Jeff Gilbert (:jgilbert)
d570415e50
Bug 1250077 - Implement WEBGL_compressed_texture_astc. - r=ethlin
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MozReview-Commit-ID: J2jB4tOJrTs
2016-11-28 18:12:32 -08:00
Petr Sumbera
8d9f7a34d1
Bug 1315686 - Rename DS to avoid macro conflict on Solaris. - r=jgilbert
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MozReview-Commit-ID: 7rLiD8Ux9VN
2016-11-09 19:01:47 -08:00
Jeff Gilbert
465b82f23e
Bug 1306174 - Remove ETC support from core WebGL2. - r=ethlin
2016-10-12 13:54:31 -07:00
Jeff Gilbert
407bc3c38c
Bug 1288649 - Fix non-unified-build errors. - r=ethlin
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MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert
93f65aed12
Bug 1250710 - Add PACK PBO support. - r=jrmuizel
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MozReview-Commit-ID: DK7FgtE9ymm
2016-07-17 21:44:05 -07:00
Jeff Gilbert
71c6eb5a53
Bug 1285117 - Reintroduce WebGL2 compressed formats. - r=ethlin
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MozReview-Commit-ID: IYNkrE33ywr
2016-07-11 13:11:39 -07:00
Jeff Gilbert
c98755a4a2
Bug 1285676 - Use actual bit depths for depth and stencil. - r=ethlin
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MozReview-Commit-ID: FX3Ev3noJ6U
2016-07-11 13:10:18 -07:00
Jeff Gilbert
c529e66ed9
Bug 1265676 - Add copy-decay for RGB16F.
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MozReview-Commit-ID: D0JdjfLBO2y
2016-07-08 15:25:58 -07:00
Jeff Gilbert
7ac6bf4b2d
Bug 1265676 - ifdef debug-only block.
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MozReview-Commit-ID: 6BBHEvgYRsF
2016-07-08 15:25:58 -07:00
Jeff Gilbert
fbf64390e0
Bug 1265676 - Add copyDecayFormats. - r=ethlin,jrmuizel
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MozReview-Commit-ID: 9axiDOeYxuy
2016-07-08 15:25:58 -07:00
Jeff Gilbert
26412706ef
Bug 1265676 - Add component sizes to format tables. - r=ethlin
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MozReview-Commit-ID: ylJAuNenDg
2016-07-08 15:25:58 -07:00
eyim
b0ca07b635
Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
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MozReview-Commit-ID: FjLA9xNH3zD
--HG--
extra : rebase_source : 5809a1f8126360b3fa8ee069b3a463747cb31e6f
2016-06-06 11:17:23 -04:00
Jeff Gilbert
c6dad7bd09
Bug 1094458 - Implement RenderbufferStorageMultisample. - r=jrmuizel
2016-02-12 19:31:58 -08:00
Jeff Gilbert
df5d401330
Bug 1241702 - Allow unsized DEPTH_STENCIL for RBs in WebGL 2. - r=kamidphish
2016-01-21 18:46:05 -08:00
Jeff Muizelaar
8a84e958bf
Bug 1233549. Disallow ES3 compressed texture formats. r=jgilbert
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This fixes assertion failures on platforms that don't have
these formats. This is a temporary fix until we iron out
this issue in the spec. It's easier to add this later than
it is to take it away.
2015-12-18 22:05:11 -05:00
Jeff Gilbert
9001d85bea
Bug 1233557 - Allow RGB8 to be renderable again for web-compat. - r=jrmuizel
2015-12-17 14:41:53 -08:00
Jeff Gilbert
19d84fb0fe
Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
2015-11-24 20:15:29 -08:00
Phil Ringnalda
71a6f5da62
Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
2015-11-23 21:55:59 -08:00
Jeff Gilbert
87397c265b
Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
2015-11-23 19:27:13 -08:00
Dan Glastonbury
66e4dad1c7
Bug 1193070 - Implement GetFramebufferAttachmentParameter. r=jgilbert
2015-10-20 12:46:28 +10:00
Dan Glastonbury
2ff8750146
Bug 1184402 - Part 3: Add WebGL1 formats when enabling extensions. r=jgilbert
2015-07-30 13:33:38 +10:00
Dan Glastonbury
7a704c1521
Bug 1184402 - Part 2: Added luminance float effective formats
2015-07-30 13:33:37 +10:00
Dan Glastonbury
26afc943c1
Bug 1184402 - Part 1: Rename GetInfo() to GetUsage() for obtaining FormatUsageInfo. r=jgilbert
2015-07-30 13:33:36 +10:00
Jeff Gilbert
2e4a1c88ee
Bug 1182371 - Misc WebGL cleanup. - r=kamidphish
2015-07-14 17:37:28 -07:00
Jeff Gilbert
46b62a07b5
Bug 1177271 - Add WebGLFormat format tables. - r=kamidphish
2015-07-10 16:34:45 -07:00