Граф коммитов

482 Коммитов

Автор SHA1 Сообщение Дата
Jon Buckley 1720b18a60 Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Benoit Jacob cb6c0c6172 Bug 749678 - 1/5 - Switch GLContext to use mozilla::tls for current context - r=jrmuizel
See comment above class GLContextTLSStorage
2012-05-08 09:47:34 -04:00
Benoit Jacob 1519eb1059 Backing out bug 739648 for linux build failure 2012-05-03 16:26:04 -04:00
Benoit Jacob 657df782fe Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard 2012-05-03 15:59:19 -04:00
Nicholas Cameron f94ad36d3c Bug 716439; changes to glContext. r=BenWa 2012-04-04 17:56:22 +12:00
Jeff Gilbert 2b71769566 Bug 708136 - Don't teardown GL objects if teardown's makecurrent fails - r=bjacob 2012-04-30 19:05:59 -07:00
Oleg Romashin cbab0e0682 Bug 743314 - Force CanUploadSubtextures on Maemo6 harmattan. r=chrislord.net 2012-04-28 09:05:41 -04:00
Jeff Gilbert fd1836bca0 Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Ali Juma 65e2dc5b45 Bug 741319 - Delete textures using the same context used to create them, on the thread that owns that context. r=joe 2012-04-10 16:20:02 -04:00
Benoit Jacob 3ec34c8a72 Bug 741730 - Remove USE_GLES2 - r=romaxa 2012-04-10 11:49:21 -04:00
Benoit Jacob b1ec60fb23 Bug 686735 - 1/2 - Implement no-gfx-driver-workarounds mode - r=joe,ajuma,jgilbert
Part 1: introduce the gfx.work-around-driver-bugs preference and handle most existing workarounds
2012-04-10 11:49:10 -04:00
Jeff Gilbert b0890f526a Bug 739421 - Implement/expose ARB_sync in GLContext - r=bjacob 2012-04-06 16:57:55 -07:00
Jeff Gilbert 2b76e47d57 Bug 741689 - Disable poorly implemented GL extensions on load - r=bjacob 2012-04-04 18:44:55 -07:00
Ali Juma 23b8ec9661 Bug 741984 - Prevent tiled texture upload from going into an infinite loop. r=Cwiiis 2012-04-04 10:26:05 -04:00
Jeff Gilbert fa108e99eb Bug 732765 - Fail gracefully when we lack GL functionality - r=bjacob 2012-03-29 13:47:20 -07:00
Chris Lord 1ada800e6e Bug 739604 - Don't leave mCurrentImage in an inconsistent state. r=ajuma
Setting MOZ_DUMP_PAINT_LIST when using tiled textures was causing crashes, one
of which was due to TextureImage function calls happening outside of tile
iteration and accessing invalid memory.

Fix this crash by reverting NextTile behaviour to never leave mCurrentImage
point to an invalid tile, as was the case prior to bug 732917.
2012-03-28 19:10:10 +01:00
Benoit Jacob 8734931b0f Bug 737182 - limit max texture size on Mac Intel driver - r=bgirard 2012-03-26 12:15:53 -04:00
Oleg Romashin b37b81ea3d Bug 738865 - Use Small Tiles should not be Android only. r=chrislord.net,bgirard 2012-03-24 18:08:06 -04:00
Chris Lord aa2bb6dae0 Bug 738740 - Fix handling of parameters in nsTArray::ReplaceElementAt. r=bz
Handle the parameters given to ReplaceElementAt the same way as those given to
other methods in the class. This allows removal of the & in GLContext.cpp that
was taking the address of a temporary, and causing a build error when using
clang, or when using GCC with particular parameters.
2012-03-23 19:27:25 +00:00
Chris Lord 7c32133736 Bug 737434 - Reuse tiles when resizing tiled textures. r=bgirard
Instead of scrapping all tiles when a tiled texture is resized, reuse as many
tiles as possible. Strictly speaking, more tiles could be reused, but the
selected reuse strategy maintains the spacial structure of the texture, and we
don't often resize in such a way as to make this inefficient.
2012-03-23 11:30:57 +00:00
Jeff Muizelaar ee408a9143 Bug 737686. Avoid glTexSubImage2D on PowerVR hardware. r=gwright
glTexSubImage causes a readback on PowerVR hardware if the texture
has already been uploaded. Disabling CanUploadSubTextures() brings
the median upload speed from 26ms to 10ms.
2012-03-20 19:13:50 -04:00
Chris Lord f3502559f6 Bug 732917 - Use tile iteration functions in DirectUpdate. r=ajuma
So that the tile iteration callback remains useful, use the public iteration
functions when iterating over tiles in TiledTextureImage::DirectUpdate.
2012-03-17 12:06:29 +00:00
Chris Lord 61344e45e3 Bug 732917 - Add a callback function for tile iteration. r=ajuma
Add the ability to set a callback function to be called on tile iteration.
2012-03-17 12:06:29 +00:00
George Wright 8f4052f8a0 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright a75edfb828 Backed out changeset aad5bc8b3433 2012-03-16 15:02:01 -04:00
George Wright 96d0e2fd38 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe 2012-03-16 14:30:09 -04:00
Benoit Girard dc6ea71b7e Merge mc->Maple 2012-03-13 11:05:28 -04:00
Jeff Gilbert f2bbb8f93e Bug 729702 - Use ReadPixelsIntoImageSurface in CopyToTarget instead of duplicating functionality - r=BenWa 2012-03-12 18:42:02 -07:00
Benoit Girard 876fa332bc Merge mc->maple 2012-03-09 18:16:26 -05:00
Chris Lord a5475a4e9c Bug 734175 - Fix uploading all tiles when subtextures are unsupported. r=bgirard
The check for sub-texture support happens before iterating over tiles in
TiledTextureImage, and forces the bounds to the boundaries of the
TiledTextureImage. This causes any upload on a TiledTextureImage to re-upload
every single tile, regardless of whether it intersects with the upload region.

Fix this by moving this check inside of the tile iteration loop, and expanding
individual tile upload regions to tile boundaries.
2012-03-09 10:22:59 +00:00
Benoit Girard 1d55c5f593 Merge mc->Maple 2012-03-07 11:10:45 -05:00
Benoit Girard 997a81e71b Merge latest green changeset from mozilla-central to maple
--HG--
rename : dom/base/nsDOMMemoryReporter.cpp => dom/base/nsWindowMemoryReporter.cpp
rename : dom/base/nsDOMMemoryReporter.h => dom/base/nsWindowMemoryReporter.h
2012-03-05 13:41:15 -05:00
Benoit Girard 73a287f0ea Restore merge changeset 39a3044823b0, regression fixed upstream in mc 2012-03-05 13:09:05 -05:00
Matt Woodrow 22950a7371 Bug 732598 - Optionally load glGetTexLevelParameteriv - r=bjacob 2012-03-03 13:12:57 +13:00
Benoit Girard a4a3883264 Backed out changeset 39a3044823b0 because of bad interaction with maple. 2012-03-02 18:32:46 -05:00
Benoit Girard 7e6f558d70 Merge mc->Maple, resolved conflicts 2012-03-02 14:27:05 -05:00
Joe Drew 419f5ec1a4 Bug 728625 - Add support for vertically flipping textured quads generated with RectTriangles and DecomposeIntoNoRepeatTriangles. r=bjacob,gw280
--HG--
extra : rebase_source : f42bd3c951651339d2ecb1286a6ac5c9e65ddd7d
2012-02-29 14:15:12 -08:00
Benoit Girard f7caef0932 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
Joe Drew 72d3d42dc9 Bug 729132 - Correctly handle the case that we try to draw a texture with x = width. r=mattwoodrow
--HG--
extra : rebase_source : 02d84bf78ef60d84dfb96832cd39267f5d99aa38
2012-02-24 15:08:31 -08:00
Doug Turner 809efed1a1 Merge with mozilla-central 2012-02-24 11:57:27 -08:00
Benoit Girard 9e04faad35 Backout f8b7cca3297f, our leaktool can't handle statics :( 2012-02-23 20:10:23 -05:00
Benoit Girard 6ef478ff48 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 17:51:57 -05:00
Benoit Girard 9e30bd44f5 backout 6ae546e8bc55 2012-02-23 17:53:40 -05:00
Benoit Girard 9916a55c1c Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Florian Boesch 401b77d113 Bug 728354 - Implement WebGL EXT_texture_filter_anisotropic extension *proposal* - r=bjacob
The spec proposal for this extension is at
  https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/extensions/proposals/EXT_texture_filter_anisotropic/index.html

This adds a conformance test as well, that will have to be merged upstream.
2012-02-23 08:43:57 -05:00
Doug Turner 754c5d2cbb merge with mozilla-central: 2012-02-22 09:30:09 -08:00
Oleg Romashin 4ed0326156 Bug 733506 - WebGL FBO offscreen texture not initialized properly. r=bjacob 2012-03-06 23:29:38 +01:00
Joe Drew 4686626a0b Bug 728631 - remove a bunch of accidentally-committed debug code. 2012-02-21 13:15:39 -08:00
Joe Drew 9d423073c5 Bug 728631 - Don't disable blending inside our Java rendering code, because we rely on it remaining set from LayerManagerOGL. r=dougt
--HG--
extra : rebase_source : 9fe18ddb4582455fe428f14acb8a931e1b1e4661
2012-02-20 14:48:36 -08:00
George Wright fa376f2332 Bug 721489 - Older Adreno 200 drivers intermittently crash when uploading RGB565 textures with glTexImage2D - r=jrmuizel 2012-02-18 21:23:06 -05:00
Joe Drew 72e396cbc0 Bug 727311 - Disable BGRA readback support in GLES 2. r=bjacob 2012-02-18 18:12:33 -08:00
Brad Lassey e5e9a2b04c merge from mozilla-central 2012-02-18 17:29:33 -05:00
Ehsan Akhgari 638d30962f Remove the warning because it's not useful, r=joe
--HG--
extra : rebase_source : 43086e16e842a602479e69d983107cedb8649aea
2012-02-17 15:12:06 -05:00
Patrick Walton 786095c4e3 Bug 727688 - Disable tiles on SGX 540 to fix tearing 2012-02-17 13:33:37 -08:00
Doug Turner 3f133bfdd1 Merge with mozilla-central 2012-02-16 18:06:54 -08:00
Benoit Girard 2d48ade1d9 Change tilesize to 256x256 for progressive upload and adreno POT uploads 2012-02-14 13:19:46 -05:00
Mike Hommey 2154f9b1b1 Bug 728656 - Avoid crashing when there are no GL extensions reported by the GL implementation. r=bjacob 2012-02-20 08:04:38 +01:00
Benoit Girard e7dd21c01b Bug 721489 - Backout changeset 0cb6641ab21a for a more desirable fix.
--HG--
extra : rebase_source : b8100a07f626c3cc51e019911a3b023b482d23b9
2012-02-10 15:12:35 -05:00
Joe Drew c899b32b95 Bug 725747 - Immediately translate setting the default FBO into our offscreen FBO, rather than setting it and unsetting it before and after GL draw commands. r=jgilbert 2012-02-09 20:57:26 -05:00
Jeff Gilbert feb8d25c93 Bug 728724 - Check for BGRA read support correctly - r=bjacob 2012-03-12 15:21:16 -07:00
Jeff Gilbert eca5baa8f9 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
Benoit Girard 6bcb6bfee6 Bug 721489 - Allocate a PoT Shmem for the Adreno. This replaces segfaults by visual artifacts
--HG--
extra : rebase_source : 400e392843cf2d15b941e7e94b736106e6b447e2
2012-02-09 17:52:03 -05:00
Matt Woodrow 72f481f48f Bug 700240 - Print display lists to a file. r=roc,bjacob 2012-03-01 21:26:09 +13:00
Benoit Girard b7cde6e95e Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
George Wright 3a7ba68810 Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Jeff Gilbert 791306c879 Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob 2012-02-01 12:46:07 -08:00
Joe Drew c505db2c64 Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Joe Drew 5bfbf586cb Back out 9699edcbcedd (bug 721467) for causing bug 722167. 2012-01-29 19:41:48 -05:00
George Wright 4ea08cd7d0 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Jeff Gilbert 3cd16bbb8d Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob 2012-01-26 09:26:36 -08:00
Benoit Girard 25068bf858 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
Ed Morley e121ae435d Backout 0bf0007285f7 (bug 730079) for warnings as errors build failures 2012-02-23 22:14:41 +00:00
Benoit Girard 6a18355b9a Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Jeff Gilbert 760e8ef03b Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Jeff Gilbert 45e6ab84b8 Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk 4efd23d3cd Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk 573bfdbe9c Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Doug Sherk 6ce120ed7e Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Benoit Jacob 584756f6dc Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
Ali Juma ddae3eecb1 Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel 2011-12-02 09:43:58 -05:00
Doug Sherk 7a2325141e Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow e4fd013a05 Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00