Jeff Gilbert
a9a0fc4866
Bug 811958 - Move TextureImage into its own files - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
601bff1c6f
Bug 811958 - Fix and move ShateType type - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
65a2d009d3
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
1039582660
Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android
2012-11-26 13:48:20 -08:00
Jeff Gilbert
e744903408
Bug 811958 - Move TextureImage to its own files - r=bgirard
2012-11-26 12:51:58 -08:00
Jeff Gilbert
f8b6d7d465
Bug 811958 - Fix and move ShareType type - r=bgirard
2012-11-26 12:51:57 -08:00
Jeff Gilbert
8695ebcda9
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 12:51:57 -08:00
Oleg Romashin
13c706ad44
Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow
2012-11-26 00:08:22 -08:00
Brian R. Bondy
6247c94cd0
Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas
2012-11-25 14:00:31 -05:00
Joe Drew
fe7f705923
Bug 813124 - Make Cairo's image surface correctly handle having multiple clip paths set on the context. r=jrmuizel,roc
2012-11-23 11:57:10 -05:00
George Wright
05131526b2
Bug 751418 - Move common functions from DrawTargetSkia to HelpersSkia r=mattwoodrow
2012-10-16 17:16:45 -04:00
George Wright
4f2bed6ee9
Bug 814171 - Intercept calls for maximum texture/framebuffer sizes in GLContext::fGetIntegerv r=jgilbert
2012-11-13 17:35:35 -05:00
Chris Pearce
4e9ee5bd7e
Bug 814541 - Silence warnings in gfx/layers/d3d9/Nv3DVUtils.cpp. r=Bas
2012-11-23 15:21:20 +13:00
Bas Schouten
b084ef8c84
Bug 814101: Respect system-wide cleartype setting. r=jrmuizel,jfkthame
2012-11-23 02:53:12 +01:00
David Zbarsky ext:(%2C%20David%20Baron%20%3Cdbaron%40dbaron.org%3E%2C%20Chris%20Jones%20%3Cjones.chris.g%40gmail.com%3E)
49219cce40
Bug 788409: When the compositor runs past the end of an animation, just fill forwards until the main thread catches up. r=dbaron a=blocking-basecamp
2012-11-22 15:49:06 -08:00
Benoit Jacob
c70efb7365
Bug 814159 - disable the global context on EGL altogether - r=jrmuizel
...
Was already disabled on Windows, Android, B2G. Only EGL platform remaining was Meego. This simplifies code quite a bit. If this doesn't break things, we can do further dead code removal.
2012-11-22 13:53:11 -05:00
Andrea Marchesini
e1aa912c8f
Bug 808266 - Add memory reporter for GrallocBufferActor. r=cjones
2012-11-22 08:39:56 -05:00
Chris Lord
ba78c1a393
Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
...
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 22:34:20 +00:00
Chris Lord
236ebe5411
Bug 783368 - Uncouple low precision updates from standard. r=bgirard
...
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 22:34:20 +00:00
Chris Lord
63545be6bc
Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
...
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 22:34:19 +00:00
Chris Lord
d85f10cccd
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
17b0c18452
Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
...
Don't render valid high precision region in the low precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
beb61c6567
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
f08ea7da39
Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
...
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 22:34:19 +00:00
Chris Lord
919f718011
Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
...
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Chris Lord
f1ccd55d96
Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
...
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 22:34:18 +00:00
Chris Lord
3bdec04a47
Bug 783368 - Add critical display port content property. r=roc
...
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari
f90938a237
Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
...
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Jonathan Kew
db03ce96d0
bug 799869 - [harfbuzz] improve heuristic for choosing between shapers for khmer fonts. r=behdad
2012-11-21 19:31:35 +00:00
Chris Lord
86af4e1c99
Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
...
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 19:16:53 +00:00
Chris Lord
ea1f724d0e
Bug 783368 - Uncouple low precision updates from standard. r=bgirard
...
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 19:16:53 +00:00
Chris Lord
fa9cf633f0
Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
...
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 19:16:52 +00:00
Chris Lord
5f7ade4071
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
f81ec133cd
Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
...
Don't render valid high precision region in the low precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
f38c6a6a8c
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
5c9a4aaab2
Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
...
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 19:16:52 +00:00
Chris Lord
7117aa6079
Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
...
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Chris Lord
5321d3f0d8
Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
...
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 19:16:51 +00:00
Chris Lord
a231be5912
Bug 783368 - Add critical display port content property. r=roc
...
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 19:16:51 +00:00
Benoit Jacob
84817fac47
Bug 813783 - don't create a global context at all #ifdef ANDROID, including B2G - r=cjones
2012-11-20 21:45:13 -05:00
Jonathan Watt
ae1c92d135
Bug 802440 - Some elements are invalidated when other elements are scrolled off the screen. r=roc.
2012-11-21 02:23:57 +00:00
Justin Lebar
e09dffecb5
Bug 812957 - Follow-up: Replace void\n* with void*\n. r=oops DONTBUILD
2012-11-19 23:14:14 -05:00
Nicholas Nethercote
5c550b9fd6
Bug 812957 - Add memory reporter for Freetype. r=karlt,jlebar
2012-11-19 22:00:19 -05:00
Ehsan Akhgari
5866920e6f
Merge mozilla-central into mozilla-inbound
2012-11-19 17:07:53 -05:00
Chris Jones
270f8e37db
Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
...
This is a rollup of the following patches
part 0: Add a dynamic cast to ColorLayer*
part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees
part 2: Let widgets expose Composer2Ds, if they have them
part 3: Expose a layers ogl "friend" API that Composer2D will consume
part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline
part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Ed Morley
fe95ea51b2
Merge last PGO-green changeset of mozilla-inbound to mozilla-central
2012-11-19 15:35:06 +00:00
Jonathan Kew
b4ef33a9cc
bug 811312 - part 2 - fold CGFontEntry subclass into MacOSFontEntry. r=jdaggett
2012-11-19 10:22:10 +00:00
Jonathan Kew
9c1f586890
bug 811312 - part 1 - remove the ATSFontEntry class (not needed on 10.6 and later). r=jdaggett
2012-11-19 10:01:43 +00:00
Jonathan Kew
db55b55aa6
bug 801410 - update harfbuzz to release 0.9.6 plus recent commits (to upstream 977f1740..c2ec7c74). r=jdaggett,joe
2012-11-19 09:35:39 +00:00
Nicolas Silva
898bf5f30f
b=811115 - remove MOZ_EGL_XRENDER_COMPOSITE dead code. r=jgilbert
2012-11-18 16:47:57 +01:00