Граф коммитов

25 Коммитов

Автор SHA1 Сообщение Дата
Daosheng Mu 658e2d193c Bug 1332989 - Using VRSystemManager to manage vr displays and controllers; r=kip
MozReview-Commit-ID: 7M1ihvCpU9g

--HG--
extra : rebase_source : aba82b0aa8ab67860418a39dd0eaa21ea18e563e
2017-01-24 17:49:11 +08:00
Daosheng Mu 370aa4a0c8 Bug 1315896 - Part 3: Remove MOZ_GAMEPAD in VR module; r=kip
MozReview-Commit-ID: I9vJvxgFgIh

--HG--
extra : rebase_source : 270e971ace44b00d9877a67f68f349bbd9b550c1
2016-12-08 13:01:11 -10:00
Daosheng Mu 01da49789d Bug 1313581 - Part 3: Support hand attribute for OpenVR controllers; r=gw280
MozReview-Commit-ID: Ek91HPwsqVP

--HG--
extra : rebase_source : c522b718d0328c89d6e22f93d180f69f3719fa7e
2016-11-14 17:35:54 +08:00
Daosheng Mu 4d84c1a5cc Bug 1299932 - Part 3: Handle OpenVR controller position and orientation; r=kip
MozReview-Commit-ID: FyneJ5JfeNE

--HG--
extra : rebase_source : afd91ee94416285441397e6f51d6031c40fa5513
2016-10-24 18:09:11 +08:00
Daosheng Mu ba525e3bc3 Bug 1310904 - Part 2: Solving non MOZ_GAMEPAD case in VR; r=gw280
MozReview-Commit-ID: mOoSWGQawI

--HG--
extra : rebase_source : 4171659ed182e243e88b276ec56f5d5829593d56
2016-11-04 15:53:01 +08:00
Daosheng Mu ebd920cbdb Bug 1313585 - Part 2: Removing the existing gamepads before scanning VR controllers; r=gw280
MozReview-Commit-ID: 24a4tRoYX8f

--HG--
extra : rebase_source : fa48d7214fb2b4d1a891b201dac7c178374ac91a
2016-10-28 16:00:12 +08:00
Daosheng Mu cdee94bb39 Bug 1299930 - Support OpenVR controller trackpads via Gamepad API; r=kip
MozReview-Commit-ID: 41C0rc7fZTi

--HG--
extra : rebase_source : 406409b3f035134f7dab7eddb75905618ba0256d
2016-10-22 00:01:26 +08:00
Daosheng Mu 3670ffdaad Bug 1299929 - Part 1: Send GamepadServiceType in the the button and axis events; r=kip
MozReview-Commit-ID: AmrTpNFgkVj

--HG--
extra : rebase_source : c187592f9071fef94e8059ffdeab891c8432a397
2016-10-14 17:39:51 +08:00
Daosheng Mu e01d3ca1b4 Bug 1299928 - Part 4: Implement VRControllerManager; r=kip
MozReview-Commit-ID: 3bItvKV2HB

--HG--
extra : rebase_source : 2c41e08774b67c1b369bf20fec4f96597f6214ad
2016-10-07 16:58:01 +08:00
Kearwood (Kip) Gilbert 423a243482 Bug 1306415 - Part 1: Implement VRFrameData and VRDisplay.getFrameData,r=smaug,r=dmu
MozReview-Commit-ID: HlZUtZ7iZb5

--HG--
extra : rebase_source : 2d5de1522c0b06aa49d5a0ad3fe2170fff78ec37
2016-09-30 16:43:33 -07:00
Kearwood (Kip) Gilbert 434f167559 Bug 1250244 - Part 7: Implement WebVR 1.0 API,r=bz
MozReview-Commit-ID: JTOmaWePlJq
2016-02-24 15:54:50 -08:00
Kearwood (Kip) Gilbert 20e3431c17 Bug 1250244 - Part 4: Remove Cardboard VR Support,r=gw280
- The Cardboard VR support has hardcoded values and uses low-performance
  orientation APIs and rendering paths.
- There is little benefit to this Cardboard VR implementation over using
  polyfills.
- A future implementation would be based on Google VR support in Android N
  and/or Samsung Gear VR Oculus Mobile APIs.

MozReview-Commit-ID: 7e9Th8ZTmj8
2016-05-27 13:49:13 -07:00
Kearwood (Kip) Gilbert d7f19a6795 Bug 1250244 - Part 3: Remove Oculus 0.5 Runtime support,r=gw280
- Oculus 0.5 runtime was the last to support OSX, but is no longer supported
  on the latest (El Capitan) OSX version and does not support current
  shipping Oculus hardware.
- Oculus 1.x runtime will continue to be supported for Oculus on Windows.

MozReview-Commit-ID: 2c7qViLoyr0
2016-05-27 13:49:09 -07:00
Georgiy Frolov 60cd01af74 Bug 1198518: [webvr] add support for OSVR,r=kip
MozReview-Commit-ID: K9nHww0Fe8s
2016-04-26 17:18:21 -04:00
kearwood e44580c5fd Bug 1260530 - Add support for Oculus 1.3 runtime r=daoshengmu
MozReview-Commit-ID: K8BUa3u0qyA

--HG--
extra : rebase_source : cbb1710549428e7e3a45bb766c3502ec4534f5f1
2016-03-31 13:05:23 -07:00
Kearwood (Kip) Gilbert 0c83ce5c05 Bug 1182048 - Part 2: Implement e10s support for WebVR,r=vlad 2015-09-17 14:23:13 -07:00
Birunthan Mohanathas 9985829ecc Bug 1219392 - Capitalize mozilla::unused to avoid conflicts. r=froydnj 2015-11-02 07:53:26 +02:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Vladimir Vukicevic a55a1c1deb Bug 1186608, [webvr] Add individual prefs to disable backends, set sane defaults; r=mstange 2015-04-12 23:05:36 -04:00
Vladimir Vukicevic 0827824d86 Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
Vladimir Vukicevic 7cbcb3db2b Bug 1179944, [webvr] support Oculus 0.6.0 runtime and rendering; r=mstange
---
 gfx/2d/Quaternion.h                              |  10 +
 gfx/layers/Layers.h                              |   6 +-
 gfx/layers/composite/ContainerLayerComposite.cpp | 161 +++++++---
 gfx/layers/composite/ContainerLayerComposite.h   |   3 +
 gfx/thebes/gfxPrefs.h                            |   2 +
 gfx/vr/gfxVR.cpp                                 |  56 ++++
 gfx/vr/gfxVR.h                                   |  37 +++
 gfx/vr/gfxVRCardboard.cpp                        |  54 +---
 gfx/vr/gfxVROculus.cpp                           | 367 +++++++++++++++--------
 gfx/vr/gfxVROculus.h                             |  14 +-
 gfx/vr/moz.build                                 |  10 +
 gfx/vr/ovr_capi_dynamic.h                        | 261 +++++++++++-----
 modules/libpref/init/all.js                      |   3 +
 13 files changed, 694 insertions(+), 290 deletions(-)
2015-07-02 11:58:24 -04:00
Vladimir Vukicevic c57fa8fb8e Bug 1151937; [webvr] change deviceId/hardwareId to simple values; r=jrmuizel CLOSED TREE 2015-04-07 13:26:44 -04:00
Vladimir Vukicevic 24157e2002 Bug 1148009; Add support for Cardboard (and other rotation-sensor based VR) in Firefox for Android; r=jrmuizel 2015-04-01 16:02:20 -04:00
Vladimir Vukicevic 8e37e99593 Bug 1148009; [webvr] Split out gfxVROculus from gfxVR, refactor VRHMDManager; r=jrmuizel 2015-04-01 16:02:20 -04:00
Vladimir Vukicevic a559c4a0eb Bug 1148009; [webvr] Move gfx vr code to gfx/vr; r=jrmuizel 2015-04-01 16:02:20 -04:00