Граф коммитов

534 Коммитов

Автор SHA1 Сообщение Дата
David Anderson 399881cdfc Report when constant buffer offsetting doesn't work. (bug 1379413 part 2, r=bas)
--HG--
extra : rebase_source : 881471eca6ae17e4b9810bc34b609d58c6eb0b3d
2017-07-11 00:13:26 -07:00
David Anderson ad257fcdb1 Use a runtime test for constant buffer offsetting. (bug 1379413 part 1, r=bas)
--HG--
extra : rebase_source : 9ceae88aac296f8429b9fc83d48aa0b6de325056
2017-07-11 00:13:21 -07:00
David Anderson 88d86847fe Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow) 2017-07-11 00:05:30 -07:00
David Anderson 16a351a5e5 Use unit triangles for full polgyon shaders. (bug 1379314 part 1, r=mattwoodrow)
Previously, we submitted polygons as a list of triangles, duplicating
some ancillary data with each vertex. As we move away from constant
buffers for some of this ancillary data, it will bloat the size of each
vertex. To avoid this, we will now instance over a unit triangle
instead. Each instance contains three triangle coordinates and ancillary
data can be shared between them. The target vertex is computed similarly
to how we handle rects in the unit quad shaders.
2017-07-11 00:04:14 -07:00
Carsten "Tomcat" Book fe3f254925 Backed out changeset 018e683b25cd (bug 1370007) for breaking tier 2 nightly builds on windows 2017-07-07 15:23:54 +02:00
Carsten "Tomcat" Book b5c809a8bc merge mozilla-inbound to mozilla-central a=merge 2017-07-07 10:35:44 +02:00
Wes Kocher 19d135c982 Merge m-c to autoland, a=merge
MozReview-Commit-ID: 4R4GFHPiij
2017-07-06 16:19:38 -07:00
sotaro 5d1a3c3c3f Bug 1378297 - Add DXGITextureHostD3D11::GetAsSurface() support for webrender wrench r=mattwoodrow 2017-07-06 16:33:19 +09:00
Tom Ritter b1341f974a Bug 1370007 Generate Shaders on a MinGW Cross Compile on Linux r=dvander,ted
Bug 1365859 introduced a dependency on the Visual Studio binary 'fxc'
to generate Shader bytecode. This was unavailable when compiling for
Windows on Linux as part of a MinGW build.

This commit adds a configure check for fxc, and also searches for
fxc2, which was written (https://github.com/tomrittervg/fxc2) to be
a tiny application that wraps D3DCompileFromFile and can produce
similar (but not exactly the same) output as fxc.

fxc2 is compiled using MinGW for Windows, and runs under wine, so
we need to check for wine also.

Finally, fxc outputs some include information fxc2 doesn't, so
we will just change that assert to not take effect.

MozReview-Commit-ID: 8LVxuODi6cV

--HG--
extra : rebase_source : 39acca112f4cd9e6c39f7e47e7c55b13e7606824
2017-07-06 15:35:49 -05:00
vincentliu 7d576c4c02 Bug 1373937 - Add gfxCriticalNote() to get error information. r=dvander 2017-06-30 09:42:48 -07:00
Carsten "Tomcat" Book 4e00eff077 merge mozilla-inbound to mozilla-central a=merge 2017-06-27 10:56:41 +02:00
Bill McCloskey f115503a0b Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
Kartikaya Gupta 34903d0ba6 Bug 1376215 - Stop exposing the WrClipRegionToken in WebRenderAPI.h APIs. r=jrmuizel
No functional changes intended in this patch. It merely simplifies the
additional patch that we'll need to update gecko past WR cset 0bf6655,
and saves some potential manual rebasing work.

MozReview-Commit-ID: Km8dBotP3NQ

--HG--
extra : rebase_source : 77c34ec1cbbc1c0fe4d1971feb131d30c97f0d66
2017-06-26 07:49:52 -04:00
David Anderson ea272c6f03 Add memory reporting. (bug 1365879 part 26, r=mattwoodrow) 2017-06-23 14:23:14 -07:00
David Anderson 7df9b05034 Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow) 2017-06-23 14:23:12 -07:00
David Anderson 6376e2c6bb Initial import of Advanced Layers. (bug 1365879 part 20, r=bas) 2017-06-23 14:23:12 -07:00
Carsten "Tomcat" Book 4119f2f8fb Backed out changeset 8069471cda21 (bug 1365879) 2017-06-23 12:15:35 +02:00
Carsten "Tomcat" Book 1f871b61e4 Backed out changeset 9d0048e04446 (bug 1365879) 2017-06-23 12:15:32 +02:00
Carsten "Tomcat" Book 86edec6643 Backed out changeset 20203c94ef23 (bug 1365879) 2017-06-23 12:15:21 +02:00
David Anderson 5e5166d309 Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
--HG--
extra : rebase_source : a19fc78fb107d6899244632d18cdb654a4bae8e9
2017-06-22 21:12:21 -07:00
David Anderson 0505938414 Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
--HG--
extra : rebase_source : 3d8d1a9619d997a2de9eea4e734a0457cd326e91
2017-06-22 21:12:19 -07:00
David Anderson 8eb9963527 Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
--HG--
extra : rebase_source : 57032a3e3d383c27cfdc2f26841d387ca57d0011
2017-06-22 21:12:19 -07:00
Jacek Caban 209eeeaf94 Bug 1372870 - Compiling with mingw-w64 based on GCC 6.3.0 breaks (operands to ?: have different types) r=mattwoodrow 2017-06-22 17:33:39 +02:00
Jean-Yves Avenard 2f1f120932 Bug 1223270: P7. Extract D3D11MTAutoEnter and reuse. r=mattwoodrow
MozReview-Commit-ID: Ipz5ygQLxNV

--HG--
extra : rebase_source : 7b294cc18ae5cedde2e1baea5c63c7a3286cba56
2017-06-20 20:45:40 +02:00
Jean-Yves Avenard 00153b34ec Bug 1223270: P2. Add D3D11YCbCrImage type. r=mattwoodrow,nical
And related methods.

Will allow to directly upload a YUV420 buffer into a D3D11 texture.

MozReview-Commit-ID: FugfJB3818Y

--HG--
extra : rebase_source : faaf2667236699513923aaf76ccc462840182aa6
2017-05-03 23:23:45 +02:00
Jean-Yves Avenard e8d34824cb Bug 1223270: P1. Extract AutoLockD3D11Texture. r=mattwoodrow
Will be used in future code.

MozReview-Commit-ID: 5ivawIIt2bu

--HG--
extra : rebase_source : 1c640796907cfce1ce0c7939d0bef64f04b6b0d5
2017-05-04 13:54:05 +02:00
David Anderson bae9947dc4 Add IsHidden to CompositorWidget. (bug 1365879 part 10, r=rhunt) 2017-06-20 01:17:19 -07:00
David Anderson f23fbf5237 Add a way to extract TextureSources from a BigImageIterator. (bug 1365879 part 9, r=mattwoodrow) 2017-06-20 01:17:18 -07:00
David Anderson ac1b90f140 Add support for locklessly getting TextureSources from TextureHosts. (bug 1365879 part 6, r=mattwoodrow) 2017-06-20 01:17:17 -07:00
Carsten "Tomcat" Book ea1b86680c Backed out changeset 9846de3bd954 (bug 1372405)
--HG--
extra : rebase_source : 5d4a48e8ec394c329994689d938d2a6e9b2752b0
2017-06-20 08:27:02 +02:00
Bill McCloskey 4592152411 Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-19 22:25:47 -07:00
David Anderson 3d539c41cb Fail gently when a D3D11 TextureHost uses a stale provider. (bug 1378282, r=vliu) 2017-07-06 18:35:37 -07:00
JerryShih 5b3045edee Bug 1366502 - Update TextureD3D11 for video pipeline. v2. r=sotaro
Update for DXGITextureHostD3D11 and DXGIYCbCrTextureHostD3D11.

MozReview-Commit-ID: CQqzHK3jqz7
2017-06-07 23:44:04 +08:00
vincentliu 23c04fef95 Bug 1362366 - Set DataTextureSourceD3D11 to nullptr once devce change was detected. r=dvander 2017-05-31 17:48:12 +08:00
Wes Kocher 8b07ba2a07 Merge m-c to inbound a=merge
a=release IGNORE BAD COMMIT MESSAGES
2017-05-19 15:18:51 -07:00
David Anderson c248fd8d3b Generate shader blobs as part of the build process. (bug 1365859 part 2, r=mshal)
--HG--
extra : rebase_source : 2f1d7762d1c12cd223fa0aab1b964c18ac92e090
2017-05-19 12:32:14 -07:00
David Anderson 8894231cd7 Rewrite genshaders.sh as a Python script that uses a manifest. (bug 1365859 part 1, r=bas)
--HG--
extra : rebase_source : a5b60ab1c5531c7e911fc6c6e522d4e7b8cc2497
2017-05-19 12:32:13 -07:00
JerryShih 76b2651840 Bug 1364922 - Update AddWRImage() interface for multiple ImageKeys. v2. r=nical
Some textureHosts have multiple-channel data. Each channel should use different ImageKey.

MozReview-Commit-ID: 86EGQn65nMG
2017-05-19 00:25:41 +08:00
JerryShih 2c3fd143c6 Bug 1362049 - Add AddWRImage() to call the proper WR commands for all TextureHost types. v3. r=nical
Different TextureHost type could use different WR commands. So, make a abstract interface for these different commands.

MozReview-Commit-ID: 63dnOJC2P9r
2017-05-18 22:59:07 +08:00
vincentliu 3d037c531f Bug 1363675 - Get D3D11Device from TextureSourceProvider if it exists. r=dvander 2017-05-12 14:09:53 +08:00
David Anderson b76228bd31 Cut down on compositor spam after a device reset. (bug 1363126 part 5, r=rhunt) 2017-05-11 22:44:28 -07:00
Tom Ritter a220f46532 Bug 1363465 Adjust VersionsHelpers.h to versionhelpers.h for MinGW r=bas
MozReview-Commit-ID: 7h04gOYwAJu

--HG--
extra : rebase_source : eb4f7c685c44a7738a7224b332f356ac633a7e3a
2017-05-10 12:53:46 -05:00
David Anderson 5632494742 Remove unnecessary MOZ_COUNT_CTOR/DTORs on reference counted compositor objects. (bug 1360963, r=mattwoodrow)
--HG--
extra : rebase_source : 82eab30ab0896cfbdcc7cbd64f9598d29a5e69b4
2017-05-10 10:58:20 -07:00
Bas Schouten 76892628f3 Bug 1348320: Use UpdateSubResource on crashy intel device/OS version combinations. r=jrmuizel
MozReview-Commit-ID: EdDn4qy1ajP

--HG--
extra : rebase_source : fadec88a9586bc40e44d2f91aae5c9c5f8f59a5c
2017-05-01 01:11:24 +00:00
David Anderson 413ea1b941 Pre-initialize DeviceAttachmentsD3D11 on the compositor thread, immediately after the GPU process initializes. (bug 1360766 part 3, r=bas) 2017-04-30 11:38:59 -07:00
David Anderson dab415165b Store DeviceAttachmentsD3D11 on DeviceManagerDx instead of ID3D11Device. (bug 1360766 part 2, r=bas) 2017-04-30 11:38:59 -07:00
David Anderson f4c403f3f3 Separate DeviceAttachmentsD3D11 into its own header and source file. (bug 1360766 part 1, r=bas) 2017-04-30 11:38:58 -07:00
Kevin Chen 9fcca83f99 Bug 1356537 - Revert device reset check in EndFrame; r=dvander
MozReview-Commit-ID: Ke1TUrdinns

--HG--
extra : rebase_source : a1c2068000375dd15ccfb70eef486e5c362cf6ad
2017-04-14 18:26:15 +08:00
David Anderson 2797bf465d Don't gfxDevCrash when video fails to acquire a SyncObject. (bug 1345735 part 2, r=mattwoodrow)
--HG--
extra : rebase_source : 50ea965347b36a475bd8f03adcde68e4c333e1c3
2017-04-19 07:24:44 -07:00
Sebastian Hengst 8bd051237a merge mozilla-inbound to mozilla-central. r=merge a=merge
MozReview-Commit-ID: JpAhOPjgvkF
2017-04-15 19:59:24 +02:00