stride/sources/engine/Stride.Shaders/Compiler
..
CompilerParameters.cs
CompilerResults.cs
EffectBytecodeCacheLoadSource.cs
EffectBytecodeCompilerResult.cs
EffectCompilerBase.cs
EffectCompilerCache.cs
EffectCompilerChain.cs
EffectCompilerParameters.cs
EffectPriorityScheduler.cs
IEffectCompiler.cs
NullEffectCompiler.cs
TaskOrResult.cs