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Stride
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[Serialization] Fix diverging rules for editor and runtime serialization of fields and properties (#1875)
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2023-10-17 00:28:04 +02:00 |
Stride.Assets
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Removed all references to $(SolutionDir) from build (#1894)
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2023-10-17 00:27:24 +02:00 |
Stride.Assets.Models
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Let the user pick which animation stack to import in an fbx (#1977)
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2023-11-02 21:41:50 +00:00 |
Stride.Assets.Tests
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[Serialization] Fix diverging rules for editor and runtime serialization of fields and properties (#1875)
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2023-10-17 00:28:04 +02:00 |
Stride.Assets.Tests2
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Removing build-time warnings
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2022-04-29 10:01:41 -07:00 |
Stride.Audio
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[Android] Fix Android build error (#1949)
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2023-10-16 19:39:42 +02:00 |
Stride.Audio.Tests
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Cleanup Windows Phone refs
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2023-04-13 13:16:57 +02:00 |
Stride.Debugger
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Updated copyright headers
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2021-04-19 12:49:55 +09:00 |
Stride.Engine
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[OpenVR] Handle custom resolution specified by the user through VR settings (#2000)
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2023-10-31 20:48:50 +01:00 |
Stride.Engine.NextGen/GameAssets
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[Stride] Renaming: file contents
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2020-04-14 16:37:41 +02:00 |
Stride.Engine.NoAssets.Tests
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Engine.Tests
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Migrate remaining uses of Stride.Core.Interop.
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2022-07-29 23:01:08 +02:00 |
Stride.FontCompiler
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Updated copyright headers
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2021-04-19 12:49:55 +09:00 |
Stride.Games
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[Rendering] Addressing PVS report - SDL (#1546)
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2023-01-15 16:14:32 +01:00 |
Stride.Games.Testing
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Configure Samples.Tests and SamplesTestServer to auto resolve packages correctly
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2022-10-01 13:01:17 +01:00 |
Stride.Graphics
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Adding support for multiple scissors and viewports in image effects
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2023-11-10 20:24:04 +09:00 |
Stride.Graphics.Regression
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[Build] Fix latest nuget and update packages
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2022-01-13 19:28:00 +01:00 |
Stride.Graphics.Tests
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Migrate IL weaving Step 2 for all of Stride.sln.
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2022-07-24 01:39:33 +02:00 |
Stride.Graphics.Tests.10_0
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Graphics.Tests.11_0
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Input
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[Editor] Re-introduce workaround for missing input while navigating (#1897)
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2023-10-29 04:43:22 +01:00 |
Stride.Input.Tests
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Native
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[Native] Move C++ methods for SpriteBatch and FastTextRenderer to C# (#1896)
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2023-10-11 01:58:59 +02:00 |
Stride.Navigation
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[Serialization] Fix diverging rules for editor and runtime serialization of fields and properties (#1875)
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2023-10-17 00:28:04 +02:00 |
Stride.Navigation.Tests
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Particles
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Xml comments fixing 1 (#1918)
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2023-10-17 00:10:02 +02:00 |
Stride.Particles.Tests
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Physics
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[Physics] Let the user set the default Bullet gravity vector in PhysicsSettings (#1928)
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2023-10-14 14:30:47 +02:00 |
Stride.Physics.Tests
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[Build] Fix latest nuget and update packages
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2022-01-13 19:28:00 +01:00 |
Stride.Rendering
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Adding support for multiple scissors and viewports in image effects
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2023-11-10 20:24:04 +09:00 |
Stride.Shaders
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Fix asset compiler build.
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2022-08-04 01:51:14 +02:00 |
Stride.Shaders.Compiler
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[Core] Fix StringComparison across the project (#1846)
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2023-09-30 12:29:56 +02:00 |
Stride.Shaders.Parser
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[Shaders] Fixes `EffectValueDescription.DefaultValue` for negative values
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2023-10-28 15:47:22 +02:00 |
Stride.Shaders.Tests
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[Shaders] Fixes `EffectValueDescription.DefaultValue` for negative values
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2023-10-28 15:47:22 +02:00 |
Stride.Shared/Refactor
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Updated copyright headers
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2021-04-19 12:49:55 +09:00 |
Stride.SpriteStudio.Offline
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Updated copyright headers
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2021-04-19 12:49:55 +09:00 |
Stride.SpriteStudio.Runtime
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Updated copyright headers
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2021-04-19 12:49:55 +09:00 |
Stride.UI
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Stride Diagnostics Analyzer (#1864)
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2023-10-17 12:50:29 +01:00 |
Stride.UI.Tests
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WIP: move to net6
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2021-08-21 07:46:31 -07:00 |
Stride.Video
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[Android] Fix Android build error (#1949)
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2023-10-16 19:39:42 +02:00 |
Stride.VirtualReality
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[OpenVR] Handle custom resolution specified by the user through VR settings (#2000)
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2023-10-31 20:48:50 +01:00 |
Stride.Voxels
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[Math] Math -> MathF (#1099)
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2021-08-05 10:04:05 +09:00 |