LoopDawg
5d58faecc0
HLSL: Add tx.GetDimensions method (uint returns only)
2016-07-18 16:40:21 -06:00
LoopDawg
a2b7991497
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
John Kessenich
51e74b17bf
Merge pull request #385 from steve-lunarg/inout-qualifiers
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HLSL: add in/out/inout qualifiers
2016-07-13 15:42:48 -06:00
LoopDawg
92aff54632
HLSL: add offset Sample() form and arrayed texture support
2016-07-13 11:58:56 -06:00
LoopDawg
9249c709b0
HLSL: add in/out/inout qualifiers.
2016-07-12 20:50:34 -06:00
LoopDawg
4886f69734
HLSL: Sampler/texture declarations, method syntax, partial Sample method
2016-07-12 15:57:46 -06:00
John Kessenich
a86836ede2
Front-end: Fix known crashes by early exit on error (issue #29 , issue #34 , issue #35 ).
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Added -C option to request cascading errors. By default, will exit early,
to avoid all error-recovery-based crashes.
This works by simulating end-of-file in input on first error, so no
need for exception handling, or stack unwinding, or any complex error
checking/handling to get out of the stack.
2016-07-09 14:53:11 -06:00
John Kessenich
7f349c73db
Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242 .
2016-07-08 22:09:10 -06:00
John Kessenich
78a4557621
SPV: Fix issue #376 ; declare Geometry capability for fragment use of gl_Layer.
2016-07-08 14:05:15 -06:00
John Kessenich
91e4aa5900
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
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Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00
John Kessenich
2d0cc786f3
SPV: Turn on atomic-storage functionality for SPIR-V.
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This is used by OpenGL, but not Vulkan.
Includes:
- atomicCounter, atomicIncrement, atomicCounterDecrement
- atomic_uint layout-offset checking
- AtomicStorage capability
2016-07-07 17:40:35 -06:00
John Kessenich
5e69ec683d
HLSL: Add typedef grammar and production.
2016-07-05 00:02:40 -06:00
John Kessenich
532543c1c4
HLSL: Grammar: Make comma-separated declaration lists work.
2016-07-01 19:10:01 -06:00
LoopDawg
6daaa4fadf
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
John Kessenich
d02dc5d05a
HLSL: Implement switch/case/default.
2016-07-01 00:04:11 -06:00
John Kessenich
2f47bc9781
SPV: Don't decorate locations within an array, it doesn't make sense.
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This fixes issue #360 .
2016-06-30 22:00:09 -06:00
John Kessenich
187254b92c
Merge pull request #357 from steve-lunarg/intrinsics
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HLSL: Add asdouble, fma, & mad intrinsics
2016-06-29 10:50:33 -06:00
Lei Zhang
48e296b18c
Remove duplicated tests from the runtests script.
2016-06-28 17:54:07 -04:00
LoopDawg
1b7fd0f7b7
Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes
2016-06-28 15:38:38 -06:00
John Kessenich
5bc4d9a26f
HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while.
2016-06-27 21:12:07 -06:00
LoopDawg
6e72fddaa2
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
John Kessenich
19b92fff7e
HLSL: Basic array grammar.
2016-06-19 11:50:34 -06:00
John Kessenich
93a162a857
HLSL: Handle "." for structure dereference and swizzle.
2016-06-17 17:16:27 -06:00
John Kessenich
9000bd5eb6
Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp.
2016-06-14 20:38:58 -06:00
LoopDawg
589107095c
Implement atomic ops, bit conversions, fix fwidth stage mask, fix saturate dest modifier.
2016-06-13 20:50:36 -06:00
John Kessenich
e6e7494e2a
HLSL: Implement basic "struct" grammar.
2016-06-12 23:54:31 -06:00
John Kessenich
077e052a8f
HLSL: Implement proper nesting of symbol-table scopes and identifier searching.
2016-06-09 02:03:46 -06:00
John Kessenich
71351de879
HLSL: Add all int/float/bool/uint matrix types, void for functions, and a few others.
2016-06-09 01:33:10 -06:00
John Kessenich
80cb324ff6
Front-end: Fix issue #146 : which versions allow double in/out.
2016-06-05 18:52:05 -06:00
John Kessenich
119f8f6906
HLSL: Flesh out the loop grammar and productions.
2016-06-05 15:44:07 -06:00
John Kessenich
0d2b6de45b
HLSL: Attribute grammar and if-else grammar/productions.
2016-06-05 12:32:18 -06:00
John Kessenich
1cc1a2813e
HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
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The grammar now accepts type casts, like "(int)x", but that
has to be disambiguated from "(a + b)", needed deeper lookahead
and backing up than what existed so far.
2016-06-03 16:57:53 -06:00
LoopDawg
643fcb5b43
Add negative intrinsics tests
2016-06-03 16:28:57 -06:00
LoopDawg
4b67732c13
Initial implementation of direct-mapped subset of HLSL intrinsics with type subset.
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This checkin implements about half of the HLSL intrinsics for a subset of their
entire type support (but a useful subset). The uncommented lines in
TBuiltInParseablesHlsl::identifyBuiltIns shows which are connected.
2016-06-03 08:28:29 -06:00
David Neto
b37dc0e458
For MinGW, statically link exes against basic runtimes
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Avoids the need to ship basic runtimes like libgcc_s_sjlj-1.dll
with the executables.
2016-06-02 14:37:24 -04:00
John Kessenich
0f5e3ad23c
Fix issue #313 : Catch internal attempts to modify built-in symbols that don't exist.
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Also beefed up support for running compute shaders is #version 420, but this
work is only partially done.
2016-05-29 18:24:31 -06:00
Thomas Perl
7bfd08d21c
Check for linking multiple ES shaders to the same stage
2016-05-25 09:26:43 +02:00
John Kessenich
d82c906378
Vulkan: Finish semantics for what creates spec-const-semantics.
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Note: This required adding a new test mode to see the AST for vulkan tests.
This also required reworking some deeper parts of type creation, regarding
when storage qualification and constness is deduced bottom-up or dictated
top-down.
2016-05-23 23:10:18 -06:00
John Kessenich
eee0c73432
Merge pull request #297 from antiagainst/config-tests
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Test compiling shaders with given resource limits using GTest.
2016-05-20 13:46:31 -06:00
John Kessenich
0133c1233e
HLSL: Add more matrix types to the grammar.
2016-05-20 12:17:26 -06:00
John Kessenich
8d72f1a2c4
Full stack: distinguish between a scalar and a vector of size 1.
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There have been GLSL extensions considering this, and HLSL does it.
This is a fully backward compatible change that allows this distinction.
2016-05-20 12:14:39 -06:00
Lei Zhang
1b141728a6
Test compiling shaders with given resource limits using GTest.
2016-05-19 14:18:21 -04:00
Lei Zhang
8a9b1ee3b4
Rename DefaultResourceLimits.* to ResourceLimits.*.
2016-05-19 13:53:16 -04:00
Lei Zhang
2f1ee4525d
Run link tests in the GTest framework.
2016-05-18 21:45:39 -04:00
Lei Zhang
fc697cc938
Fix several comments in GTest fixture.
2016-05-17 16:45:37 -04:00
John Kessenich
e5f29393da
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
Lei Zhang
d6f0ed2c81
Add support for testing file-based HLSL source code in GTest.
2016-05-16 12:51:13 -04:00
John Kessenich
baa9fa5df7
Merge branch 'feature2' of https://github.com/amdrexu/glslang into amdrexu-feature2
2016-05-05 16:32:39 -06:00
John Kessenich
e2d06dbf60
Merge pull request #268 from AWoloszyn/update-cmake
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CMake: Updated to better organize folders and options.
2016-05-05 13:46:36 -06:00
Andrew Woloszyn
0b887d00e0
Install the test executable alongside glslangValidator
2016-05-05 14:58:26 -04:00