Граф коммитов

11161 Коммитов

Автор SHA1 Сообщение Дата
Jeff Gilbert a9a0fc4866 Bug 811958 - Move TextureImage into its own files - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert 601bff1c6f Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert 65a2d009d3 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert 1039582660 Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert e744903408 Bug 811958 - Move TextureImage to its own files - r=bgirard 2012-11-26 12:51:58 -08:00
Jeff Gilbert f8b6d7d465 Bug 811958 - Fix and move ShareType type - r=bgirard 2012-11-26 12:51:57 -08:00
Jeff Gilbert 8695ebcda9 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 12:51:57 -08:00
Oleg Romashin 13c706ad44 Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow 2012-11-26 00:08:22 -08:00
Brian R. Bondy 6247c94cd0 Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas 2012-11-25 14:00:31 -05:00
Joe Drew fe7f705923 Bug 813124 - Make Cairo's image surface correctly handle having multiple clip paths set on the context. r=jrmuizel,roc 2012-11-23 11:57:10 -05:00
George Wright 05131526b2 Bug 751418 - Move common functions from DrawTargetSkia to HelpersSkia r=mattwoodrow 2012-10-16 17:16:45 -04:00
George Wright 4f2bed6ee9 Bug 814171 - Intercept calls for maximum texture/framebuffer sizes in GLContext::fGetIntegerv r=jgilbert 2012-11-13 17:35:35 -05:00
Chris Pearce 4e9ee5bd7e Bug 814541 - Silence warnings in gfx/layers/d3d9/Nv3DVUtils.cpp. r=Bas 2012-11-23 15:21:20 +13:00
Bas Schouten b084ef8c84 Bug 814101: Respect system-wide cleartype setting. r=jrmuizel,jfkthame 2012-11-23 02:53:12 +01:00
David Zbarsky ext:(%2C%20David%20Baron%20%3Cdbaron%40dbaron.org%3E%2C%20Chris%20Jones%20%3Cjones.chris.g%40gmail.com%3E) 49219cce40 Bug 788409: When the compositor runs past the end of an animation, just fill forwards until the main thread catches up. r=dbaron a=blocking-basecamp 2012-11-22 15:49:06 -08:00
Benoit Jacob c70efb7365 Bug 814159 - disable the global context on EGL altogether - r=jrmuizel
Was already disabled on Windows, Android, B2G. Only EGL platform remaining was Meego. This simplifies code quite a bit. If this doesn't break things, we can do further dead code removal.
2012-11-22 13:53:11 -05:00
Andrea Marchesini e1aa912c8f Bug 808266 - Add memory reporter for GrallocBufferActor. r=cjones 2012-11-22 08:39:56 -05:00
Chris Lord ba78c1a393 Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 22:34:20 +00:00
Chris Lord 236ebe5411 Bug 783368 - Uncouple low precision updates from standard. r=bgirard
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 22:34:20 +00:00
Chris Lord 63545be6bc Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 22:34:19 +00:00
Chris Lord d85f10cccd Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord 17b0c18452 Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
Don't render valid high precision region in the low precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord beb61c6567 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord f08ea7da39 Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 22:34:19 +00:00
Chris Lord 919f718011 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Chris Lord f1ccd55d96 Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 22:34:18 +00:00
Chris Lord 3bdec04a47 Bug 783368 - Add critical display port content property. r=roc
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari f90938a237 Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Jonathan Kew db03ce96d0 bug 799869 - [harfbuzz] improve heuristic for choosing between shapers for khmer fonts. r=behdad 2012-11-21 19:31:35 +00:00
Chris Lord 86af4e1c99 Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 19:16:53 +00:00
Chris Lord ea1f724d0e Bug 783368 - Uncouple low precision updates from standard. r=bgirard
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 19:16:53 +00:00
Chris Lord fa9cf633f0 Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 19:16:52 +00:00
Chris Lord 5f7ade4071 Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord f81ec133cd Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
Don't render valid high precision region in the low precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord f38c6a6a8c Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord 5c9a4aaab2 Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 19:16:52 +00:00
Chris Lord 7117aa6079 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Chris Lord 5321d3f0d8 Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 19:16:51 +00:00
Chris Lord a231be5912 Bug 783368 - Add critical display port content property. r=roc
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 19:16:51 +00:00
Benoit Jacob 84817fac47 Bug 813783 - don't create a global context at all #ifdef ANDROID, including B2G - r=cjones 2012-11-20 21:45:13 -05:00
Jonathan Watt ae1c92d135 Bug 802440 - Some elements are invalidated when other elements are scrolled off the screen. r=roc. 2012-11-21 02:23:57 +00:00
Justin Lebar e09dffecb5 Bug 812957 - Follow-up: Replace void\n* with void*\n. r=oops DONTBUILD 2012-11-19 23:14:14 -05:00
Nicholas Nethercote 5c550b9fd6 Bug 812957 - Add memory reporter for Freetype. r=karlt,jlebar 2012-11-19 22:00:19 -05:00
Ehsan Akhgari 5866920e6f Merge mozilla-central into mozilla-inbound 2012-11-19 17:07:53 -05:00
Chris Jones 270f8e37db Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Ed Morley fe95ea51b2 Merge last PGO-green changeset of mozilla-inbound to mozilla-central 2012-11-19 15:35:06 +00:00
Jonathan Kew b4ef33a9cc bug 811312 - part 2 - fold CGFontEntry subclass into MacOSFontEntry. r=jdaggett 2012-11-19 10:22:10 +00:00
Jonathan Kew 9c1f586890 bug 811312 - part 1 - remove the ATSFontEntry class (not needed on 10.6 and later). r=jdaggett 2012-11-19 10:01:43 +00:00
Jonathan Kew db55b55aa6 bug 801410 - update harfbuzz to release 0.9.6 plus recent commits (to upstream 977f1740..c2ec7c74). r=jdaggett,joe 2012-11-19 09:35:39 +00:00
Nicolas Silva 898bf5f30f b=811115 - remove MOZ_EGL_XRENDER_COMPOSITE dead code. r=jgilbert 2012-11-18 16:47:57 +01:00