Граф коммитов

534 Коммитов

Автор SHA1 Сообщение Дата
Carsten "Tomcat" Book 01b9f62513 Backed out changeset 9320c843aa7e (bug 1247775) for breaking win 8 reftests 2016-02-12 08:49:50 +01:00
Bas Schouten 86009f3faf Bug 1247775 - Part 1: Remove D3D10/D2D 1.0 texture integration from layers. r=dvander
MozReview-Commit-ID: CPBTl0cEG3p

--HG--
extra : rebase_source : 88e86efda5e943ffe8d374ab6462b4b0fed20487
2016-02-12 00:52:59 +01:00
Bas Schouten fe90bf3a21 Bug 1232042: Workaround Windows presentation bug by executing a present call on the main thread during a WM_PAINT event. r=jrmuizel
MozReview-Commit-ID: JbPdhIi9zCd
2016-02-06 03:14:44 +00:00
Phil Ringnalda ac03b87535 Back out aeceae3e0e96 (bug 1232042) for Win8 crashes @nvwgf2umx.dll + 0x2d416a in addon manager tests 2016-02-06 09:52:35 -08:00
Bas Schouten 06a81d915b Bug 1232042: Workaround Windows presentation bug by executing a present call on the main thread during a WM_PAINT event. r=jrmuizel
--HG--
extra : commitid : K5S8gKJzzhj
2016-02-06 03:14:44 +00:00
Mason Chang 0e244c6f7b Bug 1239861. Part 2 Properly resize DXGI swap chain buffer size. r=bas 2016-02-05 10:11:46 -08:00
Carsten "Tomcat" Book 2d8c4c26f5 Backed out changeset 0cee3cdcce99 (bug 1187464)
--HG--
extra : rebase_source : 977a8167488bc1dbf71c6205a2eb4b77c1c3a0ca
2016-02-03 15:04:21 +01:00
Milan Sreckovic 91bbfbdf90 Bug 1187464 - Part 2. RTTI for TextureSource debug purposes. r=botond 2016-02-02 11:06:00 +01:00
David Anderson 3af026a7f5 Add full mix-blend mode support to the D3D11 compositor. (bug 1238496, r=bas) 2016-02-02 16:33:13 -08:00
Milan Sreckovic f20acb8ca1 Bug 1244735 - Preference to override the default behaviour for partial present. r=jrmuizel 2016-02-01 13:34:00 +01:00
Nicholas Nethercote ab52b9a0ea Bug 1239864 (part 7) - Use the new rect iterators in gfx/. r=nical.
--HG--
extra : rebase_source : 27d77656d578deefff0860184346ff962e32762f
2016-01-18 17:20:58 -08:00
Nicholas Nethercote 186d3e93ab Bug 1239537 - Remove Compositor::GetWidgetSize(), which is unused. r=mattwoodrow.
Also remove BasicCompositor::mWidgetSize because its only use can be replaced
by a temporary variable.

--HG--
extra : rebase_source : 03b5992445687cd1ec24307da2d42f87d8cc1041
2016-01-13 15:27:34 -08:00
Nicholas Nethercote 7892cfcede Bug 1239530 (part 2) - Use LayoutDevice coordinates in {Start,End}RemoteDrawingInRegion() and related functions. r=kats.
--HG--
extra : rebase_source : b5bd2d6822904a188242efa6e46aaed9f96a15b9
2015-12-02 22:29:54 -08:00
Bas Schouten 3edd8eed24 Bug 1237375: Add some more extensive debugging information. r=milan
--HG--
extra : rebase_source : 8e1bfbc2f58e053e143fcad258974c0c92adb73c
2016-01-08 00:59:06 +01:00
kearwood 5053ceed98 Bug 1230352 - Update to Oculus SDK 0.8.0,r=vlad 2015-09-22 09:38:28 -04:00
Milan Sreckovic ac84b221c9 Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
--HG--
extra : transplant_source : %8F%1DcB%3A%25%94%95G%EF%B4U%CE%B9%10%E1%A3%BC%E2%3D
2015-12-29 14:03:58 -05:00
Bas Schouten e8e3860c44 Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan 2015-12-30 01:30:47 +01:00
Kearwood (Kip) Gilbert 0c83ce5c05 Bug 1182048 - Part 2: Implement e10s support for WebVR,r=vlad 2015-09-17 14:23:13 -07:00
Nicolas Silva 9bc4b1d4e6 Bug 1228952 - Move texture metadata out of the BufferTextureClient/Host's buffer. r=Sotaro 2015-12-16 19:50:58 +01:00
Nathan Froyd 4094e18ff5 Bug 1233069 - add override declarations to Windows graphics headers; r=Bas
This change silences a number of -Winconsistent-missing-override
warnings on clang-cl.
2015-12-16 10:41:21 -05:00
Milan Sreckovic 06d79c4606 Bug 1219494 - Part 4. gfx/layers and gfxCrash. r=mchang 2015-12-10 13:01:00 +01:00
Nicolas Silva 189b50c6c8 Bug 1222123 - Warning fix in CompositorD3D11.cpp. r=Bas 2015-12-04 11:23:53 +01:00
Bas Schouten 93e36d199e Bug 1229533: Ensure our RenderingTargetView for the backbuffer and the backbuffer itself have no lingering references, and log if they do. r=milan 2015-12-04 04:20:29 +01:00
David Anderson b48603c10c Implement the direct DXGI drawing model for plugins. (bug 1217665 part 7, r=mattwoodrow)
--HG--
extra : rebase_source : 8e1322c9ea49fc61226a06ab2e2beea525db0ba8
2015-12-02 11:31:17 -08:00
David Anderson 978468f6f4 Allow asynchronous D3D11 TextureClients on the main thread. (bug 1217665 part 5, r=nical)
--HG--
extra : rebase_source : a06aecbf63b0cb55b388da75c50e211fbb95d5c8
2015-12-02 11:31:17 -08:00
Nicholas Nethercote af08555b74 Bug 1228125 (part 3) - Remove nsIWidget::GetClientBoundsUntyped(). r=botond.
--HG--
extra : rebase_source : 5e8cb05213c33983d7deebe0a36f2a4f6ac66375
2015-11-25 20:55:36 -08:00
Nicolas Silva 8baf8f2c04 Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow 2015-11-20 14:25:03 +01:00
Nicolas Silva ce2636044e Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva a3f38d948e Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva 380cf2ea18 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
Wes Kocher 72261b4523 Backed out 12 changesets (bug 1200595) for b2g mochitest crashes in SharedBufferManagerParent CLOSED TREE
Backed out changeset cf8cf1a039dd (bug 1200595)
Backed out changeset 65da564f952c (bug 1200595)
Backed out changeset 7663208f1582 (bug 1200595)
Backed out changeset fc1fbb97c8eb (bug 1200595)
Backed out changeset 3ad5a4c457fe (bug 1200595)
Backed out changeset add3fe9afc0c (bug 1200595)
Backed out changeset 68aba6b39588 (bug 1200595)
Backed out changeset ab326c34f1cf (bug 1200595)
Backed out changeset ed34bc528a1b (bug 1200595)
Backed out changeset 0dc93424546c (bug 1200595)
Backed out changeset 8cc12f12f3d1 (bug 1200595)
Backed out changeset bb84403701b7 (bug 1200595)

--HG--
extra : commitid : AMC6i05xyTh
2015-11-24 10:07:02 -08:00
Bas Schouten 662684de75 Bug 1216366: Ensure D3D11 uploads the entire surface the first time for component alpha textures. r=nical 2015-11-24 17:04:13 +01:00
Nicolas Silva c89268e8b1 Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow 2015-11-20 14:25:03 +01:00
Nicolas Silva c1b94d01e8 Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva 2eea103a37 Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva c3df7801f0 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
Milan Sreckovic bd6e14f6c6 Bug 1204922 - Part 3. Report failed before HandleError call. r=bas
--HG--
extra : rebase_source : 4c44c5fe2df0f067dbfc5e6053561b1005911e8c
2015-11-19 10:19:00 +01:00
Carsten "Tomcat" Book 1a584aca79 Backed out 13 changesets (bug 1200595) for possibly breaking Reftest [TC] Crashtest tc-R on a CLOSED TREE
Backed out changeset e7278af0a484 (bug 1200595)
Backed out changeset c13228f84d85 (bug 1200595)
Backed out changeset 4b88e8a3d8af (bug 1200595)
Backed out changeset e55376bd2cf8 (bug 1200595)
Backed out changeset 9c27c8e2c021 (bug 1200595)
Backed out changeset a369a2983ceb (bug 1200595)
Backed out changeset 09e71ba15ea8 (bug 1200595)
Backed out changeset b555b130d439 (bug 1200595)
Backed out changeset 6819f6d82287 (bug 1200595)
Backed out changeset a8cdfbf443d8 (bug 1200595)
Backed out changeset 0092c9d7a86b (bug 1200595)
Backed out changeset 6dc38a1e6073 (bug 1200595)
Backed out changeset fe2164aa1468 (bug 1200595)
2015-11-20 16:55:26 +01:00
Nicolas Silva b1e3e38bb1 Bug 1200595 - Build fix on a CLOSED TREE 2015-11-20 15:03:11 +01:00
Nicolas Silva 4b5d77112d Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow
* * *
Bug 1200595 - Rebase fixes
2015-11-20 14:25:03 +01:00
Nicolas Silva 25167273f1 Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva 943fe8686e Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva 62fdc49f48 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
David Anderson 30e9c14eff Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-19 15:04:46 -08:00
Phil Ringnalda 04f94361ed Back out changeset 98bd7a8e4705 (bug 1225645) for Windows build bustage
CLOSED TREE
2015-11-18 18:48:14 -08:00
David Anderson ca5b902f03 Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-18 12:16:54 -08:00
Bas Schouten 1106ab221f Bug 1204922: When ResizeBuffers fails, make no attempt to do subsequent paints until it succeeds again. r=milan 2015-11-13 13:04:44 +01:00
Milan Sreckovic e5971201e2 Bug 1219494 - Part 1. TextureD3D11 and gfxDevCrash instead of MOZ_CRASH where appropriate. r=mchang
--HG--
extra : rebase_source : bf4cd63aca2e927a56f3ee682a0e24d76578bfba
2015-11-09 11:28:00 +01:00
Nicholas Nethercote ad0dd8414a Bug 1223310 (part 2) - Use LayoutDeviceIntRect for bounds-related functions in nsIWidget. r=kats.
The patch renames the existing functions (GetBounds(), GetClientBounds(), etc)
by adding an |Untyped| suffix. It then adds typed equivalents, and uses those
typed equivalents in all the call sites where it's easy to do so. The trickier
remaining call sites are converted to use the Untyped-suffix version.

--HG--
extra : rebase_source : 6bfb15bfc4698e2eba7d4db55497299d3dffcd51
2015-11-09 21:37:32 -08:00
Milan Sreckovic cec30dd69d Bug 1222033 - Rename gfxCrash to gfxDevCrash. r=jrmuizel 2015-11-09 07:28:00 +01:00
Milan Sreckovic d0d73eaf51 Bug 1204922 - More information about crashes. r=bas 2015-10-27 14:11:00 +01:00
Milan Sreckovic dd6aa8383f Bug 1217192 - Use gfxCriticalNote where we're already using the non-default construction parameter. r=mchang 2015-10-21 14:34:00 +02:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 583afa0965 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Milan Sreckovic f18b559b55 Bug 1200021 - Part 2: more diagnostics. r=bas
--HG--
extra : rebase_source : 41c8648c26d2b7a8c2ee68b823e911b0fdce7f96
2015-09-24 10:44:40 -04:00
David Anderson 497eea35bc Disable screen and multiply mix-blend-mode support in the D3D11 and OGL compositors. (bug 1135271, r=mattwoodrow) 2015-10-07 16:38:19 -07:00
David Anderson 3716363c72 Remove the static compositor backend variable. (bug 1211109 part 2, r=mattwoodrow) 2015-10-05 23:39:00 -07:00
David Anderson f35bf0138b Log initialization failures in CompositorD3D11.cpp. (bug 1211109 part 1, r=mattwoodrow) 2015-10-05 23:38:40 -07:00
David Anderson 1befc42825 Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel) 2015-10-01 23:06:43 -07:00
Wes Kocher eff494e681 Backed out changeset 919a831786f1 (bug 1208638) for windows build failures 2015-09-30 16:43:26 -07:00
David Anderson b0e2473678 Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel)
--HG--
extra : rebase_source : 2c0b1febd9bcc3a52f48a98243ab853f5b58848d
2015-09-30 16:16:16 -07:00
David Anderson e0b771c314 Fail gracefully when we can't get a texture sync handle. (bug 1207665 part 4, r=bas,vladan) 2015-09-29 11:20:01 -07:00
David Anderson ce3e7b5ae7 Get the sync texture's sync handle during compositor initialization, where it can be made to fail gracefully. (bug 1207665 part 3, r=bas) 2015-09-29 11:16:16 -07:00
Jeff Muizelaar 37ae0e16b5 Bug 1194335. Disable partial present on Nvidia hardware. r=bas
I have a theory that bug 1189940 is caused by partial present. This
is an attempt to see if that's true.

--HG--
extra : rebase_source : 663613989e5a1b012909e1335595fac495c81478
2015-09-21 11:52:01 -04:00
Nicolas Silva 953150ec3d Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow 2015-09-21 16:54:40 +02:00
Wes Kocher c6aa53d157 Backed out changeset 09c2a214244b (bug 1072313) for Windows textureclient crashes CLOSED TREE 2015-09-21 10:37:07 -07:00
Nicolas Silva 554272fa7f Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow 2015-09-21 16:54:40 +02:00
David Anderson b8fb04e7b8 Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
David Anderson 250032dd90 Refactor shader initialization in CompositorD3D11. (bug 1203829 part 3, r=mattwoodrow) 2015-09-15 01:04:17 -07:00
David Anderson 4dcdb71497 Compile shaders with newer fxc. (bug 1203829 part 2, r=mattwoodrow) 2015-09-15 01:04:09 -07:00
Matt Woodrow fb01190fe1 Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
--HG--
extra : rebase_source : 56c1ec34c1d4285117fef854aebaf2bbf8b1a93a
2015-09-01 15:33:40 -04:00
Carsten "Tomcat" Book 12570b009b Backed out changeset edc0db4368a0 (bug 1199361) for suspicion of making OS X 10.6 reftest failing very frequently 2015-09-03 08:39:48 +02:00
Matt Woodrow 16d971851f Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
--HG--
extra : rebase_source : d3646e8481e0767d707f2e7e1bfdad84fd58550f
2015-09-01 15:33:40 -04:00
Jamie Nicol ff450822a4 Bug 1192058 - For DXGI_PRESENT_PARAMETERS, set pDirtyRects to nullptr if DirtyRectsCount == 0. r=BenWa 2015-08-18 15:11:25 +01:00
Jamie Nicol 991ab71c34 Bug 1191463 - Handle possible ID3D10Texture2D::Map() failure. r=Bas
--HG--
extra : rebase_source : 848a578cce2e05580a1e0374f799931f1b4dfb0b
2015-08-18 17:53:56 +01:00
Matt Woodrow d07dcdfcf6 Bug 1195527 - Part 1: Move D3D11 texture allocation into the TextureClient. r=jrmuizel 2015-08-18 21:04:14 -04:00
Matt Woodrow cbdfff6689 Bug 1195531 - Don't discard d3d11 textures when we move the TextureSource to a new compositor. r=jrmuizel,nical 2015-08-18 14:32:33 -04:00
Jeff Muizelaar 5d1283f868 Bug 1194335. Use a StackArray for RECTS so we see them in the minidumps. r=mattwoodrow
It will be faster too.
2015-08-13 17:01:10 -04:00
Bas Schouten f99f040ff9 Bug 1190950: Check mappings and surfaces for UpdateFromSurface more robustly. r=mattwoodrow 2015-08-06 02:29:47 +00:00
Vladimir Vukicevic 0fbbbcc354 Bug 1188700, [webvr] Fix VR distortion compositing in d3d11/gl to take into account rendertarget size and transform; r=kip 2015-07-29 14:39:47 -04:00
Vladimir Vukicevic 15bf1c4c1d Bug 1167326, fix up VR distortion constant buffer; r=bas 2015-07-29 14:39:47 -04:00
Vladimir Vukicevic a0b4b85e51 Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange
---
 gfx/layers/Compositor.h                          |  10 ---
 gfx/layers/basic/BasicCompositor.h               |   2 -
 gfx/layers/composite/TextureHost.h               |  34 +++++++-
 gfx/layers/d3d11/CompositorD3D11.cpp             |  47 +++++++---
 gfx/layers/d3d11/CompositorD3D11.h               |   4 +-
 gfx/layers/d3d9/CompositorD3D9.h                 |   2 +-
 gfx/layers/opengl/CompositingRenderTargetOGL.cpp |  23 +++--
 gfx/layers/opengl/CompositingRenderTargetOGL.h   |   2 +
 gfx/layers/opengl/CompositorOGL.cpp              | 104 +++++++++++++----------
 gfx/layers/opengl/CompositorOGL.h                |   6 +-
 10 files changed, 145 insertions(+), 89 deletions(-)
2015-05-19 13:51:26 -04:00
Vladimir Vukicevic 0827824d86 Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
Vladimir Vukicevic cd29824fb8 Bug 1161670, cache D3D11 ShaderResourceView on TextureSourceD3D11; r=bas,jrmuizel 2015-05-05 14:35:29 -04:00
Bas Schouten 1a51d15b0f Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00
Ryan VanderMeulen e107ea6a37 Backed out changeset adbd8a7608e4 (bug 1176363) for mochitest-gl permacrashes. 2015-07-27 13:54:56 -04:00
Bas Schouten 0bdd67bdd0 Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00
David Anderson ba1e3c52d9 Move more compositor backend checks into gfxPlatform. (bug 1179051 part 4, r=mattwoodrow)
--HG--
extra : rebase_source : 887ed513fc50f2c1ee560ffa4a795b5c847154fe
2015-07-16 15:18:38 -07:00
Nicolas Silva 1669cfdfef Bug 1180688 - Detect whether the widget will be able to present frames with BasicCompositor on Mac. r=mstange 2015-07-13 16:46:48 +02:00
Lee Salzman 97d3a0fc71 Bug 1180246 - Part 1 - remove dependencies on gfxD2DSurface. r=bas
--HG--
extra : rebase_source : 199520a80f8d904f2034fa39d9640d271078a6ac
2015-07-02 08:02:51 -04:00
Nathan Froyd 974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Matt Woodrow 3d198b14d2 Bug 1176570 - Make sure all shared texture handles are opened correctly before attempting to use them. r=jrmuizel 2015-06-26 14:07:57 -07:00
Mason Chang af9e236e6e Bug 1176446 - TextureClientD3D11 should take into account the layer backend when allocating a surface. r=bas 2015-06-25 08:07:42 -07:00
Milan Sreckovic ffec6a9914 Bug 1145143 - When we fail to UpdateRenderTarget, report the size as well. r=bas 2015-06-18 12:20:00 +02:00
Matt Woodrow 5925a945d1 Bug 1173983 - Use R8 textures for d3d11 alpha textures since it appears to be better supported. r=Bas 2015-06-15 12:30:34 -04:00
Andrew Comminos 1013161996 Bug 1167356 - Handle return value of DataSourceSurface::Map wherever possible. r=Bas
--HG--
extra : rebase_source : fe4fcb9c3a89e2573e6fde423ed8d96f31e00f14
2015-06-11 13:06:23 -04:00
David Major eb73e64e7c Bug 1173107: Add hexa() around various hr logging. r=jrmuizel a=KWierso 2015-06-09 16:48:59 -04:00
Ryan VanderMeulen e4040f9e04 Bug 1170143 - Fix Windows bustage to reopen a CLOSED TREE. 2015-06-05 11:31:16 -04:00
Nicolas Silva e845d9219c Bug 1170143 - Add some error checks around the creation of dxgi ycbcr video frames. r=Bas 2015-06-05 16:19:11 +02:00
Amanda Sambath 376d6d03c3 Bug 1158120 - Replace nsIntSize by mozilla::gfx::IntSize in gfx/layers. r=nical 2015-06-03 13:45:24 +02:00
Milan Sreckovic 3a45f41851 Bug 1145143 - Check if buffer size is correct before calling the update. r=nical
--HG--
extra : rebase_source : 8bc66d9a332cb978a1b649f2f79a2501ecbc7bc6
2015-06-01 14:30:02 -04:00
Kearwood (Kip) Gilbert e25ede39ea Bug 766345 - Part 1 - Implement DEAA Antialiasing for transformed layers (v5 Patch). r=vladimir, r=djg 2014-12-17 16:28:45 -08:00
Nathan Froyd db188ea282 Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary.  It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
2015-05-01 09:14:16 -04:00
Thibaud Backenstrass 5e604392a5 Bug 1158122 - Remove some occurences of nsIntRect in gfx/layers/. r=nical 2015-05-07 11:07:35 +02:00
Ethan Lin b6a9cb595a Bug 1053563 - Use a static create function to replace InitWith for TextureClient. r=nical 2015-04-29 19:34:00 +02:00
Bas Schouten f80640ea50 Bug 1116812 - Consider DXGI_ERROR_INVALID_CALL a recoverable error for IDXGISwapChain::GetBuffer. r=jrmuizel 2015-04-29 09:19:00 -04:00
Bas Schouten 7f7ef584ca Bug 1143806: Tolerate timeouts occurring if a device driver is in the process of resetting. r=jrmuizel 2015-04-24 17:09:42 +02:00
Kartikaya Gupta cd5b55f8d6 Bug 1039866 - Rip out a bunch of metro-only code. r=jimm,gavin,rstrong 2015-04-23 15:10:30 -04:00
Andrea Marchesini ade2831035 Bug 1156632 - Remove unused forward class declarations - patch 6 - the rest of the tree, r=ehsan 2015-04-22 08:29:24 +02:00
Nicolas Silva cfff5e52c5 Bug 1155621 - Make nsIntRect and nsIntPoint typedefs of mozilla::gfx::IntRect and mozilla::gfx::IntPoint. r=Bas 2015-04-21 17:04:57 +02:00
Chris Pearce ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E) 3916a66ac9 Bug 875247 - Add support for DXVA2 via D3D11. r=cpearce,gps,padenot 2015-03-31 18:21:15 +13:00
Nicolas Silva e81603747c Bug 1142516 - Improve assertions and logging on the compositor side. r=Bas 2015-04-07 16:17:15 +02:00
Nicolas Silva 0b1f75bea0 Bug 1132854 - Remove the gfx::ToIntSize conversion helper. r=Bas 2015-04-07 16:08:57 +02:00
Vladimir Vukicevic 24157e2002 Bug 1148009; Add support for Cardboard (and other rotation-sensor based VR) in Firefox for Android; r=jrmuizel 2015-04-01 16:02:20 -04:00
Nicolas Silva e3eaf89e3f Bug 1132854 - Make nsIntSize a typedef of gfx::IntSize. r=Bas, roc 2015-03-29 16:59:08 +02:00
Nicolas Silva 5ea6c11e06 Bug 1146912 - Finish replacing TextureHost::GetTextureSource by BindTextureSource. r=sotaro 2015-03-27 11:16:34 +01:00
Nicolas Silva da6cace77d Bug 1147894 - Only use non-null compositors with TextureHost::SetCompositor. r=sotaro 2015-03-27 11:16:18 +01:00
Bas Schouten 64fec42b5d Bug 1147728: When using WARP, don't try to create a synchronization texture. This will fail on Windows 7. r=jrmuizel 2015-03-27 04:45:54 +01:00
Matt Woodrow b47f624ddc Bug 1146313 - Null check pData in UpdateConstantBuffers. r=jrmuizel
--HG--
extra : rebase_source : 468e7af0dc2208962892610c4cf2f8033d39fc60
2015-03-26 13:06:21 +13:00
Matt Woodrow 439798a572 Bug 1146315 - Part 2: Release D3D11 YUV textures on the main thread. r=nical
--HG--
extra : rebase_source : 6d8d17dd02bb63a8ea0adcd94de891aad369d6dc
2015-03-26 13:05:25 +13:00
Matt Woodrow abe801b442 Bug 1145585 - Hold a ref to the right texture. r=jmuizelaar
--HG--
extra : rebase_source : e000ff00ef1a25e040572a21775cfbf0efb32485
2015-03-26 12:57:03 +13:00
Matt Woodrow 28fe00ec0c Bug 1145513 - Upload YCbCr image data on the client side when using d3d9 layers. r=nical
--HG--
extra : rebase_source : be290c542566bc5650b45bfc2f892c8edf5fd14a
2015-03-23 15:13:56 +13:00
Jeff Muizelaar 33f4dd4b03 Bug 1144136. Remove unneeded Flush() from D3D11 compositor. r=bas
I don't think we need this because the Present() call has an implicit flush.

--HG--
extra : rebase_source : f82939a6c4a5ff9e962ec4d312dd1db9211085cd
2015-03-21 15:07:06 -04:00
Ehsan Akhgari 883849ee32 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Matt Woodrow 67c8f780b6 Bug 1138967 - Part 3: Add D3D11 YCbCr texture clients and upload on the client side. r=nical
--HG--
extra : rebase_source : 90d0afdc61332b36032c8ccbf28294f77dd48a8b
2015-03-19 10:17:13 +13:00
Nicolas Silva 4609707f8e Bug 1142143 don't early return in TextureClientD3D11::Unlock if readback fails. r=jrmuizel 2015-03-11 18:35:35 +01:00
Milan Sreckovic 76dd5cd892 Bug 1140113 - Catch direct (and some indirect) callers of CreateDrawTarget* and deal with failure. r=mstange 2015-03-09 15:48:20 -04:00
Bas Schouten 4e7d60703f Bug 1131370: Try to ignore transient errors and increase D3D11 timeout as well. r=milan 2015-03-03 14:28:50 +01:00
Bas Schouten 42d9427fd6 Bug 1131370: Give content side more time to finish its copy. r=jrmuizel 2015-02-22 22:52:47 +00:00
Matt Woodrow 5ea802bd9a Bug 1128170 - Use UniquePtr for TextureClient KeepAlive objects to make sure we don't leak them. r=jrmuizel 2015-02-18 13:35:30 +13:00
Matt Woodrow 01eb91c854 Bug 1127925 - Lazily open shared handles in DXGITextureHostD3D11 to avoid holding references to textures that might not be used. r=jrmuizel 2015-02-13 14:23:43 +13:00
Bas Schouten bb55e4e8ab Bug 1118322: Block explicitly for vblank when presenting when using WARP. r=jrmuizel 2015-02-09 16:35:48 +01:00
Jeff Muizelaar cba312728d Bug 1124847. Fix apostrophe typos. 2015-01-30 00:12:01 -05:00
Jeff Muizelaar f637b9c41a Bug 1124847. Track D3D11 shared texture usage in about:memory. r=bas
This will hopefully help us track down large amounts of write-combined
mappings that we see.

try: -b do -p win32,win64 -u all -t none

--HG--
extra : rebase_source : 612223046a34a0e7ba179fca4fef1d4c79e18ee8
2015-01-27 20:09:34 -05:00
Milan Sreckovic 5c1754eb7a Bug 1088833 - A bit of a clean up of warnings, and catch bad draw target in the d3d11 canvas case. r=bschouten 2015-01-20 12:47:29 -05:00
Bas Schouten 3b62ac5b76 Bug 1117925: Make sure to invalidate the entire window when the size changes. r=jrmuizel 2015-01-21 18:00:31 +01:00
Bas Schouten 4983028737 Bug 1119854: Crash when AcquireSync takes more than 10 seconds. r=jrmuizel 2015-01-10 04:50:02 +01:00
Bas Schouten a5ebe274e9 Bug 1107718 - Addendum: Properly address review comments. r=nical 2015-01-08 00:12:29 +00:00
Bas Schouten 9ab9d86962 Bug 1107718: Properly deal with a D3D11 device reset. r=nical 2015-01-08 00:10:49 +00:00
Ryan VanderMeulen 20d7991ef8 Bug 1114577 - GFX cleanups now that Windows SDK 8.1 is the minimum supported version. r=jmuizelaar, r=glandium 2015-01-07 11:32:07 -05:00
Nicholas Nethercote b4adaf93a3 Bug 1117639 - Remove AbortFrame() because it is dead. r=bas.
--HG--
extra : rebase_source : 7df4840fb99dc025ee102d9697097caa4034fa6d
2015-01-05 15:54:51 -08:00
Ethan Lin 945540c527 Bug 1042696 - Set allocator to TextureClient from constructor. r=nical 2014-12-22 03:49:00 -05:00
Milan Sreckovic 8445ba0749 Bug 1101685 - Optionally assert in loggers, default to true on gfxCriticalError. Clean up the calls where large texture sizes were triggering the asserts in tests. r=nical 2014-12-17 17:54:04 -05:00
Vladimir Vukicevic 18fcfec1c7 Bug 1036602 - Regenerate D3D11 shaders; r=Bas
From 11ab35cf793e6a2a0342b4e1a761a6f4cc394ff5 Mon Sep 17 00:00:00 2001
---
 gfx/layers/d3d11/CompositorD3D11Shaders.h   | 282 ++++++------
 gfx/layers/d3d11/CompositorD3D11ShadersVR.h | 638 ++++++++++++++++++++++++++++
 2 files changed, 786 insertions(+), 134 deletions(-)
 create mode 100644 gfx/layers/d3d11/CompositorD3D11ShadersVR.h
2014-07-09 12:28:05 -07:00
Vladimir Vukicevic 8cf3cb0f2d Bug 1036602 - Fix up D3D11 genshaders.sh script; r=bas
From 42aa031e5b36efe5603525c7967557fec7e09ec5 Mon Sep 17 00:00:00 2001
---
 gfx/layers/d3d11/genshaders.sh | 74 +++++++++++++++++++++++++-----------------
 1 file changed, 45 insertions(+), 29 deletions(-)
2014-07-09 12:27:38 -07:00
Vladimir Vukicevic 883e1dee4c Bug 1036602 - rename d3d11 .fx files to .hlsl; r=bas
From 0117494b71e0b9ea01d8b552523529cf305ab919 Mon Sep 17 00:00:00 2001
---
 gfx/layers/d3d11/CompositorD3D11.fx     | 279 --------------------------------
 gfx/layers/d3d11/CompositorD3D11.hlsl   | 279 ++++++++++++++++++++++++++++++++
 gfx/layers/d3d11/CompositorD3D11VR.fx   |  71 --------
 gfx/layers/d3d11/CompositorD3D11VR.hlsl |  71 ++++++++
 gfx/layers/d3d11/genshaders.sh          |  28 ++--
 5 files changed, 364 insertions(+), 364 deletions(-)
 delete mode 100644 gfx/layers/d3d11/CompositorD3D11.fx
 create mode 100644 gfx/layers/d3d11/CompositorD3D11.hlsl
 delete mode 100644 gfx/layers/d3d11/CompositorD3D11VR.fx
 create mode 100644 gfx/layers/d3d11/CompositorD3D11VR.hlsl
2014-12-17 11:47:06 -05:00
Vladimir Vukicevic 145ebfeec2 Bug 1036602 - add D3D11 support for VR rendering; r=bas
From fbb1e2ba9936896a1eb932585218401f4c95e411 Mon Sep 17 00:00:00 2001
---
 gfx/layers/d3d11/CompositorD3D11.cpp  | 212 +++++++++++++++++++++++++++++++++-
 gfx/layers/d3d11/CompositorD3D11.fx   |   1 +
 gfx/layers/d3d11/CompositorD3D11.h    |   9 ++
 gfx/layers/d3d11/CompositorD3D11VR.fx |  71 ++++++++++++
 4 files changed, 290 insertions(+), 3 deletions(-)
 create mode 100644 gfx/layers/d3d11/CompositorD3D11VR.fx
2014-07-09 12:26:51 -07:00
Jacek Caban 01dd5be8c8 Bug 1107297 - Crosscompilation fixup. 2014-12-14 14:36:11 +01:00
Bas Schouten 0618d254cc Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Wes Kocher c38e376cd3 Backed out changeset 2cd43e5ae2c1 (bug 1088414) for breaking non-Windows builds on a CLOSED TREE 2014-12-12 18:11:59 -08:00
Bas Schouten b339c72f57 Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Bas Schouten 184e84297b Bug 1107297: Only recomposite the damaged rect with D3D11. r=jrmuizel
This patch makes us behave similarly to when we're using the BasicCompositor, essentially we will clip all drawing to the final display to the area that was labeled as invalid. When DXGI 1.2 is available we will then also report the damaged area to the Present call so that can then be used to minimize the amount of bits that actually need to be blitted to the screen. Since we're no longer recompositing the whole screen this means we should also only clear the damaged area of the window.
2014-12-06 00:02:18 +00:00
Nicolas Silva 09a19cc46c Bug 1104008 - Make sure the D3D11 swapchain's textures are cleared before resizing. r=Bas. 2014-12-02 14:28:19 +01:00
Nicolas Silva 01dc7cd769 Bug 1086670 - Add more gfxCriticalError logging in the D2D backend. r=jrmuizel 2014-11-26 21:05:01 +01:00
Benoit Girard d5c0f44e8b Bug 1101650 - Fix mClearOnBind logic. r=jmuizel 2014-11-19 15:29:23 -05:00
Milan Sreckovic d19b0d26a2 Bug 1074952 - Part 6. Fully qualify the appropriate logs in the logging macros, otherwise we can't call these from other namespaces. An example in non-gfx/2d where it would not have worked without this change. r=botond 2014-11-18 10:51:39 -05:00
Jeff Muizelaar ab7985df99 Bug 1101160. D3D11: Make switch statement better. r=bas
This is the order one would expect.

--HG--
extra : rebase_source : 299b3814983d42908c2507028bb1c16c64b0f25f
2014-11-18 15:49:39 -05:00
Benoit Girard f654866a36 Bug 1087530 - Retain container's intermediate surfaces for up to one frame. r=jmuizelaar 2014-11-03 17:27:32 -05:00
Jeff Muizelaar ad91c2690e Bug 1088414. Backout "Use a single synchronized texture for d3d11"
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Matt Woodrow 3a89ba9be0 Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.

I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.

This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.

--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Carsten "Tomcat" Book 7f42025e12 Backed out changeset 48667a14f94d (bug 1092360) for test bustage / crashes on a CLOSED TREE 2014-11-14 08:14:22 +01:00
Benoit Girard db4fbee6fb Bug 1092360 - Avoid redundant framebuffer switches. r=jrmuizel 2014-11-12 17:39:17 -05:00
Jeff Muizelaar e6fbe0d1fc Bug 1089364. Avoid trying to resize the swap chain to a negative size. r=bas
This was causing GetBuffer to return DXGI_ERROR_INVALID_CALL

--HG--
extra : rebase_source : 49e62fd5dda1e28268218cffca4ea1ce7af1b6ea
2014-11-13 10:10:48 -05:00
Jacek Caban 1fb284960f Bug 1092130 - Fixed build errors found by mingw after bug 1076698 landed (-Werror=missing-braces errors). r=cpearce 2014-11-03 10:28:52 +01:00
Bas Schouten 9d622e3111 Bug 1064864. Ensure the copying bounds are sane. r=jrmuizel
This prevents things from going really bad on some drivers.

--HG--
extra : rebase_source : c237cf3e6a6174696ebe6d41562a30c8cc0e564d
2014-11-01 14:02:20 -04:00
Nicolas Silva 816b042dd6 Bug 1089364 - Add some missing D3D11 error checks. r=Bas 2014-10-27 13:52:17 +01:00
Jeff Gilbert f71b4f41d9 Bug 1088417 - Switch from REPEAT to CLAMP for D3D11. - r=nical 2014-10-23 17:10:58 -07:00
Jeff Gilbert 44490638fd Bug 1088417 - DecomposeIntoNoRepeatRects for D3D11. - r=nical 2014-10-23 17:08:06 -07:00
Nicolas Silva 92db98b094 Bug 1087270 - Check more D3D11 result codes and assert in debug builds. r=jrmuizel 2014-10-23 16:22:41 +02:00
Carsten "Tomcat" Book 8e79075d89 Backed out changeset 8a39622aa24a (bug 1087270) for bustage 2014-10-23 13:12:16 +02:00
Nicolas Silva 340b8a427e Bug 1087270 - Check more D3D11 result codes and assert in debug builds. r=jrmuizel 2014-10-23 12:06:14 +02:00
jdashg 9b7291ca7a Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
Nicolas Silva f26be8e3fa Bug 1077307 - Merge NewTextureSource and TextureSource. r=sotaro 2014-10-07 15:58:59 +02:00
Nicolas Silva a735b7135f Bug 1044975 - Don't crash if mapping D3D11 shader constant buffers fails. r=Bas 2014-10-06 14:53:42 +02:00
Nicolas Silva 1d3f0255c9 Bug 1061713 - Don't crash release builds if a D3D TextureClient is unlocked without being locked. r=Bas 2014-09-29 11:24:54 +02:00
Nicolas Silva 24ab6f3545 Bug 1054581 - Have all compositor backends behave consistently when creating a zero-sized intermediate render target. r=jrmuizel 2014-09-26 15:02:35 -04:00
Markus Stange 7d5a3be591 Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00
Nicolas Silva a318a426b4 Bug 1070018 - Log HRESULT error codes as hexadecimal values rather than signed integers. r=Bas 2014-09-23 11:35:39 -04:00
Bas Schouten 8e86fc0d5c Bug 1068613 - Addendum: Fix bustage in ASAN builds. r=bustage on a CLOSED TREE 2014-09-18 00:25:23 +02:00
Nicolas Silva fbfe674e91 Bug 1068613 - Part 3: Log failures in D2D, D2D 1.1 and the D3D11 TextureClient. r=bas 2014-09-17 23:23:09 +02:00
Nicolas Silva 2d36152b7a Bug 1061699 - Only crash debug builds if BorrowDrawTarget is called on an unlocked TextureClient. r=Bas 2014-09-16 14:32:24 +02:00
Bas Schouten 8e9803a615 Bug 1066138: Disable using TextureClientD3D11 for A8 surfaces and fix various TextureClientD3D11 A8 bugs. r=jrmuizel 2014-09-14 23:51:31 +02:00
Matt Woodrow b1adcf8934 Bug 1046550 - Part 3: Use Direct2D 1.1 when preffed on. r=bas 2014-09-14 23:51:27 +02:00
Jeff Muizelaar 34032eed5e Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.

Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.

--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
2014-09-10 15:59:00 -04:00
Jonathan Watt 423fda249a Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
Jonathan Watt 62cd61e1b7 Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas 2014-09-10 14:26:12 +01:00
Carsten "Tomcat" Book 31ab875e26 Backed out changeset e6b766d8a815 (bug 1065127) for bustage 2014-09-10 14:30:36 +02:00
Jonathan Watt ee916d4351 Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas
--HG--
extra : rebase_source : ef075258c31973c4943b9b3a9229685a9bb83917
2014-09-10 11:45:42 +01:00
Jeff Gilbert 638c79d7ac Bug 1052234 - Allow RGBA-order D3D11 TextureHosts. - r=bas 2014-08-30 16:27:32 -07:00
Jeff Muizelaar c7028a4f92 Bug 1057716. d3d11: Properly copy the background. r=bas
Previously we were copying an empty box.
2014-08-26 14:33:03 -04:00
Jacek Caban 956b4238da Bug 1055664 - Use static instead of fiend function for StartTaskThread. r=bas.schouten 2014-08-26 13:50:38 +02:00
Nicolas Silva a10d917743 Bug 1047765 - Pass the proper allocation flags in TextureClient::CreateSimilar. r=Bas 2014-08-06 14:40:07 +02:00
Ehsan Akhgari 30e3b3975d Bug 1047614 - Give ReadbackManagerD3D11 a private destructor; r=jrmuizel 2014-08-05 17:57:24 -04:00
Bas Schouten 6624d1aefe Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical 2014-07-30 15:38:46 +02:00
Ed Morley 46d9238c0a Backed out changeset c4ecea1452e9 (bug 947781) 2014-07-30 14:54:08 +01:00
Bas Schouten 7dae46766a Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical 2014-07-30 15:38:46 +02:00
Nicolas Silva 37027d1278 Bug 1043929 - Ensure that a locked TextureHost can give access to a valid TextureSource for some of the texture types. r=Bas 2014-07-28 14:58:38 +02:00
Nicolas Silva afef7c0a5e Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro 2014-07-25 11:24:46 +02:00
Nicolas Silva 75420bc281 Bug 1015718 - Don't crash creating a TextureHost if there is no device or if deserialization failed. fixing test failure on a CLOSED TREE 2014-07-23 20:17:15 +02:00
Nicolas Silva cc62acd996 Bug 1015718 - Keep the client-side D3D11 texture alive longer so that its destruction does not race with its deserialization. r=bas 2014-07-22 17:49:05 +02:00
Matt Woodrow 024807715d Bug 1015718 - Deserialize the DXGI handle when constructing the TextureHost rather than when locking it. r=nical 2014-07-16 18:05:58 +12:00
Bas Schouten 2ad53f526f Bug 1035227: Upload partial surfaces when an upload region is specified. r=nical 2014-07-09 16:21:11 +02:00
Nicolas Silva cb680575fd Bug 1035101 - Don't fail when a shared D3D11 texture doesn't have a mutex. r=mattwoodrow 2014-07-09 11:59:45 +02:00
Nicolas Silva 325e361792 Bug 1019000 - Ensure that successfully write-locked D3D TextureClients provide a valid DrawTarget. r=mattwoodrow 2014-07-04 10:26:14 +02:00
Jeff Gilbert 4c1235d464 Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
Benoit Jacob bbe96eeda6 Bug 1029673 - Correctly report OMTC compositing in crash reports - r=Bas 2014-06-24 22:09:14 -04:00
Jeff Gilbert f3d7974f16 Bug 1000640 - Use new StreamTextureClient/Host with OMTC. - r=mattwoodrow 2014-06-18 17:04:06 -07:00
Bas Schouten 482211a863 Bug 1019909: Properly initialize white buffer to white. r=nical 2014-06-18 00:55:31 +02:00
Nicolas Silva 81fe3788ce Bug 1023350 - Rename TextureClient::GetAsDrawTarget into TextureClient::BorrowDrawTarget and fix TextureClientX11. r=bjacob 2014-06-11 14:57:58 -04:00
Wes Kocher 40ac0457aa Backed out changeset 3a764e34c366 (bug 1000640) 2014-06-04 18:27:22 -07:00
Jeff Gilbert 4dfc0e7e48 Bug 1000640 - Use new StreamTextureClient/Host with OMTC. - r=mattwoodrow 2014-06-04 15:20:26 -07:00
Matt Woodrow 0726340c00 Bug 1013767 - Restrict BasicCompositor snapshots to the bounds of the invalid region. r=nical 2014-05-28 13:21:32 +12:00
Bas Schouten 1d9d7e65fa Bug 1003293: Remove the GDI compatible flag from D3D11 Compositor. r=vlad 2014-05-16 18:16:22 +02:00
Bas Schouten 88b9643ff7 Bug 1011367: Add Direct3D 11 Gfx feature. r=bjacob 2014-05-16 18:16:21 +02:00
Sotaro Ikeda 5bb3191d5e Bug 971946 - Remove TextureClientData r=nical 2014-05-14 06:29:52 -07:00
Bas Schouten 3d161b8148 Bug 999579: Get the feature level in the D3D11 compositor. r=nical 2014-04-29 22:33:11 +02:00
Benoit Jacob 0aa3e9e8d9 Bug 987311 - Follow-up: Make CompositorD3D11 use EnumeratedArray to fix the build on MSVC 2012 (where typed enums are actually typed) - no review, bustage fix 2014-04-28 10:14:00 -04:00
Benoit Jacob 2cf9a19eef Bug 987311 - 5/6 - Convert the rest of CompositorTypes.h to typed enums, auto regex changes - r=nical
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)DIAGNOSTIC_\(NONE\|TILE_BORDERS\|LAYER_BORDERS\|BIGIMAGE_BORDERS\|FLASH_BORDERS\)\($\|[^A-Za-z0-9_]\)/\1DiagnosticTypes::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/DiagnosticTypes\:\:NONE/DiagosticTypes::NO_DIAGNOSTIC/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)DIAGNOSTIC_\(IMAGE\|CONTENT\|CANVAS\|COLOR\|CONTAINER\|TILE\|BIGIMAGE\|COMPONENT_ALPHA\|REGION_RECT\)\($\|[^A-Za-z0-9_]\)/\1DiagnosticFlags::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)EFFECT_\(MASK\|MAX_SECONDARY\|RGB\|YCBCR\|COMPONENT_ALPHA\|SOLID_COLOR\|RENDER_TARGET\|MAX\)\($\|[^A-Za-z0-9_]\)/\1EffectTypes::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_\(CONTENT\|SHMEM\|YCBCR\|SHARED_GL\|SHARED_GL_EXTERNAL\|STREAM_GL\|FALLBACK\)\($\|[^A-Za-z0-9_]\)/\1DeprecatedTextureClientType::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(BUFFER_UNKNOWN\|BUFFER_IMAGE_SINGLE\|BUFFER_IMAGE_BUFFERED\|BUFFER_BRIDGE\|BUFFER_CONTENT\|BUFFER_CONTENT_DIRECT\|BUFFER_CONTENT_INC\|BUFFER_TILED\|BUFFER_SIMPLE_TILED\|COMPOSITABLE_IMAGE\|COMPOSITABLE_CONTENT_SINGLE\|COMPOSITABLE_CONTENT_DOUBLE\|BUFFER_COUNT\)\($\|[^A-Za-z0-9_]\)/\1CompositableType::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/CompositableType\:\:COMPOSITABLE_/CompositableType::/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_HOST_\(DEFAULT\|TILED\|COPY_PREVIOUS\)\($\|[^A-Za-z0-9_]\)/\1DeprecatedTextureHostFlags::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)Texture\(Front\|Back\|OnWhiteFront\|OnWhiteBack\)\($\|[^A-Za-z0-9_]\)/\1TextureIdentifier::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(OPEN_NONE\|OPEN_READ\|OPEN_WRITE\|OPEN_READ_WRITE\|OPEN_READ_ONLY\|OPEN_WRITE_ONLY\)\($\|[^A-Za-z0-9_]\)/\1OpenMode::\2\3/g'
find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(MaskNone\|Mask2d\|Mask3d\|NumMaskTypes\)\($\|[^A-Za-z0-9_]\)/\1MaskType::\2\3/g'
find gfx -type f | xargs sed -i 's/Diagostic/Diagnostic/g'
2014-04-25 22:34:06 -04:00
Benoit Jacob 3b123f8333 Bug 987311 - 3/6 - Make TextureFlags a typed enum, final manual changes - r=nical 2014-04-25 22:34:05 -04:00
Benoit Jacob dd9a0850b3 Bug 987311 - 2/6 - Make TextureFlags a typed enum, auto regex changes - r=nical
find gfx/layers -type f | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_\(USE_NEAREST_FILTER\|NEEDS_Y_FLIP\|DISALLOW_BIGIMAGE\|ALLOW_REPEAT\|NEW_TILE\|COMPONENT_ALPHA\|RB_SWAPPED\|FRONT\|ON_WHITE\|ON_BLACK\|TILE\|RECYCLE\|COPY_PREVIOUS\|DEALLOCATE_CLIENT\|IMMUTABLE\|IMMEDIATE_UPLOAD\|DOUBLE_BUFFERED\|ALLOC_FALLBACK\)\($\|[^A-Za-z0-9_]\)/\1TextureFlags::\2\3/g'
find gfx/layers -type f | xargs sed -i 's/TEXTURE_FLAGS_DEFAULT/TextureFlags::DEFAULT/g'
2014-04-25 22:34:05 -04:00
Nicolas Silva a1eb82d358 Bug 1001458 - Rename TileIterator ino BigImageIterator. r=BenWa 2014-04-28 13:27:25 +02:00
Blair McBride 24b74a2af7 Backed out 9 changesets (bug 987311, bug 989027, bug 989144). r=sheriff
Backed out changeset 046c061d91c2 (bug 989144)
Backed out changeset 3f1b41adeaef (bug 987311)
Backed out changeset 8d5a171564bd (bug 987311)
Backed out changeset dcc0d016de7a (bug 987311)
Backed out changeset 27f338fbc835 (bug 989027)
Backed out changeset 4a67f5144ea4 (bug 989027)
Backed out changeset 62ba0a377450 (bug 987311)
Backed out changeset 6a2542a5c865 (bug 987311)
Backed out changeset 1dfd9a457f34 (bug 987311)
2014-04-27 19:45:08 +12:00
Benoit Jacob dc0b0c8367 Bug 987311 - 5/6 - Convert the rest of CompositorTypes.h to typed enums, auto regex changes - r=nical 2014-04-25 22:34:06 -04:00
Benoit Jacob 49dd7d0c3f Bug 987311 - 3/6 - Make TextureFlags a typed enum, final manual changes - r=nical 2014-04-25 22:34:05 -04:00
Benoit Jacob 45875b18ee Bug 987311 - 2/6 - Make TextureFlags a typed enum, auto regex changes - r=nical 2014-04-25 22:34:05 -04:00
Nicolas Silva 8ab27731dc Bug 993004 - Fix missing #include on a CLOSED TREE 2014-04-25 14:00:52 +02:00
Nicolas Silva b2b18ff6c3 Bug 993004 - Fix the clipping of tiles when the screen is rotated. r=botond 2014-04-25 13:38:17 +02:00
Carsten "Tomcat" Book 700bf7f2ee Backed out changeset 3d116167774f (bug 993004) for bustage on a CLOSED TREE 2014-04-25 12:19:45 +02:00
Nicolas Silva 66001e57a2 Bug 993004 - Fix the clipping of tiles when the screen is rotated. r=botond 2014-04-25 11:51:17 +02:00
Jonathan Watt 200e95e9eb Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow 2014-04-16 01:41:40 +01:00
Nicolas Silva 2f082d5876 Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Carsten "Tomcat" Book e135bfb80b Backed out changeset 3747c80a1cde (bug 990871) for bustage on a CLOSED TREE 2014-04-10 13:15:47 +02:00
Nicolas Silva 8e5bb9bcd2 Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Nicolas Silva fed1ef0995 Bug 993360 - Don't crash when a region is passed to DataTextureSourceD3D*::Update. r=mattwoodrow 2014-04-08 15:17:26 +02:00
Nicolas Silva aa8364e918 Bug 993360 - Don't try to lock a texture if it failed to allocate. r=mattwoodrow 2014-04-08 14:50:41 +02:00
Nicolas Silva be16634444 Bug 993360 - Always use DXGI_FORMAT_B8G8R8A8_UNORM with d3d11 OMTC. r=mattwoodrow 2014-04-08 14:50:36 +02:00
Matt Woodrow 4c66e0a0a9 Bug 904890 - Part 5: Add a d3d9 texture host for DXGI surfaces. r=nical 2014-04-07 15:23:06 +12:00
Matt Woodrow 7e5407928d Bug 904890 - Part 2: Don't crash if our d3d11 texture doesn't have a mutex. r=Bas 2014-04-07 15:09:22 +12:00
Matt Woodrow 29d8737832 Bug 991028 - Remove AutoOpenSurface. r=nical 2014-04-07 13:32:48 +12:00
Phil Ringnalda c213611c51 Backed out 4 changesets (bug 991028) for nonunified bustage
CLOSED TREE

Backed out changeset 147581a518c3 (bug 991028)
Backed out changeset e5bacc566e58 (bug 991028)
Backed out changeset 6dc852777a4d (bug 991028)
Backed out changeset 780bec5571b9 (bug 991028)
2014-04-06 21:21:38 -07:00
Matt Woodrow 178a48f9d2 Bug 991028 - Remove AutoOpenSurface. r=nical 2014-04-07 13:32:48 +12:00
Botond Ballo 2343facec1 Bug 984490 - Make Compositor::GetCurrentRenderTarget() const. r=nical 2014-04-02 03:27:42 -04:00
Nicolas Silva 2ba3b44609 Bug 989904 - Remove deprecated d3d textures. r=mattwoodrow 2014-04-01 14:28:14 +08:00
Ryan VanderMeulen ad5d64b8b9 Backed out changesets 0b596070fe54 and ed6969e4fb6f (bug 957560) for causing bug 990027 on a CLOSED TREE. 2014-03-31 14:31:52 -04:00
Nicolas Silva 4e568f39b1 Bug 957560 - Fix new textures on windows (OMTC). r=mattwoodrow 2014-03-31 11:07:40 +08:00
Matt Woodrow 230a565a26 Bug 980642 - Implement ClearRect for CompositorD3D11. r=Bas 2014-03-28 16:38:32 +13:00
Nicolas Silva 43cda78fba Bug 968807 - Add assertions in TextureClient. r=bjacob 2014-03-21 18:03:20 +01:00
Bas Schouten d301df5d45 Bug 963073 - Merge tiling branch. r=Bas,jrmuizel,BenWa
http://hg.mozilla.org/users/bschouten_mozilla.com/tiling/summary

This work is mainly porting tiled layers to new textures, implementing
double-buffered tiles and implementing a texture client pool, to be used by
tiled content clients.

Any questions regarding this patch should go to:
Bas Schouten <bschouten@mozilla.com>
Chris Lord <clord@mozilla.com>
Nicolas Silva <nsilva@mozilla.com>

In their absence questions can be directed to:
Jeff Muizelaar <jmuizelaar@mozilla.com>
Benoit Girard <bgirard@mozilla.com>
2014-03-07 22:34:04 +01:00
Milan Sreckovic 710bd9d8f9 Bug 971942: 3. layers.bufferrotation.enabled, layers.componentalpha.enabled, layers.scroll-graph, layers.acceleration.disabled, layers.acceleration.force-enabled moved to gfxPrefs. r=clord 2014-02-26 21:53:27 -05:00
Benoit Jacob 4aaf0bcadc Bug 971695 - 2/2 - make YCbCrImageDataSerializer check data size - r=nical 2014-02-20 16:04:13 -05:00