.. |
blend-common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
blend-ps-generated.hlslh
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
blend-ps-generated.hlslh.tpl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
blend-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
blend-vs.hlsl
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Use unit triangles for full polgyon shaders. (bug 1379314 part 1, r=mattwoodrow)
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2017-07-11 00:04:14 -07:00 |
clear-common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
clear-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
clear-vs.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
color-common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
color-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
color-vs.hlsl
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
common-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
common-vs.hlsl
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Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow)
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2017-07-31 12:28:26 -07:00 |
common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
component-alpha-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
diagnostics-common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
diagnostics-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
diagnostics-vs.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
mask-combiner-common.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
mask-combiner-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
mask-combiner-vs.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
shaders.manifest
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Use a runtime test for constant buffer offsetting. (bug 1379413 part 1, r=bas)
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2017-07-11 00:13:21 -07:00 |
test-features-vs.hlsl
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Use a runtime test for constant buffer offsetting. (bug 1379413 part 1, r=bas)
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2017-07-11 00:13:21 -07:00 |
textured-common.hlsl
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
textured-ps.hlsl
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
textured-vs.hlsl
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
ycbcr-ps.hlsl
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Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
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2018-09-25 11:18:34 +00:00 |