Daniel Holbert
126bd9e1a4
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
...
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Matt Woodrow
4d0b10822d
Bug 1308363 - Remove GONK specific code from gfx/. r=jrmuizel,sotaro
2016-10-27 13:17:10 +13:00
Bill McCloskey
291c555f34
Bug 1262671 - void** -> PickleIterator (r=froydnj)
2016-05-27 09:57:38 -07:00
Birunthan Mohanathas
a8939590de
Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
...
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
2015-07-13 08:25:42 -07:00
Bas Schouten
593932264d
Bug 1097699 - Part 4: Remove LayerManagerD3D10 code. r=jrmuizel
2015-01-23 03:41:21 +00:00
Jeff Gilbert
301271b198
Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
...
--HG--
extra : rebase_source : 13101216d6e5eccfb0a19c14b783b3878644b665
2014-09-17 08:13:29 -05:00
James Willcox
688cd17359
Back out a84f9edfe968 for bustage
2014-09-12 14:01:26 -05:00
Jeff Gilbert
a2cd642ccd
Bug 1037147 - Replace SharedTextureHandle with a TextureClient variant r=mattwoodrow,snorp
2014-09-12 13:39:20 -05:00
chiajung hung
098a829ab1
Bug 959089 - Part 2: Use the new protocol to do buffer allocation. r=nical
2014-04-30 21:52:00 -04:00
Ed Morley
1ce229a50b
Backed out changeset d58403b60c77 (bug 959089)
2014-04-25 17:51:11 +01:00
chiajung hung
59edff0d8f
Bug 959089 - Part 2: Use the new protocol to do buffer allocation. r=nical
2014-04-25 02:29:00 -04:00
Benoit Jacob
e8b418c5f5
Bug 987305 - Refactor EnumSerializer - r=nfroyd
2014-04-14 10:17:40 -04:00
Benoit Jacob
8ec75b058c
Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
2013-09-04 08:14:52 -04:00
Ehsan Akhgari
2824b29025
Bug 895322 - Part 1: Replace the usages of MOZ_STATIC_ASSERT with C++11 static_assert; r=Waldo
...
This patch was mostly generated by running the following scripts on the codebase, with some
manual changes made afterwards:
# static_assert.sh
#!/bin/bash
# Command to convert an NSPR integer type to the equivalent standard integer type
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name nsXPCOMCID.h \
! -name prtypes.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.cc" \
-o -iname "*.mm" \) | \
xargs -n 1 `dirname $0`/assert_replacer.py #sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_STATIC_ASSERT static_assert
hg rev --no-backup mfbt/Assertions.h \
media/webrtc/signaling/src/sipcc/core/includes/ccapi.h \
modules/libmar/src/mar_private.h \
modules/libmar/src/mar.h
# assert_replacer.py
#!/usr/bin/python
import sys
import re
pattern = re.compile(r"\bMOZ_STATIC_ASSERT\b")
def replaceInPlace(fname):
print fname
f = open(fname, "rw+")
lines = f.readlines()
for i in range(0, len(lines)):
while True:
index = re.search(pattern, lines[i])
if index != None:
index = index.start()
lines[i] = lines[i][0:index] + "static_assert" + lines[i][index+len("MOZ_STATIC_ASSERT"):]
for j in range(i + 1, len(lines)):
if lines[j].find(" ", index) == index:
lines[j] = lines[j][0:index] + lines[j][index+4:]
else:
break
else:
break
f.seek(0, 0)
f.truncate()
f.write("".join(lines))
f.close()
argc = len(sys.argv)
for i in range(1, argc):
replaceInPlace(sys.argv[i])
--HG--
extra : rebase_source : 4b4a4047d82f2c205b9fad8d56dfc3f1afc0b045
2013-07-18 13:59:53 -04:00
Jeff Gilbert
601bff1c6f
Bug 811958 - Fix and move ShateType type - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
1039582660
Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android
2012-11-26 13:48:20 -08:00
Jeff Gilbert
f8b6d7d465
Bug 811958 - Fix and move ShareType type - r=bgirard
2012-11-26 12:51:57 -08:00
Matt Woodrow
07869c9c29
Bug 808469 - Use gfxQuartzSurface for OMTC drawing on mac. r=cjones
2012-11-07 19:56:56 +13:00
Ms2ger
711f1fd480
Bug 787933 - Stop using stdin types in IPC code; r=bsmedberg+cjones sr=cjones
2012-09-17 10:37:20 +02:00
Rafael Ávila de Espíndola
0b6fcd9466
Bug 786148 - s/IPC/ipc/. r=ted.
...
This makes our builds a bit more reproducible. Without it when processing
#include "IPC/IPCMessageUtils.h
we end up in
#include "ShadowLayers.h"
which in the final XUL translates into the symbol (run nm -a to see it):
- 00 0000 SOL ../../../../gfx/layers/IPC/ShadowLayers.h
now when some file in gfx/layers/ipc does
#include "ShadowLayres.h"
the file found is the local one with the lowercase directory name and we end up
with
- 00 0000 SOL ../../../../gfx/layers/ipc/ShadowLayers.h
--HG--
extra : rebase_source : 96c68f6a3448eedaa280039960df911a9c707cac
2012-08-28 08:41:04 -04:00
Doug Sherk
c728bb798f
Bug 775463: Implement double-tap-to-zoom content r=cjones
2012-08-08 21:39:02 -07:00
David Zbarsky
c6b51c42c1
Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones
2012-07-30 17:42:26 -07:00
Chris Jones
94c70c8ab5
Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc
2012-07-24 12:01:09 -07:00
Oleg Romashin
26b109bb23
Bug 728524 - Public shared texture API + Canvas impl. r=bgirard,vlad,jgilbert
2012-05-31 21:30:08 -04:00
Chris Jones
34ba9ea047
Bug 765734, part 6: Integrate gralloc buffers into the shadow-layers pipelines. r=gal
...
--HG--
extra : rebase_source : f7d46aeab3c44d237c8f2ab690caf00f6cd3270d
2012-07-12 05:51:58 -07:00
Ed Morley
0dd4a2cd88
Backout 6087689a0745, 153e82923805, 255445a0a851 (bug 728524) on suspicion of causing bug 772405
2012-07-10 16:06:42 +01:00
Oleg Romashin
e70c266519
Bug 728524 - Public shared texture API + Canvas impl. r=bgirard,vlad,jgilbert
2012-05-31 21:30:08 -04:00
Kartikaya Gupta
9583637c8e
Bug 748384 - Propagate page bounds and CSS page bounds in via compositor. r=Cwiiis,ajuma,mats
2012-05-23 10:51:39 -04:00
Kartikaya Gupta
15d02d35fd
Bug 748384 - Back out 330e9c52f9ac, 9ba1078559fe, 2ed39c12d792, f53f05ecacd5 for build bustage. r=bustage
2012-05-23 11:08:19 -04:00
Kartikaya Gupta
c9a4698bf1
Bug 748384 - Propagate page bounds and CSS page bounds in via compositor. r=Cwiiis,ajuma,mats
2012-05-23 10:51:39 -04:00
Gervase Markham
82ff7027aa
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Chris Lord
70e676b14d
Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
...
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck
e95835d8ba
Back out 4114c654f5d0 (bug 745177) because of Mac build errors
2012-04-24 20:18:50 -07:00
Chris Lord
8000a2a211
Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
...
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Jeff Muizelaar
a0868e1013
Bug 744901 - Store the page size in FrameMetrics in CSS pixels in addition to device pixels. r=cjones
...
--HG--
extra : rebase_source : ac38e2ff9dda55bd5dc44d757b67cb1550da1eaa
2012-04-12 15:55:26 -04:00
Chris Jones
573d4a32c6
Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas
2011-08-09 12:38:26 -07:00
Benjamin Stover
6f57e84190
Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc
2011-01-13 09:45:14 -08:00
Benjamin Stover
5950a36396
Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec
2011-01-13 09:45:14 -08:00
Chris Jones
413f96b038
Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
6480591e23
Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad
2010-09-03 15:10:45 -05:00