : ea3f51c2c11247114deccbc86e90fb02b8a97257
2019-02-25 16:05:29 -06:00
Alex Gaynor 0f01791ffc Bug 1512990 - Part 4 - remove declarations of Recv/Answer methods from IPDL protocol base class; r=froydnj
For cases where the class has direct calls (that is, we cast `this` to the
subclass before making the call) no longer declare Recv/Answer methods on the
base class at all. This should ensure that slots for them are not generated in
vtables, and also allow the derived class to choose the method signature (e.g.
whether it wants to take something by reference or by value).

Differential Revision: https://phabricator.services.mozilla.com/D18132

--HG--
extra : moz-landing-system : lando
2019-02-06 15:58:43 +00:00
Alex Gaynor 75c7d1fa76 Bug 1512990 - Part 2 - implement direct calls in the IPDL compiler; r=froydnj
When calling a Recv/Alloc/Dealloc method on most types, cast `this` to the
derived class.

There is a heuristic to figure out what the correct derived type is. There is a
blacklist of types which we can't do direct calls on for the moment, as well as
an override for types that do work with direct calls but which don't match the
heuristic.

Differential Revision: https://phabricator.services.mozilla.com/D16492

--HG--
extra : moz-landing-system : lando
2019-02-06 15:57:37 +00:00
Ehsan Akhgari e5e885ae31 Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
# ignore-this-changeset

--HG--
extra : amend_source : 7221c8d15a765df71171099468e7c7faa648f37c
extra : histedit_source : a0cce6015636202bff09e35a13f72e03257a7695
2019-01-18 10:16:18 +01:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Gabriele Svelto 19e52bebd4 Bug 1510582 - Remove useless inclusions of Services.h r=erahm
Differential Revision: https://phabricator.services.mozilla.com/D13240

--HG--
extra : moz-landing-system : lando
2018-11-28 17:25:23 +00:00
Imanol Fernandez 424bea6436 Bug 1487079 - Fix hasOrientation and hasPosition are switched on WebVR GamepadPose r=qdot,kip
Differential Revision: https://phabricator.services.mozilla.com/D4534

--HG--
extra : moz-landing-system : lando
2018-08-29 22:09:48 +00:00
Imanol Fernandez 01d16686d3 Bug 1487115 - Fix navigator.Gamepads returns empty VR array after a page load when using gfxVRExternal r=qdot,kip
Differential Revision: https://phabricator.services.mozilla.com/D4570

--HG--
extra : moz-landing-system : lando
2018-08-29 19:10:55 +00:00
Andi-Bogdan Postelnicu 88cc63910d Bug 1453795 - DOM - Initialize member fields in classes/ structures. r=peterv
--HG--
extra : rebase_source : 249fc26e50bded4e94f5effa4308af0f1e54b908
2018-06-16 17:21:46 +03:00
Jed Davis 3921444145 Bug 1473193 - Don't use dom/gamepad/linux on non-Linux OSes. r=qdot
--HG--
extra : rebase_source : 4be168e7450c4618dd846f4be624d9f4043d91bd
2018-07-03 17:54:32 -07:00
Kyle Machulis c126f54cc6 Bug 1324147 - Remove MOZ_GAMEPAD_BACKEND; r=daoshengmu
MOZ_WIDGET_TOOLKIT can be used for platform choice for Gamepad. Need
to leave linux header check in configure for now.

MozReview-Commit-ID: VT7T2KmLts

--HG--
extra : rebase_source : 02e7a23311c65fccffb1375a3adf8980d3d6031c
2018-06-27 12:32:36 -07:00
Jeff Gilbert 5b753da289 Bug 1470325 - s/FooBinding/Foo_Binding/g - r=qdot
MozReview-Commit-ID: JtTcLL5OPF0
2018-06-26 17:05:01 -07:00
Adrian Wielgosik c501e3beb0 Bug 1460940 - Clean up most remaining C++-side uses of nsIDOMDocument. r=bz
MozReview-Commit-ID: LKRnyDPNlle

--HG--
extra : rebase_source : a48b7c72a0f7ede38c91149a04d5de53987736f1
2018-05-11 19:46:15 +02:00
Boris Zbarsky 0ba35d199f Bug 1455052 part 8. Stop using nsIDOMEvent in docshell and dom. r=masayuki
MozReview-Commit-ID: ASkuyN3xSwB
2018-04-20 12:55:30 -04:00
Sebastian Hengst 0819f35e51 Backed out 4 changesets (bug 525063) on request from Andi. a=backout
Backed out changeset 516c4fb1e4b8 (bug 525063)
Backed out changeset 6ff8aaef2866 (bug 525063)
Backed out changeset bf13e4103150 (bug 525063)
Backed out changeset d7d2f08e051c (bug 525063)
2018-04-13 16:01:28 +03:00
Tristan Bourvon a3a77c0312 Bug 525063 - Initialize uninitialized class attributes in m-c. r=ehsan 2018-04-10 21:11:02 +02:00
Kyle Machulis edc9099ead Bug 1404112 - Add bounds checks to gamepad dpad unpacking; r=ted
We weren't checking the length of our buttons array before referencing
dpad offsets, meaning if the HID descriptor reports something
different than we have, we can overflow.

MozReview-Commit-ID: 5RKxwDmmq0Z

--HG--
extra : rebase_source : afbe0aff9c89b8ded57462384f0bf4158facdbd9
2018-04-09 16:28:15 -07:00
Boris Zbarsky 4292bca4ee Bug 1449631 part 6. Remove nsIDOMEventTarget::DispatchEvent. r=smaug
MozReview-Commit-ID: 8YMgmMwZkAL
2018-04-05 13:42:41 -04:00
Kyle Machulis c86096d041 Bug 1403185 - Fix button value index lookup oob for Windows Gamepads; r=ted
We can get button indexes in HID usage reports that do not actually
correspond to a button we store, meaning we can overstep bounds of the
button array. Check validity before accessing array.

MozReview-Commit-ID: AAQJLEgy2Ua
2018-03-28 15:54:53 -07:00
Ben Kelly 75bf35692e Bug 1440407 P2 Remove some unnecessary nsPIDOMWindowInner QI to nsIGlobalObject. r=mystor 2018-02-22 14:28:39 -08:00
Sylvestre Ledru d5654e2007 Bug 1435223 - Increase the size of idstring to avoid a warning r=baku
MozReview-Commit-ID: FFOByQdUa0I

--HG--
extra : rebase_source : 7e6b89920d5b85b4ba137e325e0a05bb96268575
2018-02-02 13:21:49 +01:00
Chih-Yi Leu 75dd85a9fa Bug 1397194 - Polling manually in macOS gamepad API backend r=qdot
MozReview-Commit-ID: LuuwjB53KPy

--HG--
extra : rebase_source : 21e6ae940d493dc6bf739fd2f3478924423c91b3
2017-12-06 14:20:33 +08:00
Nika Layzell f1ac9bf744 Bug 1419597 - Part 18: Remove IsInnerWindow and IsOuterWindow methods, r=smaug
MozReview-Commit-ID: DAAm6tLubhJ
2017-11-23 13:12:13 -05:00
Nika Layzell 3409141758 Bug 1414974 - Part 2: Switch many consumers to nsGlobalWindow{Inner,Outer}, r=smaug
This is a large patch which tries to switch many of the external consumers of
nsGlobalWindow to instead use the new Inner or Outer variants.

MozReview-Commit-ID: 99648Lm46T5
2017-11-09 10:44:47 -05:00
Jim Chen db34ad5809 Bug 1412872 - 8. Remove GeckoAppShell dependency in gecko-view; r=snorp
In the future, GeckoAppShell will only be part of the service process
library, and will not be part of the app process library. Therefore, we
should minimize GeckoAppShell usage in any GeckoView code that will
likely end up in the app process library.

In particular, AndroidGamepadManager and Clipboard are made to accept
Context as arguments, instead of using
GeckoAppShell.getApplicationContext() for getting the Context.

MozReview-Commit-ID: G9SC815H5Ku
2017-11-01 14:54:04 -04:00
Andi-Bogdan Postelnicu 6c8d00b5a4 Bug 1411584 - avoid using memset on a non-trivial type object. r=kip
MozReview-Commit-ID: CW1OChvGoE9

--HG--
extra : rebase_source : 0b13b004433dfa9e704d09871368e63aaebc7e91
2017-10-26 11:41:22 +03:00
Andrew McCreight 298aa82710 Bug 1412125, part 2 - Fix dom/ mode lines. r=qdot
This was automatically generated by the script modeline.py.

MozReview-Commit-ID: BgulzkGteAL

--HG--
extra : rebase_source : a4b9d16a4c06c4e85d7d85f485221b1e4ebdfede
2017-10-26 15:08:41 -07:00
Andrew McCreight 1d0acbdb9b Bug 1412125, part 1 - Manually add mode lines and MPL to files that were missing them entirely. r=qdot
These were detected by the script used to generate part 2.

MozReview-Commit-ID: VMcT154f6f

--HG--
extra : rebase_source : 2f5fc8a314302fcacac840a8dbe0ff874d518e51
2017-10-26 14:54:59 -07:00
Andrea Marchesini 122dbef06b Bug 1411257 - No MOZ_CRASH if BackgroundChild::GetOrCreateForCurrentThread() fails - part 6 - GamePad API, r=asuth
s
2017-10-25 08:45:53 +02:00
Andrea Marchesini 5bac671b8b Bug 1408333 Get rid of nsIIPCBackgroundChildCreateCallback - part 10 - Gamepad API, r=asuth 2017-10-24 12:02:40 +02:00
Andrea Marchesini ac65753ef8 Bug 1408333 Get rid of nsIIPCBackgroundChildCreateCallback - part 9 - Gamepad Test, r=asuth 2017-10-24 12:02:40 +02:00
Sylvestre Ledru d60d69e2cb Bug 1411001 - Remove the +x permissions on cpp & h files r=froydnj
MozReview-Commit-ID: DjDkL20wRg0

--HG--
extra : rebase_source : a343d83d1f4e97e4ba56d0f57fec93079df0b5ea
2017-10-23 20:59:55 +02:00
Nathan Froyd 47b2d43b88 Bug 1410102 - use fewer cycle collection macros for GamepadServiceTest; r=qdot
No reason to use a mess o' macros when a single one will do the trick.
2017-10-19 14:41:10 -04:00
Kris Maglione 60d080b412 Bug 1404198: Part 2i - Switch to NS_NewTimer* in dom. r=njn
MozReview-Commit-ID: 8Oei6TuXNbu

--HG--
extra : rebase_source : 31c583c699790cbcf302064146d313ee8126ef0c
2017-10-15 23:15:40 -07:00
Tom Ritter f49999833d Bug 1406380 Fix -Wreorder warnings r=njn
MozReview-Commit-ID: 7Zh2pvAMpXR

--HG--
extra : rebase_source : 5052112ad66a66cd2974c4140c3fd430dcaa3adc
2017-10-09 01:36:36 -05:00
Tom Ritter 206913cd78 Bug 1404147 Fixed Unsigned/Signed comparison in WindowsGamepad.cpp r=qdot
MozReview-Commit-ID: 8qjkVdk6zWT

--HG--
extra : rebase_source : 4ab94a26c163eba551874d9aee05a9498d3a11fd
2017-09-28 17:00:05 -05:00
dmu@mozilla.com 92a1d766b1 Bug 1402749 - Part 1: Remove assertion for avoiding no gamepad listeners in race condition; r=Lenzak
MozReview-Commit-ID: AqWugbCKwwx

--HG--
extra : rebase_source : d25ad6c81b33fa57ff7c3ecfa931cc9f4f52fbd4
2017-09-28 17:11:24 +00:00
Phil Ringnalda b1d45a9e89 Backed out changeset e98549c5dd9d (bug 1347519) for RunWatchdog shutdown hangs in Mac debug mochitest-1
MozReview-Commit-ID: Ew32xfcEJlx
2017-09-05 21:39:55 -07:00
Chih-Yi Leu bcfdcffe4f Bug 1347519 - Use CFRunLoopSource for passing shutdown signal r=qdot
MozReview-Commit-ID: 9TgZaNywIQC

--HG--
extra : rebase_source : f4afebd4568cc707fd23fc1406c485b2e7f5868e
2017-09-01 14:41:35 +08:00
Andrew McCreight 78807d8776 Bug 1391005 - Eliminate NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED. r=peterv
Replace it with NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION, because it
has been the same for a while.

MozReview-Commit-ID: 5agRGFyUry1

--HG--
extra : rebase_source : 5388c56b2f6905c6ef969150f0c5b77bf247624d
2017-08-29 16:02:48 -07:00
Daosheng Mu e709ee722a Bug 1382438 - Part 1: Get gamepads from globalWindow correctly for button and axis events; r=Lenzak
MozReview-Commit-ID: rB9ahFuozO

--HG--
extra : rebase_source : 98a2aee5ff90f5209bfaf1ee0ee42004b691af71
2017-07-27 11:22:29 +08:00
Daosheng Mu 8dcb583554 Bug 1352410 - Add a preference to enable or disable haptic feedback for gamepads; r=Lenzak
MozReview-Commit-ID: 70FFdcd3n5q

--HG--
extra : rebase_source : 42123c0dcb93160d1b0363c616e5bdfac11604a7
2017-07-27 17:55:16 +08:00
Chih-Yi Leu 47a2617b3f Bug 1381378: Refactor - Isolate gamepad index and GamepadServiceType from GamepadChangeEvent; r=daoshengmu
MozReview-Commit-ID: IFjvDsl6vlY

--HG--
extra : rebase_source : 2b9add020e182acb03c01bd5c55742dc7860625d
2017-07-17 11:44:39 +08:00
Daosheng Mu 2c94bb9dc0 Bug 1375816 - Part 2: DisplayId support in GamepadManager; r=Lenzak
MozReview-Commit-ID: 1zrePACFQWf

--HG--
extra : rebase_source : d96f344c5d0c422c496880f47076d731d60f2330
2017-07-14 16:55:52 +08:00
Daosheng Mu 4f33b3d9da Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
MozReview-Commit-ID: 7nrOrKRemGY

--HG--
extra : rebase_source : c5f4ffe0afec269a2c6c6c4dd459d436748bd5b7
2017-07-14 16:53:03 +08:00
Sebastian Hengst 62a9085842 Backed out changeset bec6c4becfd9 (bug 1375816) for bustage in gfxVROculus.cpp on Windows. r=backout 2017-07-18 11:49:37 +02:00
Sebastian Hengst becce95e2d Backed out changeset ab013a0a0ae5 (bug 1375816) 2017-07-18 11:48:31 +02:00
Daosheng Mu 6137ea8dc0 Bug 1375816 - Part 2: DisplayId support in GamepadManager; r=Lenzak
MozReview-Commit-ID: 1zrePACFQWf

--HG--
extra : rebase_source : d8038e116435073e59f475f33cbffe0509670ddd
2017-07-14 16:55:52 +08:00
Daosheng Mu 5c5559750b Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
MozReview-Commit-ID: 7nrOrKRemGY

--HG--
extra : rebase_source : cbfa25fd22f66eee336529d63019f7e479fefb04
2017-07-14 16:53:03 +08:00
Wes Kocher eaeabd21b5 Backed out 4 changesets (bug 1375816) for various failures including builds busted in gfxVROculus.cpp a=backout
Backed out changeset 73619b7ce23d (bug 1375816)
Backed out changeset dd09fc501f90 (bug 1375816)
Backed out changeset fd4517198d6c (bug 1375816)
Backed out changeset e15e060f034c (bug 1375816)

MozReview-Commit-ID: 9VXOC0V45NE
2017-07-17 23:18:21 -07:00
Daosheng Mu 4f401fdabb Bug 1375816 - Part 2: DisplayId support in GamepadManager; r=Lenzak
MozReview-Commit-ID: 1zrePACFQWf

--HG--
extra : rebase_source : d8038e116435073e59f475f33cbffe0509670ddd
2017-07-14 16:55:52 +08:00
Daosheng Mu 08d93aa476 Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
MozReview-Commit-ID: 7nrOrKRemGY

--HG--
extra : rebase_source : cbfa25fd22f66eee336529d63019f7e479fefb04
2017-07-14 16:53:03 +08:00
Bill McCloskey 224d56eb18 Bug 1377222 - Eliminate nsITimer::InitWithFuncCallback in favor of InitWithNamedFuncCallback (r=froydnj)
MozReview-Commit-ID: 9zN9aAd7daA
2017-07-03 16:19:56 -07:00
Chung-Sheng Fu a33a8c708d Bug 1337161 - Fix leak of GamepadPlatformService r=jhao,Lenzak
MozReview-Commit-ID: CPLg8kyL0xH

--HG--
extra : rebase_source : d3a42b792e63b6fe9893976bcf972cf039c2263b
2017-06-22 16:56:18 +08:00
Chung-Sheng Fu 49fb1d27d8 Bug 1337161 - Hide information of connected gamepads from content when privacy.resistFingerprinting is true r=arthuredelstein,smaug
MozReview-Commit-ID: Di6ba9B4w0d

--HG--
extra : rebase_source : 69b392d4c0fa7ed5ac8f4fa02091153537a99798
2017-06-15 17:59:26 +08:00
Bill McCloskey f115503a0b Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
Carsten "Tomcat" Book 8a1350b5a6 Backed out changeset 4f6302a98ae4 (bug 1372405)
--HG--
extra : rebase_source : 41632f3158e88e692809731394a683d065a73dfb
2017-06-21 13:59:26 +02:00
Bill McCloskey 6b3e84ed5f Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-20 21:44:11 -07:00
Carsten "Tomcat" Book ea1b86680c Backed out changeset 9846de3bd954 (bug 1372405)
--HG--
extra : rebase_source : 5d4a48e8ec394c329994689d938d2a6e9b2752b0
2017-06-20 08:27:02 +02:00
Bill McCloskey 4592152411 Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-19 22:25:47 -07:00
Bill McCloskey aefa2aa5da Bug 1365097 - Convert NS_GetCurrentThread uses in dom (except for dom/media) (r=smaug)
For the Quatum DOM project, it's better to work in terms of event targets than
threads. This patch converts DOM code to operate on event targets rather than
threads, when possible.

MozReview-Commit-ID: 5FgvpKadUA2
2017-06-12 20:20:08 -07:00
Masayuki Nakano 94170bb269 Bug 1370198 Back out the patch for bug 1369419 because the patch couldn't fix bug 1361132 and causes new crash bugs r=jimm
MozReview-Commit-ID: Eq7Dkk6Ghwc

--HG--
extra : rebase_source : edc2d10f4e0359152927830a269f74b75daf5883
2017-06-05 21:52:16 +09:00
Masayuki Nakano d3789d2d6b Bug 1369419 GetMessage() and PeekMessage() shouldn't be used directly as far as possible r=jimm
In TSF mode, application should retrieve messages with ITfMessagePump::GetMessage() or ITfMessagePump::PeekMessage() since TSF/TIP may handle the message before or after the host application handles it.

This patch rewrites the API users with WinUtils::(Get|Peek)Message() which use ITfMessagePump if it's available.

MozReview-Commit-ID: LwHIgp7SxLH

--HG--
extra : rebase_source : aa5750af9812f9b107c29546cbee6f9eede6ebfa
2017-06-02 12:02:35 +09:00
Randall Barker 39225e3f07 Bug 1364267 - Prevent Android gamepad from dropping axis values r=ted
MozReview-Commit-ID: 3G5xwPKD4mq
2017-05-12 15:55:32 -07:00
Chih-Yi Leu d0c49e91e8 Bug 1358064 - Simplify Gamepad Event processing; r=daoshengmu
MozReview-Commit-ID: 6CLyWx5w5Qu

--HG--
extra : rebase_source : 51ad3f2f01eb30a6f1de79eb38bffa5265a1ee90
2017-04-21 11:34:30 +08:00
Daosheng Mu 85b521a633 Bug 1362284 - Assign the background thread before flushing pending events at GamepadEventChannelParent; r=Lenzak
MozReview-Commit-ID: FcnAM1JSON2

--HG--
extra : rebase_source : 61ce19675463d6b32502d561cd90a6cfa782c72e
2017-05-05 01:21:39 +08:00
Daosheng Mu 3a6ad95915 Bug 1355648 - Part 3: Set position and orientation IsValid properties for GamepadPose tests; r=kip
MozReview-Commit-ID: 29sjo3yhg98

--HG--
extra : rebase_source : afb483713a3e895d81e20d4d8dc3861679f1781e
2017-04-26 13:17:25 +08:00
Daosheng Mu df7c980c42 Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
MozReview-Commit-ID: FAWnYBuDfFy

--HG--
extra : rebase_source : c2e4c6f76f0f2f811c85ebbad16c252ada045949
2017-04-21 18:15:22 +08:00
Daosheng Mu 2c3593dc56 Bug 1358885 - Check VRManagerChild is created in GampadManager for avoiding crash on Android; r=kip
MozReview-Commit-ID: 5Jf4nZjZkFN

--HG--
extra : rebase_source : 6dc725ab27efc962d7f7bd9ba5711ba8c31db9ed
2017-04-24 12:56:41 +08:00
Phil Ringnalda 7e834ae6b6 Backed out 2 changesets (bug 1355648) for failures in test_gamepad_extensions.html
CLOSED TREE

Backed out changeset 1a675abcc1f0 (bug 1355648)
Backed out changeset f07c7d6ddb8d (bug 1355648)

MozReview-Commit-ID: 86HfzOsNVjZ
2017-04-25 20:31:16 -07:00
Daosheng Mu 64ca304e37 Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
MozReview-Commit-ID: FAWnYBuDfFy

--HG--
extra : rebase_source : 08437d75379acb5e4701cef0b39512ca482d52f3
2017-04-21 18:15:22 +08:00
Daosheng Mu 0d1a38ef9a Bug 1356452 - Part 4: Add gamepad set hand function in Gamepad; r=qdot
MozReview-Commit-ID: LrQjMZ6demG

--HG--
extra : rebase_source : 56fe3af2ba69be38226b51248ae53a8bf4bbe0c2
2017-04-18 15:56:08 +08:00
Daosheng Mu 9e638e1eac Bug 1356452 - Part 3: Support changing gamepad hand property in GamepadManager; r=Lenzak
MozReview-Commit-ID: KZx2qJqks6f

--HG--
extra : rebase_source : f2d3d70f7394964b07bc45d4db1bfd6b56694e38
2017-04-18 15:55:15 +08:00
Daosheng Mu d834dfb544 Bug 1336002 - Part 2: Support button touched in GamepadManager; r=Lenzak
MozReview-Commit-ID: DcX988Obthp

--HG--
extra : rebase_source : 590704bc0e5edc0ed446da19267ad16a8f728ee6
2017-04-07 09:35:13 +08:00
Daosheng Mu 66e6df1d73 Bug 1336002 - Part 1: Support button touched in the Gamepad API; r=qdot
MozReview-Commit-ID: FVWo5bpuSkS

--HG--
extra : rebase_source : 5bf9742409ac4466c3fa289c9a7a2596c4983de7
2017-04-06 18:36:46 +08:00
Daosheng Mu 3ab8ee7fa3 Bug 1354977 - Update timestamp when gamepadpose is changed; r=qdot
MozReview-Commit-ID: 2glmvw5xUCH

--HG--
extra : rebase_source : afea8296041574fb182b278b588a1e3282c68c3d
2017-04-06 18:37:29 +08:00
Daosheng Mu a747e7db60 Bug 1350682 - Call VRManagerChild getter when need it at GamepadManager instead of keeping it; r=kip,Lenzak
MozReview-Commit-ID: 2kbPEJ09DOP

--HG--
extra : rebase_source : bb84cc4db9abca70400b68a4445dc7fbb981153b
2017-03-28 11:31:00 +08:00
Daosheng Mu 62781e3b7d Bug 1299937 - Part 6: Handle Stop vibrating when the window defoucses; r=qdot
MozReview-Commit-ID: Kvd40jnSPvK

--HG--
extra : rebase_source : f9ce4c68fd07376b8e18cbab08718c49d6fed455
2017-03-07 10:17:57 +08:00
Daosheng Mu 3809301030 Bug 1299937 - Part 5: Add gamepad extension API tests; r=Lenzak,qdot
MozReview-Commit-ID: ICeDyGUn4XH

--HG--
extra : rebase_source : 365b47581bd44c70be9d8bbefdc4236191abb3a9
2017-02-02 15:00:51 +08:00
Daosheng Mu c1d89a986e Bug 1299937 - Part 4: Handling vibrate haptic promise in VRManager; r=qdot
MozReview-Commit-ID: 3KZ8MNx3Dnq

--HG--
extra : rebase_source : 1b11f7948da7477e31f7448878a6d5874ba69087
2017-02-02 14:59:44 +08:00
Daosheng Mu 49b8854fd8 Bug 1299937 - Part 2: Support gamepad haptic in GamepadManager; r=kip,Lenzak,qdot
MozReview-Commit-ID: 7duCrsFLVX6

--HG--
extra : rebase_source : 065c643393799249407a6d17b443222a8499873a
2017-02-02 14:33:18 +08:00
Daosheng Mu 9cf81ce92e Bug 1299937 - Part 1: Implement GamepadHapticActuator in Gamepad API; r=qdot
MozReview-Commit-ID: GJZvgxSBVlB

--HG--
extra : rebase_source : 8d7c36b469a791337d7eec2c372a0c40fddb9c62
2017-02-02 14:30:58 +08:00
Joel Maher c203f27827 Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Sebastian Hengst 7225ec6170 Backed out changeset 9a332af74af5 (bug 1335099) for build bustage (moz.build rule matches no files). r=backout on a CLOSED TREE 2017-02-06 16:21:20 +01:00
Joel Maher 60e61eed48 Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Markus Stange 692210bd80 Bug 1323100 - Assign names to all remaining threads that are created through NS_NewThread and create them using NS_NewNamedThread instead. r=froydnj
MozReview-Commit-ID: 7W1dt2BBKJZ

--HG--
extra : rebase_source : c7e335dac2e0f02782f0eb229a7181c8d01317a2
2016-12-21 11:43:50 +01:00
Olli Pettay 0364dbc792 Bug 1326507, remove NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS, r=mccr8
--HG--
extra : rebase_source : 3ae1207308de120b7299b13ecaa95dd1612b3459
2017-01-03 21:47:55 +02:00
Chih-Yi Leu 7d79da08f4 Bug 1324592 - Use nsITimer to trigger DirectInput polling instead of DelayedDispatch. r=qdot 2016-12-29 15:00:00 -05:00
Ting-Yu Chou 417dd84962 Bug 1322465 part 3 - Use explicit/MOZ_IMPLICIT for the unary constructors in dom/. r=Ehsan
MozReview-Commit-ID: GV26INAj3k2

--HG--
extra : rebase_source : 9943b8451a69ebd3b8141ae3f9db7c4a48d7852c
2016-12-16 15:49:53 +08:00
Daosheng Mu 94effe3091 Bug 1315896 - Part 2: Remove MOZ_GAMEPAD in Gamepad module; r=ted.mielczarek
MozReview-Commit-ID: Hbv6THaI5Rk

--HG--
extra : rebase_source : aa6b247881c45b2d615d5e37576801e91ed77312
2016-12-08 13:00:44 -10:00
Daosheng Mu 77dc83f49c Bug 1313581 - Part 2: Support hand attribute in GamepadManager; r=kip,lenzak800
MozReview-Commit-ID: 4sIRuzH0HMl

--HG--
extra : rebase_source : b8ad729f492002ef2712c782e41af0b5b125ec5d
2016-11-14 17:30:31 +08:00
Daosheng Mu 168eb8d109 Bug 1313581 - Part 1: Support hand attribute in GamepadAPI; r=kip,lenzak800,qdot
MozReview-Commit-ID: 9n48LGaqOP2

--HG--
extra : rebase_source : b4e7a0dd831a15b1b1ea36ef1dd8d1c83e7b3fce
2016-11-14 17:28:48 +08:00
Daosheng Mu a766482389 Bug 1315718 - Replace mGamepadManager raw pointer with RefPtr in VRManagerChild. r=smaug, kip, dmu
MozReview-Commit-ID: HOqQm2F6Dpn
---
 dom/gamepad/GamepadManager.cpp |  1 -
 gfx/vr/ipc/VRManagerChild.cpp  | 18 ++++++------------
 gfx/vr/ipc/VRManagerChild.h    |  4 ----
 gfx/vr/ipc/VRManagerParent.cpp | 21 +++++++++++++++++----
 gfx/vr/ipc/VRManagerParent.h   |  4 +++-
 5 files changed, 26 insertions(+), 22 deletions(-)

--HG--
extra : amend_source : 4a687f8cbe12d88da3c88e0dba859331806fc6ff
2016-12-01 13:12:10 +08:00
Chih-Yi Leu 726f692233 Bug 1318839 - Add polling interval for direct input polling r=qDot 2016-11-28 18:52:00 +01:00
Kan-Ru Chen f8100451db Bug 1314254 - Add mozilla::ipc::IPCResult type and convert IPDL handlers to use new return type. r=billm
We will use the new type for the generated IPDL message handler
prototype to make sure correct error handling method is called.

MozReview-Commit-ID: AzVbApxFGZ0
2016-11-15 04:26:00 +01:00
Daosheng Mu b3d0fb146a Bug 1299932 - Part 2: Support gamepadPose in GamepadManager; r=kip,lenzak800
MozReview-Commit-ID: 9wKxQIxaPbI

--HG--
extra : rebase_source : 33775aa408a6688f5d1ec8c277082a6675b0f720
2016-10-24 18:06:52 +08:00
Daosheng Mu 7168326772 Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
MozReview-Commit-ID: DiJadVc2TyE

--HG--
extra : rebase_source : f4571090518a084b6d4b1e6fccf951510b227fbd
2016-10-24 18:04:41 +08:00
Daosheng Mu 3df4c636a4 Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
MozReview-Commit-ID: IGkLwnSJtr1

--HG--
extra : rebase_source : 80c88ddc892711b3cd0b4f2e22f507de4333d458
2016-11-04 15:43:55 +08:00
Daosheng Mu 7331dee69c Bug 1313585 - Part 1: Removing gamepads while nsGlobalWindow is removed in GamepadManager; r=lenzak800,qdot
MozReview-Commit-ID: 8kh0hyqzOyW

--HG--
extra : rebase_source : 51f3bbf930f5d8eb5a53b83ca47600d26346599c
2016-10-28 15:58:22 +08:00
Michelangelo De Simone 80af1b3196 Bug 1310864 - Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
MozReview-Commit-ID: Az4PTYFUKW8

--HG--
extra : rebase_source : 4c31210ec079a1d2f18deca4e3e1d6bdbc797f76
2016-11-03 13:55:36 -07:00
Phil Ringnalda 16522e6c40 Backed out changeset 27695ca9f8cd (bug 1310864) for failures in test_navigator_resolve_identity.html, test_bug707564.html, and test_dom_xrays.html 2016-10-31 19:39:06 -07:00
Michelangelo De Simone 8b355547fc Bug 1310864 - Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
MozReview-Commit-ID: 2tWZc6hMtk5

--HG--
extra : rebase_source : 609688dd1fa430827c18e1cd0095c07fb17fce67
2016-10-28 17:53:58 -07:00
Chih-Yi Leu 51042398ff Bug 1283193 - Add buffer mechanism in GamepadPlatformService to prevent dispatch failure in Mochitest. r=ted 2016-10-23 19:32:00 +02:00
Daosheng Mu 3670ffdaad Bug 1299929 - Part 1: Send GamepadServiceType in the the button and axis events; r=kip
MozReview-Commit-ID: AmrTpNFgkVj

--HG--
extra : rebase_source : c187592f9071fef94e8059ffdeab891c8432a397
2016-10-14 17:39:51 +08:00
Daosheng Mu a11c74d154 Bug 1299928 - Part 6: Making GamepadManager is only run at the same process at VRMangerChild; r=kip
MozReview-Commit-ID: HrPHptVNgtq

--HG--
extra : rebase_source : 0b2dab59cbbc23a6cec07a386589cc20f1135fa5
2016-10-11 10:45:25 +08:00
Daosheng Mu 570a208647 Bug 1299928 - Part 3: Construct IPC channel between Gamepad and VRManager; r=kip
MozReview-Commit-ID: 9hpxlLlIdh7

--HG--
extra : rebase_source : f50bf15bef94129a4a8fbd659c8551a3f153e32c
2016-10-04 16:30:04 +08:00
Daosheng Mu a5c0fea409 Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
MozReview-Commit-ID: IBFqj2JTHxh

--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00
dhouse@mozilla.com a7ad6a382a Bug 1307904 - "received" r=jdm
MozReview-Commit-ID: GM6IyKELMiO

--HG--
extra : rebase_source : aa0176500658e5cc9e00c080d08bbbc13e745bdd
2016-10-05 13:24:16 -06:00
Daosheng Mu 754426d7c8 Bug 1299975 - Part 2: Make GamepadManager own multiple GamepadEventChannelChild; r=kip, r=lenzak800
MozReview-Commit-ID: ITvS4a9ONh3

--HG--
extra : transplant_source : %C9%A8%2C%BDo%F4%04%B1%A6.%F5%7E%F28Q%A7%113%A5%C8
2016-09-07 18:31:53 +08:00
Daosheng Mu 61571e76c3 Bug 1299975 - Part 1: Remove unused GamepadService; r=kip, r=lenzak800
MozReview-Commit-ID: A3Oep0u7jN3

--HG--
extra : transplant_source : %0F%BA%90Ko/%22%B6%C4%28%BAG%FF%E0e%BC/%A9.%C7
2016-09-05 22:57:20 +08:00
Nicholas Nethercote 34dcc7b852 Bug 1299384 - Use MOZ_MUST_USE with NS_warn_if_impl(). r=erahm.
This change avoids lots of false positives for Coverity's CHECKED_RETURN
warning, caused by NS_WARN_IF's current use in both statement-style and
expression-style.

In the case where the code within the NS_WARN_IF has side-effects, I made the
following change.

> NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));
> -->
> Unused << NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));

In the case where the code within the NS_WARN_IF lacks side-effects, I made the
following change.

> NS_WARN_IF(!condWithoutSideEffects);
> -->
> NS_WARNING_ASSERTION(condWithoutSideEffects, "msg");

This has two improvements.
- The condition is not evaluated in non-debug builds.
- The sense of the condition is inverted to the familiar "this condition should
  be true" sense used in assertions.

A common variation on the side-effect-free case is the following.

> nsresult rv = Fn();
> NS_WARN_IF_(NS_FAILED(rv));
> -->
> DebugOnly<nsresult rv> = Fn();
> NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Fn failed");

--HG--
extra : rebase_source : 58788245021096efa8372a9dc1d597a611d45611
2016-09-02 17:12:24 +10:00