David Anderson
399881cdfc
Report when constant buffer offsetting doesn't work. (bug 1379413 part 2, r=bas)
...
--HG--
extra : rebase_source : 881471eca6ae17e4b9810bc34b609d58c6eb0b3d
2017-07-11 00:13:26 -07:00
David Anderson
ad257fcdb1
Use a runtime test for constant buffer offsetting. (bug 1379413 part 1, r=bas)
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--HG--
extra : rebase_source : 9ceae88aac296f8429b9fc83d48aa0b6de325056
2017-07-11 00:13:21 -07:00
David Anderson
88d86847fe
Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
2017-07-11 00:05:30 -07:00
David Anderson
16a351a5e5
Use unit triangles for full polgyon shaders. (bug 1379314 part 1, r=mattwoodrow)
...
Previously, we submitted polygons as a list of triangles, duplicating
some ancillary data with each vertex. As we move away from constant
buffers for some of this ancillary data, it will bloat the size of each
vertex. To avoid this, we will now instance over a unit triangle
instead. Each instance contains three triangle coordinates and ancillary
data can be shared between them. The target vertex is computed similarly
to how we handle rects in the unit quad shaders.
2017-07-11 00:04:14 -07:00
Carsten "Tomcat" Book
fe3f254925
Backed out changeset 018e683b25cd (bug 1370007) for breaking tier 2 nightly builds on windows
2017-07-07 15:23:54 +02:00
Carsten "Tomcat" Book
b5c809a8bc
merge mozilla-inbound to mozilla-central a=merge
2017-07-07 10:35:44 +02:00
Wes Kocher
19d135c982
Merge m-c to autoland, a=merge
...
MozReview-Commit-ID: 4R4GFHPiij
2017-07-06 16:19:38 -07:00
sotaro
5d1a3c3c3f
Bug 1378297 - Add DXGITextureHostD3D11::GetAsSurface() support for webrender wrench r=mattwoodrow
2017-07-06 16:33:19 +09:00
Tom Ritter
b1341f974a
Bug 1370007 Generate Shaders on a MinGW Cross Compile on Linux r=dvander,ted
...
Bug 1365859 introduced a dependency on the Visual Studio binary 'fxc'
to generate Shader bytecode. This was unavailable when compiling for
Windows on Linux as part of a MinGW build.
This commit adds a configure check for fxc, and also searches for
fxc2, which was written (https://github.com/tomrittervg/fxc2 ) to be
a tiny application that wraps D3DCompileFromFile and can produce
similar (but not exactly the same) output as fxc.
fxc2 is compiled using MinGW for Windows, and runs under wine, so
we need to check for wine also.
Finally, fxc outputs some include information fxc2 doesn't, so
we will just change that assert to not take effect.
MozReview-Commit-ID: 8LVxuODi6cV
--HG--
extra : rebase_source : 39acca112f4cd9e6c39f7e47e7c55b13e7606824
2017-07-06 15:35:49 -05:00
vincentliu
7d576c4c02
Bug 1373937
- Add gfxCriticalNote() to get error information. r=dvander
2017-06-30 09:42:48 -07:00
Carsten "Tomcat" Book
4e00eff077
merge mozilla-inbound to mozilla-central a=merge
2017-06-27 10:56:41 +02:00
Bill McCloskey
f115503a0b
Bug 1372405
- Provide names for all runnables in the tree (r=froydnj)
...
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
Kartikaya Gupta
34903d0ba6
Bug 1376215 - Stop exposing the WrClipRegionToken in WebRenderAPI.h APIs. r=jrmuizel
...
No functional changes intended in this patch. It merely simplifies the
additional patch that we'll need to update gecko past WR cset 0bf6655,
and saves some potential manual rebasing work.
MozReview-Commit-ID: Km8dBotP3NQ
--HG--
extra : rebase_source : 77c34ec1cbbc1c0fe4d1971feb131d30c97f0d66
2017-06-26 07:49:52 -04:00
David Anderson
ea272c6f03
Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
2017-06-23 14:23:14 -07:00
David Anderson
7df9b05034
Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
2017-06-23 14:23:12 -07:00
David Anderson
6376e2c6bb
Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
2017-06-23 14:23:12 -07:00
Carsten "Tomcat" Book
4119f2f8fb
Backed out changeset 8069471cda21 (bug 1365879)
2017-06-23 12:15:35 +02:00
Carsten "Tomcat" Book
1f871b61e4
Backed out changeset 9d0048e04446 (bug 1365879)
2017-06-23 12:15:32 +02:00
Carsten "Tomcat" Book
86edec6643
Backed out changeset 20203c94ef23 (bug 1365879)
2017-06-23 12:15:21 +02:00
David Anderson
5e5166d309
Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
...
--HG--
extra : rebase_source : a19fc78fb107d6899244632d18cdb654a4bae8e9
2017-06-22 21:12:21 -07:00
David Anderson
0505938414
Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
...
--HG--
extra : rebase_source : 3d8d1a9619d997a2de9eea4e734a0457cd326e91
2017-06-22 21:12:19 -07:00
David Anderson
8eb9963527
Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
...
--HG--
extra : rebase_source : 57032a3e3d383c27cfdc2f26841d387ca57d0011
2017-06-22 21:12:19 -07:00
Jacek Caban
209eeeaf94
Bug 1372870 - Compiling with mingw-w64 based on GCC 6.3.0 breaks (operands to ?: have different types) r=mattwoodrow
2017-06-22 17:33:39 +02:00
Jean-Yves Avenard
2f1f120932
Bug 1223270: P7. Extract D3D11MTAutoEnter and reuse. r=mattwoodrow
...
MozReview-Commit-ID: Ipz5ygQLxNV
--HG--
extra : rebase_source : 7b294cc18ae5cedde2e1baea5c63c7a3286cba56
2017-06-20 20:45:40 +02:00
Jean-Yves Avenard
00153b34ec
Bug 1223270: P2. Add D3D11YCbCrImage type. r=mattwoodrow,nical
...
And related methods.
Will allow to directly upload a YUV420 buffer into a D3D11 texture.
MozReview-Commit-ID: FugfJB3818Y
--HG--
extra : rebase_source : faaf2667236699513923aaf76ccc462840182aa6
2017-05-03 23:23:45 +02:00
Jean-Yves Avenard
e8d34824cb
Bug 1223270: P1. Extract AutoLockD3D11Texture. r=mattwoodrow
...
Will be used in future code.
MozReview-Commit-ID: 5ivawIIt2bu
--HG--
extra : rebase_source : 1c640796907cfce1ce0c7939d0bef64f04b6b0d5
2017-05-04 13:54:05 +02:00
David Anderson
bae9947dc4
Add IsHidden to CompositorWidget. (bug 1365879 part 10, r=rhunt)
2017-06-20 01:17:19 -07:00
David Anderson
f23fbf5237
Add a way to extract TextureSources from a BigImageIterator. (bug 1365879 part 9, r=mattwoodrow)
2017-06-20 01:17:18 -07:00
David Anderson
ac1b90f140
Add support for locklessly getting TextureSources from TextureHosts. (bug 1365879 part 6, r=mattwoodrow)
2017-06-20 01:17:17 -07:00
Carsten "Tomcat" Book
ea1b86680c
Backed out changeset 9846de3bd954 (bug 1372405
)
...
--HG--
extra : rebase_source : 5d4a48e8ec394c329994689d938d2a6e9b2752b0
2017-06-20 08:27:02 +02:00
Bill McCloskey
4592152411
Bug 1372405
- Provide names for all runnables in the tree (r=froydnj)
...
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-19 22:25:47 -07:00
David Anderson
3d539c41cb
Fail gently when a D3D11 TextureHost uses a stale provider. (bug 1378282, r=vliu)
2017-07-06 18:35:37 -07:00
JerryShih
5b3045edee
Bug 1366502 - Update TextureD3D11 for video pipeline. v2. r=sotaro
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Update for DXGITextureHostD3D11 and DXGIYCbCrTextureHostD3D11.
MozReview-Commit-ID: CQqzHK3jqz7
2017-06-07 23:44:04 +08:00
vincentliu
23c04fef95
Bug 1362366 - Set DataTextureSourceD3D11 to nullptr once devce change was detected. r=dvander
2017-05-31 17:48:12 +08:00
Wes Kocher
8b07ba2a07
Merge m-c to inbound a=merge
...
a=release IGNORE BAD COMMIT MESSAGES
2017-05-19 15:18:51 -07:00
David Anderson
c248fd8d3b
Generate shader blobs as part of the build process. (bug 1365859 part 2, r=mshal)
...
--HG--
extra : rebase_source : 2f1d7762d1c12cd223fa0aab1b964c18ac92e090
2017-05-19 12:32:14 -07:00
David Anderson
8894231cd7
Rewrite genshaders.sh as a Python script that uses a manifest. (bug 1365859 part 1, r=bas)
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--HG--
extra : rebase_source : a5b60ab1c5531c7e911fc6c6e522d4e7b8cc2497
2017-05-19 12:32:13 -07:00
JerryShih
76b2651840
Bug 1364922 - Update AddWRImage() interface for multiple ImageKeys. v2. r=nical
...
Some textureHosts have multiple-channel data. Each channel should use different ImageKey.
MozReview-Commit-ID: 86EGQn65nMG
2017-05-19 00:25:41 +08:00
JerryShih
2c3fd143c6
Bug 1362049 - Add AddWRImage() to call the proper WR commands for all TextureHost types. v3. r=nical
...
Different TextureHost type could use different WR commands. So, make a abstract interface for these different commands.
MozReview-Commit-ID: 63dnOJC2P9r
2017-05-18 22:59:07 +08:00
vincentliu
3d037c531f
Bug 1363675 - Get D3D11Device from TextureSourceProvider if it exists. r=dvander
2017-05-12 14:09:53 +08:00
David Anderson
b76228bd31
Cut down on compositor spam after a device reset. (bug 1363126 part 5, r=rhunt)
2017-05-11 22:44:28 -07:00
Tom Ritter
a220f46532
Bug 1363465 Adjust VersionsHelpers.h to versionhelpers.h for MinGW r=bas
...
MozReview-Commit-ID: 7h04gOYwAJu
--HG--
extra : rebase_source : eb4f7c685c44a7738a7224b332f356ac633a7e3a
2017-05-10 12:53:46 -05:00
David Anderson
5632494742
Remove unnecessary MOZ_COUNT_CTOR/DTORs on reference counted compositor objects. (bug 1360963, r=mattwoodrow)
...
--HG--
extra : rebase_source : 82eab30ab0896cfbdcc7cbd64f9598d29a5e69b4
2017-05-10 10:58:20 -07:00
Bas Schouten
76892628f3
Bug 1348320: Use UpdateSubResource on crashy intel device/OS version combinations. r=jrmuizel
...
MozReview-Commit-ID: EdDn4qy1ajP
--HG--
extra : rebase_source : fadec88a9586bc40e44d2f91aae5c9c5f8f59a5c
2017-05-01 01:11:24 +00:00
David Anderson
413ea1b941
Pre-initialize DeviceAttachmentsD3D11 on the compositor thread, immediately after the GPU process initializes. (bug 1360766
part 3, r=bas)
2017-04-30 11:38:59 -07:00
David Anderson
dab415165b
Store DeviceAttachmentsD3D11 on DeviceManagerDx instead of ID3D11Device. (bug 1360766
part 2, r=bas)
2017-04-30 11:38:59 -07:00
David Anderson
f4c403f3f3
Separate DeviceAttachmentsD3D11 into its own header and source file. (bug 1360766
part 1, r=bas)
2017-04-30 11:38:58 -07:00
Kevin Chen
9fcca83f99
Bug 1356537 - Revert device reset check in EndFrame; r=dvander
...
MozReview-Commit-ID: Ke1TUrdinns
--HG--
extra : rebase_source : a1c2068000375dd15ccfb70eef486e5c362cf6ad
2017-04-14 18:26:15 +08:00
David Anderson
2797bf465d
Don't gfxDevCrash when video fails to acquire a SyncObject. (bug 1345735 part 2, r=mattwoodrow)
...
--HG--
extra : rebase_source : 50ea965347b36a475bd8f03adcde68e4c333e1c3
2017-04-19 07:24:44 -07:00
Sebastian Hengst
8bd051237a
merge mozilla-inbound to mozilla-central. r=merge a=merge
...
MozReview-Commit-ID: JpAhOPjgvkF
2017-04-15 19:59:24 +02:00