Граф коммитов

585 Коммитов

Автор SHA1 Сообщение Дата
Bill Hollings f9f87ca391 CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
CompilerMSL::Options::is_rendering_points defaults to true.
2017-05-05 16:13:55 -04:00
Hans-Kristian Arntzen 860a044562 Merge pull request #175 from KhronosGroup/hlsl-fixes
Various HLSL fixes
2017-05-04 10:44:00 +02:00
Hans-Kristian Arntzen 2b4c3db7e3 Don't enable point_size_compat by default. 2017-05-04 10:32:43 +02:00
Hans-Kristian Arntzen 851acf3712 Avoid boolean mix in HLSL.
Update glslang travis checkout as boolean mix support was broken on that commit.
2017-05-04 10:28:30 +02:00
Hans-Kristian Arntzen 17d88ca928 Add compatibility option for PointSize in HLSL.
If we opt-in to it, PointSize can be ignored to avoid more annoying
workarounds.
2017-05-04 10:12:14 +02:00
Hans-Kristian Arntzen 9e85815394 Merge pull request #166 from KhronosGroup/decoration-offset
Add support for querying binary offsets of decorations in SPIR-V.
2017-04-26 12:06:17 +02:00
Hans-Kristian Arntzen 173dc9e8c9 Build fix. 2017-04-26 09:25:28 +02:00
Hans-Kristian Arntzen 93fe19c0f7 Add support for querying binary offsets of decorations in SPIR-V.
Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Hans-Kristian Arntzen 85c5f50be4 Merge pull request #167 from brenwill/master
CompilerMSL round floating point tex coords for read() and tex array index.
2017-04-26 09:21:12 +02:00
Bill Hollings 561dc036f2 CompilerMSL round floating point tex coords for read() and tex array index. 2017-04-25 16:32:16 -04:00
Bill Hollings 012cb25b7d CompilerMSL remove option to flip fragment coordinates. 2017-04-25 11:25:50 -04:00
Hans-Kristian Arntzen c5a2af365f Merge pull request #161 from Kode/fix
Shader model 4/5 style texture sampling
2017-04-24 12:21:23 +02:00
Robert Konrad bb9dbd4149 Support texelFetch in HLSL 2017-04-24 11:08:55 +02:00
Robert Konrad 434d9b8803 Support array textures in HLSL 2017-04-24 10:02:03 +02:00
Robert Konrad 7d8be83cb3 Support shadow sampling in HLSL 2017-04-21 17:52:04 +02:00
Robert Konrad 585339f3cd Test HLSL cube maps 2017-04-21 14:55:01 +02:00
Robert Konrad 8446631171 Support cube maps in HLSL 2017-04-21 14:54:03 +02:00
Robert Konrad ff12d57765 Support 1D/2D textures in HLSL2/3 2017-04-21 14:35:30 +02:00
Robert Konrad 9020c48076 Support and test 1D and 3D textures in HLSL4/5 2017-04-21 14:05:17 +02:00
Robert Konrad 23d993546c Add texture sampling HLSL test 2017-04-21 11:46:10 +02:00
Robert Konrad 9aaf6b28dd Throw when sampling non-float textures in HLSL 2017-04-21 11:40:24 +02:00
Robert Konrad 1fe652da68 Improve shader model 2/3 texture sampling 2017-04-21 09:46:58 +02:00
Robert Konrad 612075176c Fix HLSL tex2D calls 2017-04-20 16:15:46 +02:00
Robert Konrad de41ebf4d7 Simplify texture offset handling in HLSL 2017-04-20 16:04:02 +02:00
Robert Konrad 31afcbb4fe Force a recompile when a function is added to HLSL 2017-04-20 15:21:47 +02:00
Robert Konrad f7dd57040e Correct and simplify HLSL texture types 2017-04-20 14:51:24 +02:00
Robert Konrad fd9b589469 Support textureProj in HLSL4/5 2017-04-20 13:37:38 +02:00
Robert Konrad 8b516451f2 Uninformed attempt at mapping tex formats to HLSL 2017-04-20 11:39:38 +02:00
Robert Konrad be4c919d08 Update HLSL test results 2017-04-18 15:17:55 +02:00
Robert Konrad 15807a6036 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross into fix 2017-04-18 15:06:09 +02:00
Robert Konrad ec84e8832a Fix different HLSL sample calls 2017-04-18 14:55:38 +02:00
Robert Konrad c5953e03ee Support shader model 4/5 type tex sampling 2017-04-18 14:17:05 +02:00
Hans-Kristian Arntzen 8a2d980fa1 Merge pull request #157 from KhronosGroup/vector-less-ctors
Add vector-less IR construction to subclasses as well.
2017-04-05 09:10:25 +02:00
Bill Hollings 7703b746f7 CompilerMSL vectorless constructor uses vectorless attribute and resource bindings. 2017-04-04 16:38:17 -04:00
Hans-Kristian Arntzen d18edc3cb5 Merge pull request #159 from Kode/fix
Fix HLSL matrix unrolling
2017-04-03 22:05:31 +02:00
Robert Konrad 3804292c43 Merge branch 'master' of github.com:KhronosGroup/SPIRV-Cross into fix 2017-04-03 11:43:35 +02:00
Robert Konrad 1fb2315a35 Add a test for HLSL matrix unrolling 2017-04-03 11:42:36 +02:00
Robert Konrad 61b561772c Fix HLSL matrix unrolling 2017-04-03 11:38:15 +02:00
Hans-Kristian Arntzen ec5f3ec4b2 Merge pull request #158 from KhronosGroup/separate-sampler-buffer
Fix case where samplerBuffer is emitted without combined sampler.
2017-04-02 11:13:27 +02:00
Hans-Kristian Arntzen 543e380d90 Fix case where samplerBuffer is emitted without combined sampler. 2017-04-02 11:03:07 +02:00
Hans-Kristian Arntzen 9bad477f16 Add vector-less IR construction to subclasses as well. 2017-04-01 16:08:19 +02:00
Hans-Kristian Arntzen 46f4695fb7 Merge pull request #156 from kayru/ir_array_ctor
Added a Compiler ctor that takes IR as raw array and count
2017-04-01 14:44:47 +02:00
Yuriy O'Donnell ae8de51138 Added a Compiler ctor that takes IR as raw array and count
This avoids the need to construct a temporary std::vector on the application side just to create a Compiler instance if application itself doesn't use STL containers.
2017-04-01 14:35:42 +02:00
Hans-Kristian Arntzen af75c7585a Merge pull request #155 from KhronosGroup/cfg-parameter-preserve
Preserve function arguments if variable is only conditionally written.
2017-03-25 16:51:19 +01:00
Hans-Kristian Arntzen c609eab443 Fix includes. 2017-03-25 16:43:26 +01:00
Hans-Kristian Arntzen 7193e9f500 Use --msl in Travis script. 2017-03-25 16:30:46 +01:00
Hans-Kristian Arntzen bf5c07532c Run format_all.sh. 2017-03-25 16:28:44 +01:00
Hans-Kristian Arntzen b2c2e6483b Analyze parameter preservation for functions.
This is kinda tricky, because if we only conditionally write to a
function parameter variable it is implicitly preserved in SPIR-V, so we must force
an in qualifier on the parameter to get the same behavior in GLSL.
2017-03-25 16:25:30 +01:00
Hans-Kristian Arntzen a5546e9963 Merge pull request #154 from KhronosGroup/bitfield-fix
Fix bitfield functions.
2017-03-25 15:52:54 +01:00
Hans-Kristian Arntzen 24382a8ea2 Use findLSB as well in bitfield test. 2017-03-25 15:46:12 +01:00