Граф коммитов

59 Коммитов

Автор SHA1 Сообщение Дата
Ehsan Akhgari 883849ee32 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
David Anderson 6d2ea830bf Implement GetMaxTextureSize in the basic compositor. (bug 1135883, r=mattwoodrow)
--HG--
extra : rebase_source : 2185c8fd0b891d5ef296b92b3af7009b2f6fa72e
2015-02-24 13:39:01 -08:00
Brian Smith f13c2f6263 Bug 1119072, Part 16: Replace uses of hash_set with unodered_set (gfx), r=bas
--HG--
extra : rebase_source : 6fe532f999372f71b7e544231b4727c86aa34d70
2015-01-08 15:42:38 -08:00
Ryan VanderMeulen 20d7991ef8 Bug 1114577 - GFX cleanups now that Windows SDK 8.1 is the minimum supported version. r=jmuizelaar, r=glandium 2015-01-07 11:32:07 -05:00
Bas Schouten f58f8f8040 Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel
DrawTargets that support region clipping are able to clip to regions effectively. Other DrawTargets go through expensive complex clip paths. When invalidating regions we have code that draws in multiple steps when using Direct2D to avoid this expense, we should base the decision to do this simply on whether the DrawTarget supports fast region clipping.
2014-11-16 19:17:40 +00:00
Jonathan Watt 11950fdff5 Bug 1027763, part 4 - Add a new DrawTarget::GetType() method and three generic type enum values for it to return. r=Bas, r=jrmuizel 2014-06-27 10:17:49 +01:00
Jonathan Watt 28a408b329 Bug 1027763, part 1 - Rename DrawTarget::GetType() to DrawTarget::GetBackendType() in Moz2D code. r=Bas 2014-06-19 21:35:33 +01:00
Markus Stange 6122161e8f Bug 982698 - Make FilterNodeD2D1 support DataSourceSurface input surfaces. r=Bas 2014-04-15 23:45:11 +01:00
Ehsan Akhgari e1b60f2947 Bug 935778 - Part 0.6: Add support for MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME and use it in moz2d
X-Git-Commit-ID: bc256ac44cbba52b04f8f0390965632ec4507608
2014-02-24 08:23:37 -05:00
Jacek Caban 8829c682ee Bug 970364 - Fix conversions between enum classes and ints in gfx/2d/. r=bas.schouten 2014-02-11 13:44:17 +01:00
Benoit Jacob f447d87c57 Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:17 -05:00
Benoit Jacob ccaa35314d Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Matt Woodrow 69b425e751 Bug 946475 - Avoid using AutoSaveRestoreClippedOut for ClearRect when the cumulative clip can be represented as a single axis aligned rectangle. r=Bas 2013-12-12 10:11:37 +13:00
Markus Stange 9e0156f03c Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00
Markus Stange 8db97bd05e Bug 924102 - Implement DrawTarget filter APIs with FilterNodeSoftware for Cairo, CG, D2D, D2D1 and Dual. r=Bas 2013-11-27 12:22:56 +01:00
Birunthan Mohanathas a672678234 Bug 784739 - Switch from NULL to nullptr in gfx/2d/; r=Bas
--HG--
extra : rebase_source : 340bb0ff65c56c23bf2a4c8e24d082e938997831
2013-07-20 11:48:55 +03:00
Jacek Caban 039490b3b1 Bug 880836 - Fixed 'extra qualification' error on GCC. 2013-06-29 12:13:17 +02:00
Bas Schouten 8c309fb1dc Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel 2013-06-19 22:48:40 +02:00
Bas Schouten a1c535659d Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel 2013-06-19 22:48:40 +02:00
Ehsan Akhgari 9b5acabd5a Backed out 2 changesets (bug 878032) because of Windows build bustage
Backed out changeset 3cb61a7d5746 (bug 878032)
Backed out changeset 627c03f469d8 (bug 878032)

Landed on a CLOSED TREE
2013-06-19 17:35:21 -04:00
Bas Schouten be986ecb4d Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel 2013-06-19 22:48:40 +02:00
Bas Schouten 224e3f27b7 Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel 2013-06-19 22:48:40 +02:00
Jeff Muizelaar 44d26ad07a Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592

--HG--
extra : rebase_source : a3031305302fb4abe93aa480df35ed0936d68cd8
2013-06-12 23:57:51 -04:00
Ryan VanderMeulen e6eb53fb07 Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
CLOSED TREE
2013-06-18 12:08:19 -04:00
Jeff Muizelaar 32dbe991d6 Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592

--HG--
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke-ref.svg => layout/reftests/svg/non-scaling-stroke-03-ref.svg
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke.svg => layout/reftests/svg/non-scaling-stroke-03.svg
extra : rebase_source : a1218b8bc5cdcec7d4dd94561d841fb6e2a8ce5d
2013-06-12 23:57:51 -04:00
Brian R. Bondy 6247c94cd0 Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas 2012-11-25 14:00:31 -05:00
Bas Schouten fd952228e5 Bug 798931: Push clip layers to the correct render targets. r=roc 2012-10-08 12:17:17 +02:00
Bas Schouten a579561534 Bug 784382 - Part 2: Use new ID2D1DeviceContext interface in Azure. r=jrmuizel 2012-10-07 01:43:16 +02:00
Bas Schouten c137062286 Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel 2012-09-18 23:04:42 +00:00
Joe Drew f034089eec Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : cfa9fc8ae592880e22e1f14cee42539b4f911668
2012-08-14 14:06:12 -04:00
Joe Drew 0a6f454a9d Back out 98d2c24ce932 for failing to build r=moron 2012-08-15 12:51:33 -04:00
Joe Drew bd561fcfea Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : 9b12a2af4c55f4dc383e8075b400e7a1fbe1ac23
2012-08-14 14:06:12 -04:00
Robert O'Callahan 9423f16f15 Bug 772726. Part 3: Optimize DrawTargetD2D::GetClippedGeometry for the case where all clips are rectangles, to work around a D2D geometry-intersection bug. r=bas
--HG--
extra : rebase_source : 72a21554ec37818e1b5ba4c36d03e4f81010c6a1
2012-08-10 23:18:36 +12:00
Bas Schouten b53f135b8d Bug 770033 - Part 3: Deal with extend modes for D2D partial bitmap uploads. r=jrmuizel 2012-07-04 20:23:16 +02:00
Bas Schouten 459b745b39 Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel 2012-06-26 02:59:18 +02:00
Bas Schouten a76e2ac169 Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten fecc69df4f Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten f879fdc01a Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten c834de34a7 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Ed Morley 465e967ce9 Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes 2012-05-21 18:56:46 +01:00
Bas Schouten f1b03b036e Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten 2fc6aacde8 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Gervase Markham 82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten b887580d55 Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten 7e1917058d Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten e0fdc6a682 Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten 3f984e9d0e Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel 2012-03-19 19:20:17 +00:00
Bas Schouten ec94a42be5 Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda b8c127164a Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00
Bas Schouten 3c44803f6b Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 03:51:38 +01:00