DFG LUT generator
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Virgile Bello 1842ad1753 Added Smith Schlick GGX visibility function 2017-06-02 18:04:17 +09:00
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IntegrateDFG.sln Initial commit 2014-12-29 16:24:12 +01:00
IntegrateDFG.vcxproj Bump to VS2017 (v141) 2017-06-02 18:03:01 +09:00
README.md URL markdown 2016-08-28 16:03:43 +02:00
csv.cpp Initial commit 2014-12-29 16:24:12 +01:00
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dds.cpp Correlated Smith G Term 2015-10-20 16:40:35 +02:00
dds.h Correlated Smith G Term 2015-10-20 16:40:35 +02:00
main.cpp Added Smith Schlick GGX visibility function 2017-06-02 18:04:17 +09:00

README.md

IntegrateDFG

Simple program which integrates DFG for split sum IBL approximation and saves calculated LUT as CSV or 2D DDS texture (RGBA_F32 and RG_16F). For more details see "Real Shading in Unreal Engine 4" by Brian Karis.