Benoit Jacob
1519eb1059
Backing out bug 739648 for linux build failure
2012-05-03 16:26:04 -04:00
Benoit Jacob
657df782fe
Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard
2012-05-03 15:59:19 -04:00
Nicholas Cameron
f94ad36d3c
Bug 716439; changes to glContext. r=BenWa
2012-04-04 17:56:22 +12:00
Jeff Gilbert
2b71769566
Bug 708136 - Don't teardown GL objects if teardown's makecurrent fails - r=bjacob
2012-04-30 19:05:59 -07:00
Oleg Romashin
cbab0e0682
Bug 743314 - Force CanUploadSubtextures on Maemo6 harmattan. r=chrislord.net
2012-04-28 09:05:41 -04:00
Jeff Gilbert
fd1836bca0
Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob
2012-04-25 15:10:43 +01:00
Ali Juma
65e2dc5b45
Bug 741319 - Delete textures using the same context used to create them, on the thread that owns that context. r=joe
2012-04-10 16:20:02 -04:00
Benoit Jacob
3ec34c8a72
Bug 741730 - Remove USE_GLES2 - r=romaxa
2012-04-10 11:49:21 -04:00
Benoit Jacob
b1ec60fb23
Bug 686735 - 1/2 - Implement no-gfx-driver-workarounds mode - r=joe,ajuma,jgilbert
...
Part 1: introduce the gfx.work-around-driver-bugs preference and handle most existing workarounds
2012-04-10 11:49:10 -04:00
Jeff Gilbert
b0890f526a
Bug 739421 - Implement/expose ARB_sync in GLContext - r=bjacob
2012-04-06 16:57:55 -07:00
Jeff Gilbert
2b76e47d57
Bug 741689 - Disable poorly implemented GL extensions on load - r=bjacob
2012-04-04 18:44:55 -07:00
Ali Juma
23b8ec9661
Bug 741984 - Prevent tiled texture upload from going into an infinite loop. r=Cwiiis
2012-04-04 10:26:05 -04:00
Jeff Gilbert
fa108e99eb
Bug 732765 - Fail gracefully when we lack GL functionality - r=bjacob
2012-03-29 13:47:20 -07:00
Chris Lord
1ada800e6e
Bug 739604 - Don't leave mCurrentImage in an inconsistent state. r=ajuma
...
Setting MOZ_DUMP_PAINT_LIST when using tiled textures was causing crashes, one
of which was due to TextureImage function calls happening outside of tile
iteration and accessing invalid memory.
Fix this crash by reverting NextTile behaviour to never leave mCurrentImage
point to an invalid tile, as was the case prior to bug 732917.
2012-03-28 19:10:10 +01:00
Benoit Jacob
8734931b0f
Bug 737182 - limit max texture size on Mac Intel driver - r=bgirard
2012-03-26 12:15:53 -04:00
Oleg Romashin
b37b81ea3d
Bug 738865 - Use Small Tiles should not be Android only. r=chrislord.net,bgirard
2012-03-24 18:08:06 -04:00
Chris Lord
aa2bb6dae0
Bug 738740 - Fix handling of parameters in nsTArray::ReplaceElementAt. r=bz
...
Handle the parameters given to ReplaceElementAt the same way as those given to
other methods in the class. This allows removal of the & in GLContext.cpp that
was taking the address of a temporary, and causing a build error when using
clang, or when using GCC with particular parameters.
2012-03-23 19:27:25 +00:00
Chris Lord
7c32133736
Bug 737434 - Reuse tiles when resizing tiled textures. r=bgirard
...
Instead of scrapping all tiles when a tiled texture is resized, reuse as many
tiles as possible. Strictly speaking, more tiles could be reused, but the
selected reuse strategy maintains the spacial structure of the texture, and we
don't often resize in such a way as to make this inefficient.
2012-03-23 11:30:57 +00:00
Jeff Muizelaar
ee408a9143
Bug 737686. Avoid glTexSubImage2D on PowerVR hardware. r=gwright
...
glTexSubImage causes a readback on PowerVR hardware if the texture
has already been uploaded. Disabling CanUploadSubTextures() brings
the median upload speed from 26ms to 10ms.
2012-03-20 19:13:50 -04:00
Chris Lord
f3502559f6
Bug 732917 - Use tile iteration functions in DirectUpdate. r=ajuma
...
So that the tile iteration callback remains useful, use the public iteration
functions when iterating over tiles in TiledTextureImage::DirectUpdate.
2012-03-17 12:06:29 +00:00
Chris Lord
61344e45e3
Bug 732917 - Add a callback function for tile iteration. r=ajuma
...
Add the ability to set a callback function to be called on tile iteration.
2012-03-17 12:06:29 +00:00
George Wright
8f4052f8a0
Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
...
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
a75edfb828
Backed out changeset aad5bc8b3433
2012-03-16 15:02:01 -04:00
George Wright
96d0e2fd38
Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
2012-03-16 14:30:09 -04:00
Benoit Girard
dc6ea71b7e
Merge mc->Maple
2012-03-13 11:05:28 -04:00
Jeff Gilbert
f2bbb8f93e
Bug 729702 - Use ReadPixelsIntoImageSurface in CopyToTarget instead of duplicating functionality - r=BenWa
2012-03-12 18:42:02 -07:00
Benoit Girard
876fa332bc
Merge mc->maple
2012-03-09 18:16:26 -05:00
Chris Lord
a5475a4e9c
Bug 734175 - Fix uploading all tiles when subtextures are unsupported. r=bgirard
...
The check for sub-texture support happens before iterating over tiles in
TiledTextureImage, and forces the bounds to the boundaries of the
TiledTextureImage. This causes any upload on a TiledTextureImage to re-upload
every single tile, regardless of whether it intersects with the upload region.
Fix this by moving this check inside of the tile iteration loop, and expanding
individual tile upload regions to tile boundaries.
2012-03-09 10:22:59 +00:00
Benoit Girard
1d55c5f593
Merge mc->Maple
2012-03-07 11:10:45 -05:00
Benoit Girard
997a81e71b
Merge latest green changeset from mozilla-central to maple
...
--HG--
rename : dom/base/nsDOMMemoryReporter.cpp => dom/base/nsWindowMemoryReporter.cpp
rename : dom/base/nsDOMMemoryReporter.h => dom/base/nsWindowMemoryReporter.h
2012-03-05 13:41:15 -05:00
Benoit Girard
73a287f0ea
Restore merge changeset 39a3044823b0, regression fixed upstream in mc
2012-03-05 13:09:05 -05:00
Matt Woodrow
22950a7371
Bug 732598 - Optionally load glGetTexLevelParameteriv - r=bjacob
2012-03-03 13:12:57 +13:00
Benoit Girard
a4a3883264
Backed out changeset 39a3044823b0 because of bad interaction with maple.
2012-03-02 18:32:46 -05:00
Benoit Girard
7e6f558d70
Merge mc->Maple, resolved conflicts
2012-03-02 14:27:05 -05:00
Joe Drew
419f5ec1a4
Bug 728625 - Add support for vertically flipping textured quads generated with RectTriangles and DecomposeIntoNoRepeatTriangles. r=bjacob,gw280
...
--HG--
extra : rebase_source : f42bd3c951651339d2ecb1286a6ac5c9e65ddd7d
2012-02-29 14:15:12 -08:00
Benoit Girard
f7caef0932
Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe
2012-02-24 18:17:27 -05:00
Joe Drew
72d3d42dc9
Bug 729132 - Correctly handle the case that we try to draw a texture with x = width. r=mattwoodrow
...
--HG--
extra : rebase_source : 02d84bf78ef60d84dfb96832cd39267f5d99aa38
2012-02-24 15:08:31 -08:00
Doug Turner
809efed1a1
Merge with mozilla-central
2012-02-24 11:57:27 -08:00
Benoit Girard
9e04faad35
Backout f8b7cca3297f, our leaktool can't handle statics :(
2012-02-23 20:10:23 -05:00
Benoit Girard
6ef478ff48
Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma
2012-02-23 17:51:57 -05:00
Benoit Girard
9e30bd44f5
backout 6ae546e8bc55
2012-02-23 17:53:40 -05:00
Benoit Girard
9916a55c1c
Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma
2012-02-23 16:04:38 -05:00
Florian Boesch
401b77d113
Bug 728354 - Implement WebGL EXT_texture_filter_anisotropic extension *proposal* - r=bjacob
...
The spec proposal for this extension is at
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/extensions/proposals/EXT_texture_filter_anisotropic/index.html
This adds a conformance test as well, that will have to be merged upstream.
2012-02-23 08:43:57 -05:00
Doug Turner
754c5d2cbb
merge with mozilla-central:
2012-02-22 09:30:09 -08:00
Oleg Romashin
4ed0326156
Bug 733506 - WebGL FBO offscreen texture not initialized properly. r=bjacob
2012-03-06 23:29:38 +01:00
Joe Drew
4686626a0b
Bug 728631 - remove a bunch of accidentally-committed debug code.
2012-02-21 13:15:39 -08:00
Joe Drew
9d423073c5
Bug 728631 - Don't disable blending inside our Java rendering code, because we rely on it remaining set from LayerManagerOGL. r=dougt
...
--HG--
extra : rebase_source : 9fe18ddb4582455fe428f14acb8a931e1b1e4661
2012-02-20 14:48:36 -08:00
George Wright
fa376f2332
Bug 721489 - Older Adreno 200 drivers intermittently crash when uploading RGB565 textures with glTexImage2D - r=jrmuizel
2012-02-18 21:23:06 -05:00
Joe Drew
72e396cbc0
Bug 727311 - Disable BGRA readback support in GLES 2. r=bjacob
2012-02-18 18:12:33 -08:00
Brad Lassey
e5e9a2b04c
merge from mozilla-central
2012-02-18 17:29:33 -05:00
Ehsan Akhgari
638d30962f
Remove the warning because it's not useful, r=joe
...
--HG--
extra : rebase_source : 43086e16e842a602479e69d983107cedb8649aea
2012-02-17 15:12:06 -05:00
Patrick Walton
786095c4e3
Bug 727688 - Disable tiles on SGX 540 to fix tearing
2012-02-17 13:33:37 -08:00
Doug Turner
3f133bfdd1
Merge with mozilla-central
2012-02-16 18:06:54 -08:00
Benoit Girard
2d48ade1d9
Change tilesize to 256x256 for progressive upload and adreno POT uploads
2012-02-14 13:19:46 -05:00
Mike Hommey
2154f9b1b1
Bug 728656 - Avoid crashing when there are no GL extensions reported by the GL implementation. r=bjacob
2012-02-20 08:04:38 +01:00
Benoit Girard
e7dd21c01b
Bug 721489 - Backout changeset 0cb6641ab21a for a more desirable fix.
...
--HG--
extra : rebase_source : b8100a07f626c3cc51e019911a3b023b482d23b9
2012-02-10 15:12:35 -05:00
Joe Drew
c899b32b95
Bug 725747 - Immediately translate setting the default FBO into our offscreen FBO, rather than setting it and unsetting it before and after GL draw commands. r=jgilbert
2012-02-09 20:57:26 -05:00
Jeff Gilbert
feb8d25c93
Bug 728724 - Check for BGRA read support correctly - r=bjacob
2012-03-12 15:21:16 -07:00
Jeff Gilbert
eca5baa8f9
Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob
2012-03-12 15:10:38 -07:00
Benoit Girard
6bcb6bfee6
Bug 721489 - Allocate a PoT Shmem for the Adreno. This replaces segfaults by visual artifacts
...
--HG--
extra : rebase_source : 400e392843cf2d15b941e7e94b736106e6b447e2
2012-02-09 17:52:03 -05:00
Matt Woodrow
72f481f48f
Bug 700240 - Print display lists to a file. r=roc,bjacob
2012-03-01 21:26:09 +13:00
Benoit Girard
b7cde6e95e
Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma
2012-02-03 17:39:50 -05:00
George Wright
3a7ba68810
Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext
2012-01-30 15:09:02 -05:00
Jeff Gilbert
791306c879
Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob
2012-02-01 12:46:07 -08:00
Joe Drew
c505db2c64
Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob
2012-02-09 14:05:11 -05:00
Joe Drew
5bfbf586cb
Back out 9699edcbcedd (bug 721467) for causing bug 722167.
2012-01-29 19:41:48 -05:00
George Wright
4ea08cd7d0
Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
...
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Jeff Gilbert
3cd16bbb8d
Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob
2012-01-26 09:26:36 -08:00
Benoit Girard
25068bf858
Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe
2012-02-24 18:17:27 -05:00
Ed Morley
e121ae435d
Backout 0bf0007285f7 (bug 730079) for warnings as errors build failures
2012-02-23 22:14:41 +00:00
Benoit Girard
6a18355b9a
Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma
2012-02-23 16:04:38 -05:00
Jeff Gilbert
760e8ef03b
Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob
2011-12-19 15:47:54 -08:00
Jeff Gilbert
45e6ab84b8
Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob
2011-12-16 14:24:46 -08:00
Doug Sherk
4efd23d3cd
Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
...
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
573bfdbe9c
Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob
2011-12-16 13:11:59 -08:00
Doug Sherk
6ce120ed7e
Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
...
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Benoit Jacob
584756f6dc
Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
...
In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
Ali Juma
ddae3eecb1
Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel
2011-12-02 09:43:58 -05:00
Doug Sherk
7a2325141e
Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
...
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
e4fd013a05
Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
...
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00