Граф коммитов

145 Коммитов

Автор SHA1 Сообщение Дата
Boris Chiou 9ca8c808df Bug 1049975 - Part 11: Fix mutation observer when setting effects. r=birtles
MozReview-Commit-ID: 3td2343LFxX

--HG--
extra : rebase_source : 5bef088200975a09663803d2616adb7bd3fe2e2b
2016-08-16 20:00:35 +08:00
Boris Chiou 7b026ef179 Bug 1049975 - Part 9: Implement writable Animation effect. r=birtles
MozReview-Commit-ID: 1dwHpcYJto3

--HG--
extra : rebase_source : 0dba49f8e12c5ed9d3214744a186b8fe6923f48e
2016-07-13 18:44:19 +08:00
Boris Chiou 4ce153a3de Bug 1049975 - Part 8: Use AnimationEffectReadOnly as the argument type of Animation constructor. r=birtles,smaug
MozReview-Commit-ID: 2qoZQuQAweF

--HG--
extra : rebase_source : d6b925bc0ccb93ff7e342ce10627368f8def3d88
2016-08-16 16:48:55 +08:00
Boris Chiou 36ebd2df08 Bug 1049975 - Part 7: Add SetEffectNoUpdate. r=birtles
Use SetEffectNoUpdate() for the procedure of setting effect, and let SetEffect()
also calls PostUpdate(), so we can use SetEffectNoUpdate() if we don't want to
call RequestRestyle(RestyleType::layer).

MozReview-Commit-ID: CaWA34UebpH

--HG--
extra : rebase_source : d29f5ddc0b8e069293a4a69f0e821786a2c5a84a
2016-08-24 14:36:14 +08:00
Boris Chiou 89374c49c6 Bug 1049975 - Part 6: Factor out the procedure of resetting an animation's pending tasks. r=birtles
Both Cancel() and SetEffect() need the procedure of "Reset an animation's
pending tasks", so factor it out and then we can reuse it.

MozReview-Commit-ID: C7Q5kF9aPrV

--HG--
extra : rebase_source : b3d98a739d51db91f8c45139e9add651af4adeae
2016-07-15 17:17:25 +08:00
Boris Chiou 623caf07af Bug 1049975 - Part 4: Merge two Animation::SetEffect()s. r=birtles
This is a pre-patch for part 5, which is trying to make our code closer to the
spec. Some methods in KeyframeEffectReadOnly belong to AnimationEffectReadOnly,
so first, use AsKeyframeEffect() to access those keyframe-related methods, and
then add virtual methods for timing-related methods to AnimationEffectReadOnly.

MozReview-Commit-ID: 1srA1f8JYeN

--HG--
extra : rebase_source : 99a06e20a63b9c8b179fa8501690abf01271aaf4
2016-07-25 16:56:34 +08:00
Boris Chiou 238f6f1f58 Bug 1049975 - Part 1: Support null effect. r=birtles
MozReview-Commit-ID: 7ougqvbIVuD

--HG--
extra : rebase_source : 92f4095c7fb5ebcd555a2c2305a7db06024e2984
2016-07-12 11:42:49 +08:00
Brian Birtles 335980d902 Bug 1295842 part 2 - Don't overwrite the hold time when the previous current time is less than zero; r=hiro
This implements the spec change here: ee1577c959

MozReview-Commit-ID: 8XKaocLbrmL

--HG--
extra : rebase_source : 18c402b0af7c21b8721ca796c054a3f58eb21a72
2016-08-19 11:35:16 +09:00
Jonathan Chan 4ffd49c097 Bug 1293739 - Part 2: Rename nsCSSPropertySet to nsCSSPropertyIDSet. r=dholbert
The previous patch in this series renamed nsCSSProperty to nsCSSPropertyID.
This patch renames nsCSSPropertySet to nsCSSPropertyIDSet accordingly.

This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):

  hg stat -c \
  | cut -c 3-  \
  | tr '\n' '\0' \
  | xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSPropertySet\b/nsCSSPropertyIDSet/g' -i''

Then:

  hg mv layout/style/nsCSSPropertySet.h layout/style/nsCSSPropertyIDSet.h

... and finally, manually renaming nsCSSPropertySet in the include guard in
nsCSSPropertyIDSet.h.

MozReview-Commit-ID: ASUNs7FWbKP

--HG--
rename : layout/style/nsCSSPropertySet.h => layout/style/nsCSSPropertyIDSet.h
2016-08-09 16:28:21 -07:00
Nathan Froyd 2c2b9296bc Bug 1283616 - part 2 - micro-optimize inserting microtask runnables into the queue; r=khuey
We can save an AddRef/Release pair by passing in the reference to the queue.
2016-07-05 18:49:06 -04:00
Mantaroh Yoshinaga 714d7d715a Bug 1178662 part 7 - Remove relationship of timeline and animation when setting new timeline. r=birtles
If we run following code, content process will crash.
------
anim1.timeline = timeline;
anim2.timeline = document.timeline;
anim2.timeline = timeline;
------

The AnimationTimeline has LinkedList variant. (called mAnimationOrder) And Animation is sub-class of LinkedListElement.
We will create the relationship of AnimationTimeline and Animation when calling the AnimationTimeline::NotifyAnimationUpdated. However we didn't remove these relation ship when setting new timeline.
So we should remove these relationship when setting new timeline object.

MozReview-Commit-ID: RDyranduTA

--HG--
extra : rebase_source : 1f080ad80f258162e94f80470a7464e2a9bb033b
2016-05-31 09:42:38 +09:00
Mantaroh Yoshinaga 1ef08e6b64 Bug 1178662 part 4 - Implement the setting timeline procedure. r=birtles
This is implementation of 'Setting the timeline of an animation'.[1]

[1] https://w3c.github.io/web-animations/#setting-the-timeline

MozReview-Commit-ID: A5YMXhkxHjr

--HG--
extra : rebase_source : 73e4fdc9ee98bf756267a05a2336a2c51517cf34
2016-05-31 09:42:37 +09:00
Mantaroh Yoshinaga dc5df46a62 Bug 1178662 part 3 - Separate SetTimeline function in order to call from style. r=birtles
MozReview-Commit-ID: 9KbsbPuAMW7

--HG--
extra : rebase_source : 873b35cf4dccc4d7fd604894dd2b97ad40b8a1fa
2016-05-31 09:42:37 +09:00
Mantaroh Yoshinaga 9bd12e4b64 Bug 1178662 part 2 - Rename *NoUpdate function in Animation. r=birtles
MozReview-Commit-ID: 6P8pze62IYq

--HG--
extra : rebase_source : 16c1e3cf0fcbf93a46b05ea83ad7af40bdcf5741
2016-05-31 09:42:37 +09:00
Daisuke Akatsuka 4f6eba3af3 Bug 1272211 - Part 1: Make timeline argument of Animation constructor default to the document timeline of the active document. r=birtles, r=smaug
MozReview-Commit-ID: KUsQF5bryg8

--HG--
extra : rebase_source : 5adf35011db8a64a30fc782ef29707f7070f207e
2016-05-30 09:01:11 +09:00
Mantaroh Yoshinaga 15ce3c0751 Bug 1096776 part 2 - Modify animation in order to support null timeline. r=birtles
MozReview-Commit-ID: 5iKUtNuqKeX

--HG--
extra : rebase_source : 1c228c136140e1b08355a467578ba6d2ea9c850e
2016-05-23 08:23:14 +09:00
Mantaroh Yoshinaga ce9c375596 Bug 1271515 - Remove unnecessary #include from Animation.cpp. r=birtles
MozReview-Commit-ID: GMPuMboBUJu

--HG--
extra : transplant_source : %B6Lf.LK12Fr%D9%9A%86%E3%08%40%C6P%D5L
2016-05-10 12:24:35 +09:00
Kyle Huey 941ab1f522 Bug 1268313: Part 7 - Move NS_NewRunnableMethod and friends to mozilla::NewRunnableMethod. r=froydnj 2016-05-05 01:45:00 -07:00
Carsten "Tomcat" Book ba3fe0975c Backed out changeset 85ce8cb0639a (bug 1268313)
--HG--
extra : rebase_source : 56d1cf41a2dc4959b67f834e07192a5c772176a8
2016-04-29 14:21:16 +02:00
Kyle Huey 48a594a09e Bug 1268313: Part 7 - Move NS_NewRunnableMethod and friends to mozilla::NewRunnableMethod. r=froydnj 2016-04-28 14:08:25 -07:00
Boris Chiou 22e871661b Bug 1067769 - Part 6: Rename NonOwningAnimationTarget.h to AnimationTarget.h. r=birtles
MozReview-Commit-ID: ErAaPe6ttjc

--HG--
rename : dom/animation/NonOwningAnimationTarget.h => dom/animation/AnimationTarget.h
extra : rebase_source : 79b52ece67f16bd32ac8c07d698a9aae076fe5fe
2016-04-28 23:22:43 +08:00
Brian Birtles 5b507cd9d6 Bug 1267893 part 4 - Make setting the start time set 'did seek' to true; r=hiro
Based on changes to the spec: 8bf2b102de

MozReview-Commit-ID: GXllrLuyh8

--HG--
extra : rebase_source : cc979b43e46632aefdd3262299f4d810b13f6015
2016-04-27 11:34:05 +09:00
Brian Birtles 14ae45c97e Bug 1245000 part 4 - Enable the Animation constructor when Element.animate is enabled; r=bz
This also makes the constructor slightly more presentable with regards to its
current limitations.
2016-04-22 13:41:59 +09:00
Hiroyuki Ikezoe c96975eec9 Bug 1263063 - Part 6: Use TimingParams::EndTime() instead of re-calculation ComputedTiming each time. r=dholbert
MozReview-Commit-ID: 9pT06LXoU4V

--HG--
extra : rebase_source : acf75c64ca884eebe86e23f81e56ab1824484cfa
2016-04-14 19:39:44 +09:00
Eddy Bruel 3e2cb55980 Bug 1229769 - We should be able to use DOM promises in the worker debugger;r=khuey 2016-03-24 16:12:00 +01:00
Boris Chiou 0fab3e5678 Bug 1249219 - Part 4: Use NonOwningAnimationTarget as the returned value of some animation target getters. r=birtles
Use NonOwningAnimationTarget as the returned type of
1. KeyframeEffectReadOnly::GetTarget()
2. nsNodeUtils::GetTargetForAnimation(...)

--HG--
extra : rebase_source : 3b0e117528035329fdf4bdbee127f095b710805a
2016-03-21 16:49:50 +08:00
Brian Birtles 1a43924a8a Bug 1249212 part 7 - Calculate the endTime in GetComputedTimingAt; r=boris
Currently endTime is calculated when getComputedTiming() is called. As a
result, the value returned there doesn't necessarily reflect what we are using
in the model. It would be more simple, consistent and useful if we simply
calculate this as part of GetComputedTimingAt and use it both internally and in
the result to getComputedTiming().
2016-02-19 08:37:32 +09:00
Boris Chiou e436478f26 Bug 1244049 - Part 2: Replace nsCSSPseudoElements::Type with CSSPseudoElementType. r=dbaron
Also, try to use forward declaraions for CSSPseudoElementType;

--HG--
extra : rebase_source : c00eb9753e8f618a33aa711538ac45c0132b353c
2016-02-17 21:37:00 +01:00
Brian Birtles b47411b097 Bug 1240228 - Don't update an effect's timing when tweaking its animation's hold time; r=heycam
In some circumstances when composing style, we tweak the time of the animation
before telling the effect to compose style. This is to avoid visual flicker in
certain situations where the main thread progress is being synchronized with an
animation running on the compositor.

In the past, effects would store their latest sample time locally so when
tweaking the animation time, we would need to call UpdateEffect() after tweaking
the time, and then again after restoring it as otherwise the style composed by
the effect would not reflect the adjusted time.

Now, however, effect's always query their animation for the time so this is no
longer necessary. Furthermore, the actions triggered by UpdateEffect are not
desirable in this case because they can, amongst other things, cause the
associated EffectSet to be destroyed and recreated.

Specifically, Animation::UpdateEffect() calls
KeyframeEffectReadOnly::NotifyAnimationTimingUpdated() which:

  * Calls UpdateTargetRegistration which can trigger EffectSet
    destruction/creation which is undesirable in this case because we intend to
    restore whatever changes we make to the Animation's state and deleting and
    recreating the EffectSet will cause any pointers to it to dangle.

  * Cause us to possibly reset the "is running on compositor" status.
    This too is undesirable since we intend to restore the state of the
    Animation immediately after tweaking the hold time so we don't want to
    act as if any state has changed.

  * Similarly for marking the cascade as possibly needing an update or
    requesting a restyle.

In summary, all the actions performed by NotifyAnimationTimingUpdated are
unnecessary and undesirable in this situation where we are temporarily tweaking
an Animation's current time only to restore it immediately afterwards since the
actions are all involved with recognizing actual changes in state.
2016-01-19 08:05:08 +09:00
Hiroyuki Ikezoe 4c0263a3ed Bug 1096774 - Part 1: Implement Animation Constructor. r=birtles, r=smaug 2016-01-16 19:02:00 -05:00
Boris Chiou deee95a0d8 Bug 1214536 - Part 7: Rename AnimationTiming as TimingParams. r=birtles, r=smaug
1. struct AnimationTiming -> struct TimingParams
2. AnimationEffectReadOnly::TimingAsObject() -> AnimationEffectReadOnly::Timing()
3. KeyframeEffectReadOnly::Timing() -> KeyframeEffectReadOnly::SpecifiedTiming()
2016-01-13 18:41:00 +01:00
Brian Birtles 02e4c93ce9 Bug 1234095 - Rework sorting to handle to script-generated animations; r=heycam 2016-01-14 10:24:24 +09:00
Brian Birtles 2a70c0a477 Bug 1232577 part 12 - Move the remainder of RequestRestyle from AnimationCollection to EffectCompositor; r=heycam
This also allows us to remove all references to AnimationCollection and the
animation managers from Animation.
2016-01-13 07:54:54 +09:00
Brian Birtles b29e0fc6c2 Bug 1232577 part 10 - Remove AnimationCollection::mStyleChanging; r=heycam
This flag is no longer needed because in bug 1232563 we introduced a more
thorough optimization that detects when the animation is not changing by
comparing the progress value between samples and avoids requesting restyles
when it does not change.
2016-01-13 07:54:54 +09:00
Brian Birtles 03057136c3 Bug 1232577 part 3 - Move RestyleType to EffectCompositor; r=heycam
This is in preparation for moving RequestRestyle to EffectCompositor (and
because we'll run into compile issues if we don't since AnimationCommon.h
includes too many interdependent definitions).
2016-01-13 07:54:53 +09:00
N.Shimizu 9c1354440b Bug 1179627 - Part 1: Implement Animation.id. r=smaug, r=birtles 2016-01-08 03:17:00 -05:00
Brian Birtles 55c934a957 Bug 1232563 part 2 - Move RequestRestyle calls to the effect; r=heycam
--HG--
extra : rebase_source : 40d014f1ab978534a172545b33d3f9c7d1a56395
2016-01-06 11:04:06 +09:00
Brian Birtles d0ad270eef Bug 1232563 part 1 - Request a layer update if an animation is newly finished; r=heycam
When requesting restyles we take special care to detect when an animation has
newly finished so we perform the necessary restyle to represent the fill state.
However, we should really explicitly pull the animation off the layer at this
point by requesting a layer update. (That is, when an animation is
newly-finished we should use RestyleType::Layer instead of
RestyleType::Standard. Currently we just use RestyleType::Standard.)

In this bug we plan to move restyle requests down to the effect (since it is
the *effect* that is restyled). However, only the Animation has the notion of
"finished" or not so we detect this particular case in the Animation and
request the layer update there. We already request layer updates in the
Animation for other situations such as pausing so doing *layer* updates in the
Animation and regular restyles in the effect is not inconsistent.

This patch also tweaks test_animations_omta.html since it was previously
erroneously testing that a finished animation was still running on the
compositor.

--HG--
extra : rebase_source : 3cd1abe2a10370e90cde64b4b42b27326082f6f0
2016-01-06 11:04:06 +09:00
Brian Birtles f82ce867cf Bug 1226118 part 12b - Rename CommonAnimationManager::GetAnimations to GetAnimationCollection; r=dholbert
This is to align with the existing GetAnimationCollection method that takes
a frame. Also, by making this name more specific hopefully it will be used less
since we are trying to move as much code as possible over to using EffectSet
instead of AnimationCollection.
2015-12-04 08:34:17 +09:00
Brian Birtles 4f3db8cf45 Bug 1225699 part 3 - Register and unregister effects with elements; r=smaug, r=heycam 2015-11-26 16:53:53 +09:00
Hiroyuki Ikezoe 1e734eff34 Bug 1223255 - Use Animation::AnimationTimeToTimeStamp instead of timeline->ToTimeStamp. r=bbirtles
Otherwise delay value is multiplied by playbackRate twice.

--HG--
extra : rebase_source : 42b088e65c2ce3986bc36fa1c41a06e38f1c133a
2015-11-18 01:50:00 +01:00
Olli Pettay f50a8c0983 Bug 1223445 - KeyframeEffectReadOnly objects end up keeping lots of other objects alive too long, r=birtles
--HG--
extra : rebase_source : df6828ce26e22e53b632f25952fd1741a693c36a
2015-11-16 19:44:55 +02:00
Hiroyuki Ikezoe ac66eb2736 Bug 1216030 - Part 14: Add KeyframeEffectReadOnly::GetPresContext and KeyframeEffectReadonly::GetRenderedDocument. r=bbirtles 2015-11-06 02:51:00 +01:00
Hiroyuki Ikezoe 6f7b96040d Bug 1216030 - Part 8.5: Animation::CanThrottle() should check that all animation properties are running on compositor. r=bbirtles
If this patch (and part 9) is an overkill to throttle animations having both
of properties, one can be run on compositor and another can not be, a test
case in test_running_on_compositor[1] will fail.
The test case is for an animation which has transform and background-color
properties.

Animation::CanThrottle() returns true
  (then, AnimationCollection::CanPerformOnCompositorThread() returns false)
  on current trunk in the test case.
Animation::CanThrottle() returns false with this patch in the test case.

If the test passes, it proves the transform animation is running on compositor
in both cases.

[1] http://hg.mozilla.org/mozilla-central/file/6c7c983bce46/dom/animation/test/chrome/test_running_on_compositor.html#l77
2015-11-06 02:49:00 +01:00
Brian Birtles 67a7daaa2f Bug 1216846 - Don't update hold time when completing a pause if it is already set; r=heycam
The Animation.pause() method operates asynchronously since, if the animation is
currently running on the compositor, we should wait for the animation to stop
on the compositor before establishing the pause time. Otherwise, if the
compositor is ahead of the main thread and we use the main thread's notion of
the current time to establish the pause time, the animation will jump backwards
when we take it off the compositor.

This pause time is represented using the "hold time".

However, when we have a finished animation, its current time is not advancing
but rather its current time is fixed to its end time. This too is represented
using the hold time. As a result, if we pause a finished animation we should
not update its hold time (by calculating the current time from the start time)
but just continue to use the existing hold time. This is true of any other
situation where we might have set the hold time before or during pausing.
2015-11-02 08:33:58 +09:00
Brian Birtles b4f581b39f Bug 1194639 part 8 - Report changes from calling pause() to animation mutation observers; r=heycam 2015-10-22 15:16:18 +09:00
Brian Birtles b860019be5 Bug 1194639 part 7 - Report changes from calling play() to animation mutation observers; r=heycam 2015-10-22 15:16:18 +09:00
Brian Birtles dc867a5d59 Bug 1194639 part 6 - Report changes from calling finish() to animation mutation observers; r=heycam 2015-10-22 15:16:18 +09:00
Brian Birtles ea0acf6dda Bug 1194639 part 5 - Report changes from calling reverse() to animation mutation observers; r=heycam 2015-10-22 15:16:18 +09:00
Brian Birtles 1dac94b623 Bug 1194639 part 4 - Report changes to currentTime to animation mutation observers; r=heycam 2015-10-22 15:16:18 +09:00