зеркало из https://github.com/mozilla/gecko-dev.git
38 строки
1.1 KiB
C++
38 строки
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "Queue.h"
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#include "CommandBuffer.h"
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#include "ipc/WebGPUChild.h"
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namespace mozilla {
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namespace webgpu {
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GPU_IMPL_CYCLE_COLLECTION(Queue, mParent, mBridge)
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GPU_IMPL_JS_WRAP(Queue)
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Queue::Queue(Device* const aParent, WebGPUChild* aBridge, RawId aId)
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: ChildOf(aParent), mBridge(aBridge), mId(aId) {}
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Queue::~Queue() { Cleanup(); }
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void Queue::Submit(
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const dom::Sequence<OwningNonNull<CommandBuffer>>& aCommandBuffers) {
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nsTArray<RawId> list(aCommandBuffers.Length());
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for (uint32_t i = 0; i < aCommandBuffers.Length(); ++i) {
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auto idMaybe = aCommandBuffers[i]->Commit();
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if (idMaybe) {
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list.AppendElement(*idMaybe);
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}
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}
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mBridge->QueueSubmit(mId, list);
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}
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} // namespace webgpu
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} // namespace mozilla
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