gecko-dev/gfx/layers/d3d11/mlgshaders/blend-common.hlsl

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557 B
HLSL

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "common-vs.hlsl"
struct VS_BLEND_OUTPUT
{
float4 vPosition : SV_Position;
float2 vTexCoords : TEXCOORD0;
float2 vBackdropCoords : TEXCOORD1;
float2 vLocalPos : TEXCOORD2;
float3 vMaskCoords : TEXCOORD3;
nointerpolation float4 vClipRect : TEXCOORD4;
};