Граф коммитов

40 Коммитов

Автор SHA1 Сообщение Дата
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Matt Woodrow 4d0b10822d Bug 1308363 - Remove GONK specific code from gfx/. r=jrmuizel,sotaro 2016-10-27 13:17:10 +13:00
Bill McCloskey 291c555f34 Bug 1262671 - void** -> PickleIterator (r=froydnj) 2016-05-27 09:57:38 -07:00
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Bas Schouten 593932264d Bug 1097699 - Part 4: Remove LayerManagerD3D10 code. r=jrmuizel 2015-01-23 03:41:21 +00:00
Jeff Gilbert 301271b198 Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
--HG--
extra : rebase_source : 13101216d6e5eccfb0a19c14b783b3878644b665
2014-09-17 08:13:29 -05:00
James Willcox 688cd17359 Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
Jeff Gilbert a2cd642ccd Bug 1037147 - Replace SharedTextureHandle with a TextureClient variant r=mattwoodrow,snorp 2014-09-12 13:39:20 -05:00
chiajung hung 098a829ab1 Bug 959089 - Part 2: Use the new protocol to do buffer allocation. r=nical 2014-04-30 21:52:00 -04:00
Ed Morley 1ce229a50b Backed out changeset d58403b60c77 (bug 959089) 2014-04-25 17:51:11 +01:00
chiajung hung 59edff0d8f Bug 959089 - Part 2: Use the new protocol to do buffer allocation. r=nical 2014-04-25 02:29:00 -04:00
Benoit Jacob e8b418c5f5 Bug 987305 - Refactor EnumSerializer - r=nfroyd 2014-04-14 10:17:40 -04:00
Benoit Jacob 8ec75b058c Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Ehsan Akhgari 2824b29025 Bug 895322 - Part 1: Replace the usages of MOZ_STATIC_ASSERT with C++11 static_assert; r=Waldo
This patch was mostly generated by running the following scripts on the codebase, with some
manual changes made afterwards:

# static_assert.sh
#!/bin/bash
# Command to convert an NSPR integer type to the equivalent standard integer type

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.cc" \
         -o -iname "*.mm" \) | \
    xargs -n 1 `dirname $0`/assert_replacer.py #sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_STATIC_ASSERT static_assert
hg rev --no-backup mfbt/Assertions.h \
                   media/webrtc/signaling/src/sipcc/core/includes/ccapi.h \
                   modules/libmar/src/mar_private.h \
                   modules/libmar/src/mar.h


# assert_replacer.py
#!/usr/bin/python

import sys
import re

pattern = re.compile(r"\bMOZ_STATIC_ASSERT\b")

def replaceInPlace(fname):
  print fname
  f = open(fname, "rw+")
  lines = f.readlines()
  for i in range(0, len(lines)):
    while True:
      index = re.search(pattern, lines[i])
      if index != None:
        index = index.start()
        lines[i] = lines[i][0:index] + "static_assert" + lines[i][index+len("MOZ_STATIC_ASSERT"):]
        for j in range(i + 1, len(lines)):
          if lines[j].find("                 ", index) == index:
            lines[j] = lines[j][0:index] + lines[j][index+4:]
          else:
            break
      else:
        break
  f.seek(0, 0)
  f.truncate()
  f.write("".join(lines))
  f.close()

argc = len(sys.argv)
for i in range(1, argc):
  replaceInPlace(sys.argv[i])

--HG--
extra : rebase_source : 4b4a4047d82f2c205b9fad8d56dfc3f1afc0b045
2013-07-18 13:59:53 -04:00
Jeff Gilbert 601bff1c6f Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert 1039582660 Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert f8b6d7d465 Bug 811958 - Fix and move ShareType type - r=bgirard 2012-11-26 12:51:57 -08:00
Matt Woodrow 07869c9c29 Bug 808469 - Use gfxQuartzSurface for OMTC drawing on mac. r=cjones 2012-11-07 19:56:56 +13:00
Ms2ger 711f1fd480 Bug 787933 - Stop using stdin types in IPC code; r=bsmedberg+cjones sr=cjones 2012-09-17 10:37:20 +02:00
Rafael Ávila de Espíndola 0b6fcd9466 Bug 786148 - s/IPC/ipc/. r=ted.
This makes our builds a bit more reproducible. Without it when processing

#include "IPC/IPCMessageUtils.h

we end up in

#include "ShadowLayers.h"

which in the final XUL translates into the symbol (run nm -a to see it):

 - 00 0000   SOL ../../../../gfx/layers/IPC/ShadowLayers.h

now when some file in gfx/layers/ipc does

#include "ShadowLayres.h"

the file found is the local one with the lowercase directory name and we end up
with

 - 00 0000   SOL ../../../../gfx/layers/ipc/ShadowLayers.h

--HG--
extra : rebase_source : 96c68f6a3448eedaa280039960df911a9c707cac
2012-08-28 08:41:04 -04:00
Doug Sherk c728bb798f Bug 775463: Implement double-tap-to-zoom content r=cjones 2012-08-08 21:39:02 -07:00
David Zbarsky c6b51c42c1 Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones 2012-07-30 17:42:26 -07:00
Chris Jones 94c70c8ab5 Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc 2012-07-24 12:01:09 -07:00
Oleg Romashin 26b109bb23 Bug 728524 - Public shared texture API + Canvas impl. r=bgirard,vlad,jgilbert 2012-05-31 21:30:08 -04:00
Chris Jones 34ba9ea047 Bug 765734, part 6: Integrate gralloc buffers into the shadow-layers pipelines. r=gal
--HG--
extra : rebase_source : f7d46aeab3c44d237c8f2ab690caf00f6cd3270d
2012-07-12 05:51:58 -07:00
Ed Morley 0dd4a2cd88 Backout 6087689a0745, 153e82923805, 255445a0a851 (bug 728524) on suspicion of causing bug 772405 2012-07-10 16:06:42 +01:00
Oleg Romashin e70c266519 Bug 728524 - Public shared texture API + Canvas impl. r=bgirard,vlad,jgilbert 2012-05-31 21:30:08 -04:00
Kartikaya Gupta 9583637c8e Bug 748384 - Propagate page bounds and CSS page bounds in via compositor. r=Cwiiis,ajuma,mats 2012-05-23 10:51:39 -04:00
Kartikaya Gupta 15d02d35fd Bug 748384 - Back out 330e9c52f9ac, 9ba1078559fe, 2ed39c12d792, f53f05ecacd5 for build bustage. r=bustage 2012-05-23 11:08:19 -04:00
Kartikaya Gupta c9a4698bf1 Bug 748384 - Propagate page bounds and CSS page bounds in via compositor. r=Cwiiis,ajuma,mats 2012-05-23 10:51:39 -04:00
Gervase Markham 82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Chris Lord 70e676b14d Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck e95835d8ba Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord 8000a2a211 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Jeff Muizelaar a0868e1013 Bug 744901 - Store the page size in FrameMetrics in CSS pixels in addition to device pixels. r=cjones
--HG--
extra : rebase_source : ac38e2ff9dda55bd5dc44d757b67cb1550da1eaa
2012-04-12 15:55:26 -04:00
Chris Jones 573d4a32c6 Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-08-09 12:38:26 -07:00
Benjamin Stover 6f57e84190 Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover 5950a36396 Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Chris Jones 413f96b038 Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones 6480591e23 Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00