Jorn Theunissen
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8728e680db
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Merge pull request #5 from stride3d/readme-buildinstructions
Added build instructions
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2022-02-22 16:54:50 +01:00 |
Jorn Theunissen
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2a670dd432
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typo
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2022-02-22 16:54:35 +01:00 |
Jorn Theunissen
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d914b90d32
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Added build instructions
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2022-02-22 16:53:31 +01:00 |
xen2
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bcfc31de94
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Merge pull request #4 from Eideren/master
[Gameplay] Various improvements to the character controller
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2021-08-25 16:26:03 +09:00 |
Eideren
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a59d88878e
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[Controller] Fix framerate dependence
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2021-08-22 10:49:33 +02:00 |
Eideren
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2fc1396595
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[Camera] Better point of view, fix pitch range
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2021-08-09 20:53:19 +02:00 |
Eideren
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9fb6237cfd
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[Controller] Character follows effective velocity, smoother rotation, slight roll when rotating, work off of entity rotation instead of Yaw field
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2021-08-09 20:52:55 +02:00 |
Eideren
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13c81e247d
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[Animation] Reduce foot sliding and scale speed by effective velocity
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2021-08-09 20:52:20 +02:00 |
Eideren
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e8ab57a8cf
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[Camera] Occlusion-test whiskers
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2021-08-09 20:52:02 +02:00 |
Virgile Bello
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602c90ab9c
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Manual fixup
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2020-07-01 19:55:02 +02:00 |
Virgile Bello
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97d6f3afa8
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Update to Stride 4.0
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2020-07-01 19:55:01 +02:00 |
Virgile Bello
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e4204178d5
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Initial commit
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2019-05-31 16:31:27 +02:00 |